Replaced instanceof L2Attackable with isAttackable method.
This commit is contained in:
@@ -740,7 +740,7 @@ public class HeartInfinityDefence extends AbstractNpcAI
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@Override
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public final String onEnterZone(L2Character character, L2ZoneType zone)
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{
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if (character instanceof L2Attackable)
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if (character.isAttackable())
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{
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final L2Attackable npc = (L2Attackable) character;
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final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc);
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@@ -73,7 +73,7 @@ public class L2NpcActionShift implements IActionShiftHandler
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html.replace("%lvl%", String.valueOf(((L2Npc) target).getTemplate().getLevel()));
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html.replace("%name%", ((L2Npc) target).getTemplate().getName());
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html.replace("%tmplid%", String.valueOf(((L2Npc) target).getTemplate().getId()));
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html.replace("%aggro%", String.valueOf((target instanceof L2Attackable) ? ((L2Attackable) target).getAggroRange() : 0));
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html.replace("%aggro%", String.valueOf(target.isAttackable() ? ((L2Attackable) target).getAggroRange() : 0));
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html.replace("%hp%", String.valueOf((int) ((L2Character) target).getCurrentHp()));
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html.replace("%hpmax%", String.valueOf(((L2Character) target).getMaxHp()));
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html.replace("%mp%", String.valueOf((int) ((L2Character) target).getCurrentMp()));
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@@ -18,7 +18,6 @@ package handlers.effecthandlers;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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@@ -50,7 +49,7 @@ public final class GetAgro extends AbstractEffect
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@Override
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public void onStart(BuffInfo info)
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{
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if (info.getEffected() instanceof L2Attackable)
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if ((info.getEffected() != null) && info.getEffected().isAttackable())
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{
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info.getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, info.getEffector());
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}
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@@ -30,7 +30,6 @@ import com.l2jmobius.gameserver.instancemanager.InstanceManager;
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import com.l2jmobius.gameserver.model.L2Party;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Playable;
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@@ -262,7 +261,7 @@ public class Q00727_HopeWithinTheDarkness extends Quest
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{
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for (L2Character foe : L2World.getInstance().getVisibleObjects(npc, L2Character.class, npc.getAggroRange()))
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{
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if ((foe instanceof L2Attackable) && !(foe instanceof L2QuestGuardInstance))
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if (foe.isAttackable() && !(foe instanceof L2QuestGuardInstance))
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{
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((L2QuestGuardInstance) npc).addDamageHate(foe, 0, 999);
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((L2QuestGuardInstance) npc).getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, foe, null);
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@@ -270,7 +270,7 @@ public class L2AttackableAI extends L2CharacterAI
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}
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else
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{
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if (target instanceof L2Attackable)
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if (target.isAttackable())
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{
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if (!target.isAutoAttackable(me))
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{
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@@ -288,7 +288,7 @@ public class L2AttackableAI extends L2CharacterAI
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}
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}
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if ((target instanceof L2Attackable) || (target instanceof L2Npc))
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if (target.isAttackable() || (target instanceof L2Npc))
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{
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return false;
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}
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@@ -854,7 +854,7 @@ public class L2AttackableAI extends L2CharacterAI
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called.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, originalAttackTarget, 1);
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EventDispatcher.getInstance().notifyEventAsync(new OnAttackableFactionCall(called, getActiveChar(), originalAttackTarget.getActingPlayer(), originalAttackTarget.isSummon()), called);
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}
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else if ((called instanceof L2Attackable) && (getAttackTarget() != null) && (called.getAI()._intention != AI_INTENTION_ATTACK))
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else if (called.isAttackable() && (getAttackTarget() != null) && (called.getAI()._intention != AI_INTENTION_ATTACK))
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{
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((L2Attackable) called).addDamageHate(getAttackTarget(), 0, npc.getHating(getAttackTarget()));
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called.getAI().setIntention(AI_INTENTION_ATTACK, getAttackTarget());
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@@ -2079,7 +2079,7 @@ public class L2AttackableAI extends L2CharacterAI
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{
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return obj;
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}
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if ((obj instanceof L2Attackable) && actor.isChaos())
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if (obj.isAttackable() && actor.isChaos())
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{
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if (!((L2Attackable) obj).isInMyClan(actor))
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{
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@@ -2149,7 +2149,7 @@ public class L2AttackableAI extends L2CharacterAI
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actor.setTarget(obj);
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setAttackTarget(obj);
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}
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else if (obj instanceof L2Attackable)
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else if (obj.isAttackable())
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{
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if (actor.isChaos())
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{
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@@ -2222,7 +2222,7 @@ public class L2AttackableAI extends L2CharacterAI
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actor.setTarget(obj);
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setAttackTarget(obj);
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}
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else if (obj instanceof L2Attackable)
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else if (obj.isAttackable())
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{
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if (actor.isChaos())
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{
