Door data moved from CSV to XML.

This commit is contained in:
MobiusDevelopment 2020-01-25 11:48:18 +00:00
parent 3965ed7615
commit 0ef951835a
49 changed files with 1598 additions and 1755 deletions

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -0,0 +1,993 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Doors.xsd">
<!-- Doors on region 16_20 -->
<!-- Normil's Garden -->
<door name="Normils_garden_01" id="16200001" x="-109704" y="76424" z="-12656" xMin="-109819" yMin="76415" zMin="-12656" xMax="-109589" yMax="76435" zMax="-12612" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_02" id="16200002" x="-110856" y="77960" z="-12848" xMin="-110874" yMin="77861" zMin="-12848" xMax="-110838" yMax="78060" zMax="-12804" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_03" id="16200003" x="-111624" y="77960" z="-12848" xMin="-111642" yMin="77861" zMin="-12848" xMax="-111606" yMax="78060" zMax="-12804" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_04" id="16200004" x="-107587" y="80604" z="-12946" xMin="-107607" yMin="80506" zMin="-12946" xMax="-107573" yMax="80702" zMax="-12886" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_05" id="16200005" x="-109120" y="80648" z="-12944" xMin="-109141" yMin="80451" zMin="-12944" xMax="-109100" yMax="80844" zMax="-12876" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_06" id="16200006" x="-108676" y="82444" z="-12912" xMin="-108830" yMin="82290" zMin="-12912" xMax="-108521" yMax="82599" zMax="-12844" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_07" id="16200007" x="-110475" y="83143" z="-12912" xMin="-110658" yMin="83137" zMin="-12912" xMax="-110287" yMax="83150" zMax="-12828" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_08" id="16200008" x="-112264" y="82440" z="-12912" xMin="-112416" yMin="82286" zMin="-12912" xMax="-112109" yMax="82594" zMax="-12844" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_09" id="16200009" x="-111824" y="80648" z="-12944" xMin="-111845" yMin="80451" zMin="-12944" xMax="-111804" yMax="80844" zMax="-12876" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_10" id="16200010" x="-107588" y="83677" z="-12913" xMin="-107608" yMin="83580" zMin="-12913" xMax="-107575" yMax="83776" zMax="-12855" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_11" id="16200011" x="-110472" y="84488" z="-13008" xMin="-110587" yMin="84479" zMin="-13008" xMax="-110357" yMax="84499" zMax="-12964" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_12" id="16200012" x="-111424" y="87176" z="-13008" xMin="-111445" yMin="86979" zMin="-13008" xMax="-111404" yMax="87372" zMax="-12938" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_13" id="16200013" x="-110663" y="84052" z="-13011" xMin="-110683" yMin="83955" zMin="-13011" xMax="-110649" yMax="84151" zMax="-13003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_14" id="16200014" x="-113183" y="87179" z="-12904" xMin="-113194" yMin="87037" zMin="-12904" xMax="-113173" yMax="87323" zMax="-12852" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_15" id="16200015" x="-115074" y="87178" z="-12816" xMin="-115085" yMin="87035" zMin="-12816" xMax="-115063" yMax="87322" zMax="-12744" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_16" id="16200016" x="-116972" y="87177" z="-12711" xMin="-116983" yMin="87034" zMin="-12711" xMax="-116961" yMax="87320" zMax="-12711" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_17" id="16200017" x="-108898" y="82223" z="-12878" xMin="-108898" yMin="82223" zMin="-12878" xMax="-108898" yMax="82223" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_18" id="16200018" x="-110476" y="82844" z="-12878" xMin="-110476" yMin="82844" zMin="-12878" xMax="-110476" yMax="82844" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_19" id="16200019" x="-112043" y="82231" z="-12878" xMin="-112043" yMin="82231" zMin="-12878" xMax="-112043" yMax="82231" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_20" id="16200022" x="-107475" y="83666" z="-12884" xMin="-107475" yMin="87177" zMin="-12884" xMax="-107475" yMax="87177" zMax="-12884" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_21" id="16200023" x="-109201" y="81920" z="-12907" xMin="-109328" yMin="81792" zMin="-12907" xMax="-108801" yMax="82320" zMax="-12847" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_22" id="16200024" x="-110473" y="82417" z="-12906" xMin="-110603" yMin="82366" zMin="-12906" xMax="-110342" yMax="82854" zMax="-12850" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_23" id="16200025" x="-111741" y="81914" z="-12908" xMin="-112141" yMin="81786" zMin="-12908" xMax="-111611" yMax="82316" zMax="-12846" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_10 -->
<!-- Olympiad Arena -->
<door name="olympiadarena_Door_001" id="17100001" x="-88824" y="-252637" z="-3342" xMin="-88836" yMin="-252766" zMin="-3342" xMax="-88810" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100002" x="-87184" y="-252637" z="-3342" xMin="-87200" yMin="-252766" zMin="-3342" xMax="-87165" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100003" x="-84599" y="-252637" z="-3342" xMin="-84611" yMin="-252766" zMin="-3342" xMax="-84585" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100004" x="-82959" y="-252637" z="-3342" xMin="-82975" yMin="-252766" zMin="-3342" xMax="-82940" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100005" x="-80410" y="-252637" z="-3342" xMin="-80422" yMin="-252766" zMin="-3342" xMax="-80396" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100006" x="-78749" y="-252637" z="-3342" xMin="-78765" yMin="-252766" zMin="-3342" xMax="-78730" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100007" x="-76491" y="-252637" z="-3342" xMin="-76503" yMin="-252766" zMin="-3342" xMax="-76477" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100008" x="-74851" y="-252637" z="-3342" xMin="-74867" yMin="-252766" zMin="-3342" xMax="-74832" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100009" x="-88824" y="-249762" z="-3342" xMin="-88836" yMin="-249891" zMin="-3342" xMax="-88810" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100010" x="-87184" y="-249762" z="-3342" xMin="-87200" yMin="-249891" zMin="-3342" xMax="-87165" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100011" x="-84599" y="-249762" z="-3342" xMin="-84611" yMin="-249891" zMin="-3342" xMax="-84585" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100012" x="-82959" y="-249762" z="-3342" xMin="-82975" yMin="-249891" zMin="-3342" xMax="-82940" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100013" x="-80410" y="-249762" z="-3342" xMin="-80422" yMin="-249891" zMin="-3342" xMax="-80396" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100014" x="-78770" y="-249762" z="-3342" xMin="-78786" yMin="-249891" zMin="-3342" xMax="-78751" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100015" x="-76491" y="-249762" z="-3342" xMin="-76503" yMin="-249891" zMin="-3342" xMax="-76477" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100016" x="-74851" y="-249762" z="-3342" xMin="-74867" yMin="-249891" zMin="-3342" xMax="-74832" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100017" x="-88824" y="-246955" z="-3342" xMin="-88836" yMin="-247084" zMin="-3342" xMax="-88810" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100018" x="-87184" y="-246955" z="-3342" xMin="-87200" yMin="-247084" zMin="-3342" xMax="-87165" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100019" x="-84599" y="-246955" z="-3342" xMin="-84611" yMin="-247084" zMin="-3342" xMax="-84585" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100020" x="-82959" y="-246955" z="-3342" xMin="-82975" yMin="-247084" zMin="-3342" xMax="-82940" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100021" x="-80410" y="-246955" z="-3342" xMin="-80422" yMin="-247084" zMin="-3342" xMax="-80396" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100022" x="-78770" y="-246955" z="-3342" xMin="-78786" yMin="-247084" zMin="-3342" xMax="-78751" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100023" x="-76491" y="-246955" z="-3342" xMin="-76503" yMin="-247084" zMin="-3342" xMax="-76477" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100024" x="-74851" y="-246955" z="-3342" xMin="-74867" yMin="-247084" zMin="-3342" xMax="-74832" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100025" x="-88824" y="-244275" z="-3342" xMin="-88836" yMin="-244404" zMin="-3342" xMax="-88810" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100026" x="-87184" y="-244275" z="-3342" xMin="-87200" yMin="-244404" zMin="-3342" xMax="-87165" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100027" x="-84599" y="-244275" z="-3342" xMin="-84611" yMin="-244404" zMin="-3342" xMax="-84585" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100028" x="-82959" y="-244275" z="-3342" xMin="-82975" yMin="-244404" zMin="-3342" xMax="-82940" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100029" x="-80410" y="-244275" z="-3342" xMin="-80422" yMin="-244404" zMin="-3342" xMax="-80396" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100030" x="-78770" y="-244275" z="-3342" xMin="-78786" yMin="-244404" zMin="-3342" xMax="-78751" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100031" x="-76491" y="-244275" z="-3342" xMin="-76503" yMin="-244404" zMin="-3342" xMax="-76477" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100032" x="-74851" y="-244275" z="-3342" xMin="-74867" yMin="-244404" zMin="-3342" xMax="-74832" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100033" x="-88824" y="-241480" z="-3342" xMin="-88836" yMin="-241609" zMin="-3342" xMax="-88810" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100034" x="-87184" y="-241480" z="-3342" xMin="-87200" yMin="-241609" zMin="-3342" xMax="-87165" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100035" x="-84599" y="-241480" z="-3342" xMin="-84611" yMin="-241609" zMin="-3342" xMax="-84585" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100036" x="-82959" y="-241480" z="-3342" xMin="-82975" yMin="-241609" zMin="-3342" xMax="-82940" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100037" x="-80410" y="-241480" z="-3342" xMin="-80422" yMin="-241609" zMin="-3342" xMax="-80396" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100038" x="-78770" y="-241480" z="-3342" xMin="-78786" yMin="-241609" zMin="-3342" xMax="-78751" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100039" x="-76491" y="-241480" z="-3342" xMin="-76503" yMin="-241609" zMin="-3342" xMax="-76477" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100040" x="-74851" y="-241480" z="-3342" xMin="-74867" yMin="-241609" zMin="-3342" xMax="-74832" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100041" x="-88800" y="-238836" z="-3342" xMin="-88812" yMin="-238965" zMin="-3342" xMax="-88786" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100042" x="-87160" y="-238836" z="-3342" xMin="-87176" yMin="-238965" zMin="-3342" xMax="-87141" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100043" x="-84599" y="-238836" z="-3342" xMin="-84611" yMin="-238965" zMin="-3342" xMax="-84585" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100044" x="-82959" y="-238836" z="-3342" xMin="-82975" yMin="-238965" zMin="-3342" xMax="-82940" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_15 -->
<door name="Automatic_Door" id="17150001" x="-85904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150002" x="-83904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150003" x="-81904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150004" x="-79904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150005" x="-77904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150006" x="-86498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150007" x="-85310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150008" x="-84498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150009" x="-83310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150010" x="-82498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150011" x="-81310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150012" x="-80498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150013" x="-79310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150014" x="-78498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150015" x="-77310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150016" x="-85904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150017" x="-83904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150018" x="-81904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150019" x="-79904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150020" x="-77904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150021" x="-85904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150022" x="-83904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150023" x="-81904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150024" x="-79904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150025" x="-77904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150026" x="-86498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150027" x="-85310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150028" x="-84498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150029" x="-83310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150030" x="-82498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150031" x="-81310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150032" x="-80498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150033" x="-79310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150034" x="-78498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150035" x="-77310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150036" x="-85904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150037" x="-83904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150038" x="-81904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150039" x="-79904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150040" x="-77904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150041" x="-85904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150042" x="-83904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150043" x="-81904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150044" x="-79904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150045" x="-77904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150046" x="-86498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150047" x="-85310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150048" x="-84498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150049" x="-83310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150050" x="-82498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150051" x="-81310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150052" x="-80498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150053" x="-79310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150054" x="-78498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150055" x="-77310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150056" x="-85904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150057" x="-83904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150058" x="-81904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150059" x="-79904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150060" x="-77904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150061" x="-85904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150062" x="-83904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150063" x="-81904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150064" x="-79904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150065" x="-77904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150066" x="-86498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150067" x="-85310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150068" x="-84498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150069" x="-83310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150070" x="-82498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150071" x="-81310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150072" x="-80498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150073" x="-79310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150074" x="-78498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150075" x="-77310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150076" x="-85904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150077" x="-83904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150078" x="-81904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150079" x="-79904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150080" x="-77904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150081" x="-85904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150082" x="-83904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150083" x="-81904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150084" x="-79904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150085" x="-77904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150086" x="-86498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150087" x="-85310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150088" x="-84498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150089" x="-83310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150090" x="-82498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150091" x="-81310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150092" x="-80498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150093" x="-79310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150094" x="-78498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150095" x="-77310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150096" x="-85904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150097" x="-83904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150098" x="-81904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150099" x="-79904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150100" x="-77904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150101" x="-87036" y="-82398" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150102" x="-86545" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150103" x="-87036" y="-81218" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_16 -->
<!-- Underground Coliseum -->
<door name="Gate_1" id="17160001" x="-81006" y="-51669" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_2" id="17160002" x="-80600" y="-51790" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_3" id="17160003" x="-80267" y="-50993" z="-11441" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_4" id="17160004" x="-80094" y="-51342" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_5" id="17160005" x="-78548" y="-52279" z="-11460" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_6" id="17160006" x="-78961" y="-52313" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_7" id="17160007" x="-79898" y="-53425" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_8" id="17160008" x="-80026" y="-52991" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_9" id="17160009" x="-79232" y="-49127" z="-11442" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_10" id="17160010" x="-79026" y="-48794" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_11" id="17160011" x="-79643" y="-48216" z="-11437" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_12" id="17160012" x="-79292" y="-48148" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_13" id="17160013" x="-77927" y="-47015" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_14" id="17160014" x="-77988" y="-47382" z="-11432" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_15" id="17160015" x="-77268" y="-48589" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_16" id="17160016" x="-77662" y="-48607" z="-11441" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_17" id="17160017" x="-81142" y="-46668" z="-11440" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_18" id="17160018" x="-81385" y="-46367" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_19" id="17160019" x="-81001" y="-44640" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_20" id="17160020" x="-81111" y="-45014" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_21" id="17160021" x="-82701" y="-44745" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_22" id="17160022" x="-82376" y="-44916" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_23" id="17160023" x="-82132" y="-46753" z="-11432" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_24" id="17160024" x="-82077" y="-46391" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_25" id="17160025" x="-84084" y="-47670" z="-11430" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_26" id="17160026" x="-84442" y="-47823" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_27" id="17160027" x="-84269" y="-48644" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_28" id="17160028" x="-84625" y="-48465" z="-11454" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_29" id="17160029" x="-86353" y="-48663" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_30" id="17160030" x="-86093" y="-48395" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_31" id="17160031" x="-86009" y="-47000" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_32" id="17160032" x="-85679" y="-47206" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_33" id="17160033" x="-83980" y="-50825" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_34" id="17160034" x="-83968" y="-51208" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_35" id="17160035" x="-83136" y="-51339" z="-11440" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_36" id="17160036" x="-83381" y="-51591" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_37" id="17160037" x="-83881" y="-53366" z="-11461" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_38" id="17160038" x="-84029" y="-52965" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_39" id="17160039" x="-85296" y="-52364" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_40" id="17160040" x="-84991" y="-52127" z="-11443" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_17 -->
