Addition of DuelistFury effect.
Contributed by kiwimen.
This commit is contained in:
parent
786a256c59
commit
0c60d140c3
@ -125,6 +125,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
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EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
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EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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45
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
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@ -0,0 +1,45 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.EffectFlag;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author negaa
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*/
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public class DuelistFury extends AbstractEffect
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{
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public DuelistFury(StatsSet params)
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{
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}
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@Override
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public long getEffectFlags()
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{
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return EffectFlag.DUELIST_FURY.getMask();
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}
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@Override
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public boolean canStart(L2Character effector, L2Character effected, Skill skill)
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{
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return effected.isPlayer();
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}
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}
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@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
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{
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return effected.isPlayer();
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}
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@Override
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public void onStart(L2Character effector, L2Character effected, Skill skill)
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{
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effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
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effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
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}
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@Override
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public void onExit(L2Character effector, L2Character effected, Skill skill)
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{
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effector.getActingPlayer().setAttackerObjId(0);
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effected.getActingPlayer().setAttackerObjId(0);
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}
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}
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@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
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return;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
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return false;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return false;
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}
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@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
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return;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@ -840,6 +840,7 @@
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<amount>-90</amount>
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<slot>DEBUFF</slot>
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</effect>
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<effect name="DuelistFury" />
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</effects>
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</skill>
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<skill id="10320" toLevel="3" name="Faceoff">
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@ -94,6 +94,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
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DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
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DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
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DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
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DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
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EnableCloak: See/unsee cloaks.
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EnemyCharge: Charges towards the enemy. Rush Impact.
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EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
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@ -796,7 +796,7 @@ public final class CharEffectList
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return;
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}
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if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
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if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
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final SystemMessage sm;
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
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{
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sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
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}
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@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
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{
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super.reduceCurrentHp(damage, attacker, skill);
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if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
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if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
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{
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final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
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sm.addNpcName(this);
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@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
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final SystemMessage sm;
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
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{
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sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
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}
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@ -491,9 +491,6 @@ public final class L2PcInstance extends L2Playable
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private int _duelId = 0;
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private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
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/** Faceoff */
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private int _attackerObjId = 0;
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/** Boat and AirShip */
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private L2Vehicle _vehicle = null;
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private Location _inVehiclePosition;
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@ -11621,7 +11618,7 @@ public final class L2PcInstance extends L2Playable
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final SystemMessage sm;
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
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{
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sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
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}
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@ -13957,16 +13954,6 @@ public final class L2PcInstance extends L2Playable
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return _events.containsKey(clazz);
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}
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public void setAttackerObjId(int attackerObjId)
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{
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_attackerObjId = attackerObjId;
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}
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public int getAttackerObjId()
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{
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return _attackerObjId;
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}
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public Fishing getFishing()
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{
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return _fishing;
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@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
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return;
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}
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if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
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if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
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{
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return;
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}
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@ -55,7 +55,8 @@ public enum EffectFlag
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HPCPHEAL_CRITICAL,
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PROTECT_DEATH_PENALTY,
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CHAT_BLOCK,
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FAKE_DEATH;
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FAKE_DEATH,
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DUELIST_FURY;
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public long getMask()
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{
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@ -125,6 +125,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
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EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
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EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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45
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
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@ -0,0 +1,45 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.EffectFlag;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author negaa
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*/
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public class DuelistFury extends AbstractEffect
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{
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public DuelistFury(StatsSet params)
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{
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}
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@Override
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public long getEffectFlags()
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{
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return EffectFlag.DUELIST_FURY.getMask();
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}
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@Override
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public boolean canStart(L2Character effector, L2Character effected, Skill skill)
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{
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return effected.isPlayer();
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}
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}
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@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
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{
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return effected.isPlayer();
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}
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@Override
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public void onStart(L2Character effector, L2Character effected, Skill skill)
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{
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effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
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effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
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}
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@Override
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public void onExit(L2Character effector, L2Character effected, Skill skill)
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{
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effector.getActingPlayer().setAttackerObjId(0);
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effected.getActingPlayer().setAttackerObjId(0);
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}
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}
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@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
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return;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
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return false;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return false;
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}
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@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
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return;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@ -853,6 +853,7 @@
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<amount>-90</amount>
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<slot>DEBUFF</slot>
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</effect>
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<effect name="DuelistFury" />
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</effects>
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</skill>
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<skill id="10320" toLevel="3" name="Faceoff">
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@ -94,6 +94,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
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DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
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DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
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DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
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DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
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EnableCloak: See/unsee cloaks.