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@@ -136,7 +136,7 @@ public class L2CharacterAI extends AbstractAI
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@Override
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protected void onEvtAttacked(L2Character attacker)
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{
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if ((attacker instanceof L2Attackable) && !attacker.isCoreAIDisabled())
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if ((attacker != null) && attacker.isAttackable() && !attacker.isCoreAIDisabled())
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{
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clientStartAutoAttack();
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}
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@@ -204,7 +204,7 @@ public class L2CharacterAI extends AbstractAI
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// Also enable random animations for this L2Character if allowed
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// This is only for mobs - town npcs are handled in their constructor
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if (_actor instanceof L2Attackable)
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if (_actor.isAttackable())
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{
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((L2Npc) _actor).startRandomAnimationTask();
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}
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@@ -672,7 +672,7 @@ public class L2CharacterAI extends AbstractAI
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return;
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}
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if (_actor instanceof L2Attackable)
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if (_actor.isAttackable())
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{
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((L2Attackable) _actor).setisReturningToSpawnPoint(false);
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}
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@@ -1424,7 +1424,7 @@ public class L2CharacterAI extends AbstractAI
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boolean cancast = true;
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for (L2Character target : L2World.getInstance().getVisibleObjects(_actor, L2Character.class, sk.getAffectRange()))
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{
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || ((target instanceof L2Attackable) && !((L2Npc) _actor).isChaos()))
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || (target.isAttackable() && !((L2Npc) _actor).isChaos()))
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{
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continue;
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}
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@@ -1443,7 +1443,7 @@ public class L2CharacterAI extends AbstractAI
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boolean cancast = true;
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for (L2Character target : L2World.getInstance().getVisibleObjects(getAttackTarget(), L2Character.class, sk.getAffectRange()))
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{
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || (target == null) || ((target instanceof L2Attackable) && !((L2Npc) _actor).isChaos()))
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || (target == null) || (target.isAttackable() && !((L2Npc) _actor).isChaos()))
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{
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continue;
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}
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@@ -1463,7 +1463,7 @@ public class L2CharacterAI extends AbstractAI
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boolean cancast = false;
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for (L2Character target : L2World.getInstance().getVisibleObjects(_actor, L2Character.class, sk.getAffectRange()))
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{
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || ((target instanceof L2Attackable) && !((L2Npc) _actor).isChaos()))
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || (target.isAttackable() && !((L2Npc) _actor).isChaos()))
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{
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continue;
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}
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@@ -1482,7 +1482,7 @@ public class L2CharacterAI extends AbstractAI
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boolean cancast = true;
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for (L2Character target : L2World.getInstance().getVisibleObjects(getAttackTarget(), L2Character.class, sk.getAffectRange()))
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{
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || ((target instanceof L2Attackable) && !((L2Npc) _actor).isChaos()))
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if (!GeoEngine.getInstance().canSeeTarget(_actor, target) || (target.isAttackable() && !((L2Npc) _actor).isChaos()))
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{
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continue;
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}
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@@ -559,7 +559,7 @@ public class L2Spawn implements IPositionable, IIdentifiable, INamable
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npc.setHeading(_location.getHeading());
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}
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if (npc instanceof L2Attackable)
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if (npc.isAttackable())
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{
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((L2Attackable) npc).setChampion(false);
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}
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@@ -88,7 +88,7 @@ public final class L2WorldRegion
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{
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for (L2Object o : _visibleObjects.values())
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{
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if (o instanceof L2Attackable)
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if (o.isAttackable())
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{
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c++;
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final L2Attackable mob = (L2Attackable) o;
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@@ -123,7 +123,7 @@ public final class L2WorldRegion
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{
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for (L2Object o : _visibleObjects.values())
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{
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if (o instanceof L2Attackable)
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if (o.isAttackable())
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{
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c++;
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// Start HP/MP/CP Regeneration task
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@@ -13789,7 +13789,7 @@ public final class L2PcInstance extends L2Playable
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{
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return false;
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}
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if (cha instanceof L2Attackable)
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if (cha.isAttackable())
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{
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return true;
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}
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@@ -17,7 +17,6 @@
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package com.l2jmobius.gameserver.model.actor.instance;
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import com.l2jmobius.gameserver.enums.InstanceType;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jmobius.gameserver.model.events.EventDispatcher;
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@@ -49,7 +48,7 @@ public final class L2QuestGuardInstance extends L2GuardInstance
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{
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super.addDamage(attacker, damage, skill);
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if (attacker instanceof L2Attackable)
