Warning fixes and XML format.

This commit is contained in:
MobiusDev 2017-09-18 14:13:15 +00:00
parent ff49454441
commit 0c58cf6739
2 changed files with 750 additions and 750 deletions

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@ -1097,394 +1097,394 @@
<operateType>P</operateType>
<effects>
<effect name="MAtk">
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>FIRE</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>WATER</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>WIND</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>EARTH</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>DARK</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>HOLY</attribute>
</amount>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<slot>DEBUFF</slot>
</amount>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@ -1835,81 +1835,81 @@
<effects>
<effect name="MaxHp">
<amount>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>DARK</attribute>
</effect>
@ -1927,25 +1927,25 @@
<effects>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">0</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
@ -1963,33 +1963,33 @@
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>

View File

@ -1097,394 +1097,394 @@
<operateType>P</operateType>
<effects>
<effect name="MAtk">
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">0</value>
<value level="9">971</value>
<value level="10">1051</value>
<value level="11">1184</value>
<value level="12">1307</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
<value level="9">7</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>FIRE</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>WATER</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>WIND</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>EARTH</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>DARK</attribute>
</amount>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<attribute>HOLY</attribute>
</amount>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<slot>DEBUFF</slot>
</amount>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
<value level="9">-15</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
<value level="9">510</value>
<value level="10">531</value>
<value level="11">563</value>
<value level="12">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
<value level="9">0</value>
<value level="10">0</value>
<value level="11">0</value>
<value level="12">0</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@ -1835,81 +1835,81 @@
<effects>
<effect name="MaxHp">
<amount>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
<value level="1">200</value>
<value level="2">300</value>
<value level="3">400</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<attribute>DARK</attribute>
</effect>
@ -1927,25 +1927,25 @@
<effects>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">0</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
@ -1963,33 +1963,33 @@
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">20</value>
</amount>
<mode>PER</mode>
</effect>