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EnemyCharge: Charges towards the enemy. Rush Impact.
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EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
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@ -796,7 +796,7 @@ public final class CharEffectList
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return;
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}
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if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
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if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
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final SystemMessage sm;
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
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{
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sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
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}
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@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
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{
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super.reduceCurrentHp(damage, attacker, skill);
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if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
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if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
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{
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final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
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sm.addNpcName(this);
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@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
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final SystemMessage sm;
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
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if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
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{
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sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
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}
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@ -493,9 +493,6 @@ public final class L2PcInstance extends L2Playable
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private int _duelId = 0;
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private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
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/** Faceoff */
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private int _attackerObjId = 0;
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/** Boat and AirShip */
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||||
private L2Vehicle _vehicle = null;
|
||||
private Location _inVehiclePosition;
|
||||
@ -11628,7 +11625,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -13964,16 +13961,6 @@ public final class L2PcInstance extends L2Playable
|
||||
return _events.containsKey(clazz);
|
||||
}
|
||||
|
||||
public void setAttackerObjId(int attackerObjId)
|
||||
{
|
||||
_attackerObjId = attackerObjId;
|
||||
}
|
||||
|
||||
public int getAttackerObjId()
|
||||
{
|
||||
return _attackerObjId;
|
||||
}
|
||||
|
||||
public Fishing getFishing()
|
||||
{
|
||||
return _fishing;
|
||||
|
@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
|
||||
return;
|
||||
}
|
||||
|
||||
if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
|
||||
if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ public enum EffectFlag
|
||||
HPCPHEAL_CRITICAL,
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH;
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
@ -125,6 +125,7 @@ public final class EffectMasterHandler
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
|
||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||
|
45
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author negaa
|
||||
*/
|
||||
public class DuelistFury extends AbstractEffect
|
||||
{
|
||||
public DuelistFury(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getEffectFlags()
|
||||
{
|
||||
return EffectFlag.DUELIST_FURY.getMask();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
}
|
@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
|
||||
effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onExit(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(0);
|
||||
effected.getActingPlayer().setAttackerObjId(0);
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
|
||||
return false;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -854,6 +854,7 @@
|
||||
<amount>-90</amount>
|
||||
<slot>DEBUFF</slot>
|
||||
</effect>
|
||||
<effect name="DuelistFury" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10320" toLevel="3" name="Faceoff">
|
||||
|
@ -94,6 +94,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
|
||||
DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
|
||||
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
|
||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||
EnableCloak: See/unsee cloaks.
