Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
parent
01f16fdd82
commit
0b8377fde1
@ -1851,7 +1851,7 @@
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<affectLimit>5-12</affectLimit>
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<affectRange>150</affectRange>
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<targetType>ENEMY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11023</reuseDelayGroup>
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<magicLvl>
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@ -2474,7 +2474,7 @@
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</item>
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</attachSkillList>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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@ -2515,7 +2515,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11034</reuseDelayGroup>
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<magicLvl>
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@ -2598,7 +2598,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11034</reuseDelayGroup>
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<magicLvl>
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@ -2681,7 +2681,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11034</reuseDelayGroup>
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<magicLvl>
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@ -2764,7 +2764,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11034</reuseDelayGroup>
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<magicLvl>
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@ -2889,7 +2889,7 @@
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<canDoubleCast>true</canDoubleCast>
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<isDebuff>true</isDebuff>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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@ -2929,7 +2929,7 @@
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<attachToggleGroupId>1</attachToggleGroupId>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11040</reuseDelayGroup>
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<doubleCastSkill>11045</doubleCastSkill>
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@ -3030,7 +3030,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11040</reuseDelayGroup>
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<magicLvl>
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@ -3113,7 +3113,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11040</reuseDelayGroup>
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<magicLvl>
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@ -3196,7 +3196,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11040</reuseDelayGroup>
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<magicLvl>
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@ -3279,7 +3279,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11040</reuseDelayGroup>
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<magicLvl>
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@ -3362,7 +3362,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<reuseDelayGroup>11040</reuseDelayGroup>
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<magicLvl>
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@ -3698,7 +3698,7 @@
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<trait>DERANGEMENT</trait>
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<isDebuff>true</isDebuff>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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@ -4319,7 +4319,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<isDebuff>true</isDebuff>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="BlockControl" />
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@ -4855,7 +4855,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<isDebuff>true</isDebuff>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<conditions>
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<condition name="OpCheckAbnormal">
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@ -100,7 +100,7 @@
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<reuseDelayGroup>11106</reuseDelayGroup>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -204,7 +204,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -291,7 +291,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -401,7 +401,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -510,7 +510,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -630,7 +630,7 @@
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<operateType>A1</operateType>
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<reuseDelay>6700</reuseDelay>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -714,7 +714,7 @@
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<reuseDelayGroup>11112</reuseDelayGroup>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -805,7 +805,7 @@
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<attributeValue>100</attributeValue> <!-- Holy -->
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -914,7 +914,7 @@
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<attributeValue>100</attributeValue> <!-- Water -->
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1022,7 +1022,7 @@
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<reuseDelayGroup>11115</reuseDelayGroup>
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<operateType>A1</operateType>
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<targetType>ENEMY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1113,7 +1113,7 @@
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<attributeValue>100</attributeValue> <!-- Fire -->
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1199,7 +1199,7 @@
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<attributeValue>100</attributeValue> <!-- Dark -->
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1284,7 +1284,7 @@
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<operateType>A1</operateType>
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<reuseDelay>6700</reuseDelay>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1374,7 +1374,7 @@
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<attributeValue>100</attributeValue> <!-- Wind -->
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1484,7 +1484,7 @@
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<operateType>A1</operateType>
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<isDebuff>true</isDebuff>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1568,7 +1568,7 @@
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<reuseDelayGroup>11121</reuseDelayGroup>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1659,7 +1659,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -1768,7 +1768,7 @@
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<attributeValue>100</attributeValue>
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<operateType>A1</operateType>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -2978,7 +2978,7 @@
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<operateType>A1</operateType>
