Try to figure some messy stuff.

This commit is contained in:
MobiusDev
2017-11-20 20:50:12 +00:00
parent 58b3358a11
commit 0b19acea70
5 changed files with 115 additions and 65 deletions

View File

@@ -112,17 +112,27 @@ public interface IStatsFunction
} }
double value = 0; double value = 0;
for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted)) for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
{ {
// Removed for hair accessory enchant bonus. final L2Item item = equippedItem.getItem();
// Hair accessory base defence is zero. final int bodypart = item.getBodyPart();
// if (item.getItem().getStats(stat, 0) <= 0) if ((bodypart == L2Item.SLOT_HAIR) || //
// { (bodypart == L2Item.SLOT_HAIR2) || //
// continue; (bodypart == L2Item.SLOT_HAIRALL))
// } {
// TODO: Item after enchant shows pDef, but scroll says mDef increase.
if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
{
continue;
}
}
else if (item.getStats(stat, 0) <= 0)
{
continue;
}
final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1; final double blessedBonus = item.isBlessed() ? 1.5 : 1;
int enchant = item.getEnchantLevel(); int enchant = equippedItem.getEnchantLevel();
if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT)) if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
{ {
@@ -131,15 +141,15 @@ public interface IStatsFunction
if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE)) if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
{ {
value += calcEnchantDefBonus(item, blessedBonus, enchant); value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
} }
else if (stat == Stats.MAGIC_ATTACK) else if (stat == Stats.MAGIC_ATTACK)
{ {
value += calcEnchantMatkBonus(item, blessedBonus, enchant); value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
} }
else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon()) else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
{ {
value += calcEnchantedPAtkBonus(item, blessedBonus, enchant); value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
} }
} }
return value; return value;

View File

@@ -112,17 +112,27 @@ public interface IStatsFunction
} }
double value = 0; double value = 0;
for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted)) for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
{ {
// Removed for hair accessory enchant bonus. final L2Item item = equippedItem.getItem();
// Hair accessory base defence is zero. final int bodypart = item.getBodyPart();
// if (item.getItem().getStats(stat, 0) <= 0) if ((bodypart == L2Item.SLOT_HAIR) || //
// { (bodypart == L2Item.SLOT_HAIR2) || //
// continue; (bodypart == L2Item.SLOT_HAIRALL))
// } {
// TODO: Item after enchant shows pDef, but scroll says mDef increase.
if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
{
continue;
}
}
else if (item.getStats(stat, 0) <= 0)
{
continue;
}
final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1; final double blessedBonus = item.isBlessed() ? 1.5 : 1;
int enchant = item.getEnchantLevel(); int enchant = equippedItem.getEnchantLevel();
if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT)) if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
{ {
@@ -131,15 +141,15 @@ public interface IStatsFunction
if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE)) if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
{ {
value += calcEnchantDefBonus(item, blessedBonus, enchant); value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
} }
else if (stat == Stats.MAGIC_ATTACK) else if (stat == Stats.MAGIC_ATTACK)
{ {
value += calcEnchantMatkBonus(item, blessedBonus, enchant); value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
} }
else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon()) else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
{ {
value += calcEnchantedPAtkBonus(item, blessedBonus, enchant); value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
} }
} }
return value; return value;