<door name="Automatic_Door" id="17170001" x="-85984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170002" x="-83984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170003" x="-81984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170004" x="-79984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170005" x="-77984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170006" x="-86578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170007" x="-85390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170008" x="-84578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170009" x="-83390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170010" x="-82578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170011" x="-81390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170012" x="-80578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170013" x="-79390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170014" x="-78578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170015" x="-77390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170016" x="-85984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170017" x="-83984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170018" x="-81984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170019" x="-79984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170020" x="-77984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170021" x="-85984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170022" x="-83984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170023" x="-81984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170024" x="-79984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170025" x="-77984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170026" x="-86578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170027" x="-85390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170028" x="-84578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170029" x="-83390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170030" x="-82578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170031" x="-81390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170032" x="-80578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170033" x="-79390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170034" x="-78578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170035" x="-77390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170036" x="-85984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170037" x="-83984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170038" x="-81984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170039" x="-79984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170040" x="-77984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170041" x="-85984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170042" x="-83984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170043" x="-81984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170044" x="-79984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170045" x="-77984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170046" x="-86578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170047" x="-85390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170048" x="-84578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170049" x="-83390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170050" x="-82578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170051" x="-81390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170052" x="-80578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170053" x="-79390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170054" x="-78578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170055" x="-77390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170056" x="-85984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170057" x="-83984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170058" x="-81984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170059" x="-79984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170060" x="-77984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170061" x="-85984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170062" x="-83984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170063" x="-81984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170064" x="-79984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170065" x="-77984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170066" x="-86578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170067" x="-85390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170068" x="-84578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170069" x="-83390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170070" x="-82578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170071" x="-81390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170072" x="-80578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170073" x="-79390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170074" x="-78578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170075" x="-77390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170076" x="-85984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170077" x="-83984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170078" x="-81984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170079" x="-79984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170080" x="-77984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170081" x="-85984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170082" x="-83984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170083" x="-81984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170084" x="-79984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170085" x="-77984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170086" x="-86578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170087" x="-85390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170088" x="-84578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170089" x="-83390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170090" x="-82578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170091" x="-81390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170092" x="-80578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170093" x="-79390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170094" x="-78578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170095" x="-77390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170096" x="-85984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170097" x="-83984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170098" x="-81984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170099" x="-79984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170100" x="-77984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170101" x="-87116" y="-16990" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170102" x="-86625" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170103" x="-87116" y="-15810" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_19 -->
<!-- Normil's cave -->
<door name="Normils_cave_01" id="17190001" x="-85056" y="47903" z="-3864" xMin="-85171" yMin="47895" zMin="-3864" xMax="-84941" yMax="47915" zMax="-3858" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_22 -->
<!-- Gludin - Clan Halls -->
<door name="gludin_clanhall_001" id="17220001" x="-84495" y="155209" z="-3150" xMin="-84497" yMin="155208" zMin="-3192" xMax="-84494" yMax="155246" zMax="-2742" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_002" id="17220002" x="-84495" y="155286" z="-3150" xMin="-84496" yMin="155248" zMin="-3192" xMax="-84494" yMax="155286" zMax="-2742" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_003" id="17220003" x="-83961" y="155258" z="-3150" xMin="-83962" yMin="155218" zMin="-3191" xMax="-83960" yMax="155257" zMax="-2741" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_004" id="17220004" x="-83961" y="155180" z="-3150" xMin="-83962" yMin="155180" zMin="-3191" xMax="-83960" yMax="155219" zMax="-2741" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_005" id="17220005" x="-83879" y="153064" z="-3149" xMin="-83917" yMin="153062" zMin="-3149" xMax="-83878" yMax="153064" zMax="-2699" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_006" id="17220006" x="-83956" y="153064" z="-3149" xMin="-83955" yMin="153061" zMin="-3149" xMax="-83916" yMax="153065" zMax="-2699" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_007" id="17220007" x="-83927" y="153598" z="-3149" xMin="-83927" yMin="153597" zMin="-3190" xMax="-83889" yMax="153599" zMax="-2740" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_008" id="17220008" x="-83850" y="153598" z="-3149" xMin="-83889" yMin="153597" zMin="-3190" xMax="-83850" yMax="153599" zMax="-2740" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_009" id="17220009" x="-83971" y="151880" z="-3112" xMin="-84009" yMin="151879" zMin="-3152" xMax="-83971" yMax="151882" zMax="-2702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_010" id="17220010" x="-84047" y="151880" z="-3112" xMin="-84046" yMin="151879" zMin="-3152" xMax="-84008" yMax="151881" zMax="-2702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gludin - Einhasad Temple -->
<door name="gludin_einhasad_001" id="17220011" x="-79737" y="150063" z="-3027" xMin="-79737" yMin="150062" zMin="-3067" xMax="-79735" yMax="150100" zMax="-2617" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_einhasad_002" id="17220012" x="-79737" y="150138" z="-3027" xMin="-79737" yMin="150099" zMin="-3067" xMax="-79735" yMax="150138" zMax="-2617" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_einhasad_003" id="17220013" x="-79740" y="151522" z="-3027" xMin="-79740" yMin="151522" zMin="-3068" xMax="-79738" yMax="151561" zMax="-2618" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_einhasad_004" id="17220014" x="-79740" y="151598" z="-3027" xMin="-79740" yMin="151558" zMin="-3068" xMax="-79738" yMax="151597" zMax="-2618" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 18_25 -->
<!-- Tower of Naia -->
<door name="Gate_1" id="18250001" x="-46957" y="246121" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_2" id="18250002" x="-45874" y="246878" z="-9062" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_3" id="18250003" x="-47869" y="249166" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_4" id="18250004" x="-49943" y="249168" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_5" id="18250005" x="-51953" y="246882" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_6" id="18250006" x="-51304" y="245352" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_7" id="18250007" x="-49997" y="243410" z="-9929" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_8" id="18250008" x="-47920" y="243407" z="-9929" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_9" id="18250009" x="-46524" y="245356" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_10" id="18250010" x="-45874" y="246878" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_11" id="18250011" x="-48406" y="248490" z="-9927" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_13" id="18250013" x="-51960" y="246886" z="-10787" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_14" id="18250014" x="-51308" y="245351" z="-10787" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_15" id="18250015" x="-49453" y="243765" z="-10788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_17" id="18250017" x="-45902" y="245343" z="-11650" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_18" id="18250018" x="-46552" y="246875" z="-11650" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_19" id="18250019" x="-48405" y="248490" z="-11649" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_21" id="18250021" x="-51957" y="246910" z="-12511" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_22" id="18250022" x="-51305" y="245388" z="-12511" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_23" id="18250023" x="-49028" y="243324" z="-13316" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_24" id="18250024" x="-47490" y="243973" z="-13316" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_25" id="18250025" x="-45480" y="245970" z="-14122" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_101" id="18250101" x="-48931" y="247719" z="-10019" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_102" id="18250102" x="-48926" y="244536" z="-10880" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_103" id="18250103" x="-48931" y="247719" z="-11741" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_16 -->
<door name="Temple_Gate" id="19160001" x="-16369" y="-36806" z="-10725" xMin="-16654" yMin="-36864" zMin="-10759" xMax="-16080" yMax="-36735" zMax="-10535" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door001" id="19160002" x="-14868" y="-38977" z="-10725" xMin="-14982" yMin="-38989" zMin="-10760" xMax="-14764" yMax="-38936" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door002" id="19160003" x="-14595" y="-39831" z="-10725" xMin="-14618" yMin="-39924" zMin="-10760" xMax="-14562" yMax="-39710" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door003" id="19160004" x="-14618" y="-41675" z="-10725" xMin="-14618" yMin="-41789" zMin="-10759" xMax="-14562" yMax="-41575" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door004" id="19160005" x="-14867" y="-42518" z="-10725" xMin="-14982" yMin="-42573" zMin="-10759" xMax="-14764" yMax="-42521" zMax="-10395" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door005" id="19160006" x="-17855" y="-42547" z="-10725" xMin="-17974" yMin="-42573" zMin="-10759" xMax="-17756" yMax="-42521" zMax="-10395" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door006" id="19160007" x="-18140" y="-41692" z="-10725" xMin="-18170" yMin="-41797" zMin="-10759" xMax="-18114" yMax="-41582" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door007" id="19160008" x="-18140" y="-39825" z="-10725" xMin="-18170" yMin="-39931" zMin="-10760" xMax="-18115" yMax="-39720" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door008" id="19160009" x="-17872" y="-38967" z="-10725" xMin="-17970" yMin="-38989" zMin="-10759" xMax="-17752" yMax="-38936" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Chapel_Door001" id="19160010" x="-16148" y="-44158" z="-10725" xMin="-16654" yMin="-44235" zMin="-10880" xMax="-16080" yMax="-44081" zMax="-10385" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Chapel_Door002" id="19160011" x="-16582" y="-44156" z="-10725" xMin="-16654" yMin="-44235" zMin="-10880" xMax="-16079" yMax="-44082" zMax="-10382" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Door_of_Darkness001" id="19160012" x="-14513" y="-52490" z="-11013" xMin="-14560" yMin="-52657" zMin="-11053" xMax="-14495" yMax="-52307" zMax="-10813" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Door_of_Darkness002" id="19160013" x="-18278" y="-52474" z="-11013" xMin="-18303" yMin="-52657" zMin="-11053" xMax="-18224" yMax="-52305" zMax="-10813" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance001" id="19160014" x="-14829" y="-54967" z="-10603" xMin="-14965" yMin="-54986" zMin="-10635" xMax="-14696" yMax="-54962" zMax="-10361" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance002" id="19160015" x="-17959" y="-54973" z="-10603" xMin="-18097" yMin="-54990" zMin="-10635" xMax="-17824" yMax="-54958" zMax="-10361" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance001" id="19160016" x="-15362" y="-54835" z="-10449" xMin="-15388" yMin="-55020" zMin="-10487" xMax="-15339" yMax="-54697" zMax="-10323" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance002" id="19160017" x="-17420" y="-54835" z="-10449" xMin="-17449" yMin="-55020" zMin="-10487" xMax="-17400" yMax="-54696" zMax="-10325" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_17 -->
<!-- Olympiad Arena -->
<door name="olympiadarena_Door_001" id="19170001" x="-21667" y="-21072" z="-3037" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="19170002" x="-20027" y="-21072" z="-3037" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_21 -->
<!-- Gludio - Clan Halls -->
<door name="gludio_clanhall_001" id="19210011" x="-14790" y="125633" z="-3123" xMin="-14791" yMin="125595" zMin="-3158" xMax="-14789" yMax="125632" zMax="-2708" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_002" id="19210012" x="-14790" y="125557" z="-3123" xMin="-14791" yMin="125557" zMin="-3158" xMax="-14789" yMax="125594" zMax="-2708" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_003" id="19210013" x="-14116" y="125602" z="-3122" xMin="-14117" yMin="125602" zMin="-3157" xMax="-14115" yMax="125639" zMax="-2707" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_004" id="19210014" x="-14116" y="125677" z="-3122" xMin="-14117" yMin="125640" zMin="-3157" xMax="-14115" yMax="125677" zMax="-2707" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_005" id="19210015" x="-12601" y="123885" z="-3096" xMin="-12637" yMin="123884" zMin="-3131" xMax="-12600" yMax="123886" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_006" id="19210016" x="-12676" y="123885" z="-3096" xMin="-12676" yMin="123884" zMin="-3131" xMax="-12639" yMax="123886" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_007" id="19210017" x="-15981" y="123747" z="-3096" xMin="-15981" yMin="123734" zMin="-3131" xMax="-15945" yMax="123747" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_008" id="19210018" x="-15909" y="123725" z="-3096" xMin="-15945" yMin="123723" zMin="-3131" xMax="-15909" yMax="123736" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_25 -->
<door name="Gate" id="19250001" x="-28564" y="249888" z="-3505" xMin="-28569" yMin="249877" zMin="-3505" xMax="-28499" yMax="249904" zMax="-3505" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate" id="19250002" x="-28438" y="249888" z="-3505" xMin="-28515" yMin="249873" zMin="-3505" xMax="-28416" yMax="249904" zMax="-3505" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Old_Gate" id="19250003" x="-27410" y="252390" z="-3550" xMin="-27429" yMin="252382" zMin="-3550" xMax="-27390" yMax="252459" zMax="-3550" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Old_Gate" id="19250004" x="-27410" y="252516" z="-3550" xMin="-27428" yMin="252450" zMin="-3550" xMax="-27389" yMax="252526" zMax="-3550" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_26 -->
<door name="Tullys_Gate" id="19260001" x="-13381" y="276039" z="-9065" xMin="-13419" yMin="275970" zMin="-9066" xMax="-13344" yMax="276108" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260002" x="-13463" y="275658" z="-9065" xMin="-13527" yMin="275594" zMin="-9066" xMax="-13398" yMax="275723" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260003" x="-11975" y="275812" z="-9065" xMin="-12051" yMin="275790" zMin="-9066" xMax="-11901" yMax="275835" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260004" x="-11808" y="275635" z="-9065" xMin="-11846" yMin="275566" zMin="-9066" xMax="-11770" yMax="275704" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260005" x="-12188" y="275473" z="-9065" xMin="-12264" yMin="275451" zMin="-9066" xMax="-12114" yMax="275496" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260006" x="-10421" y="274796" z="-9065" xMin="-10490" yMin="274758" zMin="-9066" xMax="-10352" yMax="274836" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260007" x="-10655" y="274496" z="-9065" xMin="-10682" yMin="274424" zMin="-9066" xMax="-10629" yMax="274568" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260008" x="-10996" y="274280" z="-9065" xMin="-11023" yMin="274208" zMin="-9066" xMax="-10970" yMax="274352" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260009" x="-10826" y="273222" z="-9065" xMin="-10897" yMin="273183" zMin="-9066" xMax="-10754" yMax="273262" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260010" x="-11167" y="273363" z="-9065" xMin="-11238" yMin="273324" zMin="-9066" xMax="-11095" yMax="273403" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260011" x="-10802" y="273010" z="-9065" xMin="-10866" yMin="272946" zMin="-9066" xMax="-10737" yMax="273075" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260012" x="-11041" y="272456" z="-9065" xMin="-11101" yMin="272396" zMin="-9066" xMax="-10981" yMax="272517" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260013" x="-13084" y="272064" z="-9065" xMin="-13160" yMin="272042" zMin="-9066" xMax="-13010" yMax="272087" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260014" x="-12869" y="272404" z="-9065" xMin="-12945" yMin="272382" zMin="-9066" xMax="-12795" yMax="272427" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260015" x="-13455" y="272218" z="-9065" xMin="-13522" yMin="272153" zMin="-9066" xMax="-13390" yMax="272286" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260016" x="-14625" y="273080" z="-9065" xMin="-14695" yMin="273042" zMin="-9066" xMax="-14556" yMax="273118" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260017" x="-14229" y="273244" z="-9065" xMin="-14299" yMin="273206" zMin="-9066" xMax="-14160" yMax="273282" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260018" x="-14061" y="273597" z="-9065" xMin="-14088" yMin="273525" zMin="-9066" xMax="-14035" yMax="273670" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260019" x="-14619" y="273938" z="-9065" xMin="-14689" yMin="273925" zMin="-9066" xMax="-14549" yMax="273951" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260020" x="-14061" y="274283" z="-9065" xMin="-14088" yMin="274211" zMin="-9066" xMax="-14035" yMax="274356" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260021" x="-14220" y="274653" z="-9065" xMin="-14287" yMin="274616" zMin="-9066" xMax="-14152" yMax="274691" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260022" x="-13879" y="274514" z="-9065" xMin="-13946" yMin="274477" zMin="-9066" xMax="-13811" yMax="274552" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260023" x="-13239" y="272241" z="-9065" xMin="-13277" yMin="272172" zMin="-9066" xMax="-13201" yMax="272311" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260051" x="-13614" y="273336" z="-9065" xMin="-13677" yMin="273272" zMin="-9066" xMax="-13550" yMax="273402" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260052" x="-11924" y="272856" z="-9065" xMin="-11988" yMin="272792" zMin="-9066" xMax="-11859" yMax="272921" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260053" x="-13955" y="273258" z="-15216" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260054" x="-13307" y="274610" z="-15216" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_21 -->
<!-- Cruma Tower - Core Room Doors -->
<door name="cruma_001" id="20210001" x="17624" y="112427" z="-6456" xMin="17506" yMin="112402" zMin="-6625" xMax="17741" yMax="112452" zMax="-6287" hp="150000" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="cruma_002" id="20210002" x="17820" y="112427" z="-6456" xMin="17705" yMin="112402" zMin="-6627" xMax="17938" yMax="112452" zMax="-6289" hp="150000" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="cruma_003" id="20210003" x="17721" y="112427" z="-6579" xMin="17623" yMin="112396" zMin="-6628" xMax="17819" yMax="112459" zMax="-6530" hp="150000" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<!-- Doors on region 20_22 -->
<!-- Dion - Clan Halls -->
<door name="H_Door_MV_01" id="20220011" x="18879" y="143353" z="-2998" xMin="18874" yMin="143315" zMin="-3039" xMax="18880" yMax="143353" zMax="-2589" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220012" x="18872" y="143278" z="-2998" xMin="18871" yMin="143278" zMin="-3039" xMax="18877" yMax="143316" zMax="-2589" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220013" x="17616" y="145184" z="-3025" xMin="17616" yMin="145183" zMin="-3066" xMax="17648" yMax="145206" zMax="-2616" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220014" x="17678" y="145226" z="-3025" xMin="17646" yMin="145204" zMin="-3066" xMax="17679" yMax="145227" zMax="-2616" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220015" x="20118" y="145994" z="-3099" xMin="20118" yMin="145992" zMin="-3140" xMax="20155" yMax="145996" zMax="-2690" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220016" x="20193" y="145994" z="-3099" xMin="20156" yMin="145993" zMin="-3140" xMax="20193" yMax="145995" zMax="-2690" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_24 -->