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<targetType>ENEMY</targetType>
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<affectScope>RING_RANGE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@ -558,6 +558,11 @@
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<mode>DIFF</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>SIGEL_SHIELD,9</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10009" toLevel="11" name="Shield Bash">
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<!-- Attacks target with $s1 Power added to P. Atk. and Stuns for $s2. In PVP, Restrains standard attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
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@ -660,6 +665,11 @@
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>SIGEL_SHIELD,1</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10010" toLevel="11" name="Vanishing Stun">
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<!-- Attacks target with $s1 Power added to P. Atk, and Attack/ Casting Spd. is reduced by $s2 for $s3. Has a chance to Silence target. If in a Two-Hand Stance, Decreases P. Def. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. -->
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@ -827,7 +837,7 @@
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</effect>
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<effect name="KnockBack">
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<speed>700</speed>
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<distance>50</distance>
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<distance>80</distance>
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<knockDown>false</knockDown>
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</effect>
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<effect name="TargetCancel">
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@ -1521,9 +1531,7 @@
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<!-- For $s1, activates the Shield Block buff, M. Def +$s2, and chance of receiving M Critical Hit -$s3. It becomes inactive when using a shield skill. Requires a shield to be equipped. -->
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<icon>icon.skill10020_2</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>
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<value fromLevel="1" toLevel="7">10</value>
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</abnormalTime>
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<abnormalTime>10</abnormalTime>
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<abnormalType>SIGEL_SHIELD</abnormalType>
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<abnormalVisualEffect>FOCUS_SHIELD</abnormalVisualEffect>
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<operateType>A2</operateType>
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@ -1999,7 +2007,7 @@
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>ABSORB,9</dispel>
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<dispel>SIGEL_SHIELD,9</dispel>
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</effect>
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<effect name="CallSkill">
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<skillId>10060</skillId> <!-- Aggression Attack -->
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@ -2903,6 +2911,11 @@
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<mode>PER</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
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<dispel>SIGEL_SHIELD,9</dispel>
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</effect>
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</selfEffects>
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</skill>
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<skill id="10046" toLevel="3" name="Shield Charge III">
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<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
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@ -2971,6 +2984,11 @@
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<mode>PER</mode>
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</effect>
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</effects>
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<selfEffects>
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<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10047" toLevel="3" name="Shield Charge IV">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3039,6 +3057,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10048" toLevel="3" name="Shield Charge V">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3107,6 +3130,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10049" toLevel="3" name="Shield Charge VI">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3175,6 +3203,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10050" toLevel="3" name="Shield Charge VII">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3243,6 +3276,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10051" toLevel="6" name="Lion Roar">
|
||||
<!-- Attack the nearby enemies and block the physical skills. -->
|
||||
|
@ -1851,7 +1851,7 @@
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2474,7 +2474,7 @@
|
||||
</item>
|
||||
</attachSkillList>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2515,7 +2515,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2598,7 +2598,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2681,7 +2681,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2764,7 +2764,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2889,7 +2889,7 @@
|
||||
<canDoubleCast>true</canDoubleCast>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2929,7 +2929,7 @@
|
||||
<attachToggleGroupId>1</attachToggleGroupId>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<doubleCastSkill>11045</doubleCastSkill>
|
||||
@ -3030,7 +3030,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3113,7 +3113,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3196,7 +3196,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3279,7 +3279,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3362,7 +3362,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3698,7 +3698,7 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -4319,7 +4319,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
@ -4855,7 +4855,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
|
@ -100,7 +100,7 @@
|
||||
<reuseDelayGroup>11106</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -204,7 +204,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -291,7 +291,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -401,7 +401,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -510,7 +510,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -630,7 +630,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -714,7 +714,7 @@
|
||||
<reuseDelayGroup>11112</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -805,7 +805,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Holy -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -914,7 +914,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Water -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1022,7 +1022,7 @@