|
||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||
|
@ -796,7 +796,7 @@ public final class CharEffectList
|
||||
return;
|
||||
}
|
||||
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
|
||||
{
|
||||
super.reduceCurrentHp(damage, attacker, skill);
|
||||
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
|
||||
sm.addNpcName(this);
|
||||
|
@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
|
@ -495,9 +495,6 @@ public final class L2PcInstance extends L2Playable
|
||||
private int _duelId = 0;
|
||||
private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
|
||||
|
||||
/** Faceoff */
|
||||
private int _attackerObjId = 0;
|
||||
|
||||
/** Boat and AirShip */
|
||||
private L2Vehicle _vehicle = null;
|
||||
private Location _inVehiclePosition;
|
||||
@ -11638,7 +11635,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -13975,16 +13972,6 @@ public final class L2PcInstance extends L2Playable
|
||||
return _events.containsKey(clazz);
|
||||
}
|
||||
|
||||
public void setAttackerObjId(int attackerObjId)
|
||||
{
|
||||
_attackerObjId = attackerObjId;
|
||||
}
|
||||
|
||||
public int getAttackerObjId()
|
||||
{
|
||||
return _attackerObjId;
|
||||
}
|
||||
|
||||
public Fishing getFishing()
|
||||
{
|
||||
return _fishing;
|
||||
|
@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
|
||||
return;
|
||||
}
|
||||
|
||||
if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
|
||||
if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ public enum EffectFlag
|
||||
HPCPHEAL_CRITICAL,
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH;
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
@ -129,6 +129,7 @@ public final class EffectMasterHandler
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
|
||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||
|
45
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author negaa
|
||||
*/
|
||||
public class DuelistFury extends AbstractEffect
|
||||
{
|
||||
public DuelistFury(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getEffectFlags()
|
||||
{
|
||||
return EffectFlag.DUELIST_FURY.getMask();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
}
|
@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
|
||||
effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onExit(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(0);
|
||||
effected.getActingPlayer().setAttackerObjId(0);
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
|
||||
return false;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -866,6 +866,7 @@
|
||||
<amount>-90</amount>
|
||||
<slot>DEBUFF</slot>
|
||||
</effect>
|
||||
<effect name="DuelistFury" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10320" toLevel="3" name="Faceoff">
|
||||
|
@ -98,6 +98,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
|
||||
DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
|
||||
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
|
||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||
EnableCloak: See/unsee cloaks.
|
||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||
|
@ -796,7 +796,7 @@ public final class CharEffectList
|
||||
return;
|
||||
}
|
||||
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
|
||||
{
|
||||
super.reduceCurrentHp(damage, attacker, skill);
|
||||
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
|
||||
sm.addNpcName(this);
|
||||
|
@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
|
@ -500,9 +500,6 @@ public final class L2PcInstance extends L2Playable
|
||||
private int _duelId = 0;
|
||||
private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
|
||||
|
||||
/** Faceoff */
|
||||
private int _attackerObjId = 0;
|
||||
|
||||
/** Boat and AirShip */
|
||||
private L2Vehicle _vehicle = null;
|
||||
private Location _inVehiclePosition;
|
||||
@ -11621,7 +11618,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -13949,16 +13946,6 @@ public final class L2PcInstance extends L2Playable
|
||||
return _events.containsKey(clazz);
|
||||
}
|
||||
|
||||
public void setAttackerObjId(int attackerObjId)
|
||||
{
|
||||
_attackerObjId = attackerObjId;
|
||||
}
|
||||
|
||||
public int getAttackerObjId()
|
||||
{
|
||||
return _attackerObjId;
|
||||
}
|
||||
|
||||
public Fishing getFishing()
|
||||
{
|
||||
return _fishing;
|
||||
|
@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
|
||||
return;
|
||||
}
|
||||
|
||||
if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
|
||||
if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ public enum EffectFlag
|
||||
HPCPHEAL_CRITICAL,
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH;
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
@ -124,6 +124,7 @@ public final class EffectMasterHandler
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
|
||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||
|
45
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author negaa
|
||||
*/
|
||||
public class DuelistFury extends AbstractEffect
|
||||
{
|
||||
public DuelistFury(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getEffectFlags()
|
||||
{
|
||||
return EffectFlag.DUELIST_FURY.getMask();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
}
|
@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
|
||||
effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onExit(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(0);
|
||||
effected.getActingPlayer().setAttackerObjId(0);
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
|
||||
return false;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -93,6 +93,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
|
||||
DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
|
||||
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
|
||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||
EnableCloak: See/unsee cloaks.
