Various item and skill updates.
Contributed by Liamxroy.
This commit is contained in:
@@ -156,10 +156,48 @@
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<skill id="18517" toLevel="1" name="Top-grade Love Potion - Party">
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<!-- An Unknown Power hangs over your body. P. Atk./M. Atk./Atk. Spd./Casting Spd. are increased instantaneously for 15 seconds. An Unknown Power changes the appearance of your weapon. Cannot be used together with the Battle Rhapsody Dance buff. -->
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<icon>icon.love_potion_party</icon>
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<blockedInOlympiad>true</blockedInOlympiad>
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<operateType>A2</operateType>
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<hitTime>100</hitTime>
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<effectPoint>100</effectPoint>
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<abnormalLvl>4</abnormalLvl>
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<abnormalTime>15</abnormalTime>
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<abnormalType>MULTI_BUFF_A</abnormalType>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<magicLvl>1</magicLvl>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<reuseDelay>600000</reuseDelay>
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<staticReuse>true</staticReuse>
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<effects>
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<effect name="DispelBySlotProbability">
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<dispel>RHAPSODY</dispel>
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<rate>100</rate>
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</effect>
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<effect name="BlockAbnormalSlot">
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<slot>RHAPSODY</slot>
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</effect>
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<effect name="PAtk">
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<amount>150</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MAtk">
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<amount>150</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>150</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalAttackSpeed">
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<amount>150</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="18518" toLevel="1" name="Flash Grenade">
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<!-- Fires a flash grenade that illuminates hidden opponents or traps around you. -->
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@@ -503,6 +541,7 @@
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>30000</reuseDelay>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<effects>
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<effect name="AbsorbDamage">
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@@ -578,6 +617,7 @@
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>30000</reuseDelay>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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@@ -644,7 +684,7 @@
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<value level="5">0</value>
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<value level="6">10</value>
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</amount>
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<mode>PER</mode>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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