|
||||
<reuseDelayGroup>11115</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1113,7 +1113,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Fire -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1199,7 +1199,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Dark -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1284,7 +1284,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1374,7 +1374,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Wind -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1484,7 +1484,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1568,7 +1568,7 @@
|
||||
<reuseDelayGroup>11121</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1659,7 +1659,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1768,7 +1768,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -2978,7 +2978,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
|
@ -558,6 +558,11 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10009" toLevel="11" name="Shield Bash">
|
||||
<!-- Attacks target with $s1 Power added to P. Atk. and Stuns for $s2. In PvP, restrains standard attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
|
||||
@ -660,6 +665,11 @@
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,1</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10010" toLevel="11" name="Vanishing Stun">
|
||||
<!-- Attacks target with $s1 Power added to P. Atk, and Atk. Spd./ Casting Spd. -$s3 for $s2. Has a chance to Silence target. If in a Two-Hand Stance, Decreases P. Def. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. -->
|
||||
@ -827,7 +837,7 @@
|
||||
</effect>
|
||||
<effect name="KnockBack">
|
||||
<speed>700</speed>
|
||||
<distance>50</distance>
|
||||
<distance>80</distance>
|
||||
<knockDown>false</knockDown>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
@ -1521,9 +1531,7 @@
|
||||
<!-- For $s1, activates the Shield Block buff. Increases M. Def. by $s2 and decreases chance of receiving M. Critical Hit by $s3. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped. -->
|
||||
<icon>icon.skill10020_2</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="7">10</value>
|
||||
</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SIGEL_SHIELD</abnormalType>
|
||||
<abnormalVisualEffect>FOCUS_SHIELD</abnormalVisualEffect>
|
||||
<operateType>A2</operateType>
|
||||
@ -1999,7 +2007,7 @@
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>ABSORB,9</dispel>
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>10060</skillId> <!-- Aggression Attack -->
|
||||
@ -2903,6 +2911,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10046" toLevel="3" name="Shield Charge III">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -2971,6 +2984,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10047" toLevel="3" name="Shield Charge IV">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3039,6 +3057,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10048" toLevel="3" name="Shield Charge V">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3107,6 +3130,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10049" toLevel="3" name="Shield Charge VI">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3175,6 +3203,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10050" toLevel="3" name="Shield Charge VII">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3243,6 +3276,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10051" toLevel="6" name="Lion Roar">
|
||||
<!-- Attack the nearby enemies and block the physical skills. -->
|
||||
|
@ -1851,7 +1851,7 @@
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2474,7 +2474,7 @@
|
||||
</item>
|
||||
</attachSkillList>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2515,7 +2515,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2598,7 +2598,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2681,7 +2681,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2764,7 +2764,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2889,7 +2889,7 @@
|
||||
<canDoubleCast>true</canDoubleCast>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2929,7 +2929,7 @@
|
||||
<attachToggleGroupId>1</attachToggleGroupId>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<doubleCastSkill>11045</doubleCastSkill>
|
||||
@ -3030,7 +3030,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3113,7 +3113,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3196,7 +3196,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3279,7 +3279,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3362,7 +3362,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3698,7 +3698,7 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -4319,7 +4319,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
@ -4855,7 +4855,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
|
@ -100,7 +100,7 @@
|
||||
<reuseDelayGroup>11106</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -204,7 +204,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -291,7 +291,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -401,7 +401,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -510,7 +510,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -630,7 +630,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -714,7 +714,7 @@
|
||||
<reuseDelayGroup>11112</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -805,7 +805,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Holy -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -914,7 +914,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Water -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1022,7 +1022,7 @@
|
||||
<reuseDelayGroup>11115</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1113,7 +1113,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Fire -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1199,7 +1199,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Dark -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1284,7 +1284,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1374,7 +1374,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Wind -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1484,7 +1484,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1568,7 +1568,7 @@
|
||||
<reuseDelayGroup>11121</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1659,7 +1659,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1768,7 +1768,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -2978,7 +2978,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
|
@ -567,6 +567,11 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10009" toLevel="13" name="Shield Bash">
|
||||
<!-- Attacks target with $s1 Power added to P. Atk. and Stuns for $s2. In PvP, Restrains standard attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
|
||||
@ -675,6 +680,11 @@
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,1</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10010" toLevel="13" name="Vanishing Stun">
|
||||
