Underscore removed from NpcData files.

This commit is contained in:
MobiusDev
2015-11-29 11:57:48 +00:00
parent cc94608578
commit 112f8313d4
172 changed files with 57072 additions and 57052 deletions

View File

@@ -14,12 +14,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -40,12 +40,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -66,12 +66,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -92,12 +92,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -118,12 +118,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -143,12 +143,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -168,12 +168,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -194,12 +194,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -220,12 +220,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -246,12 +246,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -272,12 +272,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -297,12 +297,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -322,12 +322,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -348,12 +348,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -374,12 +374,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -400,12 +400,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<ai aggroRange="300" clanHelpRange="300" />
<collision>
<radius normal="1" />
@@ -426,12 +426,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -451,12 +451,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -476,7 +476,7 @@
<walk ground="60" />
<run ground="0" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<collision>
@@ -498,12 +498,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -523,12 +523,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<collision>
<radius normal="1" />
<height normal="1" />
@@ -548,12 +548,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" />
</skill_list>
</skillList>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
@@ -573,7 +573,7 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<collision>
@@ -595,12 +595,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="13" />
<height normal="21" />
@@ -620,12 +620,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="21.25" />
@@ -645,7 +645,7 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<collision>
@@ -667,12 +667,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="13" />
<height normal="21" />
@@ -692,12 +692,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="21.25" />
@@ -717,12 +717,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="13" />
<height normal="21" />
@@ -742,12 +742,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="21.25" />
@@ -767,12 +767,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="13" />
<height normal="21" />
@@ -792,12 +792,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" />
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="21.25" />
@@ -817,12 +817,12 @@
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="12" />
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="9" />