MagicSkill packet related cleanups.
This commit is contained in:
parent
4632ecc3a8
commit
0ab71457ca
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
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import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
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import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
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@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
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else if (npc.getId() == SCARLET2)
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{
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final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
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broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
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broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
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startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
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world.finishInstance();
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}
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@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
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if ((skillCaster != null) && skillCaster.getSkill().isMagic())
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{
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// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
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// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
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skillCaster.stopCasting(true);
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if (isPlayer())
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@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
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import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
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import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
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@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
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// If aborted, broadcast casting aborted.
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if (aborted)
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{
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caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
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caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
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caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
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}
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@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.network.serverpackets;
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import org.l2jmobius.gameserver.network.ServerPackets;
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public class MagicSkillCanceld extends ServerPacket
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public class MagicSkillCanceled extends ServerPacket
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{
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private final int _objectId;
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public MagicSkillCanceld(int objectId)
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public MagicSkillCanceled(int objectId)
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{
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_objectId = objectId;
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}
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@ -16,21 +16,15 @@
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.interfaces.IPositionable;
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import org.l2jmobius.gameserver.model.skill.SkillCastingType;
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import org.l2jmobius.gameserver.network.ServerPackets;
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/**
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* MagicSkillUse server packet implementation.
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* @author UnAfraid, NosBit
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* @author UnAfraid, NosBit, Mobius
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*/
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public class MagicSkillUse extends ServerPacket
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{
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@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
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private final SkillCastingType _castingType; // Defines which client bar is going to use.
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private final Creature _creature;
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private final WorldObject _target;
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private final List<Integer> _unknown = Collections.emptyList();
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private final List<Location> _groundLocations;
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private final Location _groundLocation;
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public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
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{
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super(75);
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super(83);
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_creature = creature;
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_target = target;
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_skillId = skillId;
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@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
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_reuseDelay = reuseDelay;
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_actionId = actionId;
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_castingType = castingType;
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Location skillWorldPos = null;
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if (creature.isPlayer())
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{
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final Player player = creature.getActingPlayer();
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if (player.getCurrentSkillWorldPosition() != null)
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{
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skillWorldPos = player.getCurrentSkillWorldPosition();
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}
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}
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_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
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_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
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}
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public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
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@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
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writeInt(_creature.getX());
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writeInt(_creature.getY());
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writeInt(_creature.getZ());
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writeShort(_unknown.size()); // TODO: Implement me!
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for (int unknown : _unknown)
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writeShort(0); // isGroundTargetSkill ? 65535 : 0
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if (_groundLocation == null)
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{
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writeShort(unknown);
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writeShort(0);
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}
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writeShort(_groundLocations.size());
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for (IPositionable target : _groundLocations)
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else
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{
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writeInt(target.getX());
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writeInt(target.getY());
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writeInt(target.getZ());
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writeShort(1);
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writeInt(_groundLocation.getX());
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writeInt(_groundLocation.getY());
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writeInt(_groundLocation.getZ());
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}
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writeInt(_target.getX());
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writeInt(_target.getY());
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@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
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import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
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import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
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@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
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else if (npc.getId() == SCARLET2)
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{
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final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
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broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
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broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
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startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
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world.finishInstance();
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}
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@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
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if ((skillCaster != null) && skillCaster.getSkill().isMagic())
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{
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// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
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// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
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skillCaster.stopCasting(true);
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if (isPlayer())
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@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
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import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
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import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
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@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
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// If aborted, broadcast casting aborted.
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if (aborted)
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{
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caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
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caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
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caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
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}
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@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.network.serverpackets;
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import org.l2jmobius.gameserver.network.ServerPackets;
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public class MagicSkillCanceld extends ServerPacket
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public class MagicSkillCanceled extends ServerPacket
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{
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private final int _objectId;
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public MagicSkillCanceld(int objectId)
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public MagicSkillCanceled(int objectId)
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{
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_objectId = objectId;
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}
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@ -16,21 +16,15 @@
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.interfaces.IPositionable;
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import org.l2jmobius.gameserver.model.skill.SkillCastingType;
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import org.l2jmobius.gameserver.network.ServerPackets;
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/**
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* MagicSkillUse server packet implementation.
