MagicSkill packet related cleanups.

This commit is contained in:
MobiusDevelopment
2022-12-24 22:03:24 +00:00
parent 4632ecc3a8
commit 0ab71457ca
161 changed files with 1316 additions and 1658 deletions

View File

@@ -61,7 +61,7 @@ import org.l2jmobius.gameserver.network.serverpackets.DeleteObject;
import org.l2jmobius.gameserver.network.serverpackets.GetItem;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUser;
import org.l2jmobius.gameserver.network.serverpackets.MoveToLocation;
@@ -1793,7 +1793,7 @@ public class Player extends Creature
{
setCurrentState(CreatureState.IDLE);
enableAllSkills();
final MagicSkillCanceld msc = new MagicSkillCanceld(getObjectId());
final MagicSkillCanceled msc = new MagicSkillCanceled(getObjectId());
sendPacket(msc);
broadcastPacket(msc);
}

View File

@@ -17,11 +17,11 @@
*/
package org.l2jmobius.gameserver.network.serverpackets;
public class MagicSkillCanceld extends ServerBasePacket
public class MagicSkillCanceled extends ServerBasePacket
{
private final int _objectId;
public MagicSkillCanceld(int objectId)
public MagicSkillCanceled(int objectId)
{
_objectId = objectId;
}