Try to figure some messy stuff.
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58b3358a11
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0b19acea70
@ -112,17 +112,27 @@ public interface IStatsFunction
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}
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double value = 0;
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for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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{
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// Removed for hair accessory enchant bonus.
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// Hair accessory base defence is zero.
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// if (item.getItem().getStats(stat, 0) <= 0)
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// {
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// continue;
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// }
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final L2Item item = equippedItem.getItem();
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final int bodypart = item.getBodyPart();
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if ((bodypart == L2Item.SLOT_HAIR) || //
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(bodypart == L2Item.SLOT_HAIR2) || //
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(bodypart == L2Item.SLOT_HAIRALL))
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{
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// TODO: Item after enchant shows pDef, but scroll says mDef increase.
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if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
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{
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continue;
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}
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}
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else if (item.getStats(stat, 0) <= 0)
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{
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continue;
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}
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final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1;
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int enchant = item.getEnchantLevel();
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final double blessedBonus = item.isBlessed() ? 1.5 : 1;
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int enchant = equippedItem.getEnchantLevel();
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if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
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{
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@ -131,15 +141,15 @@ public interface IStatsFunction
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if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
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{
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value += calcEnchantDefBonus(item, blessedBonus, enchant);
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value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
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}
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else if (stat == Stats.MAGIC_ATTACK)
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{
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value += calcEnchantMatkBonus(item, blessedBonus, enchant);
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value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
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}
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else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon())
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else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
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{
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value += calcEnchantedPAtkBonus(item, blessedBonus, enchant);
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value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
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}
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}
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return value;
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@ -112,17 +112,27 @@ public interface IStatsFunction
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}
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double value = 0;
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for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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{
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// Removed for hair accessory enchant bonus.
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// Hair accessory base defence is zero.
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// if (item.getItem().getStats(stat, 0) <= 0)
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// {
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// continue;
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// }
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final L2Item item = equippedItem.getItem();
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final int bodypart = item.getBodyPart();
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if ((bodypart == L2Item.SLOT_HAIR) || //
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(bodypart == L2Item.SLOT_HAIR2) || //
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(bodypart == L2Item.SLOT_HAIRALL))
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{
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// TODO: Item after enchant shows pDef, but scroll says mDef increase.
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if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
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{
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continue;
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}
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}
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else if (item.getStats(stat, 0) <= 0)
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{
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continue;
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}
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final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1;
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int enchant = item.getEnchantLevel();
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final double blessedBonus = item.isBlessed() ? 1.5 : 1;
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int enchant = equippedItem.getEnchantLevel();
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if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
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{
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@ -131,15 +141,15 @@ public interface IStatsFunction
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if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
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{
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value += calcEnchantDefBonus(item, blessedBonus, enchant);
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value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
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}
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else if (stat == Stats.MAGIC_ATTACK)
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{
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value += calcEnchantMatkBonus(item, blessedBonus, enchant);
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value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
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}
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else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon())
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else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
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{
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value += calcEnchantedPAtkBonus(item, blessedBonus, enchant);
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value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
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}
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}
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return value;
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@ -112,17 +112,27 @@ public interface IStatsFunction
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}
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double value = 0;
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for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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{
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// Removed for hair accessory enchant bonus.
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// Hair accessory base defence is zero.
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// if (item.getItem().getStats(stat, 0) <= 0)
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// {
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// continue;
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// }
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final L2Item item = equippedItem.getItem();
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final int bodypart = item.getBodyPart();
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if ((bodypart == L2Item.SLOT_HAIR) || //
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(bodypart == L2Item.SLOT_HAIR2) || //
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(bodypart == L2Item.SLOT_HAIRALL))
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{
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// TODO: Item after enchant shows pDef, but scroll says mDef increase.
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if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
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{
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continue;
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}
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}
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else if (item.getStats(stat, 0) <= 0)
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{
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continue;
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}
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final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1;
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int enchant = item.getEnchantLevel();
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final double blessedBonus = item.isBlessed() ? 1.5 : 1;
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int enchant = equippedItem.getEnchantLevel();
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if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
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{
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@ -131,15 +141,15 @@ public interface IStatsFunction
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if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
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{
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value += calcEnchantDefBonus(item, blessedBonus, enchant);
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value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
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}
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else if (stat == Stats.MAGIC_ATTACK)
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{
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value += calcEnchantMatkBonus(item, blessedBonus, enchant);
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value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
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}
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else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon())
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else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
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{
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value += calcEnchantedPAtkBonus(item, blessedBonus, enchant);
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value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
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}
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}
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return value;
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@ -112,17 +112,27 @@ public interface IStatsFunction
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}
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double value = 0;
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for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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{
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// Removed for hair accessory enchant bonus.