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if (attacker.isAttackable())
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{
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EventDispatcher.getInstance().notifyEventAsync(new OnAttackableAttack(null, this, damage, skill, false), this);
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}
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@@ -64,7 +63,7 @@ public final class L2QuestGuardInstance extends L2GuardInstance
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return false;
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}
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if (killer instanceof L2Attackable)
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if (killer.isAttackable())
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{
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// Delayed notification
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EventDispatcher.getInstance().notifyEventAsyncDelayed(new OnAttackableKill(null, this, false), this, _onKillDelay);
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@@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.enums.InstanceType;
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import com.l2jmobius.gameserver.enums.TrapAction;
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import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.tasks.npc.trap.TrapTask;
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@@ -210,7 +209,7 @@ public final class L2TrapInstance extends L2Npc
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// trap owned by players not attack non-flagged players
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if (_owner != null)
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{
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if (target instanceof L2Attackable)
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if (target.isAttackable())
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{
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return true;
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}
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@@ -61,7 +61,7 @@ public class ConditionPlayerCanSweep extends Condition
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L2Attackable target;
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for (L2Object objTarget : targets)
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{
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if (objTarget instanceof L2Attackable)
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if ((objTarget != null) && objTarget.isAttackable())
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{
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target = (L2Attackable) objTarget;
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if (target.isDead())
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@@ -2726,7 +2726,7 @@ public abstract class AbstractScript extends ManagedScript
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*/
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protected void addAttackDesire(L2Npc npc, L2Character target, int desire)
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{
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if (npc instanceof L2Attackable)
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if (npc.isAttackable())
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{
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((L2Attackable) npc).addDamageHate(target, 0, desire);
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}
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@@ -2790,7 +2790,7 @@ public abstract class AbstractScript extends ManagedScript
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*/
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protected void addSkillCastDesire(L2Npc npc, L2Character target, Skill skill, int desire)
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{
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if (npc instanceof L2Attackable)
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if (npc.isAttackable())
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{
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((L2Attackable) npc).addDamageHate(target, 0, desire);
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}
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@@ -438,7 +438,7 @@ public final class Instance
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spawnDat.setInstanceId(_id);
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spawnDat.setRandomWalking(set.getBoolean("allowRandomWalk"));
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final L2Npc spawned = spawnDat.doSpawn();
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if ((set.getInt("delay") >= 0) && (spawned instanceof L2Attackable))
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if ((set.getInt("delay") >= 0) && spawned.isAttackable())
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{
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((L2Attackable) spawned).setOnKillDelay(set.getInt("delay"));
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}
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@@ -43,7 +43,6 @@ import com.l2jmobius.gameserver.model.L2ExtractableSkill;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.PcCondOverride;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2BlockInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2CubicInstance;
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@@ -1210,7 +1209,7 @@ public final class Skill implements IIdentifiable
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else
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{
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// target is mob
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if ((targetPlayer == null) && (target instanceof L2Attackable) && (caster instanceof L2Attackable))
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if ((targetPlayer == null) && target.isAttackable() && caster.isAttackable())
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{
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return false;
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}
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@@ -1253,7 +1252,7 @@ public final class Skill implements IIdentifiable
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return Collections.<AbstractFunction> emptyList();
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}
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if (!player.isPlayable() && !(player instanceof L2Attackable))
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if (!player.isPlayable() && !player.isAttackable())
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{
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return Collections.<AbstractFunction> emptyList();
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}
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@@ -32,7 +32,6 @@ import com.l2jmobius.gameserver.instancemanager.FortManager;
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import com.l2jmobius.gameserver.instancemanager.SiegeManager;
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import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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import com.l2jmobius.gameserver.model.L2SiegeClan;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2CubicInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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@@ -590,7 +589,7 @@ public final class Formulas
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final double weaponMod = attacker.getRandomDamageMultiplier();
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double penaltyMod = 1;
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if ((target instanceof L2Attackable) && !target.isRaid() && !target.isRaidMinion() && (target.getLevel() >= Config.MIN_NPC_LVL_DMG_PENALTY) && (attacker.getActingPlayer() != null) && ((target.getLevel() - attacker.getActingPlayer().getLevel()) >= 2))
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if (target.isAttackable() && !target.isRaid() && !target.isRaidMinion() && (target.getLevel() >= Config.MIN_NPC_LVL_DMG_PENALTY) && (attacker.getActingPlayer() != null) && ((target.getLevel() - attacker.getActingPlayer().getLevel()) >= 2))
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{
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final int lvlDiff = target.getLevel() - attacker.getActingPlayer().getLevel() - 1;
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if (lvlDiff >= Config.NPC_SKILL_DMG_PENALTY.size())
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