<!-- Attacks target with $s1 Power added to P. Atk, and Atk. Spd./ Casting Spd. -$s2 for $s3 Has a chance to Silence target. If in a Two-Hand Stance, Decreases P. Def. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. -->
|
||||
@ -854,7 +864,7 @@
|
||||
</effect>
|
||||
<effect name="KnockBack">
|
||||
<speed>700</speed>
|
||||
<distance>50</distance>
|
||||
<distance>80</distance>
|
||||
<knockDown>false</knockDown>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
@ -1596,9 +1606,7 @@
|
||||
<!-- For $s1, activates the Shield Block buff. Increases M. Def. by $s2 and decreases chance of receiving M. Critical Hit by $s3. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped. -->
|
||||
<icon>icon.skill10020_2</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="7">10</value>
|
||||
</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SIGEL_SHIELD</abnormalType>
|
||||
<abnormalVisualEffect>FOCUS_SHIELD</abnormalVisualEffect>
|
||||
<operateType>A2</operateType>
|
||||
@ -2082,7 +2090,7 @@
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>ABSORB,9</dispel>
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>10060</skillId> <!-- Aggression Attack -->
|
||||
@ -2998,6 +3006,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10046" toLevel="3" name="Shield Charge III">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3066,6 +3079,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10047" toLevel="3" name="Shield Charge IV">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3134,6 +3152,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10048" toLevel="3" name="Shield Charge V">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3202,6 +3225,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10049" toLevel="3" name="Shield Charge VI">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3270,6 +3298,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10050" toLevel="3" name="Shield Charge VII">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3338,6 +3371,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10051" toLevel="6" name="Lion Roar">
|
||||
<!-- Attack the nearby enemies and block the physical skills. -->
|
||||
|
@ -1963,7 +1963,7 @@
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2618,7 +2618,7 @@
|
||||
</item>
|
||||
</attachSkillList>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2659,7 +2659,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2742,7 +2742,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2825,7 +2825,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2908,7 +2908,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3033,7 +3033,7 @@
|
||||
<canDoubleCast>true</canDoubleCast>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -3073,7 +3073,7 @@
|
||||
<attachToggleGroupId>1</attachToggleGroupId>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<doubleCastSkill>11045</doubleCastSkill>
|
||||
@ -3174,7 +3174,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3257,7 +3257,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3340,7 +3340,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3423,7 +3423,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3506,7 +3506,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3858,7 +3858,7 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -4513,7 +4513,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
@ -5083,7 +5083,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
|
@ -102,7 +102,7 @@
|
||||
<reuseDelayGroup>11106</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -212,7 +212,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -305,7 +305,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -429,7 +429,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -552,7 +552,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -686,7 +686,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -770,7 +770,7 @@
|
||||
<reuseDelayGroup>11112</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -867,7 +867,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Holy -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -990,7 +990,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Water -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1112,7 +1112,7 @@
|
||||
<reuseDelayGroup>11115</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1209,7 +1209,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Fire -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1301,7 +1301,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Dark -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1392,7 +1392,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1488,7 +1488,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Wind -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1612,7 +1612,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1702,7 +1702,7 @@
|
||||
<reuseDelayGroup>11121</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1799,7 +1799,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1922,7 +1922,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -3146,7 +3146,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
|
@ -567,6 +567,11 @@
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10009" toLevel="13" name="Shield Bash">
|
||||
<!-- Attacks target with $s1 Power added to P. Atk. and Stuns for $s2. In PVP, Restrains normal attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -675,6 +680,11 @@
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,1</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10010" toLevel="13" name="Vanishing Stun">
|
||||
<!-- Attacks the target with $s1 power. Their Atk. Spd./Casting Spd. -$s2 for $s3 Chance to silence the target. If in the Two-Hand Stance, decreases target's P. Def. Requires a sword or blunt weapon. Critical. Over-hit. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
|
||||
@ -1596,9 +1606,7 @@
|
||||
<!-- For $s1, activates the Shield Block buff. M. Def. +$s2, Received M. Critical Rate -$s3. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield. -->
|
||||
<icon>icon.skill10020_2</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="7">10</value>
|
||||
</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SIGEL_SHIELD</abnormalType>
|
||||
<abnormalVisualEffect>FOCUS_SHIELD</abnormalVisualEffect>
|
||||
<operateType>A2</operateType>
|
||||
@ -2082,7 +2090,7 @@
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>ABSORB,9</dispel>
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>10060</skillId> <!-- Aggression Attack -->
|
||||
@ -2998,6 +3006,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10046" toLevel="3" name="Shield Charge III">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3066,6 +3079,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10047" toLevel="3" name="Shield Charge IV">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3134,6 +3152,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10048" toLevel="3" name="Shield Charge V">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3202,6 +3225,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10049" toLevel="3" name="Shield Charge VI">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3270,6 +3298,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10050" toLevel="3" name="Shield Charge VII">