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// Hair accessory base defence is zero.
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// if (item.getItem().getStats(stat, 0) <= 0)
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// {
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// continue;
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// }
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final L2Item item = equippedItem.getItem();
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final int bodypart = item.getBodyPart();
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if ((bodypart == L2Item.SLOT_HAIR) || //
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(bodypart == L2Item.SLOT_HAIR2) || //
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(bodypart == L2Item.SLOT_HAIRALL))
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{
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// TODO: Item after enchant shows pDef, but scroll says mDef increase.
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if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
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{
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continue;
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}
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}
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else if (item.getStats(stat, 0) <= 0)
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{
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continue;
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}
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final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1;
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int enchant = item.getEnchantLevel();
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final double blessedBonus = item.isBlessed() ? 1.5 : 1;
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int enchant = equippedItem.getEnchantLevel();
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if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
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{
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@ -131,15 +141,15 @@ public interface IStatsFunction
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if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
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{
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value += calcEnchantDefBonus(item, blessedBonus, enchant);
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value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
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}
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else if (stat == Stats.MAGIC_ATTACK)
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{
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value += calcEnchantMatkBonus(item, blessedBonus, enchant);
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value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
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}
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else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon())
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else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
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{
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value += calcEnchantedPAtkBonus(item, blessedBonus, enchant);
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value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
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}
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}
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return value;
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@ -112,17 +112,27 @@ public interface IStatsFunction
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}
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double value = 0;
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for (L2ItemInstance item : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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for (L2ItemInstance equippedItem : creature.getInventory().getPaperdollItems(L2ItemInstance::isEquipped, L2ItemInstance::isEnchanted))
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{
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// Removed for hair accessory enchant bonus.
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// Hair accessory base defence is zero.
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// if (item.getItem().getStats(stat, 0) <= 0)
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// {
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// continue;
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// }
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final L2Item item = equippedItem.getItem();
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final int bodypart = item.getBodyPart();
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if ((bodypart == L2Item.SLOT_HAIR) || //
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(bodypart == L2Item.SLOT_HAIR2) || //
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(bodypart == L2Item.SLOT_HAIRALL))
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{
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// TODO: Item after enchant shows pDef, but scroll says mDef increase.
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if (!stat.equals(Stats.PHYSICAL_DEFENCE) && !stat.equals(Stats.MAGICAL_DEFENCE))
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{
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continue;
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}
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}
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else if (item.getStats(stat, 0) <= 0)
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{
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continue;
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}
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final double blessedBonus = item.getItem().isBlessed() ? 1.5 : 1;
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int enchant = item.getEnchantLevel();
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final double blessedBonus = item.isBlessed() ? 1.5 : 1;
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int enchant = equippedItem.getEnchantLevel();
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if (creature.getActingPlayer().isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT))
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{
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@ -131,15 +141,15 @@ public interface IStatsFunction
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if ((stat == Stats.MAGICAL_DEFENCE) || (stat == Stats.PHYSICAL_DEFENCE))
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{
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value += calcEnchantDefBonus(item, blessedBonus, enchant);
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value += calcEnchantDefBonus(equippedItem, blessedBonus, enchant);
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}
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else if (stat == Stats.MAGIC_ATTACK)
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{
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value += calcEnchantMatkBonus(item, blessedBonus, enchant);
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value += calcEnchantMatkBonus(equippedItem, blessedBonus, enchant);
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}
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else if ((stat == Stats.PHYSICAL_ATTACK) && item.isWeapon())
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else if ((stat == Stats.PHYSICAL_ATTACK) && equippedItem.isWeapon())
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{
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value += calcEnchantedPAtkBonus(item, blessedBonus, enchant);
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value += calcEnchantedPAtkBonus(equippedItem, blessedBonus, enchant);
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}
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}
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return value;
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