|
||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||
|
@ -796,7 +796,7 @@ public final class CharEffectList
|
||||
return;
|
||||
}
|
||||
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
|
||||
{
|
||||
super.reduceCurrentHp(damage, attacker, skill);
|
||||
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
|
||||
sm.addNpcName(this);
|
||||
|
@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
|
@ -490,9 +490,6 @@ public final class L2PcInstance extends L2Playable
|
||||
private int _duelId = 0;
|
||||
private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
|
||||
|
||||
/** Faceoff */
|
||||
private int _attackerObjId = 0;
|
||||
|
||||
/** Boat and AirShip */
|
||||
private L2Vehicle _vehicle = null;
|
||||
private Location _inVehiclePosition;
|
||||
@ -11469,7 +11466,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -13806,16 +13803,6 @@ public final class L2PcInstance extends L2Playable
|
||||
return _events.containsKey(clazz);
|
||||
}
|
||||
|
||||
public void setAttackerObjId(int attackerObjId)
|
||||
{
|
||||
_attackerObjId = attackerObjId;
|
||||
}
|
||||
|
||||
public int getAttackerObjId()
|
||||
{
|
||||
return _attackerObjId;
|
||||
}
|
||||
|
||||
public Fishing getFishing()
|
||||
{
|
||||
return _fishing;
|
||||
|
@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
|
||||
return;
|
||||
}
|
||||
|
||||
if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
|
||||
if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ public enum EffectFlag
|
||||
HPCPHEAL_CRITICAL,
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH;
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
@ -124,6 +124,7 @@ public final class EffectMasterHandler
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
|
||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||
|
45
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author negaa
|
||||
*/
|
||||
public class DuelistFury extends AbstractEffect
|
||||
{
|
||||
public DuelistFury(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getEffectFlags()
|
||||
{
|
||||
return EffectFlag.DUELIST_FURY.getMask();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
}
|
@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
|
||||
effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onExit(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(0);
|
||||
effected.getActingPlayer().setAttackerObjId(0);
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
|
||||
return false;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -93,6 +93,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
|
||||
DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
|
||||
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
|
||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||
EnableCloak: See/unsee cloaks.
|
||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||
|
@ -796,7 +796,7 @@ public final class CharEffectList
|
||||
return;
|
||||
}
|
||||
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
|
||||
{
|
||||
super.reduceCurrentHp(damage, attacker, skill);
|
||||
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
|
||||
sm.addNpcName(this);
|
||||
|
@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
|
@ -490,9 +490,6 @@ public final class L2PcInstance extends L2Playable
|
||||
private int _duelId = 0;
|
||||
private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
|
||||
|
||||
/** Faceoff */
|
||||
private int _attackerObjId = 0;
|
||||
|
||||
/** Boat and AirShip */
|
||||
private L2Vehicle _vehicle = null;
|
||||
private Location _inVehiclePosition;
|
||||
@ -11469,7 +11466,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -13806,16 +13803,6 @@ public final class L2PcInstance extends L2Playable
|
||||
return _events.containsKey(clazz);
|
||||
}
|
||||
|
||||
public void setAttackerObjId(int attackerObjId)
|
||||
{
|
||||
_attackerObjId = attackerObjId;
|
||||
}
|
||||
|
||||
public int getAttackerObjId()
|
||||
{
|
||||
return _attackerObjId;
|
||||
}
|
||||
|
||||
public Fishing getFishing()
|
||||
{
|
||||
return _fishing;
|
||||
|
@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
|
||||
return;
|
||||
}
|
||||
|
||||
if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
|
||||
if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ public enum EffectFlag
|
||||
HPCPHEAL_CRITICAL,
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH;
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
@ -124,6 +124,7 @@ public final class EffectMasterHandler
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
|
||||
EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
|
||||
EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
|
||||
EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
|
||||
EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
|
||||
EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
|
||||
EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
|
||||
|
45
L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
45
L2J_Mobius_Classic_2.2_Antharas/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author negaa
|
||||
*/
|
||||
public class DuelistFury extends AbstractEffect
|
||||
{
|
||||
public DuelistFury(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getEffectFlags()
|
||||
{
|
||||
return EffectFlag.DUELIST_FURY.getMask();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
}
|
@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
|
||||
{
|
||||
return effected.isPlayer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStart(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
|
||||
effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onExit(L2Character effector, L2Character effected, Skill skill)
|
||||
{
|
||||
effector.getActingPlayer().setAttackerObjId(0);
|
||||
effected.getActingPlayer().setAttackerObjId(0);
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
|
||||
return false;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
|
||||
return;
|
||||
}
|
||||
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
|
||||
if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -93,6 +93,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
|
||||
DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
|
||||
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
|
||||
DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
|
||||
DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
|
||||
EnableCloak: See/unsee cloaks.
