Fishing bait rework.
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@@ -36,13 +36,8 @@ public final class FishingData implements IGameXmlReader
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{
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private static final Logger LOGGER = Logger.getLogger(FishingData.class.getName());
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private final Map<Integer, FishingBaitData> _baitData = new HashMap<>();
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private int _minPlayerLevel;
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private int _baitDistanceMin;
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private int _baitDistanceMax;
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private int _fishingTimeMin;
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private int _fishingTimeMax;
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private int _fishingTimeWaitMin;
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private int _fishingTimeWaitMax;
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private int _expRateMin;
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private int _expRateMax;
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private int _spRateMin;
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@@ -75,29 +70,12 @@ public final class FishingData implements IGameXmlReader
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{
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switch (listItem.getNodeName())
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{
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case "playerLevel":
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{
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_minPlayerLevel = parseInteger(listItem.getAttributes(), "min");
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break;
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}
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case "baitDistance":
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{
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_baitDistanceMin = parseInteger(listItem.getAttributes(), "min");
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_baitDistanceMax = parseInteger(listItem.getAttributes(), "max");
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break;
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}
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case "fishingTime":
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{
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_fishingTimeMin = parseInteger(listItem.getAttributes(), "min");
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_fishingTimeMax = parseInteger(listItem.getAttributes(), "max");
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break;
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}
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case "fishingTimeWait":
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{
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_fishingTimeWaitMin = parseInteger(listItem.getAttributes(), "min");
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_fishingTimeWaitMax = parseInteger(listItem.getAttributes(), "max");
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break;
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}
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case "experienceRate":
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{
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_expRateMin = parseInteger(listItem.getAttributes(), "min");
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@@ -119,8 +97,13 @@ public final class FishingData implements IGameXmlReader
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final NamedNodeMap attrs = bait.getAttributes();
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final int itemId = parseInteger(attrs, "itemId");
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final int level = parseInteger(attrs, "level");
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final int minPlayerLevel = parseInteger(attrs, "minPlayerLevel");
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final double chance = parseDouble(attrs, "chance");
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final FishingBaitData baitData = new FishingBaitData(itemId, level, chance);
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final int timeMin = parseInteger(attrs, "timeMin");
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final int timeMax = parseInteger(attrs, "timeMax");
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final int waitMin = parseInteger(attrs, "waitMin");
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final int waitMax = parseInteger(attrs, "waitMax");
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final FishingBaitData baitData = new FishingBaitData(itemId, level, minPlayerLevel, chance, timeMin, timeMax, waitMin, waitMax);
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for (Node c = bait.getFirstChild(); c != null; c = c.getNextSibling())
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{
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@@ -150,11 +133,6 @@ public final class FishingData implements IGameXmlReader
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return _baitData.get(baitItemId);
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}
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public int getMinPlayerLevel()
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{
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return _minPlayerLevel;
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}
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public int getBaitDistanceMin()
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{
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return _baitDistanceMin;
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@@ -165,26 +143,6 @@ public final class FishingData implements IGameXmlReader
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return _baitDistanceMax;
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}
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public int getFishingTimeMin()
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{
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return _fishingTimeMin;
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}
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public int getFishingTimeMax()
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{
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return _fishingTimeMax;
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}
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public int getFishingTimeWaitMin()
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{
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return _fishingTimeWaitMin;
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}
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public int getFishingTimeWaitMax()
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{
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return _fishingTimeWaitMax;
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}
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public int getExpRateMin()
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{
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return _expRateMin;
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@@ -140,15 +140,15 @@ public class Fishing
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return;
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}
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final int minPlayerLevel = FishingData.getInstance().getMinPlayerLevel();
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final FishingBaitData baitData = getCurrentBaitData();
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final int minPlayerLevel = baitData == null ? 85 : baitData.getMinPlayerLevel();
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if (_player.getLevel() < minPlayerLevel)
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{
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if (minPlayerLevel == 85)
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{
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_player.sendPacket(SystemMessageId.FISHING_IS_AVAILABLE_TO_CHARACTERS_LV_85_OR_ABOVE);
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}
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else
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// In case of custom fishing level requirement set in config.
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else // In case of custom fishing level.
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{
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_player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_THE_FISHING_LEVEL_REQUIREMENTS);
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}
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@@ -166,7 +166,6 @@ public class Fishing
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return;
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}
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final FishingBaitData baitData = getCurrentBaitData();
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if (baitData == null)
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{
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_player.sendPacket(SystemMessageId.YOU_MUST_PUT_BAIT_ON_YOUR_HOOK_BEFORE_YOU_CAN_FISH);
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@@ -224,8 +223,8 @@ public class Fishing
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_reelInTask = ThreadPoolManager.getInstance().scheduleGeneral(() ->
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{
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_player.getFishing().reelInWithReward();
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_startFishingTask = ThreadPoolManager.getInstance().scheduleGeneral(() -> _player.getFishing().castLine(), Rnd.get(FishingData.getInstance().getFishingTimeWaitMin(), FishingData.getInstance().getFishingTimeWaitMax()));
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}, Rnd.get(FishingData.getInstance().getFishingTimeMin(), FishingData.getInstance().getFishingTimeMax()));
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_startFishingTask = ThreadPoolManager.getInstance().scheduleGeneral(() -> _player.getFishing().castLine(), Rnd.get(baitData.getWaitMin(), baitData.getWaitMax()));
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}, Rnd.get(baitData.getTimeMin(), baitData.getTimeMax()));
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_player.stopMove(null);
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_player.broadcastPacket(new ExFishingStart(_player, -1, baitData.getLevel(), _baitLocation));
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_player.sendPacket(new ExUserInfoFishing(_player, true, _baitLocation));
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@@ -26,14 +26,24 @@ public class FishingBaitData
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{
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private final int _itemId;
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private final int _level;
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private final int _minPlayerLevel;
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private final double _chance;
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private final int _timeMin;
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private final int _timeMax;
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private final int _waitMin;
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private final int _waitMax;
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private final List<Integer> _rewards = new ArrayList<>();
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public FishingBaitData(int itemId, int level, double chance)
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public FishingBaitData(int itemId, int level, int minPlayerLevel, double chance, int timeMin, int timeMax, int waitMin, int waitMax)
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{
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_itemId = itemId;
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_level = level;
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_minPlayerLevel = minPlayerLevel;
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_chance = chance;
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_timeMin = timeMin;
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_timeMax = timeMax;
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_waitMin = waitMin;
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_waitMax = waitMax;
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}
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public int getItemId()
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@@ -46,11 +56,36 @@ public class FishingBaitData
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return _level;
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}
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public int getMinPlayerLevel()
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{
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return _minPlayerLevel;
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}
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public double getChance()
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{
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return _chance;
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}
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public int getTimeMin()
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{
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return _timeMin;
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}
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public int getTimeMax()
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{
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return _timeMax;
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}
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public int getWaitMin()
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{
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return _waitMin;
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}
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public int getWaitMax()
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{
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return _waitMax;
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}
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public List<Integer> getRewards()
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{
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return _rewards;
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