Using a break to avoid extensive loop.

This commit is contained in:
MobiusDev 2017-11-12 03:00:23 +00:00
parent 94366ddc7e
commit 11d68b5374
5 changed files with 5 additions and 0 deletions

View File

@ -118,6 +118,7 @@ public class SiegeGuards extends AbstractNpcAI
if (!pl.isInvisible() && !pl.isInvul()) // skip invisible players
{
addAttackPlayerDesire(npc, pl);
break; // no need to search more
}
}
}

View File

@ -118,6 +118,7 @@ public class SiegeGuards extends AbstractNpcAI
if (!pl.isInvisible() && !pl.isInvul()) // skip invisible players
{
addAttackPlayerDesire(npc, pl);
break; // no need to search more
}
}
}

View File

@ -118,6 +118,7 @@ public class SiegeGuards extends AbstractNpcAI
if (!pl.isInvisible() && !pl.isInvul()) // skip invisible players
{
addAttackPlayerDesire(npc, pl);
break; // no need to search more
}
}
}

View File

@ -118,6 +118,7 @@ public class SiegeGuards extends AbstractNpcAI
if (!pl.isInvisible() && !pl.isInvul()) // skip invisible players
{
addAttackPlayerDesire(npc, pl);
break; // no need to search more
}
}
}

View File

@ -92,6 +92,7 @@ public class SiegeGuards extends AbstractNpcAI
if (!pl.isInvisible() && !pl.isInvul()) // skip invisible players
{
addAttackPlayerDesire(npc, pl);
break; // no need to search more
}
}
}