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* @author UnAfraid, NosBit
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* @author UnAfraid, NosBit, Mobius
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*/
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public class MagicSkillUse extends ServerPacket
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{
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@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
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private final SkillCastingType _castingType; // Defines which client bar is going to use.
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private final Creature _creature;
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private final WorldObject _target;
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private final List<Integer> _unknown = Collections.emptyList();
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private final List<Location> _groundLocations;
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private final Location _groundLocation;
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public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
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{
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super(75);
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super(83);
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_creature = creature;
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_target = target;
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_skillId = skillId;
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@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
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_reuseDelay = reuseDelay;
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_actionId = actionId;
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_castingType = castingType;
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Location skillWorldPos = null;
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if (creature.isPlayer())
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{
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final Player player = creature.getActingPlayer();
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if (player.getCurrentSkillWorldPosition() != null)
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{
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skillWorldPos = player.getCurrentSkillWorldPosition();
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}
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}
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_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
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_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
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}
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public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
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@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
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writeInt(_creature.getX());
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writeInt(_creature.getY());
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writeInt(_creature.getZ());
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writeShort(_unknown.size()); // TODO: Implement me!
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for (int unknown : _unknown)
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writeShort(0); // isGroundTargetSkill ? 65535 : 0
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if (_groundLocation == null)
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{
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writeShort(unknown);
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writeShort(0);
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}
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writeShort(_groundLocations.size());
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for (IPositionable target : _groundLocations)
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else
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{
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writeInt(target.getX());
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writeInt(target.getY());
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writeInt(target.getZ());
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writeShort(1);
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writeInt(_groundLocation.getX());
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writeInt(_groundLocation.getY());
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writeInt(_groundLocation.getZ());
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}
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writeInt(_target.getX());
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writeInt(_target.getY());
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@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
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import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
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import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
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@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
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else if (npc.getId() == SCARLET2)
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{
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final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
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broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
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broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
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startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
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world.finishInstance();
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}
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@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
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if ((skillCaster != null) && skillCaster.getSkill().isMagic())
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{
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// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
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// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
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skillCaster.stopCasting(true);
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if (isPlayer())
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@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
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import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
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import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
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@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
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// If aborted, broadcast casting aborted.
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if (aborted)
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{
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caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
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caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
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caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
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}
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@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.network.serverpackets;
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import org.l2jmobius.gameserver.network.ServerPackets;
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public class MagicSkillCanceld extends ServerPacket
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public class MagicSkillCanceled extends ServerPacket
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{
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private final int _objectId;
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public MagicSkillCanceld(int objectId)
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public MagicSkillCanceled(int objectId)
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{
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_objectId = objectId;
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}
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@ -16,21 +16,15 @@
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.interfaces.IPositionable;
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import org.l2jmobius.gameserver.model.skill.SkillCastingType;
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import org.l2jmobius.gameserver.network.ServerPackets;
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/**
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* MagicSkillUse server packet implementation.
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* @author UnAfraid, NosBit
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* @author UnAfraid, NosBit, Mobius
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*/
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public class MagicSkillUse extends ServerPacket
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{
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@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
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private final SkillCastingType _castingType; // Defines which client bar is going to use.