<door name="Gate" id="20240001" x="16326" y="210714" z="-9399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate" id="20240002" x="14032" y="213143" z="-9399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate" id="20240003" x="12472" y="214696" z="-9384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_25 -->
<door name="Iron_Castle_Gate" id="20250001" x="6020" y="244628" z="-1958" xMin="5912" yMin="244478" zMin="-1958" xMax="6128" yMax="244776" zMax="-1958" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wounded_Passage" id="20250002" x="153" y="235135" z="-3296" xMin="61" yMin="234486" zMin="-3296" xMax="247" yMax="235794" zMax="-3296" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250004" x="20631" y="244037" z="11050" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250005" x="20631" y="244037" z="11050" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250006" x="18122" y="244274" z="11587" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250007" x="18122" y="244274" z="11587" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Transparent_Gate" id="20250008" x="18114" y="244274" z="11706" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Transparent_Gate" id="20250009" x="20641" y="244037" z="11181" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Bascule_Bridge" id="20250077" x="20449" y="244053" z="11056" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Bascule_Bridge" id="20250078" x="18375" y="244247" z="11586" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_26 -->
<door name="Dark_Gate" id="20260001" x="15601" y="282676" z="-9564" xMin="15595" yMin="282578" zMin="-9734" xMax="15611" yMax="282775" zMax="-9734" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Blood_Gate" id="20260002" x="12763" y="280154" z="-9564" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Closed_Gate" id="20260003" x="14553" y="277479" z="-9557" xMin="14547" yMin="277381" zMin="-9727" xMax="14563" yMax="277578" zMax="-9727" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Closed_Gate" id="20260004" x="18055" y="277478" z="-9557" xMin="18049" yMin="277380" zMin="-9727" xMax="18065" yMax="277577" zMax="-9727" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Blood_Gate" id="20260005" x="19848" y="280142" z="-9564" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gateway_to_Destruction" id="20260006" x="16978" y="280541" z="-9564" xMin="16972" yMin="280443" zMin="-9734" xMax="16988" yMax="280640" zMax="-9734" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_15 -->
<door name="Wild_beast_reserve_Door002" id="21150001" x="59974" y="-94123" z="-1350" xMin="59945" yMin="-94178" zMin="-1382" xMax="59985" yMax="-94114" zMax="-1226" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Door001" id="21150002" x="59922" y="-94221" z="-1350" xMin="59917" yMin="-94231" zMin="-1382" xMax="59957" yMax="-94166" zMax="-1226" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Gate001" id="21150003" x="55320" y="-93265" z="-1360" xMin="55294" yMin="-93274" zMin="-1396" xMax="55338" yMax="-93143" zMax="-1138" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Gate002" id="21150004" x="55260" y="-93052" z="-1360" xMin="55257" yMin="-93158" zMin="-1396" xMax="55304" yMax="-93031" zMax="-1138" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence001" id="21150005" x="58474" y="-93976" z="-1360" xMin="58304" yMin="-94077" zMin="-1391" xMax="58685" yMax="-93846" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence002" id="21150006" x="56858" y="-93648" z="-1364" xMin="56697" yMin="-93815" zMin="-1394" xMax="57010" yMax="-93497" zMax="-1372" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence003" id="21150007" x="56634" y="-91988" z="-1360" xMin="56516" yMin="-92178" zMin="-1391" xMax="56731" yMax="-91807" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence004" id="21150008" x="58167" y="-91263" z="-1360" xMin="57979" yMin="-91316" zMin="-1391" xMax="58373" yMax="-91198" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence005" id="21150009" x="59303" y="-92530" z="-1360" xMin="59264" yMin="-92718" zMin="-1391" xMax="59368" yMax="-92322" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_16 -->
<!-- Rune clan hall doors -->
<door name="rune_clan_hall_01" id="21160001" x="37748" y="-50417" z="899" xMin="37681" yMin="-50451" zMin="900" xMax="37735" yMax="-50397" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_02" id="21160002" x="37701" y="-50416" z="899" xMin="37716" yMin="-50451" zMin="900" xMax="37770" yMax="-50397" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_03" id="21160003" x="38580" y="-50107" z="899" xMin="38523" yMin="-50167" zMin="900" xMax="38577" yMax="-50113" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_04" id="21160004" x="38538" y="-50126" z="898" xMin="38558" yMin="-50150" zMin="900" xMax="38612" yMax="-50096" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_05" id="21160005" x="39141" y="-49474" z="899" xMin="39103" yMin="-49542" zMin="900" xMax="39157" yMax="-49488" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_06" id="21160006" x="39116" y="-49513" z="899" xMin="39121" yMin="-49509" zMin="900" xMax="39175" yMax="-49455" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_07" id="21160007" x="39328" y="-48225" z="897" xMin="39311" yMin="-48293" zMin="898" xMax="39365" yMax="-48239" zMax="1348" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_08" id="21160008" x="39326" y="-48267" z="895" xMin="39311" yMin="-48249" zMin="898" xMax="39365" yMax="-48195" zMax="1348" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_09" id="21160009" x="39130" y="-46972" z="899" xMin="39134" yMin="-47028" zMin="900" xMax="39188" yMax="-46974" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_10" id="21160010" x="39148" y="-47009" z="899" xMin="39113" yMin="-46996" zMin="900" xMax="39167" yMax="-46942" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_11" id="21160011" x="38559" y="-46356" z="899" xMin="38574" yMin="-46387" zMin="900" xMax="38628" yMax="-46333" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_12" id="21160012" x="38600" y="-46378" z="899" xMin="38535" yMin="-46374" zMin="900" xMax="38589" yMax="-46320" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_13" id="21160013" x="37718" y="-46058" z="899" xMin="37735" yMin="-46076" zMin="900" xMax="37789" yMax="-46022" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_14" id="21160014" x="37766" y="-46060" z="899" xMin="37691" yMin="-46073" zMin="900" xMax="37745" yMax="-46019" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_17 -->
<door name="Fortress_of_the_Dead_Outer_Gate001" id="21170001" x="57862" y="-19464" z="568" xMin="57849" yMin="-29498" zMin="543" xMax="57969" yMax="-29465" zMax="869" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Outer_Gate002" id="21170002" x="58053" y="-29474" z="568" xMin="57954" yMin="-29498" zMin="543" xMax="58071" yMax="-29465" zMax="869" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door001" id="21170003" x="56991" y="-27197" z="578" xMin="56972" yMin="-27259" zMin="550" xMax="56982" yMax="-27188" zMax="728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door002" id="21170004" x="56991" y="-27307" z="578" xMin="56971" yMin="-27323" zMin="550" xMax="56981" yMax="-27251" zMax="726" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door003" id="21170005" x="58016" y="-26390" z="592" xMin="57893" yMin="-26401" zMin="563" xMax="57976" yMax="-26382" zMax="743" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door004" id="21170006" x="57910" y="-26384" z="592" xMin="57953" yMin="-26400" zMin="563" xMax="58037" yMax="-26383" zMax="743" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_21 -->
<!-- Partisans Hideaway - Clan Hall Doors -->
<door name="partisan001" id="21210001" x="43643" y="108908" z="-1970" xMin="43643" yMin="108840" zMin="-2015" xMax="43651" yMax="108915" zMax="-1565" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="partisan002" id="21210002" x="43643" y="108783" z="-1970" xMin="43643" yMin="108778" zMin="-2015" xMax="43651" yMax="108853" zMax="-1565" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_24 -->
<!-- Devils Isle -->
<door name="pirate_isle_001" id="21240001" x="42001" y="208378" z="-3666" xMin="41864" yMin="208287" zMin="-3785" xMax="42006" yMax="208383" zMax="-3540" hp="187500" pDef="100000" mDef="10000" unlockable="true" autoOpen="false" />
<door name="pirate_isle_002" id="21240002" x="43745" y="212594" z="-3623" xMin="43741" yMin="212433" zMin="-3742" xMax="43749" yMax="212600" zMax="-3497" hp="187500" pDef="100000" mDef="10000" unlockable="true" autoOpen="false" />
<door name="pirate_isle_003" id="21240003" x="42167" y="213285" z="-3643" xMin="42085" yMin="213285" zMin="-3760" xMax="42247" yMax="213286" zMax="-3515" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="pirate_isle_004" id="21240004" x="51111" y="206106" z="-3912" xMin="51105" yMin="206102" zMin="-4031" xMax="51270" yMax="206110" zMax="-3786" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="pirate_isle_005" id="21240005" x="52910" y="206720" z="-3692" xMin="52910" yMin="206637" zMin="-3808" xMax="52910" yMax="206801" zMax="-3563" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="pirate_isle_006" id="21240006" x="52423" y="219103" z="-3209" xMin="52423" yMin="219032" zMin="-3312" xMax="52423" yMax="219174" zMax="-3067" hp="187500" pDef="1000000" mDef="383" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_13 -->
<!-- Schuttgart clan hall doors -->
<door name="schuttgart_clan_hall_1" id="22130017" x="86119" y="-143216" z="-1325" xMin="86098" yMin="-143241" zMin="-1353" xMax="86114" yMax="-143190" zMax="-903" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_2" id="22130018" x="86124" y="-143169" z="-1325" xMin="86104" yMin="-143196" zMin="-1352" xMax="86120" yMax="-143144" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_4" id="22130019" x="86797" y="-142207" z="-1325" xMin="86725" yMin="-142232" zMin="-1352" xMax="86775" yMax="-142199" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_3" id="22130020" x="86755" y="-142227" z="-1325" xMin="86765" yMin="-142211" zMin="-1352" xMax="86814" yMax="-142177" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_6" id="22130021" x="87934" y="-142214" z="-1325" xMin="87915" yMin="-142218" zMin="-1352" xMax="87964" yMax="-142186" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_5" id="22130022" x="87970" y="-142235" z="-1325" xMin="87955" yMin="-142239" zMin="-1352" xMax="88004" yMax="-142207" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_8" id="22130023" x="88618" y="-143224" z="-1325" xMin="88615" yMin="-143205" zMin="-1352" xMax="88633" yMax="-143153" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_7" id="22130024" x="88611" y="-143182" z="-1325" xMin="88621" yMin="-143249" zMin="-1353" xMax="88639" yMax="-143197" zMax="-903" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_17 -->
<!-- Bandits Stronghold -->
<door name="bandit_outer_001" id="22170001" x="85621" y="-18127" z="-1670" xMin="85411" yMin="-18299" zMin="-1821" xMax="85633" yMax="-18118" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="bandit_outer_002" id="22170002" x="85213" y="-18458" z="-1670" xMin="85206" yMin="-18466" zMin="-1821" xMax="85425" yMax="-18288" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="bandit_inner_003" id="22170003" x="80818" y="-15357" z="-1762" xMin="80815" yMin="-15445" zMin="-1829" xMax="80821" yMax="-15349" zMax="-1379" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="bandit_inner_004" id="22170004" x="80818" y="-15518" z="-1762" xMin="80815" yMin="-15525" zMin="-1829" xMax="80820" yMax="-15431" zMax="-1379" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_22 -->
<!-- Giran - Clan Halls -->
<door name="giran_clanhall_009" id="22220003" x="81873" y="151842" z="-3488" xMin="81870" yMin="151892" zMin="-3545" xMax="81877" yMax="151944" zMax="-3095" hp="126600" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_010" id="22220004" x="81873" y="151842" z="-3488" xMin="81870" yMin="151842" zMin="-3545" xMax="81877" yMax="151894" zMax="-3095" hp="126600" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_007" id="22220005" x="81196" y="151657" z="-3490" xMin="81192" yMin="151605" zMin="-3546" xMax="81200" yMax="151658" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_008" id="22220006" x="81196" y="151657" z="-3490" xMin="81192" yMin="151555" zMin="-3546" xMax="81200" yMax="151607" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_006" id="22220007" x="78521" y="148327" z="-3553" xMin="78570" yMin="148323" zMin="-3614" xMax="78623" yMax="148331" zMax="-3164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_005" id="22220008" x="78521" y="148327" z="-3553" xMin="78520" yMin="148323" zMin="-3614" xMax="78572" yMax="148331" zMax="-3164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_003" id="22220009" x="81831" y="145267" z="-3489" xMin="81827" yMin="145316" zMin="-3546" xMax="81835" yMax="145369" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_004" id="22220010" x="81831" y="145267" z="-3489" xMin="81828" yMin="145265" zMin="-3546" xMax="81835" yMax="145319" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_002" id="22220011" x="83618" y="145382" z="-3360" xMin="83614" yMin="145330" zMin="-3417" xMax="83623" yMax="145383" zMax="-2967" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_001" id="22220012" x="83618" y="145382" z="-3360" xMin="83614" yMin="145280" zMin="-3417" xMax="83622" yMax="145332" zMax="-2967" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_25 -->
<!-- Garden of Eva - Water Walls and Secret Walls -->
<door name="goe_001" id="22250001" x="86226" y="247063" z="-8584" xMin="86085" yMin="246961" zMin="-8845" xMax="86364" yMax="247162" zMax="-8333" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_002" id="22250002" x="88491" y="253871" z="-8584" xMin="88436" yMin="253707" zMin="-8845" xMax="88546" yMax="254031" zMax="-8333" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_003" id="22250003" x="76873" y="253954" z="-8584" xMin="76816" yMin="253788" zMin="-8856" xMax="76928" yMax="254118" zMax="-8344" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_004" id="22250004" x="79033" y="247128" z="-8584" xMin="78897" yMin="247031" zMin="-8838" xMax="79164" yMax="247228" zMax="-8326" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_005" id="22250005" x="82738" y="246603" z="-9093" xMin="82574" yMin="246603" zMin="-9359" xMax="82901" yMax="246603" zMax="-8847" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_006" id="22250006" x="87902" y="250378" z="-9093" xMin="87845" yMin="250218" zMin="-9361" xMax="87963" yMax="250540" zMax="-8849" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_007" id="22250007" x="85914" y="256377" z="-9093" xMin="85778" yMin="256278" zMin="-9352" xMax="86047" yMax="256477" zMax="-8840" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_008" id="22250008" x="79561" y="256348" z="-9093" xMin="79427" yMin="256253" zMin="-9348" xMax="79699" yMax="256447" zMax="-8836" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_009" id="22250009" x="77616" y="250361" z="-9093" xMin="77560" yMin="250195" zMin="-9360" xMax="77671" yMax="250525" zMax="-8848" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_010" id="22250010" x="80102" y="248387" z="-9611" xMin="79968" yMin="248290" zMin="-9883" xMax="80233" yMax="248485" zMax="-9371" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_011" id="22250011" x="85343" y="248344" z="-9611" xMin="85204" yMin="248243" zMin="-9869" xMax="85481" yMax="248443" zMax="-9357" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_012" id="22250012" x="87018" y="253389" z="-9611" xMin="86965" yMin="253223" zMin="-9875" xMax="87076" yMax="253544" zMax="-9363" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_013" id="22250013" x="82768" y="256485" z="-9611" xMin="82603" yMin="256484" zMin="-9873" xMax="82932" yMax="256486" zMax="-9361" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_014" id="22250014" x="78490" y="253391" z="-9611" xMin="78435" yMin="253230" zMin="-9884" xMax="78548" yMax="253551" zMax="-9372" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_015" id="22250015" x="79253" y="253097" z="-10118" xMin="79196" yMin="252936" zMin="-10386" xMax="79308" yMax="253256" zMax="-9874" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_016" id="22250016" x="79276" y="250856" z="-10118" xMin="79220" yMin="250697" zMin="-10386" xMax="79328" yMax="251017" zMax="-9874" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_017" id="22250017" x="80601" y="249046" z="-10118" xMin="80464" yMin="248949" zMin="-10370" xMax="80735" yMax="249143" zMax="-9858" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_018" id="22250018" x="82836" y="248341" z="-10118" xMin="82672" yMin="248340" zMin="-10391" xMax="82999" yMax="248341" zMax="-9879" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_019" id="22250019" x="84906" y="249034" z="-10116" xMin="84761" yMin="248927" zMin="-10379" xMax="85050" yMax="249141" zMax="-9867" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_020" id="22250020" x="86247" y="250888" z="-10118" xMin="86186" yMin="250724" zMin="-10368" xMax="86307" yMax="251048" zMax="-9856" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_021" id="22250021" x="86213" y="253197" z="-10118" xMin="86157" yMin="253034" zMin="-10380" xMax="86268" yMax="253360" zMax="-9868" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_022" id="22250022" x="84889" y="254973" z="-10118" xMin="84750" yMin="254873" zMin="-10376" xMax="85027" yMax="255073" zMax="-9864" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_023" id="22250023" x="82726" y="255659" z="-10118" xMin="82560" yMin="255658" zMin="-10387" xMax="82892" yMax="255660" zMax="-9875" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_024" id="22250024" x="80590" y="254950" z="-10118" xMin="80454" yMin="254851" zMin="-10372" xMax="80727" yMax="255050" zMax="-9860" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_025" id="22250025" x="81959" y="255493" z="-10734" xMin="81657" yMin="255478" zMin="-10888" xMax="82264" yMax="255508" zMax="-10376" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_026" id="22250026" x="83496" y="255494" z="-10734" xMin="83194" yMin="255479" zMin="-10891" xMax="83795" yMax="255511" zMax="-10379" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_027" id="22250027" x="83549" y="248505" z="-10734" xMin="83247" yMin="248490" zMin="-10886" xMax="83848" yMax="248523" zMax="-10374" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_028" id="22250028" x="82012" y="248506" z="-10734" xMin="81713" yMin="248490" zMin="-10888" xMax="82312" yMax="248521" zMax="-10376" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_029" id="22250029" x="82560" y="254715" z="-10880" xMin="82395" yMin="254712" zMin="-11183" xMax="82727" yMax="254719" zMax="-10577" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<!-- Doors on region 23_14 -->
<door name="Ice_Wall001" id="23140001" x="115272" y="-125752" z="-3458" xMin="113857" yMin="-126163" zMin="-3665" xMax="114018" yMax="-125900" zMax="-3283" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Ice_Wall002" id="23140002" x="113934" y="-126025" z="-3457" xMin="115218" yMin="-125871" zMin="-3664" xMax="115377" yMax="-125612" zMax="-3282" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 23_15 -->
<door name="Secret_Door001" id="23150001" x="110714" y="-81562" z="-1589" xMin="110610" yMin="-81591" zMin="-1618" xMax="110826" yMax="-81545" zMax="-1454" hp="158250" pDef="644" mDef="518" unlockable="true" autoOpen="false" />
<door name="Secret_Door002" id="23150002" x="114877" y="-71466" z="-549" xMin="114782" yMin="-71474" zMin="-578" xMax="114981" yMax="-71425" zMax="-414" hp="158250" pDef="644" mDef="518" unlockable="true" autoOpen="false" />
<door name="Gate_of_Splendor001" id="23150003" x="112690" y="-78084" z="59" xMin="112641" yMin="-78096" zMin="22" xMax="112816" yMax="-78064" zMax="638" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Splendor002" id="23150004" x="112910" y="-78084" z="59" xMin="112782" yMin="-78096" zMin="22" xMax="112958" yMax="-78064" zMax="638" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 23_18 -->
<!-- Tower Of Insolence - Raid Boss Area Doors -->
<door name="aden_tower_of_hubris" id="23180001" x="113876" y="16953" z="-1979" xMin="113814" yMin="16890" zMin="-2156" xMax="113937" yMax="17013" zMax="-1801" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180002" x="113771" y="16849" z="-1979" xMin="113710" yMin="16788" zMin="-2156" xMax="113833" yMax="16910" zMax="-1801" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180003" x="113252" y="15914" z="4115" xMin="113178" yMin="15874" zMin="3937" xMax="113326" yMax="15954" zMax="4292" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180004" x="113117" y="15970" z="4115" xMin="113043" yMin="15930" zMin="3938" xMax="113191" yMax="16010" zMax="4293" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180005" x="113263" y="15764" z="7145" xMin="113201" yMin="15703" zMin="6968" xMax="113325" yMax="15826" zMax="7323" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180006" x="113367" y="15868" z="7145" xMin="113305" yMin="15806" zMin="6968" xMax="113429" yMax="15930" zMax="7323" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_14 -->
<!-- Godad Elmore -->
<door name="godad_ElmoreDoor_001" id="24140001" x="140728" y="-124477" z="-1894" xMin="140725" yMin="-124478" zMin="-1913" xMax="140754" yMax="-124437" zMax="-1463" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_002" id="24140002" x="140778" y="-124402" z="-1894" xMin="140750" yMin="-124440" zMin="-1923" xMax="140779" yMax="-124399" zMax="-1473" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_003" id="24140003" x="141149" y="-124310" z="-1894" xMin="141146" yMin="-124336" zMin="-1921" xMax="141187" yMax="-124306" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_004" id="24140004" x="141224" y="-124360" z="-1894" xMin="141184" yMin="-124361" zMin="-1920" xMax="141225" yMax="-124332" zMax="-1470" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_005" id="24140005" x="141281" y="-124738" z="-1894" xMin="141253" yMin="-124777" zMin="-1949" xMax="141282" yMax="-124735" zMax="-1499" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_006" id="24140006" x="141231" y="-124813" z="-1894" xMin="141228" yMin="-124814" zMin="-1947" xMax="141258" yMax="-124772" zMax="-1497" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_007" id="24140007" x="140702" y="-123836" z="-1932" xMin="140700" yMin="-123886" zMin="-1942" xMax="140715" yMax="-123835" zMax="-1492" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_008" id="24140008" x="140722" y="-123934" z="-1932" xMin="140709" yMin="-123935" zMin="-1941" xMax="140723" yMax="-123884" zMax="-1491" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_16 -->
<!-- Goddard - Clan Halls -->
