Addition of DuelistFury effect.

Contributed by kiwimen.
This commit is contained in:
MobiusDev
2018-05-28 12:12:26 +00:00
parent 786a256c59
commit 0c60d140c3
95 changed files with 410 additions and 259 deletions

View File

@@ -124,6 +124,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);

View File

@@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.effects.EffectFlag;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
* @author negaa
*/
public class DuelistFury extends AbstractEffect
{
public DuelistFury(StatsSet params)
{
}
@Override
public long getEffectFlags()
{
return EffectFlag.DUELIST_FURY.getMask();
}
@Override
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
{
return effected.isPlayer();
}
}

View File

@@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
{
return effected.isPlayer();
}
@Override
public void onStart(L2Character effector, L2Character effected, Skill skill)
{
effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
}
@Override
public void onExit(L2Character effector, L2Character effected, Skill skill)
{
effector.getActingPlayer().setAttackerObjId(0);
effected.getActingPlayer().setAttackerObjId(0);
}
}

View File

@@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
return;
}
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
{
return;
}

View File

@@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
return false;
}
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
{
return false;
}

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@@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
return;
}
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
{
return;
}

View File

@@ -93,6 +93,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
EnableCloak: See/unsee cloaks.
EnemyCharge: Charges towards the enemy. Rush Impact.
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.