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private final Creature _creature;
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private final WorldObject _target;
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private final List<Integer> _unknown = Collections.emptyList();
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private final List<Location> _groundLocations;
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private final Location _groundLocation;
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public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
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{
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super(75);
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super(83);
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_creature = creature;
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_target = target;
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_skillId = skillId;
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@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
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_reuseDelay = reuseDelay;
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_actionId = actionId;
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||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
else if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
else if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
else if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
else if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -746,7 +746,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
else if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4098,7 +4098,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -737,7 +737,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4098,7 +4098,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -73,7 +73,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -766,7 +766,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -737,7 +737,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4098,7 +4098,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -75,7 +75,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExMagicSkillUseGround;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -797,7 +797,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,10 +16,6 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -42,11 +38,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final boolean _isGroundTargetSkill;
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType, boolean isGroundTargetSkill)
|
||||
{
|
||||
super(84);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -57,8 +53,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
_isGroundTargetSkill = isGroundTargetSkill;
|
||||
final Location skillWorldPos = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
@ -91,20 +86,24 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_isGroundTargetSkill ? 0x10000 : 0);
|
||||
writeShort(_groundLocations.size());
|
||||
for (Location location : _groundLocations)
|
||||
writeShort(_isGroundTargetSkill ? 65535 : 0);
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeInt(location.getX());
|
||||
writeInt(location.getY());
|
||||
writeInt(location.getZ());
|
||||
writeShort(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
writeInt(_target.getZ());
|
||||
writeInt(_actionId >= 0); // 1 when ID from RequestActionUse is used
|
||||
writeInt(_actionId >= 0 ? _actionId : 0); // ID from RequestActionUse. Used to set cooldown on summon skills.
|
||||
if (_groundLocations.isEmpty())
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeInt(-1); // 306
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -737,7 +737,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4108,7 +4108,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -75,7 +75,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExMagicSkillUseGround;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -797,7 +797,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,10 +16,6 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -42,11 +38,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final boolean _isGroundTargetSkill;
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType, boolean isGroundTargetSkill)
|
||||
{
|
||||
super(84);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -57,8 +53,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
_isGroundTargetSkill = isGroundTargetSkill;
|
||||
final Location skillWorldPos = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
@ -91,20 +86,24 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_isGroundTargetSkill ? 0x10000 : 0);
|
||||
writeShort(_groundLocations.size());
|
||||
for (Location location : _groundLocations)
|
||||
writeShort(_isGroundTargetSkill ? 65535 : 0);
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeInt(location.getX());
|
||||
writeInt(location.getY());
|
||||
writeInt(location.getZ());
|
||||
writeShort(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
writeInt(_target.getZ());
|
||||
writeInt(_actionId >= 0); // 1 when ID from RequestActionUse is used
|
||||
writeInt(_actionId >= 0 ? _actionId : 0); // ID from RequestActionUse. Used to set cooldown on summon skills.
|
||||
if (_groundLocations.isEmpty())
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeInt(-1); // 306
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.skill.Skill;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;
|
||||
@ -737,7 +737,7 @@ public class LastImperialTomb extends AbstractInstance
|
||||
if (npc.getId() == SCARLET2)
|
||||
{
|
||||
final Npc frintezza = world.getParameters().getObject("frintezza", Npc.class);
|
||||
broadcastPacket(world, new MagicSkillCanceld(frintezza.getObjectId()));
|
||||
broadcastPacket(world, new MagicSkillCanceled(frintezza.getObjectId()));
|
||||
startQuestTimer("FINISH_CAMERA_1", 500, npc, killer, false);
|
||||
world.finishInstance();
|
||||
}
|
||||
|
@ -4108,7 +4108,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -75,7 +75,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExMagicSkillUseGround;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -797,7 +797,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,10 +16,6 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
@ -42,11 +38,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final boolean _isGroundTargetSkill;
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType, boolean isGroundTargetSkill)
|
||||
{
|
||||
super(84);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -57,8 +53,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
_isGroundTargetSkill = isGroundTargetSkill;
|
||||
final Location skillWorldPos = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
@ -91,20 +86,24 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_isGroundTargetSkill ? 0x10000 : 0);
|
||||
writeShort(_groundLocations.size());
|
||||
for (Location location : _groundLocations)
|
||||
writeShort(_isGroundTargetSkill ? 65535 : 0);
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeInt(location.getX());
|
||||
writeInt(location.getY());
|
||||
writeInt(location.getZ());
|
||||
writeShort(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
writeInt(_target.getZ());
|
||||
writeInt(_actionId >= 0); // 1 when ID from RequestActionUse is used
|
||||
writeInt(_actionId >= 0 ? _actionId : 0); // ID from RequestActionUse. Used to set cooldown on summon skills.