|
||||
EnemyCharge: Charges towards the enemy. Rush Impact.
|
||||
EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
|
||||
|
@ -796,7 +796,7 @@ public final class CharEffectList
|
||||
return;
|
||||
}
|
||||
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.FACEOFF) && (info.getEffected().getActingPlayer().getAttackerObjId() != info.getEffector().getObjectId()))
|
||||
if (info.getEffector().isPlayer() && info.getEffected().isPlayer() && info.getEffected().isAffected(EffectFlag.DUELIST_FURY) && !info.getEffector().isAffected(EffectFlag.DUELIST_FURY))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -715,7 +715,7 @@ public abstract class L2Summon extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -737,7 +737,7 @@ public abstract class L2Summon extends L2Playable
|
||||
{
|
||||
super.reduceCurrentHp(damage, attacker, skill);
|
||||
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.FACEOFF) || (getOwner().getAttackerObjId() == attacker.getObjectId())))
|
||||
if (!isDead() && !isHpBlocked() && (getOwner() != null) && (attacker != null) && (!getOwner().isAffected(EffectFlag.DUELIST_FURY) || attacker.isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2);
|
||||
sm.addNpcName(this);
|
||||
|
@ -146,7 +146,7 @@ public class DoppelgangerInstance extends L2Npc
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !getActingPlayer().isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
|
@ -490,9 +490,6 @@ public final class L2PcInstance extends L2Playable
|
||||
private int _duelId = 0;
|
||||
private SystemMessageId _noDuelReason = SystemMessageId.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL;
|
||||
|
||||
/** Faceoff */
|
||||
private int _attackerObjId = 0;
|
||||
|
||||
/** Boat and AirShip */
|
||||
private L2Vehicle _vehicle = null;
|
||||
private Location _inVehiclePosition;
|
||||
@ -11471,7 +11468,7 @@ public final class L2PcInstance extends L2Playable
|
||||
|
||||
final SystemMessage sm;
|
||||
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.FACEOFF) && (target.getActingPlayer().getAttackerObjId() != getObjectId())))
|
||||
if ((target.isHpBlocked() && !target.isNpc()) || (target.isPlayer() && target.isAffected(EffectFlag.DUELIST_FURY) && !isAffected(EffectFlag.FACEOFF)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_ATTACK_HAS_BEEN_BLOCKED);
|
||||
}
|
||||
@ -13810,16 +13807,6 @@ public final class L2PcInstance extends L2Playable
|
||||
return _events.containsKey(clazz);
|
||||
}
|
||||
|
||||
public void setAttackerObjId(int attackerObjId)
|
||||
{
|
||||
_attackerObjId = attackerObjId;
|
||||
}
|
||||
|
||||
public int getAttackerObjId()
|
||||
{
|
||||
return _attackerObjId;
|
||||
}
|
||||
|
||||
public Fishing getFishing()
|
||||
{
|
||||
return _fishing;
|
||||
|
@ -88,7 +88,7 @@ public class PcStatus extends PlayableStatus
|
||||
return;
|
||||
}
|
||||
|
||||
if (getActiveChar().isAffected(EffectFlag.FACEOFF) && (getActiveChar().getAttackerObjId() != attacker.getObjectId()))
|
||||
if (getActiveChar().isAffected(EffectFlag.DUELIST_FURY) && !attacker.isAffected(EffectFlag.FACEOFF))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ public enum EffectFlag
|
||||
HPCPHEAL_CRITICAL,
|
||||
PROTECT_DEATH_PENALTY,
|
||||
CHAT_BLOCK,
|
||||
FAKE_DEATH;
|
||||
FAKE_DEATH,
|
||||
DUELIST_FURY;
|
||||
|
||||
public long getMask()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user