|
||||
<!-- Strikes with the shield. Attacks target with $s1 Power added to P. Atk. Decreases P. Def. by $s2 and Evasion by $s3. Increases Critical damage by $s4. -->
|
||||
@ -3338,6 +3371,11 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
<selfEffects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>SIGEL_SHIELD,9</dispel>
|
||||
</effect>
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="10051" toLevel="6" name="Lion Roar">
|
||||
<!-- Attacks nearby enemies and blocks all physical skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
|
||||
|
@ -1963,7 +1963,7 @@
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2618,7 +2618,7 @@
|
||||
</item>
|
||||
</attachSkillList>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2659,7 +2659,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2742,7 +2742,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2825,7 +2825,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2908,7 +2908,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3033,7 +3033,7 @@
|
||||
<canDoubleCast>true</canDoubleCast>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -3073,7 +3073,7 @@
|
||||
<attachToggleGroupId>1</attachToggleGroupId>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<doubleCastSkill>11045</doubleCastSkill>
|
||||
@ -3174,7 +3174,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3257,7 +3257,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3340,7 +3340,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3423,7 +3423,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3506,7 +3506,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3858,7 +3858,7 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -4513,7 +4513,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
@ -5083,7 +5083,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
|
@ -102,7 +102,7 @@
|
||||
<reuseDelayGroup>11106</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -212,7 +212,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -305,7 +305,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -429,7 +429,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -552,7 +552,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -686,7 +686,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -770,7 +770,7 @@
|
||||
<reuseDelayGroup>11112</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -867,7 +867,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Holy -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -990,7 +990,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Water -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1112,7 +1112,7 @@
|
||||
<reuseDelayGroup>11115</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1209,7 +1209,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Fire -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1301,7 +1301,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Dark -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1392,7 +1392,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1488,7 +1488,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Wind -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1612,7 +1612,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1702,7 +1702,7 @@
|
||||
<reuseDelayGroup>11121</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1799,7 +1799,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1922,7 +1922,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -3146,7 +3146,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
|
@ -1616,7 +1616,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2476,7 +2476,7 @@
|
||||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||||
<magicLvl>40</magicLvl>
|
||||
<effectRange>1400</effectRange>
|
||||
<magicCriticalRate>11</magicCriticalRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>1</hitCancelTime>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
|
@ -1851,7 +1851,7 @@
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2474,7 +2474,7 @@
|
||||
</item>
|
||||
</attachSkillList>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2515,7 +2515,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2598,7 +2598,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2681,7 +2681,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2764,7 +2764,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -2889,7 +2889,7 @@
|
||||
<canDoubleCast>true</canDoubleCast>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -2929,7 +2929,7 @@
|
||||
<attachToggleGroupId>1</attachToggleGroupId>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<doubleCastSkill>11045</doubleCastSkill>
|
||||
@ -3030,7 +3030,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3113,7 +3113,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3196,7 +3196,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3279,7 +3279,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3362,7 +3362,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||||
<magicLvl>
|
||||
@ -3698,7 +3698,7 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
@ -4319,7 +4319,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
@ -4856,7 +4856,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
|
@ -100,7 +100,7 @@
|
||||
<reuseDelayGroup>11106</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -204,7 +204,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -291,7 +291,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -401,7 +401,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -510,7 +510,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -630,7 +630,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -714,7 +714,7 @@
|
||||
<reuseDelayGroup>11112</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -805,7 +805,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Holy -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -914,7 +914,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Water -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1022,7 +1022,7 @@
|
||||
<reuseDelayGroup>11115</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1113,7 +1113,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Fire -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1199,7 +1199,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Dark -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1284,7 +1284,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>6700</reuseDelay>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1374,7 +1374,7 @@
|
||||
<attributeValue>100</attributeValue> <!-- Wind -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1484,7 +1484,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1568,7 +1568,7 @@
|
||||
<reuseDelayGroup>11121</reuseDelayGroup>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1659,7 +1659,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -1768,7 +1768,7 @@
|
||||
<attributeValue>100</attributeValue>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@ -2978,7 +2978,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RING_RANGE</affectScope>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
|
Loading…
Reference in New Issue
Block a user