Precaution for adding skill power via mul effect.
This commit is contained in:
Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/MagicalSkillPower.java
Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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Vendored
+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class MagicalSkillPower extends AbstractStatEffect
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{
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{
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public MagicalSkillPower(StatsSet params)
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public MagicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.MAGICAL_SKILL_POWER);
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super(params, Stats.MAGICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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+1
-1
@@ -26,6 +26,6 @@ public class PhysicalSkillPower extends AbstractStatEffect
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{
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{
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public PhysicalSkillPower(StatsSet params)
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public PhysicalSkillPower(StatsSet params)
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{
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{
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super(params, Stats.PHYSICAL_SKILL_POWER);
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super(params, Stats.PHYSICAL_SKILL_POWER, Stats.SKILL_POWER_ADD);
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}
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}
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}
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}
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