View File

@@ -112,17 +112,27 @@ public interface IStatsFunction
} }
double value = 0; double value = 0;
for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted)) for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
{ {
// Removed for hair accessory enchant bonus. final L2Item item = equippedItem.getItem();
// Hair accessory base defence is zero. final int bodypart = item.getBodyPart();
// if (item.getItem().getStats(stat, 0) <= 0) if ((bodypart == L2Item.SLOT_HAIR) || //
// { (bodypart == L2Item.SLOT_HAIR2) || //
// continue; (bodypart == L2Item.SLOT_HAIRALL))
// } {
// TODO: Item after enchant shows pDef, but scroll says mDef increase.
if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
{
continue;
}
}
else if (item.getStats(stat, 0) <= 0)
{
continue;
}
final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1; final double blessedBonus = item.isBlessed() ? 1.5 : 1;
int enchant = item.getEnchantLevel(); int enchant = equippedItem.getEnchantLevel();
if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT)) if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
{ {
@@ -131,15 +141,15 @@ public interface IStatsFunction
if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE)) if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
{ {
value += calcEnchantDefBonus(item, blessedBonus, enchant); value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
} }
else if (stat == Stats.MAGIC_ATTACK) else if (stat == Stats.MAGIC_ATTACK)
{ {
value += calcEnchantMatkBonus(item, blessedBonus, enchant); value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
} }
else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon()) else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
{ {
value += calcEnchantedPAtkBonus(item, blessedBonus, enchant); value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
} }
} }
return value; return value;

View File

@@ -112,17 +112,27 @@ public interface IStatsFunction
} }
double value = 0; double value = 0;
for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted)) for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
{ {
// Removed for hair accessory enchant bonus. final L2Item item = equippedItem.getItem();
// Hair accessory base defence is zero. final int bodypart = item.getBodyPart();
// if (item.getItem().getStats(stat, 0) <= 0) if ((bodypart == L2Item.SLOT_HAIR) || //
// { (bodypart == L2Item.SLOT_HAIR2) || //
// continue; (bodypart == L2Item.SLOT_HAIRALL))
// } {
// TODO: Item after enchant shows pDef, but scroll says mDef increase.
if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
{
continue;
}
}
else if (item.getStats(stat, 0) <= 0)
{
continue;
}
final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1; final double blessedBonus = item.isBlessed() ? 1.5 : 1;
int enchant = item.getEnchantLevel(); int enchant = equippedItem.getEnchantLevel();
if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT)) if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
{ {
@@ -131,15 +141,15 @@ public interface IStatsFunction
if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE)) if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
{ {
value += calcEnchantDefBonus(item, blessedBonus, enchant); value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
} }
else if (stat == Stats.MAGIC_ATTACK) else if (stat == Stats.MAGIC_ATTACK)
{ {
value += calcEnchantMatkBonus(item, blessedBonus, enchant); value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
} }
else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon()) else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
{ {
value += calcEnchantedPAtkBonus(item, blessedBonus, enchant); value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
} }
} }
return value; return value;

View File

@@ -112,17 +112,27 @@ public interface IStatsFunction
} }
double value = 0; double value = 0;
for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted)) for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
{ {
// Removed for hair accessory enchant bonus. final L2Item item = equippedItem.getItem();
// Hair accessory base defence is zero. final int bodypart = item.getBodyPart();
// if (item.getItem().getStats(stat, 0) <= 0) if ((bodypart == L2Item.SLOT_HAIR) || //
// { (bodypart == L2Item.SLOT_HAIR2) || //
// continue; (bodypart == L2Item.SLOT_HAIRALL))
// } {
// TODO: Item after enchant shows pDef, but scroll says mDef increase.
if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
{
continue;
}
}
else if (item.getStats(stat, 0) <= 0)
{
continue;
}
final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1; final double blessedBonus = item.isBlessed() ? 1.5 : 1;
int enchant = item.getEnchantLevel(); int enchant = equippedItem.getEnchantLevel();
if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT)) if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
{ {
@@ -131,15 +141,15 @@ public interface IStatsFunction
if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE)) if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
{ {
value += calcEnchantDefBonus(item, blessedBonus, enchant); value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
} }
else if (stat == Stats.MAGIC_ATTACK) else if (stat == Stats.MAGIC_ATTACK)
{ {
value += calcEnchantMatkBonus(item, blessedBonus, enchant); value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
} }
else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon()) else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
{ {
value += calcEnchantedPAtkBonus(item, blessedBonus, enchant); value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
} }
} }
return value; return value;