<door name="goddard_clanhall_001" id="24160001" x="146438" y="-55458" z="-2792" xMin="146432" yMin="-55506" zMin="-2821" xMax="146450" yMax="-55453" zMax="-2371" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_002" id="24160002" x="146449" y="-55547" z="-2792" xMin="146437" yMin="-55552" zMin="-2819" xMax="146455" yMax="-55497" zMax="-2369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_003" id="24160003" x="147071" y="-56472" z="-2792" xMin="147065" yMin="-56500" zMin="-2815" xMax="147117" yMax="-56465" zMax="-2365" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_004" id="24160004" x="147151" y="-56514" z="-2792" xMin="147105" yMin="-56522" zMin="-2818" xMax="147158" yMax="-56486" zMax="-2368" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_005" id="24160005" x="148262" y="-56520" z="-2792" xMin="148255" yMin="-56529" zMin="-2823" xMax="148310" yMax="-56490" zMax="-2373" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_006" id="24160006" x="148342" y="-56478" z="-2792" xMin="148296" yMin="-56508" zMin="-2824" xMax="148348" yMax="-56470" zMax="-2374" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_007" id="24160007" x="148971" y="-55557" z="-2792" xMin="148965" yMin="-55561" zMin="-2812" xMax="148982" yMax="-55509" zMax="-2362" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_008" id="24160008" x="148982" y="-55468" z="-2792" xMin="148970" yMin="-55520" zMin="-2821" xMax="148988" yMax="-55464" zMax="-2371" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_17 -->
<door name="borderoutpost_Door_002" id="24170001" x="157981" y="-25122" z="-1196" xMin="157859" yMin="-25172" zMin="-1344" xMax="158104" yMax="-25069" zMax="-1088" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_18 -->
<!-- Aden - Clan Halls -->
<door name="aden_clanhall_001" id="24180022" x="145358" y="25385" z="-2090" xMin="145356" yMin="25343" zMin="-2142" xMax="145360" yMax="25385" zMax="-1692" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_002" id="24180023" x="145358" y="25304" z="-2090" xMin="145356" yMin="25304" zMin="-2142" xMax="145360" yMax="25345" zMax="-1692" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_003" id="24180024" x="149438" y="23177" z="-2101" xMin="149437" yMin="23135" zMin="-2152" xMax="149439" yMax="23176" zMax="-1702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_004" id="24180025" x="149438" y="23095" z="-2101" xMin="149437" yMin="23095" zMin="-2152" xMax="149439" yMax="23136" zMax="-1702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_005" id="24180026" x="150299" y="23695" z="-2090" xMin="150297" yMin="23653" zMin="-2141" xMax="150301" yMax="23695" zMax="-1691" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_006" id="24180027" x="150299" y="23614" z="-2090" xMin="150297" yMin="23614" zMin="-2141" xMax="150301" yMax="23656" zMax="-1691" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_007" id="24180028" x="150444" y="26584" z="-2226" xMin="150443" yMin="26542" zMin="-2278" xMax="150446" yMax="26583" zMax="-1828" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_008" id="24180029" x="150444" y="26502" z="-2226" xMin="150443" yMin="26502" zMin="-2278" xMax="150445" yMax="26543" zMax="-1828" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_009" id="24180030" x="144359" y="28239" z="-2218" xMin="144357" yMin="28197" zMin="-2270" xMax="144359" yMax="28238" zMax="-1820" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_010" id="24180031" x="144359" y="28158" z="-2218" xMin="144357" yMin="28157" zMin="-2270" xMax="144359" yMax="28198" zMax="-1820" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_011" id="24180032" x="144294" y="27131" z="-2228" xMin="144293" yMin="27089" zMin="-2280" xMax="144295" yMax="27130" zMax="-1830" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_012" id="24180033" x="144294" y="27049" z="-2228" xMin="144293" yMin="27049" zMin="-2280" xMax="144295" yMax="27090" zMax="-1830" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_19 -->
<!-- Aden - Coliseum Gates -->
<door name="aden_colosseum_outer_001" id="24190001" x="147086" y="46721" z="-3289" xMin="147075" yMin="46641" zMin="-3434" xMax="147099" yMax="46800" zMax="-3178" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<door name="aden_colosseum_inner_001" id="24190002" x="148045" y="46721" z="-3289" xMin="148034" yMin="46642" zMin="-3435" xMax="148057" yMax="46800" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<door name="aden_colosseum_inner_002" id="24190003" x="150951" y="46721" z="-3289" xMin="150939" yMin="46640" zMin="-3435" xMax="150961" yMax="46797" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<door name="aden_colosseum_outer_002" id="24190004" x="151911" y="46721" z="-3289" xMin="151903" yMin="46644" zMin="-3435" xMax="151918" yMax="46798" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<!-- Doors on region 24_22 -->
<!-- Coral Garden Gate -->
<door name="Coral_garden_01" id="24220001" x="143676" y="142344" z="-11918" xMin="143564" yMin="142327" zMin="-11918" xMax="143789" yMax="142373" zMax="-11840" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_02" id="24220002" x="144472" y="142483" z="-11918" xMin="144454" yMin="142375" zMin="-11918" xMax="144489" yMax="142593" zMax="-11842" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_03" id="24220003" x="147289" y="143711" z="-12303" xMin="147268" yMin="143597" zMin="-12303" xMax="147307" yMax="143826" zMax="-12103" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_04" id="24220004" x="149589" y="143453" z="-12132" xMin="149489" yMin="143341" zMin="-12132" xMax="149694" yMax="143567" zMax="-12044" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_05" id="24220005" x="149714" y="147259" z="-12405" xMin="149652" yMin="147139" zMin="-12405" xMax="149791" yMax="147374" zMax="-12325" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_06" id="24220006" x="152762" y="146864" z="-12617" xMin="152654" yMin="146892" zMin="-12617" xMax="152871" yMax="146937" zMax="-12591" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_07" id="24220007" x="153702" y="145944" z="-12609" xMin="153688" yMin="145839" zMin="-12609" xMax="153731" yMax="146056" zMax="-12519" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_08" id="24220008" x="153572" y="143618" z="-12736" xMin="153462" yMin="143602" zMin="-12736" xMax="153682" yMax="143639" zMax="-12614" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_09" id="24220009" x="152818" y="143379" z="-12735" xMin="152725" yMin="143304" zMin="-12735" xMax="152925" yMax="143442" zMax="-12677" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_10" id="24220010" x="152268" y="142832" z="-12737" xMin="152195" yMin="142726" zMin="-12742" xMax="152338" yMax="142938" zMax="-12670" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_11" id="24220011" x="152069" y="142075" z="-12736" xMin="152047" yMin="141974" zMin="-12736" xMax="152098" yMax="142183" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_12" id="24220012" x="152268" y="141322" z="-12736" xMin="152196" yMin="141223" zMin="-12736" xMax="152335" yMax="141424" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_13" id="24220013" x="152821" y="140772" z="-12737" xMin="152713" yMin="140707" zMin="-12745" xMax="152923" yMax="140844" zMax="-12667" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_14" id="24220014" x="153573" y="140569" z="-12736" xMin="153467" yMin="140530" zMin="-12736" xMax="153672" yMax="140587" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_15" id="24220015" x="154326" y="140774" z="-12735" xMin="154225" yMin="140698" zMin="-12735" xMax="154426" yMax="140845" zMax="-12685" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_16" id="24220016" x="154875" y="141324" z="-12736" xMin="154808" yMin="141224" zMin="-12736" xMax="154944" yMax="141423" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_17" id="24220017" x="155077" y="142077" z="-12736" xMin="155054" yMin="141974" zMin="-12736" xMax="155107" yMax="142179" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_18" id="24220018" x="154876" y="142830" z="-12737" xMin="154809" yMin="142725" zMin="-12741" xMax="154947" yMax="142931" zMax="-12723" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_19" id="24220019" x="154325" y="143381" z="-12735" xMin="154220" yMin="143312" zMin="-12735" xMax="154430" yMax="143458" zMax="-12729" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_20" id="24220020" x="144288" y="148919" z="-12164" xMin="144187" yMin="148896" zMin="-12164" xMax="144391" yMax="148933" zMax="-12108" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_21" id="24220021" x="143878" y="150288" z="-12164" xMin="143857" yMin="150193" zMin="-12164" xMax="143905" yMax="150393" zMax="-12110" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_22" id="24220022" x="144288" y="151658" z="-12164" xMin="144186" yMin="151632" zMin="-12164" xMax="144389" yMax="151682" zMax="-12108" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_23" id="24220023" x="153278" y="149537" z="-12160" xMin="153248" yMin="149429" zMin="-12160" xMax="153309" yMax="149648" zMax="-12160" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_24" id="24220024" x="141829" y="148895" z="-11839" xMin="141802" yMin="148788" zMin="-11839" xMax="141851" yMax="149005" zMax="-11829" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_25" id="24220025" x="141254" y="149550" z="-11839" xMin="141144" yMin="149525" zMin="-11839" xMax="141361" yMax="149576" zMax="-11833" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_26" id="24220026" x="143115" y="154426" z="-11839" xMin="143088" yMin="154319" zMin="-11839" xMax="143137" yMax="154536" zMax="-11777" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220030" x="141282" y="140493" z="-15295" xMin="141257" yMin="140392" zMin="-15295" xMax="141305" yMax="140593" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220031" x="141814" y="140494" z="-15295" xMin="141792" yMin="140391" zMin="-15295" xMax="141841" yMax="140601" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220032" x="143587" y="140494" z="-15295" xMin="143565" yMin="140384" zMin="-15295" xMax="143613" yMax="140600" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220033" x="144106" y="140494" z="-15295" xMin="144083" yMin="140384" zMin="-15295" xMax="144131" yMax="140601" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220034" x="140405" y="141370" z="-15295" xMin="140296" yMin="141345" zMin="-15295" xMax="140513" yMax="141392" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220035" x="142697" y="141373" z="-15295" xMin="142592" yMin="141347" zMin="-15295" xMax="142808" yMax="141398" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220036" x="144984" y="141372" z="-15295" xMin="144873" yMin="141346" zMin="-15295" xMax="145098" yMax="141396" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220037" x="140405" y="141937" z="-15295" xMin="140296" yMin="141912" zMin="-15295" xMax="140513" yMax="141960" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220038" x="144985" y="141938" z="-15295" xMin="144880" yMin="141913" zMin="-15295" xMax="145097" yMax="141962" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220039" x="141282" y="142824" z="-15295" xMin="141256" yMin="142719" zMin="-15295" xMax="141305" yMax="142928" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Underground_Warehouse" id="24220040" x="143735" y="142823" z="-15653" xMin="143713" yMin="142715" zMin="-15653" xMax="143759" yMax="142931" zMax="-15653" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220041" x="144106" y="142824" z="-15295" xMin="144082" yMin="142719" zMin="-15295" xMax="144130" yMax="142930" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Treasure_Room" id="24220042" x="146662" y="142824" z="-15913" xMin="146626" yMin="142721" zMin="-15913" xMax="146708" yMax="142927" zMax="-15913" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220043" x="140405" y="143708" z="-15295" xMin="140300" yMin="143682" zMin="-15295" xMax="140513" yMax="143728" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220044" x="140405" y="144274" z="-15295" xMin="140303" yMin="144250" zMin="-15295" xMax="140512" yMax="144298" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220045" x="142698" y="144274" z="-15295" xMin="142592" yMin="144247" zMin="-15295" xMax="142801" yMax="144300" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220046" x="144984" y="144275" z="-15295" xMin="144877" yMin="144251" zMin="-15295" xMax="145088" yMax="144302" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220047" x="141285" y="145154" z="-15295" xMin="141262" yMin="145048" zMin="-15295" xMax="141311" yMax="145264" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220048" x="141801" y="145155" z="-15295" xMin="141775" yMin="145048" zMin="-15295" xMax="141827" yMax="145264" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220049" x="143575" y="145155" z="-15295" xMin="143552" yMin="145056" zMin="-15295" xMax="143601" yMax="145257" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220050" x="144090" y="145154" z="-15295" xMin="144065" yMin="145049" zMin="-15295" xMax="144115" yMax="145257" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220060" x="144984" y="143699" z="-15293" xMin="144877" yMin="143675" zMin="-15293" xMax="145088" yMax="143726" zMax="-15293" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Volcanic_Gate" id="24220061" x="152287" y="149987" z="-12160" xMin="152261" yMin="149881" zMin="-12160" xMax="152304" yMax="150098" zMax="-12160" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_23 -->
<!-- Dark Cloud Mansion -->
<door name="Dark_Cloud_Mansion_Gate" id="24230001" x="147153" y="180447" z="-6145" xMin="147126" yMin="180367" zMin="-6145" xMax="147177" yMax="180528" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Faith" id="24230002" x="147818" y="180022" z="-6145" xMin="147751" yMin="180015" zMin="-6146" xMax="147882" yMax="180029" zMax="-6146" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Midway_Gate" id="24230003" x="148606" y="180447" z="-6145" xMin="148579" yMin="180367" zMin="-6145" xMax="148630" yMax="180528" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Adventurers_Gateway" id="24230004" x="148910" y="179902" z="-6145" xMin="148832" yMin="179879" zMin="-6145" xMax="148988" yMax="179923" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Test" id="24230005" x="147818" y="180992" z="-6145" xMin="147740" yMin="180969" zMin="-6145" xMax="147896" yMax="181013" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Thrust" id="24230006" x="148910" y="181282" z="-6145" xMin="148832" yMin="181259" zMin="-6145" xMax="148988" yMax="181303" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230007" x="148912" y="179201" z="-6164" xMin="148566" yMin="179192" zMin="-6164" xMax="149257" yMax="179211" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230008" x="148915" y="179087" z="-6165" xMin="148569" yMin="179078" zMin="-6165" xMax="149260" yMax="179096" zMax="-6165" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230009" x="148916" y="178962" z="-6164" xMin="148570" yMin="178952" zMin="-6164" xMax="149261" yMax="178971" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230010" x="148916" y="178835" z="-6165" xMin="148569" yMin="178825" zMin="-6165" xMax="149261" yMax="178844" zMax="-6165" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230011" x="148914" y="178711" z="-6163" xMin="148567" yMin="178701" zMin="-6163" xMax="149259" yMax="178720" zMax="-6163" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230012" x="148916" y="178586" z="-6164" xMin="148570" yMin="178577" zMin="-6164" xMax="149261" yMax="178595" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230013" x="148912" y="178464" z="-6163" xMin="148565" yMin="178455" zMin="-6163" xMax="149257" yMax="178473" zMax="-6163" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 25_14 -->
<!-- Forges of the God -->
<door name="godad_DCDoor_001" id="24210004" x="190918" y="-115529" z="-1529" xMin="190891" yMin="-115626" zMin="-1619" xMax="190944" yMax="-115430" zMax="-1363" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_DCDoor1F_002a" id="24210005" x="189480" y="-108511" z="-964" xMin="189380" yMin="-108551" zMin="-1056" xMax="189579" yMax="-108473" zMax="-800" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_DCDoor2F_003a" id="24210006" x="191458" y="-108107" z="-962" xMin="191357" yMin="-108153" zMin="-1058" xMax="191557" yMax="-108058" zMax="-802" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 25_15 -->
<!-- Imperial Tomb -->
<!-- Ruler -->
<door name="ent_ruler" id="25150001" x="179516" y="-88988" z="-7068" xMin="179505" yMin="-89155" zMin="-7253" xMax="179567" yMax="-88805" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="vs_hall_2" id="25150002" x="181251" y="-88979" z="-7069" xMin="181240" yMin="-89155" zMin="-7254" xMax="181304" yMax="-88804" zMax="-6998" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="ct_ahll_2" id="25150003" x="183055" y="-88979" z="-7065" xMin="183038" yMin="-89166" zMin="-7261" xMax="183120" yMax="-88796" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="mr_hall_2" id="25150004" x="184881" y="-88969" z="-7068" xMin="184871" yMin="-89148" zMin="-7243" xMax="184946" yMax="-88790" zMax="-6987" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="dk_hall_2" id="25150005" x="186685" y="-88965" z="-7064" xMin="186678" yMin="-89151" zMin="-7261" xMax="186742" yMax="-88788" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="em_grav_2" id="25150006" x="188474" y="-88968" z="-7066" xMin="188463" yMin="-89147" zMin="-7261" xMax="188527" yMax="-88793" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Conquerer -->
<door name="conq_mos" id="25150011" x="181195" y="-85594" z="-7064" xMin="181184" yMin="-85775" zMin="-7261" xMax="181256" yMax="-85412" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="visc_hall_gate" id="25150012" x="182981" y="-85580" z="-7067" xMin="182970" yMin="-85759" zMin="-7259" xMax="183045" yMax="-85399" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="count_hall_gate" id="25150013" x="184798" y="-85582" z="-7064" xMin="184787" yMin="-85759" zMin="-7259" xMax="184857" yMax="-85401" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="marquis_hall_gate" id="25150014" x="186575" y="-85576" z="-7066" xMin="186560" yMin="-85758" zMin="-7265" xMax="186643" yMax="-85390" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="duke_hall_gate" id="25150015" x="188361" y="-85576" z="-7066" xMin="188344" yMin="-85772" zMin="-7259" xMax="188426" yMax="-85383" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="imp_grave_gate" id="25150016" x="190191" y="-85576" z="-7064" xMin="190151" yMin="-85760" zMin="-7265" xMax="190232" yMax="-85393" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Judge Mos -->
<door name="ent_judge" id="25150021" x="175610" y="-82701" z="-7057" xMin="175429" yMin="-82761" zMin="-7251" xMax="175790" yMax="-82691" zMax="-6995" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="vs_hall_4" id="25150022" x="175606" y="-80956" z="-7075" xMin="175421" yMin="-81024" zMin="-7260" xMax="175805" yMax="-80937" zMax="-7004" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="ct_ahll_4" id="25150023" x="175602" y="-79162" z="-7071" xMin="175426" yMin="-79217" zMin="-7259" xMax="175777" yMax="-79155" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="mr_hall_4" id="25150024" x="175602" y="-77330" z="-7074" xMin="175425" yMin="-77387" zMin="-7265" xMax="175778" yMax="-77319" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="dk_hall_4" id="25150025" x="175597" y="-75538" z="-7061" xMin="175415" yMin="-75595" zMin="-7258" xMax="175777" yMax="-75529" zMax="-7002" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="em_grav_4" id="25150026" x="175592" y="-73721" z="-7063" xMin="175401" yMin="-73781" zMin="-7257" xMax="175767" yMax="-73712" zMax="-7001" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Great Sage Mos -->
<door name="ent_grtsage" id="25150031" x="173218" y="-86614" z="-7076" xMin="173033" yMin="-86673" zMin="-7268" xMax="173400" yMax="-86604" zMax="-7012" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="vs_hall_3" id="25150032" x="173218" y="-84780" z="-7072" xMin="173032" yMin="-84846" zMin="-7268" xMax="173404" yMax="-84768" zMax="-7012" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="ct_ahll_3" id="25150033" x="173214" y="-82974" z="-7072" xMin="173034" yMin="-83033" zMin="-7259" xMax="173388" yMax="-82966" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="mr_hall_3" id="25150034" x="173212" y="-81165" z="-7066" xMin="173034" yMin="-81221" zMin="-7254" xMax="173388" yMax="-81152" zMax="-6998" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="dk_hall_3" id="25150035" x="173208" y="-79393" z="-7061" xMin="173035" yMin="-79450" zMin="-7253" xMax="173391" yMax="-79384" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="em_grav_3" id="25150036" x="173198" y="-77563" z="-7063" xMin="173019" yMin="-77621" zMin="-7253" xMax="173369" yMax="-77558" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate002" id="25150042" x="174064" y="-77591" z="-4968" xMin="173885" yMin="-77648" zMin="-5160" xMax="174242" yMax="-77585" zMax="-4776" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate001" id="25150043" x="174063" y="-80203" z="-4968" xMin="173884" yMin="-80260" zMin="-5160" xMax="174241" yMax="-80197" zMax="-4776" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate001" id="25150045" x="174063" y="-83355" z="-4961" xMin="173884" yMin="-83412" zMin="-5153" xMax="174241" yMax="-83349" zMax="-4769" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate003" id="25150046" x="174237" y="-86037" z="-4923" xMin="173998" yMin="-86081" zMin="-5153" xMax="174475" yMax="-85991" zMax="-4693" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors001" id="25150051" x="173133" y="-76024" z="-4884" xMin="173055" yMin="-76456" zMin="-5166" xMax="173219" yMax="-75593" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors002" id="25150052" x="173402" y="-76721" z="-4884" xMin="173050" yMin="-77061" zMin="-5166" xMax="173713" yMax="-76410" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors003" id="25150053" x="174100" y="-77007" z="-4884" xMin="173672" yMin="-77063" zMin="-5166" xMax="174532" yMax="-76941" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors004" id="25150054" x="174792" y="-76730" z="-4884" xMin="174474" yMin="-77073" zMin="-5166" xMax="175130" yMax="-76423" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors005" id="25150055" x="175076" y="-76037" z="-4884" xMin="175011" yMin="-76464" zMin="-5166" xMax="175135" yMax="-75608" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors006" id="25150056" x="174805" y="-75336" z="-4884" xMin="174491" yMin="-75655" zMin="-5166" xMax="175148" yMax="-74997" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors007" id="25150057" x="174108" y="-75056" z="-4884" xMin="173673" yMin="-75126" zMin="-5166" xMax="174548" yMax="-74988" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors008" id="25150058" x="173416" y="-75326" z="-4884" xMin="173071" yMin="-75649" zMin="-5166" xMax="173737" yMax="-74984" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150061" x="174507" y="-83018" z="-4891" xMin="174447" yMin="-83266" zMin="-5160" xMax="174566" yMax="-82752" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150062" x="174631" y="-82513" z="-4891" xMin="174423" yMin="-82819" zMin="-5157" xMax="174845" yMax="-82143" zMax="-4625" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150063" x="174766" y="-81794" z="-4877" xMin="174701" yMin="-82220" zMin="-5159" xMax="174833" yMax="-81379" zMax="-4595" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150064" x="174641" y="-81073" z="-4891" xMin="174442" yMin="-81443" zMin="-5158" xMax="174847" yMax="-80769" zMax="-4624" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150065" x="174508" y="-80552" z="-4891" xMin="174450" yMin="-80821" zMin="-5160" xMax="174569" yMax="-80304" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150066" x="173635" y="-80552" z="-4891" xMin="173581" yMin="-80807" zMin="-5160" xMax="173691" yMax="-80297" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150067" x="173511" y="-81056" z="-4891" xMin="173319" yMin="-81421" zMin="-5168" xMax="173709" yMax="-80766" zMax="-4614" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150068" x="173376" y="-81776" z="-4877" xMin="173308" yMin="-82196" zMin="-5161" xMax="173449" yMax="-81386" zMax="-4593" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150069" x="173501" y="-82497" z="-4891" xMin="173307" yMin="-82774" zMin="-5158" xMax="173701" yMax="-82170" zMax="-4624" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150070" x="173634" y="-83018" z="-4891" xMin="173574" yMin="-83268" zMin="-5160" xMax="173692" yMax="-82763" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 25_17 -->
