Underscore removed from NpcData files.

This commit is contained in:
MobiusDev
2015-11-29 11:57:48 +00:00
parent cc94608578
commit 112f8313d4
172 changed files with 57072 additions and 57052 deletions

View File

@@ -14,12 +14,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="14" />
<height normal="36" />
@@ -39,12 +39,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" />
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="33.5" />
@@ -64,12 +64,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="22" />
<height normal="51" />
@@ -89,12 +89,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="22" />
<height normal="51" />
@@ -114,12 +114,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="11" />
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="66" />
@@ -144,12 +144,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="true" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="52" />
@@ -169,12 +169,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="18" />
<height normal="29" />
@@ -194,12 +194,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="34" />
@@ -219,12 +219,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="6" />
<height normal="22.5" />
@@ -244,12 +244,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="6" />
<height normal="22.5" />
@@ -269,12 +269,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" />
</skill_list>
</skillList>
<collision>
<radius normal="9" />
<height normal="22" />
@@ -294,12 +294,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="6" />
<height normal="22.5" />
@@ -319,12 +319,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" />
</skill_list>
</skillList>
<collision>
<radius normal="9" />
<height normal="22" />
@@ -344,12 +344,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" />
</skill_list>
</skillList>
<collision>
<radius normal="31" />
<height normal="22" />
@@ -369,12 +369,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="6" />
<height normal="22.5" />
@@ -394,12 +394,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" />
</skill_list>
</skillList>
<collision>
<radius normal="9" />
<height normal="22" />
@@ -419,12 +419,12 @@
<walk ground="80" />
<run ground="160" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" />
</skill_list>
</skillList>
<collision>
<radius normal="31" />
<height normal="22" />
@@ -444,12 +444,12 @@
<walk ground="90" />
<run ground="180" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="6" />
<height normal="22.5" />