Addition of DuelistFury effect.
Contributed by kiwimen.
This commit is contained in:
@@ -125,6 +125,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("DispelBySlotMyself", DispelBySlotMyself::new);
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EffectHandler.getInstance().registerHandler("DispelBySlotProbability", DispelBySlotProbability::new);
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EffectHandler.getInstance().registerHandler("DoubleCast", DoubleCast::new);
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EffectHandler.getInstance().registerHandler("DuelistFury", DuelistFury::new);
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EffectHandler.getInstance().registerHandler("EnableCloak", EnableCloak::new);
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EffectHandler.getInstance().registerHandler("EnergyAttack", EnergyAttack::new);
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EffectHandler.getInstance().registerHandler("EnlargeAbnormalSlot", EnlargeAbnormalSlot::new);
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45
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
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45
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/DuelistFury.java
vendored
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@@ -0,0 +1,45 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.EffectFlag;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author negaa
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*/
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public class DuelistFury extends AbstractEffect
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{
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public DuelistFury(StatsSet params)
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{
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}
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@Override
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public long getEffectFlags()
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{
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return EffectFlag.DUELIST_FURY.getMask();
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}
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@Override
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public boolean canStart(L2Character effector, L2Character effected, Skill skill)
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{
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return effected.isPlayer();
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}
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}
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@@ -42,18 +42,4 @@ public class Faceoff extends AbstractEffect
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{
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return effected.isPlayer();
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}
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@Override
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public void onStart(L2Character effector, L2Character effected, Skill skill)
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{
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effector.getActingPlayer().setAttackerObjId(effected.getObjectId());
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effected.getActingPlayer().setAttackerObjId(effector.getObjectId());
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}
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@Override
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public void onExit(L2Character effector, L2Character effected, Skill skill)
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{
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effector.getActingPlayer().setAttackerObjId(0);
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effected.getActingPlayer().setAttackerObjId(0);
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}
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}
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@@ -73,7 +73,7 @@ public final class Lethal extends AbstractEffect
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return;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@@ -53,7 +53,7 @@ public final class MagicalAttackMp extends AbstractEffect
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return false;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return false;
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}
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@@ -74,7 +74,7 @@ public final class ModifyVital extends AbstractEffect
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return;
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}
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.FACEOFF) && (effected.getActingPlayer().getAttackerObjId() != effector.getObjectId()))
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if (effector.isPlayer() && effected.isPlayer() && effected.isAffected(EffectFlag.DUELIST_FURY) && !effector.isAffected(EffectFlag.DUELIST_FURY))
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{
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return;
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}
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@@ -840,6 +840,7 @@
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<amount>-90</amount>
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<slot>DEBUFF</slot>
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</effect>
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<effect name="DuelistFury" />
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</effects>
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</skill>
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<skill id="10320" toLevel="3" name="Faceoff">
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@@ -94,6 +94,7 @@ DispelBySlot: Removes given amount of target's effects by specified AbnormalType
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DispelBySlotMyself: Removes given amount of effects by specified AbnormalType
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DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
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DoubleCast: Triggers Fire, Water, Wind, Earth stance and enables the ability to cast two skills at once.
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DuelistFury: Synergy effect for Faceoff effect. (l2jmobius)
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EnableCloak: See/unsee cloaks.
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EnemyCharge: Charges towards the enemy. Rush Impact.
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EnergyAttack: Physical attack based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
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