<!-- Devastated Castle -->
<door name="devastated_castle_outer_001" id="25170001" x="178212" y="-15038" z="-2135" xMin="178211" yMin="-15038" zMin="-2294" xMax="178342" yMax="-15017" zMax="-1976" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_outer_002" id="25170002" x="178468" y="-15038" z="-2135" xMin="178339" yMin="-15038" zMin="-2295" xMax="178469" yMax="-15017" zMax="-1977" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_001" id="25170003" x="178121" y="-18226" z="-2286" xMin="178120" yMin="-18225" zMin="-2286" xMax="178183" yMax="-18211" zMax="-1836" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_002" id="25170004" x="178247" y="-18220" z="-2210" xMin="178182" yMin="-18225" zMin="-2286" xMax="178245" yMax="-18211" zMax="-1836" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_003" id="25170005" x="178119" y="-18220" z="-2210" xMin="178302" yMin="-18611" zMin="-2287" xMax="178309" yMax="-18573" zMax="-1837" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_004" id="25170006" x="178298" y="-18650" z="-2233" xMin="178302" yMin="-18648" zMin="-2287" xMax="178309" yMax="-18610" zMax="-1837" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- All Fort Post's Interlude! -->
<!-- Gate_of_Fort_Out_post1 -->
<door name="Gate_of_fort_001" id="23170001" x="112351" y="-16980" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_002" id="23170002" x="109789" y="-15915" z="-968" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_003" id="23170003" x="109940" y="-15912" z="-968" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_004" id="23170004" x="111295" y="-15745" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_005" id="23170005" x="111434" y="-15751" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_006" id="23170006" x="109581" y="-14427" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_007" id="23170007" x="109570" y="-14279" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_008" id="23170008" x="111299" y="-14561" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_009" id="23170009" x="111439" y="-14552" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_010" id="23170010" x="113495" y="-14827" z="-960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_011" id="23170011" x="113496" y="-14675" z="-960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_012" id="23170012" x="110343" y="-13547" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_dwarf -->
<door name="Gate_of_fort_013" id="23130001" x="107480" y="-140527" z="-2960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_014" id="23130002" x="108904" y="-141115" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_015" id="23130003" x="108933" y="-140978" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_016" id="23130004" x="110035" y="-141466" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_017" id="23130005" x="110082" y="-141331" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_018" id="23130006" x="111436" y="-141717" z="-2961" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_019" id="23130007" x="110210" y="-139992" z="-2931" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_020" id="23130008" x="110245" y="-139863" z="-2931" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Valley_of_Silence -->
<door name="Gate_of_fort_021" id="22150001" x="72495" y="-96497" z="-1431" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_022" id="22150002" x="71877" y="-95295" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_023" id="22150003" x="71991" y="-95347" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_024" id="22150004" x="70849" y="-94266" z="-1401" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_025" id="22150005" x="70906" y="-94139" z="-1401" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_026" id="22150006" x="72335" y="-94184" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_027" id="22150007" x="72457" y="-94244" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_028" id="22150008" x="71786" y="-92914" z="-1431" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Swamp_of_Screams1 -->
<door name="Gate_of_fort_029" id="22160001" x="68833" y="-63561" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_030" id="22160002" x="68648" y="-62604" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_031" id="22160003" x="68697" y="-62465" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_032" id="22160004" x="69539" y="-61954" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_033" id="22160005" x="69661" y="-62014" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_034" id="22160006" x="67852" y="-61152" z="-2751" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_035" id="22160007" x="67995" y="-61201" z="-2751" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_036" id="22160008" x="70007" y="-60848" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_037" id="22160009" x="70130" y="-60904" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_038" id="22160010" x="71445" y="-61691" z="-2759" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_039" id="22160011" x="71576" y="-61744" z="-2759" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_040" id="22160012" x="70691" y="-59115" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Swamp_of_Screams2 -->
<door name="Gate_of_fort_041" id="23160001" x="99138" y="-56376" z="-647" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_042" id="23160002" x="100617" y="-56738" z="-618" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_043" id="23160003" x="100763" y="-56734" z="-618" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_044" id="23160004" x="100129" y="-55395" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_045" id="23160005" x="100112" y="-55259" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_046" id="23160006" x="101307" y="-55393" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_047" id="23160007" x="101324" y="-55268" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_048" id="23160008" x="102179" y="-54353" z="-648" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Gods_Falls -->
<door name="Gate_of_fort_049" id="22180001" x="74192" y="2796" z="-3047" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_050" id="22180002" x="73179" y="3767" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_051" id="22180003" x="73287" y="3866" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_052" id="22180004" x="72429" y="4689" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_053" id="22180005" x="72533" y="4783" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_054" id="22180006" x="74143" y="4897" z="-3018" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_055" id="22180007" x="74256" y="4991" z="-3018" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_056" id="22180008" x="71591" y="5954" z="-3047" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Forsaken_Plains -->
<door name="Gate_of_fort_057" id="25190001" x="189916" y="37058" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_058" id="25190002" x="190651" y="38120" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_059" id="25190003" x="190628" y="38275" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_060" id="25190004" x="188078" y="39292" z="-3383" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_061" id="25190005" x="188229" y="39289" z="-3383" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_062" id="25190006" x="189856" y="39151" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_063" id="25190007" x="189996" y="39141" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_064" id="25190008" x="189865" y="40338" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_065" id="25190009" x="190006" y="40334" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_066" id="25190010" x="191424" y="39732" z="-3369" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_067" id="25190011" x="191425" y="39883" z="-3369" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_068" id="25190012" x="189907" y="41987" z="-3411" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Narsell_Lake -->
<door name="Gate_of_fort_069" id="24190005" x="153305" y="56724" z="-3257" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_070" id="24190006" x="154393" y="55629" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_071" id="24190007" x="154484" y="55740" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_072" id="24190008" x="155311" y="54866" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_073" id="24190009" x="155405" y="54982" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_074" id="24190010" x="156502" y="54110" z="-3256" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_075" id="24190011" x="156032" y="56161" z="-3227" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_076" id="24190012" x="156127" y="56280" z="-3227" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Devotion -->
<door name="Gate_of_fort_077" id="18200001" x="-54237" y="89572" z="-2824" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_078" id="18200002" x="-53305" y="90623" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_079" id="18200003" x="-53158" y="90623" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_080" id="18200004" x="-51507" y="90263" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_081" id="18200005" x="-51505" y="90413" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_082" id="18200006" x="-55129" y="91778" z="-2795" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_083" id="18200007" x="-55135" y="91927" z="-2795" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_084" id="18200008" x="-51148" y="91966" z="-2779" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_085" id="18200009" x="-51251" y="92074" z="-2779" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_086" id="18200010" x="-52265" y="92992" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_087" id="18200011" x="-53299" y="91817" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_088" id="18200012" x="-53157" y="91815" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Cruma_Tower -->
<door name="Gate_of_fort_089" id="20200001" x="12496" y="93487" z="-3429" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_090" id="20200002" x="11467" y="94385" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_091" id="20200003" x="11605" y="94374" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_092" id="20200004" x="10126" y="94940" z="-3399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_093" id="20200005" x="10124" y="95088" z="-3399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_094" id="20200006" x="11466" y="95581" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_095" id="20200007" x="11610" y="95585" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_096" id="20200008" x="10476" y="96573" z="-3429" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Lizardmen -->
<door name="Gate_of_fort_097" id="22200001" x="78083" y="89319" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_098" id="22200002" x="80525" y="89335" z="-2852" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_099" id="22200003" x="80659" y="89397" z="-2852" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_100" id="22200004" x="78681" y="90832" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_101" id="22200005" x="78749" y="90703" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_102" id="22200006" x="79730" y="91391" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_103" id="22200007" x="79800" y="91263" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_104" id="22200008" x="77811" y="92074" z="-2860" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_105" id="22200009" x="77885" y="91944" z="-2860" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_106" id="22200010" x="79044" y="92969" z="-2888" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_107" id="22200011" x="79149" y="93043" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_108" id="22200012" x="80174" y="92709" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Hunters -->
<door name="Gate_of_fort_109" id="23200001" x="124219" y="93477" z="-2145" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_110" id="23200002" x="125173" y="94545" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_111" id="23200003" x="125308" y="94545" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_112" id="23200004" x="126977" y="94174" z="-2142" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_113" id="23200005" x="126970" y="94320" z="-2142" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_114" id="23200006" x="123350" y="95690" z="-2114" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_116" id="23200008" x="125170" y="95723" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_117" id="23200009" x="125315" y="95730" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_118" id="23200010" x="127226" y="95985" z="-2098" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_119" id="23200011" x="127333" y="95879" z="-2098" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_120" id="23200012" x="126188" y="96919" z="-2144" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Dragon_Valley -->
<door name="Gate_of_fort_121" id="23210001" x="126057" y="120664" z="-2588" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_122" id="23210002" x="126765" y="121740" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_123" id="23210003" x="126771" y="121875" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_124" id="23210004" x="124227" y="122892" z="-2557" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_125" id="23210005" x="124378" y="122890" z="-2557" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_126" id="23210006" x="126011" y="122742" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_127" id="23210007" x="126150" y="122744" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_128" id="23210008" x="127572" y="123336" z="-2543" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_129" id="23210009" x="127571" y="123487" z="-2543" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_130" id="23210010" x="126003" y="123937" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_131" id="23210011" x="126152" y="123941" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_132" id="23210012" x="126060" y="125566" z="-2588" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Giran -->
<door name="Gate_of_fort_133" id="21220001" x="58980" y="138079" z="-1757" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_134" id="21220002" x="60094" y="138860" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_135" id="21220003" x="60234" y="138840" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_136" id="21220004" x="61662" y="138591" z="-1728" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_137" id="21220005" x="61802" y="138567" z="-1728" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_138" id="21220006" x="60325" y="140035" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_139" id="21220007" x="60467" y="140006" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_140" id="21220008" x="61536" y="140742" z="-1757" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Gludin -->
<door name="Gate_of_fort_141" id="18220001" x="-50785" y="155914" z="-2055" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_142" id="18220002" x="-52209" y="156253" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_143" id="18220003" x="-52167" y="156377" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_144" id="18220004" x="-53349" y="156597" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_145" id="18220005" x="-53315" y="156731" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_146" id="18220006" x="-52811" y="157875" z="-2026" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_147" id="18220007" x="-52769" y="158020" z="-2026" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_148" id="18220008" x="-54753" y="157114" z="-2055" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Dion -->
<door name="Gate_of_fort_149" id="20220017" x="4748" y="147965" z="-2890" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_150" id="20220018" x="4883" y="147965" z="-2890" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_151" id="20220019" x="6387" y="148322" z="-2862" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_152" id="20220020" x="6387" y="148322" z="-2862" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_153" id="20220021" x="4007" y="148725" z="-2892" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_154" id="20220022" x="5012" y="149680" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_155" id="20220023" x="5012" y="149820" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_156" id="20220024" x="6216" y="149684" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_157" id="20220025" x="6206" y="149821" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_158" id="20220026" x="7434" y="150742" z="-2892" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_159" id="20220027" x="5137" y="151882" z="-2854" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_160" id="20220028" x="5290" y="151883" z="-2854" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Field_of_Silence -->
<door name="Gate_of_fort_161" id="22230001" x="73067" y="184177" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_162" id="22230002" x="71908" y="185162" z="-2554" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_163" id="22230003" x="71991" y="185045" z="-2554" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_164" id="22230004" x="73389" y="185448" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_165" id="22230005" x="73505" y="185523" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_166" id="22230006" x="72728" y="186449" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_167" id="22230007" x="72844" y="186523" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_168" id="22230008" x="73028" y="187827" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Sacrifice -->
<door name="Gate_of_fort_169" id="19240001" x="-22328" y="218068" z="-3210" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_170" id="19240002" x="-22329" y="218210" z="-3210" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_171" id="19240003" x="-23557" y="218786" z="-3235" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_172" id="19240004" x="-23550" y="218929" z="-3235" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_173" id="19240005" x="-25127" y="219880" z="-3242" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_174" id="19240006" x="-23300" y="219733" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_175" id="19240007" x="-23302" y="219876" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_176" id="19240008" x="-22107" y="219730" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_177" id="19240009" x="-22101" y="219867" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_178" id="19240010" x="-20254" y="219894" z="-3239" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_179" id="19240011" x="-23206" y="221584" z="-3202" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_180" id="19240012" x="-23207" y="221736" z="-3202" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Beehive -->
<door name="Gate_of_fort_181" id="20230003" x="15540" y="186345" z="-2926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_182" id="20230004" x="16190" y="187605" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_183" id="20230005" x="16306" y="187525" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_184" id="20230006" x="17546" y="187016" z="-2897" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_185" id="20230007" x="17680" y="186938" z="-2897" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_186" id="20230008" x="16857" y="188596" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_187" id="20230009" x="16969" y="188519" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_fort_188 20230010 17814 189754 -2926 0 0 0 0 0 0 158250 644 518 false false -->
<!-- Gate_of_Fort_Heine -->
<door name="Gate_of_fort_189" id="23240001" x="116607" y="203928" z="-3336" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_190" id="23240002" x="117848" y="204693" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_191" id="23240003" x="117917" y="204577" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_192" id="23240004" x="119428" y="203971" z="-3306" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_193" id="23240005" x="119494" y="203842" z="-3306" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_193" id="23240006" x="118905" y="205267" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_195" id="23240007" x="118971" y="205133" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_196" id="23240008" x="120241" y="205881" z="-3336" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Ketra_Post -->
<door name="Gate_of_fort_197" id="24150001" x="158492" y="-72096" z="-2839" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_198" id="24150002" x="158577" y="-71971" z="-2839" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_199" id="24150003" x="157289" y="-69087" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_201" id="24150004" x="158612" y="-70032" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_202" id="24150005" x="158690" y="-69914" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_203" id="24150006" x="159606" y="-70703" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_204" id="24150007" x="159684" y="-70591" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_205" id="24150008" x="161367" y="-71807" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_206" id="24150009" x="160746" y="-70552" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_207" id="24150010" x="160881" y="-70617" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_208" id="24150011" x="159858" y="-68991" z="-2825" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_209" id="24150012" x="159984" y="-69070" z="-2825" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
</list>