|
||||
if (_groundLocations.isEmpty())
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeInt(-1); // 306
|
||||
}
|
||||
|
@ -61,7 +61,7 @@ import org.l2jmobius.gameserver.network.serverpackets.DeleteObject;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.GetItem;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUser;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToLocation;
|
||||
@ -1793,7 +1793,7 @@ public class Player extends Creature
|
||||
{
|
||||
setCurrentState(CreatureState.IDLE);
|
||||
enableAllSkills();
|
||||
final MagicSkillCanceld msc = new MagicSkillCanceld(getObjectId());
|
||||
final MagicSkillCanceled msc = new MagicSkillCanceled(getObjectId());
|
||||
sendPacket(msc);
|
||||
broadcastPacket(msc);
|
||||
}
|
||||
|
@ -17,11 +17,11 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerBasePacket
|
||||
public class MagicSkillCanceled extends ServerBasePacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
@ -105,7 +105,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ChangeMoveType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ChangeWaitType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadSpelledInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicEffectIcons;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToLocation;
|
||||
@ -4853,7 +4853,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
*/
|
||||
public void abortCast()
|
||||
{
|
||||
@ -4861,7 +4861,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
* @param force the force
|
||||
*/
|
||||
public void abortCast(boolean force)
|
||||
@ -4894,7 +4894,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
getAI().notifyEvent(CtrlEvent.EVT_FINISH_CASTING); // setting back previous intention
|
||||
}
|
||||
|
||||
broadcastPacket(new MagicSkillCanceld(getObjectId())); // broadcast packet to stop animations client-side
|
||||
broadcastPacket(new MagicSkillCanceled(getObjectId())); // broadcast packet to stop animations client-side
|
||||
sendPacket(ActionFailed.STATIC_PACKET); // send an "action failed" packet to the caster
|
||||
}
|
||||
}
|
||||
@ -6118,7 +6118,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
// damage can only cancel magical skills
|
||||
if (isCastingNow() && canAbortCast() && (_lastSkillCast != null) && _lastSkillCast.isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
abortCast();
|
||||
|
||||
if (this instanceof Player)
|
||||
|
@ -187,7 +187,7 @@ import org.l2jmobius.gameserver.network.serverpackets.HennaInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.LeaveWorld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MyTargetSelected;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
@ -6962,7 +6962,7 @@ public class Player extends Playable
|
||||
* <b><u>Actions</u>:</b><br>
|
||||
* <li>Set the Intention of the AI to AI_INTENTION_IDLE</li>
|
||||
* <li>Enable all skills (set _allSkillsDisabled to False)</li>
|
||||
* <li>Send a Server->Client Packet MagicSkillCanceld to the Player and all Player in the _KnownPlayers of the Creature (broadcast)</li>
|
||||
* <li>Send a Server->Client Packet MagicSkillCanceled to the Player and all Player in the _KnownPlayers of the Creature (broadcast)</li>
|
||||
*/
|
||||
public void cancelCastMagic()
|
||||
{
|
||||
@ -6972,10 +6972,10 @@ public class Player extends Playable
|
||||
// Enable all skills (set _allSkillsDisabled to False)
|
||||
enableAllSkills();
|
||||
|
||||
// Send a Server->Client Packet MagicSkillCanceld to the Player and all Player in the _KnownPlayers of the Creature (broadcast)
|
||||
// Send a Server->Client Packet MagicSkillCanceled to the Player and all Player in the _KnownPlayers of the Creature (broadcast)
|
||||
|
||||
// Broadcast the packet to self and known players.