File diff suppressed because it is too large Load Diff

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@ -20,7 +20,7 @@ import java.util.Collection;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.CastleManager; import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager; import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@ -270,12 +270,12 @@ public class Benom extends Quest
} }
case "DoorOpen": case "DoorOpen":
{ {
DoorTable.getInstance().getDoor(20160005).openMe(); DoorData.getInstance().getDoor(20160005).openMe();
break; break;
} }
case "DoorClose": case "DoorClose":
{ {
DoorTable.getInstance().getDoor(20160005).closeMe(); DoorData.getInstance().getDoor(20160005).closeMe();
break; break;
} }
case "Talk": case "Talk":

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@ -23,7 +23,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager; import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.CommandChannel; import org.l2jmobius.gameserver.model.CommandChannel;
import org.l2jmobius.gameserver.model.Party; import org.l2jmobius.gameserver.model.Party;
@ -332,7 +332,7 @@ public class Frintezza extends Quest
// tempfix for messed door cords // tempfix for messed door cords
for (int i = 0; i < 8; i++) for (int i = 0; i < 8; i++)
{ {
DoorTable.getInstance().getDoor(25150051 + i).setRange(0, 0, 0, 0, 0, 0); DoorData.getInstance().getDoor(25150051 + i).setRange(0, 0, 0, 0, 0, 0);
} }
} }
@ -519,17 +519,17 @@ public class Frintezza extends Quest
{ {
for (int i = 25150051; i <= 25150058; i++) for (int i = 25150051; i <= 25150058; i++)
{ {
DoorTable.getInstance().getDoor(i).closeMe(); DoorData.getInstance().getDoor(i).closeMe();
} }
for (int i = 25150061; i <= 25150070; i++) for (int i = 25150061; i <= 25150070; i++)
{ {
DoorTable.getInstance().getDoor(i).closeMe(); DoorData.getInstance().getDoor(i).closeMe();
} }
DoorTable.getInstance().getDoor(25150042).closeMe(); DoorData.getInstance().getDoor(25150042).closeMe();
DoorTable.getInstance().getDoor(25150043).closeMe(); DoorData.getInstance().getDoor(25150043).closeMe();
DoorTable.getInstance().getDoor(25150045).closeMe(); DoorData.getInstance().getDoor(25150045).closeMe();
DoorTable.getInstance().getDoor(25150046).closeMe(); DoorData.getInstance().getDoor(25150046).closeMe();
} }
/* /*
* else if (event.equals("loc_check")) { Integer status = GrandBossManager.getInstance().getBossStatus(FRINTEZZA); if (status == FIGHTING) { if (!_Zone.isInsideZone(npc)) npc.teleToLocation(getXFix(174232),getYFix(-88020),getZFix(-5116)); if (npc.getX() < getXFix(171932) || npc.getX() > * else if (event.equals("loc_check")) { Integer status = GrandBossManager.getInstance().getBossStatus(FRINTEZZA); if (status == FIGHTING) { if (!_Zone.isInsideZone(npc)) npc.teleToLocation(getXFix(174232),getYFix(-88020),getZFix(-5116)); if (npc.getX() < getXFix(171932) || npc.getX() >
@ -1753,7 +1753,7 @@ public class Frintezza extends Quest
{ {
for (int i = 25150051; i <= 25150058; i++) for (int i = 25150051; i <= 25150058; i++)
{ {
DoorTable.getInstance().getDoor(i).openMe(); DoorData.getInstance().getDoor(i).openMe();
} }
} }
if (_killHallAlarmDevice == 4) if (_killHallAlarmDevice == 4)
@ -1761,8 +1761,8 @@ public class Frintezza extends Quest
startQuestTimer("room1_del", 100, npc, null); startQuestTimer("room1_del", 100, npc, null);
startQuestTimer("room2_spawn", 100, npc, null); startQuestTimer("room2_spawn", 100, npc, null);
DoorTable.getInstance().getDoor(25150042).openMe(); DoorData.getInstance().getDoor(25150042).openMe();
DoorTable.getInstance().getDoor(25150043).openMe(); DoorData.getInstance().getDoor(25150043).openMe();
} }
/* /*
* _KillHallAlarmDevice++; if (_KillHallAlarmDevice == 4) { startQuestTimer("room1_del", 100, npc, null); startQuestTimer("room2_spawn", 100, npc, null); DoorTable.getInstance().getDoor(17130042).openMe(); DoorTable.getInstance().getDoor(17130043).openMe(); // * _KillHallAlarmDevice++; if (_KillHallAlarmDevice == 4) { startQuestTimer("room1_del", 100, npc, null); startQuestTimer("room2_spawn", 100, npc, null); DoorTable.getInstance().getDoor(17130042).openMe(); DoorTable.getInstance().getDoor(17130043).openMe(); //
@ -1774,10 +1774,10 @@ public class Frintezza extends Quest
_killDarkChoirPlayer++; _killDarkChoirPlayer++;
if (_killDarkChoirPlayer == 2) if (_killDarkChoirPlayer == 2)
{ {
DoorTable.getInstance().getDoor(25150042).closeMe(); DoorData.getInstance().getDoor(25150042).closeMe();
DoorTable.getInstance().getDoor(25150043).closeMe(); DoorData.getInstance().getDoor(25150043).closeMe();
DoorTable.getInstance().getDoor(25150045).closeMe(); DoorData.getInstance().getDoor(25150045).closeMe();
DoorTable.getInstance().getDoor(25150046).closeMe(); DoorData.getInstance().getDoor(25150046).closeMe();
int outside = 0; int outside = 0;
synchronized (_playersInside) synchronized (_playersInside)
{ {
@ -1800,7 +1800,7 @@ public class Frintezza extends Quest
{ {
for (int i = 25150061; i <= 25150070; i++) for (int i = 25150061; i <= 25150070; i++)
{ {
DoorTable.getInstance().getDoor(i).openMe(); DoorData.getInstance().getDoor(i).openMe();
} }
startQuestTimer("room2_spawn2", 1000, npc, null); startQuestTimer("room2_spawn2", 1000, npc, null);
@ -1814,8 +1814,8 @@ public class Frintezza extends Quest
{ {
startQuestTimer("room2_del", 100, npc, null); startQuestTimer("room2_del", 100, npc, null);
DoorTable.getInstance().getDoor(25150045).openMe(); DoorData.getInstance().getDoor(25150045).openMe();
DoorTable.getInstance().getDoor(25150046).openMe(); DoorData.getInstance().getDoor(25150046).openMe();
startQuestTimer("waiting", 180000, npc, null); startQuestTimer("waiting", 180000, npc, null);
cancelQuestTimer("room_final", null, null); cancelQuestTimer("room_final", null, null);

View File

@ -22,9 +22,9 @@ import java.util.concurrent.Future;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.gameserver.cache.HtmCache; import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable; import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable; import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager; import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
@ -230,7 +230,7 @@ public class IceFairySirra extends Quest
{ {
try try
{ {
final DoorInstance door = DoorTable.getInstance().getDoor(i); final DoorInstance door = DoorData.getInstance().getDoor(i);
if (door != null) if (door != null)
{ {
door.openMe(); door.openMe();
@ -253,7 +253,7 @@ public class IceFairySirra extends Quest
{ {
try try
{ {
final DoorInstance door = DoorTable.getInstance().getDoor(i); final DoorInstance door = DoorData.getInstance().getDoor(i);
if (door != null) if (door != null)
{ {
door.closeMe(); door.closeMe();

View File

@ -34,9 +34,9 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable; import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable; import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager; import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@ -147,11 +147,11 @@ public class VanHalter extends Quest
_isHalterSpawned = false; _isHalterSpawned = false;
// Setting door state. // Setting door state.
_doorOfAltar.add(DoorTable.getInstance().getDoor(19160014)); _doorOfAltar.add(DoorData.getInstance().getDoor(19160014));
_doorOfAltar.add(DoorTable.getInstance().getDoor(19160015)); _doorOfAltar.add(DoorData.getInstance().getDoor(19160015));
openDoorOfAltar(true); openDoorOfAltar(true);
_doorOfSacrifice.add(DoorTable.getInstance().getDoor(19160016)); _doorOfSacrifice.add(DoorData.getInstance().getDoor(19160016));
_doorOfSacrifice.add(DoorTable.getInstance().getDoor(19160017)); _doorOfSacrifice.add(DoorData.getInstance().getDoor(19160017));
closeDoorOfSacrifice(); closeDoorOfSacrifice();
// Load spawn data of monsters. // Load spawn data of monsters.

View File

@ -24,7 +24,7 @@ import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController; import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager; import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
@ -137,13 +137,13 @@ public class Zaken extends Quest
if (getTimeHour() == 0) if (getTimeHour() == 0)
{ {
LOGGER.info("Zaken door id 21240006 opened, game time 00.00."); LOGGER.info("Zaken door id 21240006 opened, game time 00.00.");
DoorTable.getInstance().getDoor(21240006).openMe(); DoorData.getInstance().getDoor(21240006).openMe();
ThreadPool.schedule(() -> ThreadPool.schedule(() ->
{ {
try try
{ {
LOGGER.info("Zaken door id 21240006 closed."); LOGGER.info("Zaken door id 21240006 closed.");
DoorTable.getInstance().getDoor(21240006).closeMe(); DoorData.getInstance().getDoor(21240006).closeMe();
} }
catch (Throwable e) catch (Throwable e)
{ {

View File

@ -18,7 +18,7 @@ package teleports.GrandBossTeleporters;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager; import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.QuestManager; import org.l2jmobius.gameserver.instancemanager.QuestManager;
import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance; import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
@ -192,15 +192,15 @@ public class GrandBossTeleporters extends Quest
} }
else if (npcId == 31384) // Gatekeeper of Fire Dragon else if (npcId == 31384) // Gatekeeper of Fire Dragon
{ {
DoorTable.getInstance().getDoor(24210004).openMe(); DoorData.getInstance().getDoor(24210004).openMe();
} }
else if (npcId == 31686) // Gatekeeper of Fire Dragon else if (npcId == 31686) // Gatekeeper of Fire Dragon
{ {
DoorTable.getInstance().getDoor(24210005).openMe(); DoorData.getInstance().getDoor(24210005).openMe();
} }
else if (npcId == 31687) // Gatekeeper of Fire Dragon else if (npcId == 31687) // Gatekeeper of Fire Dragon
{ {
DoorTable.getInstance().getDoor(24210006).openMe(); DoorData.getInstance().getDoor(24210006).openMe();
} }
else if (npcId == 31540) // Watcher of Valakas Klein else if (npcId == 31540) // Watcher of Valakas Klein
{ {

View File

@ -16,7 +16,7 @@
*/ */
package teleports.PaganTeleporters; package teleports.PaganTeleporters;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
@ -41,12 +41,12 @@ public class PaganTeleporters extends Quest
{ {
if (event.equalsIgnoreCase("Close_Door1")) if (event.equalsIgnoreCase("Close_Door1"))
{ {
DoorTable.getInstance().getDoor(19160001).closeMe(); DoorData.getInstance().getDoor(19160001).closeMe();
} }
else if (event.equalsIgnoreCase("Close_Door2")) else if (event.equalsIgnoreCase("Close_Door2"))
{ {
DoorTable.getInstance().getDoor(19160010).closeMe(); DoorData.getInstance().getDoor(19160010).closeMe();
DoorTable.getInstance().getDoor(19160011).closeMe(); DoorData.getInstance().getDoor(19160011).closeMe();
} }
return null; return null;
} }
@ -66,7 +66,7 @@ public class PaganTeleporters extends Quest
case 32034: case 32034:
if (st.hasQuestItems(VISITOR_MARK) || st.hasQuestItems(PAGAN_MARK)) if (st.hasQuestItems(VISITOR_MARK) || st.hasQuestItems(PAGAN_MARK))
{ {
DoorTable.getInstance().getDoor(19160001).openMe(); DoorData.getInstance().getDoor(19160001).openMe();
startQuestTimer("Close_Door1", 10000, npc, player, false); startQuestTimer("Close_Door1", 10000, npc, player, false);
htmltext = "FadedMark.htm"; htmltext = "FadedMark.htm";
} }
@ -78,7 +78,7 @@ public class PaganTeleporters extends Quest
break; break;
case 32035: case 32035:
DoorTable.getInstance().getDoor(19160001).openMe(); DoorData.getInstance().getDoor(19160001).openMe();
startQuestTimer("Close_Door1", 10000, npc, player, false); startQuestTimer("Close_Door1", 10000, npc, player, false);
htmltext = "FadedMark.htm"; htmltext = "FadedMark.htm";
break; break;
@ -90,16 +90,16 @@ public class PaganTeleporters extends Quest
} }
else else
{ {
DoorTable.getInstance().getDoor(19160010).openMe(); DoorData.getInstance().getDoor(19160010).openMe();
DoorTable.getInstance().getDoor(19160011).openMe(); DoorData.getInstance().getDoor(19160011).openMe();
startQuestTimer("Close_Door2", 10000, npc, player, false); startQuestTimer("Close_Door2", 10000, npc, player, false);
htmltext = "32036-2.htm"; htmltext = "32036-2.htm";
} }
break; break;
case 32037: case 32037:
DoorTable.getInstance().getDoor(19160010).openMe(); DoorData.getInstance().getDoor(19160010).openMe();
DoorTable.getInstance().getDoor(19160011).openMe(); DoorData.getInstance().getDoor(19160011).openMe();
startQuestTimer("Close_Door2", 10000, npc, player, false); startQuestTimer("Close_Door2", 10000, npc, player, false);
htmltext = "FadedMark.htm"; htmltext = "FadedMark.htm";
break; break;

View File

@ -6,21 +6,21 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="level" use="optional"/> <xs:attribute type="xs:byte" name="level" use="required"/>
<xs:attribute type="xs:string" name="name" use="optional"/> <xs:attribute type="xs:string" name="name" use="required"/>
<xs:attribute type="xs:string" name="nameColor" use="optional"/> <xs:attribute type="xs:string" name="nameColor" use="required"/>
<xs:attribute type="xs:string" name="useNameColor" use="optional"/> <xs:attribute type="xs:string" name="useNameColor" use="required"/>
<xs:attribute type="xs:string" name="titleColor" use="optional"/> <xs:attribute type="xs:string" name="titleColor" use="required"/>
<xs:attribute type="xs:string" name="useTitleColor" use="optional"/> <xs:attribute type="xs:string" name="useTitleColor" use="required"/>
<xs:attribute type="xs:string" name="isGm" use="optional"/> <xs:attribute type="xs:string" name="isGm" use="required"/>
<xs:attribute type="xs:string" name="allowPeaceAttack" use="optional"/> <xs:attribute type="xs:string" name="allowPeaceAttack" use="required"/>
<xs:attribute type="xs:string" name="allowFixedRes" use="optional"/> <xs:attribute type="xs:string" name="allowFixedRes" use="required"/>
<xs:attribute type="xs:string" name="allowTransaction" use="optional"/> <xs:attribute type="xs:string" name="allowTransaction" use="required"/>
<xs:attribute type="xs:string" name="allowAltg" use="optional"/> <xs:attribute type="xs:string" name="allowAltg" use="required"/>
<xs:attribute type="xs:string" name="giveDamage" use="optional"/> <xs:attribute type="xs:string" name="giveDamage" use="required"/>
<xs:attribute type="xs:string" name="takeAggro" use="optional"/> <xs:attribute type="xs:string" name="takeAggro" use="required"/>
<xs:attribute type="xs:string" name="gainExp" use="optional"/> <xs:attribute type="xs:string" name="gainExp" use="required"/>
<xs:attribute type="xs:string" name="canDisableGmStatus" use="optional"/> <xs:attribute type="xs:string" name="canDisableGmStatus" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>

View File

@ -9,7 +9,7 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/> <xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
@ -18,7 +18,7 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:short" name="val" use="optional"/> <xs:attribute type="xs:short" name="val" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
@ -27,7 +27,7 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/> <xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
@ -36,7 +36,7 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/> <xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
@ -45,15 +45,15 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/> <xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute type="xs:short" name="id" use="optional"/> <xs:attribute type="xs:short" name="id" use="required"/>
<xs:attribute type="xs:short" name="skillId" use="optional"/> <xs:attribute type="xs:short" name="skillId" use="required"/>
<xs:attribute type="xs:string" name="name" use="optional"/> <xs:attribute type="xs:string" name="name" use="required"/>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>

View File

@ -12,19 +12,19 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:short" name="mobId" use="optional"/> <xs:attribute type="xs:short" name="mobId" use="required"/>
<xs:attribute type="xs:byte" name="count" use="optional"/> <xs:attribute type="xs:byte" name="count" use="required"/>
<xs:attribute type="xs:short" name="delay" use="optional"/> <xs:attribute type="xs:short" name="delay" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute type="xs:byte" name="id" use="optional"/> <xs:attribute type="xs:byte" name="id" use="required"/>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute type="xs:byte" name="type" use="optional"/> <xs:attribute type="xs:byte" name="type" use="required"/>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>

View File

@ -0,0 +1,32 @@
<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="door" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:string" name="name" use="required"/>
<xs:attribute type="xs:int" name="id" use="required"/>
<xs:attribute type="xs:int" name="x" use="required"/>
<xs:attribute type="xs:int" name="y" use="required"/>
<xs:attribute type="xs:short" name="z" use="required"/>
<xs:attribute type="xs:int" name="xMin" use="required"/>
<xs:attribute type="xs:int" name="yMin" use="required"/>
<xs:attribute type="xs:short" name="zMin" use="required"/>
<xs:attribute type="xs:int" name="xMax" use="required"/>
<xs:attribute type="xs:int" name="yMax" use="required"/>
<xs:attribute type="xs:short" name="zMax" use="required"/>
<xs:attribute type="xs:int" name="hp" use="required"/>
<xs:attribute type="xs:int" name="pDef" use="required"/>
<xs:attribute type="xs:short" name="mDef" use="required"/>
<xs:attribute type="xs:string" name="unlockable" use="required"/>
<xs:attribute type="xs:string" name="autoOpen" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>