|
||||
Broadcast.toSelfAndKnownPlayersInRadius(this, new MagicSkillCanceld(getObjectId()), 810000/* 900 */);
|
||||
Broadcast.toSelfAndKnownPlayersInRadius(this, new MagicSkillCanceled(getObjectId()), 810000/* 900 */);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -21,11 +21,11 @@ import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
/**
|
||||
* @version $Revision: 1.2.2.1.2.3 $ $Date: 2005/03/27 15:29:57 $
|
||||
*/
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
@ -41,7 +41,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
|
||||
@ -1217,7 +1217,7 @@ public class Frintezza extends Quest
|
||||
cancelQuestTimer("songs_effect", npc, null);
|
||||
if (_frintezza != null)
|
||||
{
|
||||
_zone.broadcastPacket(new MagicSkillCanceld(_frintezza.getObjectId()));
|
||||
_zone.broadcastPacket(new MagicSkillCanceled(_frintezza.getObjectId()));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -107,7 +107,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ChangeMoveType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ChangeWaitType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadSpelledInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicEffectIcons;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToLocation;
|
||||
@ -4899,7 +4899,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
*/
|
||||
public void abortCast()
|
||||
{
|
||||
@ -4907,7 +4907,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
* @param force the force
|
||||
*/
|
||||
public void abortCast(boolean force)
|
||||
@ -4940,7 +4940,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
getAI().notifyEvent(CtrlEvent.EVT_FINISH_CASTING); // setting back previous intention
|
||||
}
|
||||
|
||||
broadcastPacket(new MagicSkillCanceld(getObjectId())); // broadcast packet to stop animations client-side
|
||||
broadcastPacket(new MagicSkillCanceled(getObjectId())); // broadcast packet to stop animations client-side
|
||||
sendPacket(ActionFailed.STATIC_PACKET); // send an "action failed" packet to the caster
|
||||
}
|
||||
}
|
||||
@ -6165,7 +6165,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
// damage can only cancel magical skills
|
||||
if (isCastingNow() && canAbortCast() && (_lastSkillCast != null) && _lastSkillCast.isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
abortCast();
|
||||
|
||||
if (this instanceof Player)
|
||||
|
@ -193,7 +193,7 @@ import org.l2jmobius.gameserver.network.serverpackets.HennaInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.LeaveWorld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MyTargetSelected;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
|
||||
@ -7113,7 +7113,7 @@ public class Player extends Playable
|
||||
* <b><u>Actions</u>:</b><br>
|
||||
* <li>Set the Intention of the AI to AI_INTENTION_IDLE</li>
|
||||
* <li>Enable all skills (set _allSkillsDisabled to False)</li>
|
||||
* <li>Send a Server->Client Packet MagicSkillCanceld to the Player and all Player in the _KnownPlayers of the Creature (broadcast)</li>
|
||||
* <li>Send a Server->Client Packet MagicSkillCanceled to the Player and all Player in the _KnownPlayers of the Creature (broadcast)</li>
|
||||
*/
|
||||
public void cancelCastMagic()
|
||||
{
|
||||
@ -7123,10 +7123,10 @@ public class Player extends Playable
|
||||
// Enable all skills (set _allSkillsDisabled to False)
|
||||
enableAllSkills();
|
||||
|
||||
// Send a Server->Client Packet MagicSkillCanceld to the Player and all Player in the _KnownPlayers of the Creature (broadcast)
|
||||
// Send a Server->Client Packet MagicSkillCanceled to the Player and all Player in the _KnownPlayers of the Creature (broadcast)
|
||||
|
||||
// Broadcast the packet to self and known players.
|
||||
Broadcast.toSelfAndKnownPlayersInRadius(this, new MagicSkillCanceld(getObjectId()), 810000/* 900 */);
|
||||
Broadcast.toSelfAndKnownPlayersInRadius(this, new MagicSkillCanceled(getObjectId()), 810000/* 900 */);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -21,11 +21,11 @@ import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
/**
|
||||
* @version $Revision: 1.2.2.1.2.3 $ $Date: 2005/03/27 15:29:57 $
|
||||
*/
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
@ -16,18 +16,12 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -37,24 +31,28 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final int _reuseDelay;
|
||||
private final Creature _creature;
|
||||
private final Creature _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final boolean _critical;
|
||||
|
||||
public MagicSkillUse(Creature creature, Creature target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
public MagicSkillUse(Creature creature, Creature target, int skillId, int skillLevel, int hitTime, int reuseDelay, boolean critical)
|
||||
{
|
||||
super(55);
|
||||
super(57);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
_skillLevel = skillLevel;
|
||||
_hitTime = hitTime;
|
||||
_reuseDelay = reuseDelay;
|
||||
_groundLocations = creature.isPlayer() && (creature.getActingPlayer().getCurrentSkillWorldPosition() != null) ? Arrays.asList(creature.getActingPlayer().getCurrentSkillWorldPosition()) : Collections.<Location> emptyList();
|
||||
_critical = critical;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, Creature target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
{
|
||||
this(creature, target, skillId, skillLevel, hitTime, reuseDelay, false);
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
{
|
||||
this(creature, creature, skillId, skillLevel, hitTime, reuseDelay);
|
||||
this(creature, creature, skillId, skillLevel, hitTime, reuseDelay, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -70,17 +68,14 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
if (_critical)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeInt(1);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeInt(0);
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -103,6 +103,7 @@ What is done
|
||||
-Adjusted all shop merchants.
|
||||
-Removed all non existing skill enchants.
|
||||
-Fixed skill enchanting.
|
||||
-Adjusted MagicSkillUse packet.
|
||||
|
||||
TODO: Important (project unusable due to the following)
|
||||
-Adjust all skills according to Interlude description.
|
||||
|
@ -4032,7 +4032,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
*/
|
||||
public void abortCast()
|
||||
{
|
||||
@ -5096,7 +5096,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
// damage can only cancel magical & static skills
|
||||
if (_isCastingNow && canAbortCast() && (_lastSkillCast != null) && (_lastSkillCast.isMagic() || _lastSkillCast.isStatic()))
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
abortCast();
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -16,18 +16,13 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -37,19 +32,18 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final int _reuseDelay;
|
||||
private final Creature _creature;
|
||||
private final Creature _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, Creature target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
{
|
||||
super(55);
|
||||
super(67);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
_skillLevel = skillLevel;
|
||||
_hitTime = hitTime;
|
||||
_reuseDelay = reuseDelay;
|
||||
_groundLocations = creature.isPlayer() && (creature.getActingPlayer().getCurrentSkillWorldPosition() != null) ? Arrays.asList(creature.getActingPlayer().getCurrentSkillWorldPosition()) : Collections.<Location> emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -70,17 +64,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -4034,7 +4034,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
* Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
*/
|
||||
public void abortCast()
|
||||
{
|
||||
@ -5098,7 +5098,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
// damage can only cancel magical & static skills
|
||||
if (_isCastingNow && canAbortCast() && (_lastSkillCast != null) && (_lastSkillCast.isMagic() || _lastSkillCast.isStatic()))
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
abortCast();
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -16,18 +16,13 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -37,19 +32,18 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final int _reuseDelay;
|
||||
private final Creature _creature;
|
||||
private final Creature _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, Creature target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
{
|
||||
super(55);
|
||||
super(67);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
_skillLevel = skillLevel;
|
||||
_hitTime = hitTime;
|
||||
_reuseDelay = reuseDelay;
|
||||
_groundLocations = creature.isPlayer() && (creature.getActingPlayer().getCurrentSkillWorldPosition() != null) ? Arrays.asList(creature.getActingPlayer().getCurrentSkillWorldPosition()) : Collections.<Location> emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -70,17 +64,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceld extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceld(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
public class MagicSkillCanceled extends ServerPacket
|
||||
{
|
||||
private final int _objectId;
|
||||
|
||||
public MagicSkillCanceled(int objectId)
|
||||
{
|
||||
_objectId = objectId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write()
|
||||
{
|
||||
ServerPackets.MAGIC_SKILL_CANCELED.writeId(this);
|
||||
writeInt(_objectId);
|
||||
}
|
||||
}
|
@ -16,21 +16,15 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
|
||||
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
|
||||
import org.l2jmobius.gameserver.network.ServerPackets;
|
||||
|
||||
/**
|
||||
* MagicSkillUse server packet implementation.