View File

@ -6,16 +6,16 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/> <xs:attribute type="xs:short" name="id" use="required"/>
<xs:attribute type="xs:byte" name="level" use="optional"/> <xs:attribute type="xs:byte" name="level" use="required"/>
<xs:attribute type="xs:short" name="hp" use="optional"/> <xs:attribute type="xs:short" name="hp" use="required"/>
<xs:attribute type="xs:byte" name="hpRegen" use="optional"/> <xs:attribute type="xs:byte" name="hpRegen" use="required"/>
<xs:attribute type="xs:byte" name="type" use="optional"/> <xs:attribute type="xs:byte" name="type" use="required"/>
<xs:attribute type="xs:byte" name="group" use="optional"/> <xs:attribute type="xs:byte" name="group" use="required"/>
<xs:attribute type="xs:short" name="guts" use="optional"/> <xs:attribute type="xs:short" name="guts" use="required"/>
<xs:attribute type="xs:short" name="gutsCheckTime" use="optional"/> <xs:attribute type="xs:short" name="gutsCheckTime" use="required"/>
<xs:attribute type="xs:short" name="waitTime" use="optional"/> <xs:attribute type="xs:short" name="waitTime" use="required"/>
<xs:attribute type="xs:int" name="combatTime" use="optional"/> <xs:attribute type="xs:int" name="combatTime" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>

View File

@ -15,15 +15,15 @@
<xs:complexType> <xs:complexType>
<xs:simpleContent> <xs:simpleContent>
<xs:extension base="xs:string"> <xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/> <xs:attribute type="xs:short" name="id" use="required"/>
<xs:attribute type="xs:byte" name="price" use="optional"/> <xs:attribute type="xs:byte" name="price" use="required"/>
<xs:attribute type="xs:string" name="desc" use="optional"/> <xs:attribute type="xs:string" name="desc" use="required"/>
</xs:extension> </xs:extension>
</xs:simpleContent> </xs:simpleContent>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute type="xs:string" name="type" use="optional"/> <xs:attribute type="xs:string" name="type" use="required"/>
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>

View File

@ -46,7 +46,6 @@ import org.l2jmobius.gameserver.datatables.NobleSkillTable;
import org.l2jmobius.gameserver.datatables.OfflineTradeTable; import org.l2jmobius.gameserver.datatables.OfflineTradeTable;
import org.l2jmobius.gameserver.datatables.SchemeBufferTable; import org.l2jmobius.gameserver.datatables.SchemeBufferTable;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.csv.ExtractableItemsData; import org.l2jmobius.gameserver.datatables.csv.ExtractableItemsData;
import org.l2jmobius.gameserver.datatables.csv.HennaTable; import org.l2jmobius.gameserver.datatables.csv.HennaTable;
import org.l2jmobius.gameserver.datatables.csv.MapRegionTable; import org.l2jmobius.gameserver.datatables.csv.MapRegionTable;
@ -70,6 +69,7 @@ import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.sql.TeleportLocationTable; import org.l2jmobius.gameserver.datatables.sql.TeleportLocationTable;
import org.l2jmobius.gameserver.datatables.xml.AdminData; import org.l2jmobius.gameserver.datatables.xml.AdminData;
import org.l2jmobius.gameserver.datatables.xml.AugmentationData; import org.l2jmobius.gameserver.datatables.xml.AugmentationData;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.datatables.xml.ExperienceData; import org.l2jmobius.gameserver.datatables.xml.ExperienceData;
import org.l2jmobius.gameserver.datatables.xml.FenceData; import org.l2jmobius.gameserver.datatables.xml.FenceData;
import org.l2jmobius.gameserver.datatables.xml.FishData; import org.l2jmobius.gameserver.datatables.xml.FishData;
@ -367,7 +367,7 @@ public class GameServer
BoatManager.getInstance(); BoatManager.getInstance();
Util.printSection("Doors"); Util.printSection("Doors");
DoorTable.getInstance().load(); DoorData.getInstance().load();
FenceData.getInstance(); FenceData.getInstance();
Util.printSection("Four Sepulchers"); Util.printSection("Four Sepulchers");
@ -400,7 +400,7 @@ public class GameServer
try try
{ {
final DoorTable doorTable = DoorTable.getInstance(); final DoorData doorTable = DoorData.getInstance();
// Opened by players like L2OFF // Opened by players like L2OFF
doorTable.getDoor(19160012).openMe(); doorTable.getDoor(19160012).openMe();

View File

@ -14,21 +14,20 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.datatables.csv; package org.l2jmobius.gameserver.datatables.xml;
import java.io.BufferedReader;
import java.io.File; import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.LineNumberReader;
import java.util.Collection; import java.util.Collection;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.StringTokenizer;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.Config; import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.datatables.csv.MapRegionTable;
import org.l2jmobius.gameserver.idfactory.IdFactory; import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager; import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@ -37,56 +36,46 @@ import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate; import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate;
import org.l2jmobius.gameserver.model.entity.ClanHall; import org.l2jmobius.gameserver.model.entity.ClanHall;
public class DoorTable /**
* @author Mobius
*/
public class DoorData implements IXmlReader
{ {
private static final Logger LOGGER = Logger.getLogger(DoorTable.class.getName()); private static final Logger LOGGER = Logger.getLogger(DoorData.class.getName());
private final Map<Integer, DoorInstance> _doors = new HashMap<>(); private static final Map<Integer, DoorInstance> DOORS = new HashMap<>();
private static DoorTable _instance;
public static DoorTable getInstance()
{
if (_instance == null)
{
_instance = new DoorTable();
}
return _instance;
}
public DoorTable()
{
_doors.clear();
// load();
}
@Override
public void load() public void load()
{ {
FileReader reader = null; parseDatapackFile("data/Doors.xml");
BufferedReader buff = null; LOGGER.info("DoorData: Loaded " + DOORS.size() + " doors.");
LineNumberReader lnr = null; }
@Override
public void parseDocument(Document doc, File f)
{
try try
{ {
final File doorData = new File(Config.DATAPACK_ROOT, "data/csv/door.csv"); final StatsSet set = new StatsSet();
reader = new FileReader(doorData); final Node n = doc.getFirstChild();
buff = new BufferedReader(reader); for (Node node = n.getFirstChild(); node != null; node = node.getNextSibling())
lnr = new LineNumberReader(buff);
String line = null;
LOGGER.info("Searching clan halls doors:");
while ((line = lnr.readLine()) != null)
{ {
if ((line.trim().length() == 0) || line.startsWith("#")) if (!"door".equalsIgnoreCase(node.getNodeName()))
{ {
continue; continue;
} }
final DoorInstance door = parseList(line); final NamedNodeMap attrs = node.getAttributes();
_doors.put(door.getDoorId(), door); for (int i = 0; i < attrs.getLength(); i++)
{
final Node attr = attrs.item(i);
set.set(attr.getNodeName(), attr.getNodeValue());
}
final DoorInstance door = parseList(set);
DOORS.put(door.getDoorId(), door);
door.spawnMe(door.getX(), door.getY(), door.getZ()); door.spawnMe(door.getX(), door.getY(), door.getZ());
final ClanHall clanhall = ClanHallManager.getInstance().getNearbyClanHall(door.getX(), door.getY(), 500); final ClanHall clanhall = ClanHallManager.getInstance().getNearbyClanHall(door.getX(), door.getY(), 500);
if (clanhall != null) if (clanhall != null)
@ -95,115 +84,55 @@ public class DoorTable
door.setClanHall(clanhall); door.setClanHall(clanhall);
} }
} }
LOGGER.info("DoorTable: Loaded " + _doors.size() + " Door Templates.");
} }
catch (FileNotFoundException e) catch (Exception e)
{ {
_initialized = false; LOGGER.warning("DoorData: Error while reading door data: " + e);
LOGGER.warning("door.csv is missing in data csv folder");
}
catch (IOException e)
{
_initialized = false;
LOGGER.warning("Error while creating door table " + e);
}
finally
{
if (lnr != null)
{
try
{
lnr.close();
}
catch (Exception e1)
{
LOGGER.warning("Problem with DoorTable: " + e1.getMessage());
}
}
if (buff != null)
{
try
{
buff.close();
}
catch (Exception e1)
{
LOGGER.warning("Problem with DoorTable: " + e1.getMessage());
}
}
if (reader != null)
{
try
{
reader.close();
}
catch (Exception e1)
{
LOGGER.warning("Problem with DoorTable: " + e1.getMessage());
}
}
} }
} }
public static DoorInstance parseList(String line) public static DoorInstance parseList(StatsSet set)
{ {
final StringTokenizer st = new StringTokenizer(line, ";"); final String name = set.getString("name");
final int id = set.getInt("id");
final int x = set.getInt("x");
final int y = set.getInt("y");
final int z = set.getInt("z");
final int xMin = set.getInt("xMin");
final int yMin = set.getInt("yMin");
final int zMin = set.getInt("zMin");
final int xMax = set.getInt("xMax");
final int yMax = set.getInt("yMax");
final int zMax = set.getInt("zMax");
final int hp = set.getInt("hp");
final int pDef = set.getInt("pDef");
final int mDef = set.getInt("mDef");
final boolean unlockable = set.getBoolean("unlockable", false);
final boolean autoOpen = set.getBoolean("autoOpen", false);
final String name = st.nextToken(); if (xMin > xMax)
final int id = Integer.parseInt(st.nextToken());
final int x = Integer.parseInt(st.nextToken());
final int y = Integer.parseInt(st.nextToken());
final int z = Integer.parseInt(st.nextToken());
final int rangeXMin = Integer.parseInt(st.nextToken());
final int rangeYMin = Integer.parseInt(st.nextToken());
final int rangeZMin = Integer.parseInt(st.nextToken());
final int rangeXMax = Integer.parseInt(st.nextToken());
final int rangeYMax = Integer.parseInt(st.nextToken());
final int rangeZMax = Integer.parseInt(st.nextToken());
final int hp = Integer.parseInt(st.nextToken());
final int pdef = Integer.parseInt(st.nextToken());
final int mdef = Integer.parseInt(st.nextToken());
boolean unlockable = false;
if (st.hasMoreTokens())
{
unlockable = Boolean.parseBoolean(st.nextToken());
}
boolean autoOpen = false;
if (st.hasMoreTokens())
{
autoOpen = Boolean.parseBoolean(st.nextToken());
}
if (rangeXMin > rangeXMax)
{ {
LOGGER.warning("Error in door data, ID:" + id); LOGGER.warning("Error in door data, ID:" + id);
} }
if (rangeYMin > rangeYMax) if (yMin > yMax)
{ {
LOGGER.warning("Error in door data, ID:" + id); LOGGER.warning("Error in door data, ID:" + id);
} }
if (rangeZMin > rangeZMax) if (zMin > zMax)
{ {
LOGGER.warning("Error in door data, ID:" + id); LOGGER.warning("Error in door data, ID:" + id);
} }
int collisionRadius; // (max) radius for movement checks int collisionRadius; // (max) radius for movement checks
if ((xMax - xMin) > (yMax - yMin))
if ((rangeXMax - rangeXMin) > (rangeYMax - rangeYMin))
{ {
collisionRadius = rangeYMax - rangeYMin; collisionRadius = yMax - yMin;
} }
else else
{ {
collisionRadius = rangeXMax - rangeXMin; collisionRadius = xMax - xMin;
} }
final StatsSet npcDat = new StatsSet(); final StatsSet npcDat = new StatsSet();
@ -226,7 +155,7 @@ public class DoorTable
// npcDat.set("name", ""); // npcDat.set("name", "");
npcDat.set("collision_radius", collisionRadius); npcDat.set("collision_radius", collisionRadius);
npcDat.set("collision_height", rangeZMax - rangeZMin); npcDat.set("collision_height", zMax - zMin);
npcDat.set("sex", "male"); npcDat.set("sex", "male");
npcDat.set("type", ""); npcDat.set("type", "");
npcDat.set("baseAtkRange", 0); npcDat.set("baseAtkRange", 0);
@ -248,12 +177,12 @@ public class DoorTable
npcDat.set("baseHpMax", hp); npcDat.set("baseHpMax", hp);
npcDat.set("baseHpReg", 3.e-3f); npcDat.set("baseHpReg", 3.e-3f);
npcDat.set("baseMpReg", 3.e-3f); npcDat.set("baseMpReg", 3.e-3f);
npcDat.set("basePDef", pdef); npcDat.set("basePDef", pDef);
npcDat.set("baseMDef", mdef); npcDat.set("baseMDef", mDef);
final CreatureTemplate template = new CreatureTemplate(npcDat); final CreatureTemplate template = new CreatureTemplate(npcDat);
final DoorInstance door = new DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable); final DoorInstance door = new DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable);
door.setRange(rangeXMin, rangeYMin, rangeZMin, rangeXMax, rangeYMax, rangeZMax); door.setRange(xMin, yMin, zMin, xMax, yMax, zMax);
try try
{ {
door.setMapRegion(MapRegionTable.getInstance().getMapRegion(x, y)); door.setMapRegion(MapRegionTable.getInstance().getMapRegion(x, y));
@ -269,26 +198,19 @@ public class DoorTable
return door; return door;
} }
public boolean isInitialized()
{
return _initialized;
}
private boolean _initialized = true;
public DoorInstance getDoor(Integer id) public DoorInstance getDoor(Integer id)
{ {
return _doors.get(id); return DOORS.get(id);
} }
public void putDoor(DoorInstance door) public void putDoor(DoorInstance door)
{ {
_doors.put(door.getDoorId(), door); DOORS.put(door.getDoorId(), door);
} }
public Collection<DoorInstance> getDoors() public Collection<DoorInstance> getDoors()
{ {
return _doors.values(); return DOORS.values();
} }
/** /**
@ -296,7 +218,7 @@ public class DoorTable
*/ */
public void checkAutoOpen() public void checkAutoOpen()
{ {
for (DoorInstance doorInst : _doors.values()) for (DoorInstance doorInst : DOORS.values())
{ {
// Garden of Eva (every 7 minutes) // Garden of Eva (every 7 minutes)
if (doorInst.getDoorName().startsWith("goe")) if (doorInst.getDoorName().startsWith("goe"))
@ -333,7 +255,7 @@ public class DoorTable
return false; return false;
} }
for (DoorInstance doorInst : _doors.values()) for (DoorInstance doorInst : DOORS.values())
{ {
if (doorInst.getMapRegion() != region) if (doorInst.getMapRegion() != region)
{ {
@ -395,4 +317,14 @@ public class DoorTable
} }
return false; return false;
} }
public static DoorData getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final DoorData INSTANCE = new DoorData();
}
} }

View File

@ -93,7 +93,7 @@ public class FenceData
} }
} }
LOGGER.info("Loaded " + _fences.size() + " Fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " Fences.");
} }
public int getLoadedElementsCount() public int getLoadedElementsCount()

View File

@ -52,7 +52,7 @@ public class FishData implements IXmlReader
@Override @Override
public void parseDocument(Document doc, File f) public void parseDocument(Document doc, File f)
{ {
// StatsSet used to feed informations. Cleaned on every entry. // StatsSet used to feed informations.
final StatsSet set = new StatsSet(); final StatsSet set = new StatsSet();
// First element is never read. // First element is never read.

View File

@ -25,7 +25,7 @@ import java.util.List;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.datatables.xml.FenceData; import org.l2jmobius.gameserver.datatables.xml.FenceData;
import org.l2jmobius.gameserver.geoengine.geodata.ABlock; import org.l2jmobius.gameserver.geoengine.geodata.ABlock;
import org.l2jmobius.gameserver.geoengine.geodata.BlockComplex; import org.l2jmobius.gameserver.geoengine.geodata.BlockComplex;
@ -368,7 +368,7 @@ public class GeoEngine
final int ty = target.getY(); final int ty = target.getY();
final int tz = target.getZ(); final int tz = target.getZ();
if (DoorTable.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz)) if (DoorData.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
{ {
return false; return false;
} }
@ -436,7 +436,7 @@ public class GeoEngine
final int ty = position.getY(); final int ty = position.getY();
final int tz = position.getZ(); final int tz = position.getZ();
if (DoorTable.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz)) if (DoorData.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
{ {
return false; return false;
} }
@ -721,7 +721,7 @@ public class GeoEngine
public Location canMoveToTargetLoc(int ox, int oy, int oz, int tx, int ty, int tz, int instanceId) public Location canMoveToTargetLoc(int ox, int oy, int oz, int tx, int ty, int tz, int instanceId)
{ {
// Mobius: Double check for doors before normal checkMove to avoid exploiting key movement. // Mobius: Double check for doors before normal checkMove to avoid exploiting key movement.
if (DoorTable.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz)) if (DoorData.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
{ {
return new Location(ox, oy, oz); return new Location(ox, oy, oz);
} }
@ -785,7 +785,7 @@ public class GeoEngine
*/ */
protected final GeoLocation checkMove(int gox, int goy, int goz, int gtx, int gty, int gtz, int instanceId) protected final GeoLocation checkMove(int gox, int goy, int goz, int gtx, int gty, int gtz, int instanceId)
{ {
if (DoorTable.getInstance().checkIfDoorsBetween(gox, goy, goz, gtx, gty, gtz)) if (DoorData.getInstance().checkIfDoorsBetween(gox, goy, goz, gtx, gty, gtz))
{ {
return new GeoLocation(gox, goy, goz); return new GeoLocation(gox, goy, goz);
} }

View File

@ -16,7 +16,7 @@
*/ */
package org.l2jmobius.gameserver.handler.admincommandhandlers; package org.l2jmobius.gameserver.handler.admincommandhandlers;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.instancemanager.CastleManager; import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
@ -55,7 +55,7 @@ public class AdminDoorControl implements IAdminCommandHandler
@Override @Override
public boolean useAdminCommand(String command, PlayerInstance activeChar) public boolean useAdminCommand(String command, PlayerInstance activeChar)
{ {
final DoorTable doorTable = DoorTable.getInstance(); final DoorData doorTable = DoorData.getInstance();
WorldObject target2 = null; WorldObject target2 = null;