|
||||
* @author UnAfraid, NosBit
|
||||
* @author UnAfraid, NosBit, Mobius
|
||||
*/
|
||||
public class MagicSkillUse extends ServerPacket
|
||||
{
|
||||
@ -43,12 +37,11 @@ public class MagicSkillUse extends ServerPacket
|
||||
private final SkillCastingType _castingType; // Defines which client bar is going to use.
|
||||
private final Creature _creature;
|
||||
private final WorldObject _target;
|
||||
private final List<Integer> _unknown = Collections.emptyList();
|
||||
private final List<Location> _groundLocations;
|
||||
private final Location _groundLocation;
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay, int reuseGroup, int actionId, SkillCastingType castingType)
|
||||
{
|
||||
super(75);
|
||||
super(83);
|
||||
_creature = creature;
|
||||
_target = target;
|
||||
_skillId = skillId;
|
||||
@ -58,16 +51,7 @@ public class MagicSkillUse extends ServerPacket
|
||||
_reuseDelay = reuseDelay;
|
||||
_actionId = actionId;
|
||||
_castingType = castingType;
|
||||
Location skillWorldPos = null;
|
||||
if (creature.isPlayer())
|
||||
{
|
||||
final Player player = creature.getActingPlayer();
|
||||
if (player.getCurrentSkillWorldPosition() != null)
|
||||
{
|
||||
skillWorldPos = player.getCurrentSkillWorldPosition();
|
||||
}
|
||||
}
|
||||
_groundLocations = skillWorldPos != null ? Arrays.asList(skillWorldPos) : Collections.emptyList();
|
||||
_groundLocation = creature.isPlayer() ? creature.getActingPlayer().getCurrentSkillWorldPosition() : null;
|
||||
}
|
||||
|
||||
public MagicSkillUse(Creature creature, WorldObject target, int skillId, int skillLevel, int hitTime, int reuseDelay)
|
||||
@ -95,17 +79,17 @@ public class MagicSkillUse extends ServerPacket
|
||||
writeInt(_creature.getX());
|
||||
writeInt(_creature.getY());
|
||||
writeInt(_creature.getZ());
|
||||
writeShort(_unknown.size()); // TODO: Implement me!
|
||||
for (int unknown : _unknown)
|
||||
writeShort(0); // isGroundTargetSkill ? 65535 : 0
|
||||
if (_groundLocation == null)
|
||||
{
|
||||
writeShort(unknown);
|
||||
writeShort(0);
|
||||
}
|
||||
writeShort(_groundLocations.size());
|
||||
for (IPositionable target : _groundLocations)
|
||||
else
|
||||
{
|
||||
writeInt(target.getX());
|
||||
writeInt(target.getY());
|
||||
writeInt(target.getZ());
|
||||
writeShort(1);
|
||||
writeInt(_groundLocation.getX());
|
||||
writeInt(_groundLocation.getY());
|
||||
writeInt(_groundLocation.getZ());
|
||||
}
|
||||
writeInt(_target.getX());
|
||||
writeInt(_target.getY());
|
||||
|
@ -4099,7 +4099,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
final SkillCaster skillCaster = getSkillCaster(SkillCaster::isAnyNormalType);
|
||||
if ((skillCaster != null) && skillCaster.getSkill().isMagic())
|
||||
{
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceld/ActionFailed packet.
|
||||
// Abort the cast of the Creature and send Server->Client MagicSkillCanceled/ActionFailed packet.
|
||||
skillCaster.stopCasting(true);
|
||||
|
||||
if (isPlayer())
|
||||
|
@ -72,7 +72,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRotation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceld;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillCanceled;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
|
||||
@ -760,7 +760,7 @@ public class SkillCaster implements Runnable
|
||||
// If aborted, broadcast casting aborted.
|
||||
if (aborted)
|
||||
{
|
||||
caster.broadcastPacket(new MagicSkillCanceld(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.broadcastPacket(new MagicSkillCanceled(caster.getObjectId())); // broadcast packet to stop animations client-side
|
||||
caster.sendPacket(ActionFailed.get(_castingType)); // send an "action failed" packet to the caster
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user