View File

@ -16,7 +16,7 @@
*/ */
package org.l2jmobius.gameserver.handler.itemhandlers; package org.l2jmobius.gameserver.handler.itemhandlers;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.handler.IItemHandler; import org.l2jmobius.gameserver.handler.IItemHandler;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.Playable;
@ -88,10 +88,10 @@ public class MOSKey implements IItemHandler
if ((itemId == 8056) && ((door.getDoorId() == 23150003) || (door.getDoorId() == 23150004))) if ((itemId == 8056) && ((door.getDoorId() == 23150003) || (door.getDoorId() == 23150004)))
{ {
DoorTable.getInstance().getDoor(23150003).openMe(); DoorData.getInstance().getDoor(23150003).openMe();
DoorTable.getInstance().getDoor(23150004).openMe(); DoorData.getInstance().getDoor(23150004).openMe();
DoorTable.getInstance().getDoor(23150003).onOpen(); DoorData.getInstance().getDoor(23150003).onOpen();
DoorTable.getInstance().getDoor(23150004).onOpen(); DoorData.getInstance().getDoor(23150004).onOpen();
player.broadcastPacket(new SocialAction(player.getObjectId(), 3)); player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
_lastOpen = System.currentTimeMillis(); _lastOpen = System.currentTimeMillis();
} }

View File

@ -32,9 +32,9 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory; import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable; import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable; import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@ -1538,7 +1538,7 @@ public class FourSepulchersManager extends GrandBossManager
{ {
for (int doorId : _hallGateKeepers.values()) for (int doorId : _hallGateKeepers.values())
{ {
final DoorInstance door = DoorTable.getInstance().getDoor(doorId); final DoorInstance door = DoorData.getInstance().getDoor(doorId);
try try
{ {
if (door != null) if (door != null)

View File

@ -25,7 +25,7 @@ import java.util.concurrent.Future;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.FourSepulchersManager; import org.l2jmobius.gameserver.instancemanager.FourSepulchersManager;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate; import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -358,7 +358,7 @@ public class SepulcherNpcInstance extends NpcInstance
public void openNextDoor(int npcId) public void openNextDoor(int npcId)
{ {
final int doorId = FourSepulchersManager.getInstance().getHallGateKeepers().get(npcId).intValue(); final int doorId = FourSepulchersManager.getInstance().getHallGateKeepers().get(npcId).intValue();
DoorTable.getInstance().getDoor(doorId).openMe(); DoorData.getInstance().getDoor(doorId).openMe();
if (_closeTask != null) if (_closeTask != null)
{ {
_closeTask.cancel(true); _closeTask.cancel(true);
@ -373,7 +373,7 @@ public class SepulcherNpcInstance extends NpcInstance
private class CloseNextDoor implements Runnable private class CloseNextDoor implements Runnable
{ {
final DoorTable _DoorTable = DoorTable.getInstance(); final DoorData _DoorTable = DoorData.getInstance();
private final int _DoorId; private final int _DoorId;

View File

@ -27,10 +27,11 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory; import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable; import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.AuctionManager; import org.l2jmobius.gameserver.instancemanager.AuctionManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager; import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan; import org.l2jmobius.gameserver.model.clan.Clan;
@ -53,7 +54,7 @@ public class ClanHall
public static final int FUNC_DECO_CURTAINS = 8; public static final int FUNC_DECO_CURTAINS = 8;
final int _clanHallId; final int _clanHallId;
private final List<DoorInstance> _doors = new ArrayList<>(); private final List<DoorInstance> _doors = new ArrayList<>();
private final List<String> _doorDefault = new ArrayList<>(); private final List<StatsSet> _doorDefault = new ArrayList<>();
final String _name; final String _name;
private int _ownerId; private int _ownerId;
private Clan _ownerClan; private Clan _ownerClan;
@ -526,7 +527,7 @@ public class ClanHall
if (door.getCurrentHp() <= 0) if (door.getCurrentHp() <= 0)
{ {
door.decayMe(); // Kill current if not killed already door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i)); door = DoorData.parseList(_doorDefault.get(i));
door.spawnMe(door.getX(), door.getY(), door.getZ()); door.spawnMe(door.getX(), door.getY(), door.getZ());
getDoors().set(i, door); getDoors().set(i, door);
@ -864,13 +865,28 @@ public class ClanHall
while (rs.next()) while (rs.next())
{ {
// Create list of the door default for use when respawning dead doors // Create set of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";" + rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef")); final StatsSet set = new StatsSet();
set.set("name", rs.getString("name"));
set.set("id", rs.getInt("id"));
set.set("x", rs.getInt("x"));
set.set("y", rs.getInt("y"));
set.set("z", rs.getInt("z"));
set.set("xMin", rs.getInt("range_xmin"));
set.set("yMin", rs.getInt("range_ymin"));
set.set("zMin", rs.getInt("range_zmin"));
set.set("xMax", rs.getInt("range_xmax"));
set.set("yMax", rs.getInt("range_ymax"));
set.set("zMax", rs.getInt("range_zmax"));
set.set("hp", rs.getInt("hp"));
set.set("pDef", rs.getInt("pDef"));
set.set("mDef", rs.getInt("mDef"));
_doorDefault.add(set);
final DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1)); final DoorInstance door = DoorData.parseList(_doorDefault.get(_doorDefault.size() - 1));
door.spawnMe(door.getX(), door.getY(), door.getZ()); door.spawnMe(door.getX(), door.getY(), door.getZ());
_doors.add(door); _doors.add(door);
DoorTable.getInstance().putDoor(door); DoorData.getInstance().putDoor(door);
} }
rs.close(); rs.close();

View File

@ -28,9 +28,9 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory; import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable; import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable; import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.datatables.xml.ItemTable; import org.l2jmobius.gameserver.datatables.xml.ItemTable;
import org.l2jmobius.gameserver.instancemanager.CastleManager; import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@ -2766,16 +2766,16 @@ public class TvT implements EventTask
*/ */
private static void closeFortDoors() private static void closeFortDoors()
{ {
DoorTable.getInstance().getDoor(23170004).closeMe(); DoorData.getInstance().getDoor(23170004).closeMe();
DoorTable.getInstance().getDoor(23170005).closeMe(); DoorData.getInstance().getDoor(23170005).closeMe();
DoorTable.getInstance().getDoor(23170002).closeMe(); DoorData.getInstance().getDoor(23170002).closeMe();
DoorTable.getInstance().getDoor(23170003).closeMe(); DoorData.getInstance().getDoor(23170003).closeMe();
DoorTable.getInstance().getDoor(23170006).closeMe(); DoorData.getInstance().getDoor(23170006).closeMe();
DoorTable.getInstance().getDoor(23170007).closeMe(); DoorData.getInstance().getDoor(23170007).closeMe();
DoorTable.getInstance().getDoor(23170008).closeMe(); DoorData.getInstance().getDoor(23170008).closeMe();
DoorTable.getInstance().getDoor(23170009).closeMe(); DoorData.getInstance().getDoor(23170009).closeMe();
DoorTable.getInstance().getDoor(23170010).closeMe(); DoorData.getInstance().getDoor(23170010).closeMe();
DoorTable.getInstance().getDoor(23170011).closeMe(); DoorData.getInstance().getDoor(23170011).closeMe();
try try
{ {
@ -2792,16 +2792,16 @@ public class TvT implements EventTask
*/ */
private static void openFortDoors() private static void openFortDoors()
{ {
DoorTable.getInstance().getDoor(23170004).openMe(); DoorData.getInstance().getDoor(23170004).openMe();
DoorTable.getInstance().getDoor(23170005).openMe(); DoorData.getInstance().getDoor(23170005).openMe();
DoorTable.getInstance().getDoor(23170002).openMe(); DoorData.getInstance().getDoor(23170002).openMe();
DoorTable.getInstance().getDoor(23170003).openMe(); DoorData.getInstance().getDoor(23170003).openMe();
DoorTable.getInstance().getDoor(23170006).openMe(); DoorData.getInstance().getDoor(23170006).openMe();
DoorTable.getInstance().getDoor(23170007).openMe(); DoorData.getInstance().getDoor(23170007).openMe();
DoorTable.getInstance().getDoor(23170008).openMe(); DoorData.getInstance().getDoor(23170008).openMe();
DoorTable.getInstance().getDoor(23170009).openMe(); DoorData.getInstance().getDoor(23170009).openMe();
DoorTable.getInstance().getDoor(23170010).openMe(); DoorData.getInstance().getDoor(23170010).openMe();
DoorTable.getInstance().getDoor(23170011).openMe(); DoorData.getInstance().getDoor(23170011).openMe();
} }
/** /**
@ -2809,8 +2809,8 @@ public class TvT implements EventTask
*/ */
private static void closeAdenColosseumDoors() private static void closeAdenColosseumDoors()
{ {
DoorTable.getInstance().getDoor(24190002).closeMe(); DoorData.getInstance().getDoor(24190002).closeMe();
DoorTable.getInstance().getDoor(24190003).closeMe(); DoorData.getInstance().getDoor(24190003).closeMe();
try try
{ {
@ -2827,7 +2827,7 @@ public class TvT implements EventTask
*/ */
private static void openAdenColosseumDoors() private static void openAdenColosseumDoors()
{ {
DoorTable.getInstance().getDoor(24190002).openMe(); DoorData.getInstance().getDoor(24190002).openMe();
DoorTable.getInstance().getDoor(24190003).openMe(); DoorData.getInstance().getDoor(24190003).openMe();
} }
} }

View File

@ -29,14 +29,15 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory; import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable; import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.CastleManager; import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager; import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager.CropProcure; import org.l2jmobius.gameserver.instancemanager.CastleManorManager.CropProcure;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager.SeedProduction; import org.l2jmobius.gameserver.instancemanager.CastleManorManager.SeedProduction;
import org.l2jmobius.gameserver.instancemanager.CrownManager; import org.l2jmobius.gameserver.instancemanager.CrownManager;
import org.l2jmobius.gameserver.model.Manor; import org.l2jmobius.gameserver.model.Manor;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@ -67,7 +68,7 @@ public class Castle
private int _castleId = 0; private int _castleId = 0;
private final List<DoorInstance> _doors = new ArrayList<>(); private final List<DoorInstance> _doors = new ArrayList<>();
private final List<String> _doorDefault = new ArrayList<>(); private final List<StatsSet> _doorDefault = new ArrayList<>();
private String _name = ""; private String _name = "";
private int _ownerId = 0; private int _ownerId = 0;
private Siege _siege = null; private Siege _siege = null;
@ -453,7 +454,7 @@ public class Castle
if (door.getCurrentHp() <= 0) if (door.getCurrentHp() <= 0)
{ {
door.decayMe(); // Kill current if not killed already door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i)); door = DoorData.parseList(_doorDefault.get(i));
if (isDoorWeak) if (isDoorWeak)
{ {
@ -569,13 +570,28 @@ public class Castle
while (rs.next()) while (rs.next())
{ {
// Create list of the door default for use when respawning dead doors // Create set of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";" + rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef")); final StatsSet set = new StatsSet();
set.set("name", rs.getString("name"));
set.set("id", rs.getInt("id"));
set.set("x", rs.getInt("x"));
set.set("y", rs.getInt("y"));
set.set("z", rs.getInt("z"));
set.set("xMin", rs.getInt("range_xmin"));
set.set("yMin", rs.getInt("range_ymin"));
set.set("zMin", rs.getInt("range_zmin"));
set.set("xMax", rs.getInt("range_xmax"));
set.set("yMax", rs.getInt("range_ymax"));
set.set("zMax", rs.getInt("range_zmax"));
set.set("hp", rs.getInt("hp"));
set.set("pDef", rs.getInt("pDef"));
set.set("mDef", rs.getInt("mDef"));
_doorDefault.add(set);
final DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1)); final DoorInstance door = DoorData.parseList(_doorDefault.get(_doorDefault.size() - 1));
door.spawnMe(door.getX(), door.getY(), door.getZ()); door.spawnMe(door.getX(), door.getY(), door.getZ());
_doors.add(door); _doors.add(door);
DoorTable.getInstance().putDoor(door); DoorData.getInstance().putDoor(door);
} }
rs.close(); rs.close();

View File

@ -26,8 +26,9 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory; import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable; import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@ -47,7 +48,7 @@ public class Fort
private int _fortId = 0; private int _fortId = 0;
private final List<DoorInstance> _doors = new ArrayList<>(); private final List<DoorInstance> _doors = new ArrayList<>();
private final List<String> _doorDefault = new ArrayList<>(); private final List<StatsSet> _doorDefault = new ArrayList<>();
private String _name = ""; private String _name = "";
private int _ownerId = 0; private int _ownerId = 0;
private Clan _fortOwner = null; private Clan _fortOwner = null;
@ -286,7 +287,7 @@ public class Fort
if (door.getCurrentHp() >= 0) if (door.getCurrentHp() >= 0)
{ {
door.decayMe(); // Kill current if not killed already door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i)); door = DoorData.parseList(_doorDefault.get(i));
if (isDoorWeak) if (isDoorWeak)
{ {
@ -394,15 +395,30 @@ public class Fort
while (rs.next()) while (rs.next())
{ {
// Create list of the door default for use when respawning dead doors // Create set of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";" + rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef")); final StatsSet set = new StatsSet();
set.set("name", rs.getString("name"));
set.set("id", rs.getInt("id"));
set.set("x", rs.getInt("x"));
set.set("y", rs.getInt("y"));
set.set("z", rs.getInt("z"));
set.set("xMin", rs.getInt("range_xmin"));
set.set("yMin", rs.getInt("range_ymin"));
set.set("zMin", rs.getInt("range_zmin"));
set.set("xMax", rs.getInt("range_xmax"));
set.set("yMax", rs.getInt("range_ymax"));
set.set("zMax", rs.getInt("range_zmax"));
set.set("hp", rs.getInt("hp"));
set.set("pDef", rs.getInt("pDef"));
set.set("mDef", rs.getInt("mDef"));
_doorDefault.add(set);
final DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1)); final DoorInstance door = DoorData.parseList(_doorDefault.get(_doorDefault.size() - 1));
door.spawnMe(door.getX(), door.getY(), door.getZ()); door.spawnMe(door.getX(), door.getY(), door.getZ());
_doors.add(door); _doors.add(door);
DoorTable.getInstance().putDoor(door); DoorData.getInstance().putDoor(door);
} }
rs.close(); rs.close();

View File

@ -25,9 +25,9 @@ import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable; import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable; import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.idfactory.IdFactory; import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager; import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
@ -179,17 +179,17 @@ public class BanditStrongholdSiege extends ClanHallSiege
{ {
if (val == 1) if (val == 1)
{ {
DoorTable.getInstance().getDoor(22170001).openMe(); DoorData.getInstance().getDoor(22170001).openMe();
DoorTable.getInstance().getDoor(22170002).openMe(); DoorData.getInstance().getDoor(22170002).openMe();
DoorTable.getInstance().getDoor(22170003).closeMe(); DoorData.getInstance().getDoor(22170003).closeMe();
DoorTable.getInstance().getDoor(22170004).closeMe(); DoorData.getInstance().getDoor(22170004).closeMe();
} }
else if (val == 2) else if (val == 2)
{ {
DoorTable.getInstance().getDoor(22170001).closeMe(); DoorData.getInstance().getDoor(22170001).closeMe();
DoorTable.getInstance().getDoor(22170002).closeMe(); DoorData.getInstance().getDoor(22170002).closeMe();
DoorTable.getInstance().getDoor(22170003).closeMe(); DoorData.getInstance().getDoor(22170003).closeMe();
DoorTable.getInstance().getDoor(22170004).closeMe(); DoorData.getInstance().getDoor(22170004).closeMe();
} }
} }

View File

@ -25,9 +25,9 @@ import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable; import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable; import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.idfactory.IdFactory; import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager; import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
@ -172,17 +172,17 @@ public class WildBeastFarmSiege extends ClanHallSiege
{ {
if (val == 1) if (val == 1)
{ {
DoorTable.getInstance().getDoor(21150003).openMe(); DoorData.getInstance().getDoor(21150003).openMe();
DoorTable.getInstance().getDoor(21150004).openMe(); DoorData.getInstance().getDoor(21150004).openMe();
DoorTable.getInstance().getDoor(21150001).closeMe(); DoorData.getInstance().getDoor(21150001).closeMe();
DoorTable.getInstance().getDoor(21150002).closeMe(); DoorData.getInstance().getDoor(21150002).closeMe();
} }
else if (val == 2) else if (val == 2)
{ {
DoorTable.getInstance().getDoor(21150001).closeMe(); DoorData.getInstance().getDoor(21150001).closeMe();
DoorTable.getInstance().getDoor(21150002).closeMe(); DoorData.getInstance().getDoor(21150002).closeMe();
DoorTable.getInstance().getDoor(21150003).closeMe(); DoorData.getInstance().getDoor(21150003).closeMe();
DoorTable.getInstance().getDoor(21150004).closeMe(); DoorData.getInstance().getDoor(21150004).closeMe();
} }
} }

View File

@ -20,7 +20,7 @@ import java.nio.BufferUnderflowException;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
@ -112,7 +112,7 @@ public class MoveBackwardToLocation extends GameClientPacket
} }
// Mobius: Check for possible door logout and move over exploit. Also checked at ValidatePosition. // Mobius: Check for possible door logout and move over exploit. Also checked at ValidatePosition.
if (DoorTable.getInstance().checkIfDoorsBetween(player.getX(), player.getY(), player.getZ(), _targetX, _targetY, _targetZ)) if (DoorData.getInstance().checkIfDoorsBetween(player.getX(), player.getY(), player.getZ(), _targetX, _targetY, _targetZ))
{ {
player.stopMove(player.getLastServerPosition()); player.stopMove(player.getLastServerPosition());
player.sendPacket(ActionFailed.STATIC_PACKET); player.sendPacket(ActionFailed.STATIC_PACKET);

View File

@ -17,7 +17,7 @@
package org.l2jmobius.gameserver.network.clientpackets; package org.l2jmobius.gameserver.network.clientpackets;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.gameserver.datatables.csv.DoorTable; import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation; import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
@ -165,7 +165,7 @@ public class ValidatePosition extends GameClientPacket
player.setClientHeading(_heading); // No real need to validate heading. player.setClientHeading(_heading); // No real need to validate heading.
// Mobius: Check for possible door logout and move over exploit. Also checked at MoveBackwardToLocation. // Mobius: Check for possible door logout and move over exploit. Also checked at MoveBackwardToLocation.
if (!DoorTable.getInstance().checkIfDoorsBetween(realX, realY, realZ, _x, _y, _z)) if (!DoorData.getInstance().checkIfDoorsBetween(realX, realY, realZ, _x, _y, _z))
{ {
player.setLastServerPosition(realX, realY, realZ); player.setLastServerPosition(realX, realY, realZ);
} }

View File

@ -62,7 +62,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -62,7 +62,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
} }
parseDatapackFile("data/FenceData.xml"); parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
} }
@Override @Override