Retail like invul and invis messages.

This commit is contained in:
MobiusDev
2018-05-04 02:46:06 +00:00
parent 2d16304b80
commit 0a8d23fd17
16 changed files with 119 additions and 119 deletions

View File

@@ -38,6 +38,7 @@ import com.l2jmobius.gameserver.network.serverpackets.SocialAction;
import com.l2jmobius.gameserver.network.serverpackets.SunRise;
import com.l2jmobius.gameserver.network.serverpackets.SunSet;
import com.l2jmobius.gameserver.util.Broadcast;
import com.l2jmobius.gameserver.util.BuilderUtil;
import com.l2jmobius.gameserver.util.Util;
/**
@@ -115,13 +116,13 @@ public class AdminEffects implements IAdminCommandHandler
activeChar.broadcastUserInfo();
activeChar.decayMe();
activeChar.spawnMe();
activeChar.sendMessage("You are now invisible.");
BuilderUtil.sendSysMessage(activeChar, "Now, you cannot be seen.");
}
else
{
activeChar.setInvisible(false);
activeChar.broadcastUserInfo();
activeChar.sendMessage("You are now visible.");
BuilderUtil.sendSysMessage(activeChar, "Now, you can be seen.");
}
command = "";
@@ -133,13 +134,13 @@ public class AdminEffects implements IAdminCommandHandler
activeChar.broadcastUserInfo();
activeChar.decayMe();
activeChar.spawnMe();
activeChar.sendMessage("You are now invisible.");
BuilderUtil.sendSysMessage(activeChar, "Now, you cannot be seen.");
}
else if (command.startsWith("admin_vis"))
{
activeChar.setInvisible(false);
activeChar.broadcastUserInfo();
activeChar.sendMessage("You are now visible.");
BuilderUtil.sendSysMessage(activeChar, "Now, you can be seen.");
}
else if (command.startsWith("admin_setinvis"))
{
@@ -150,7 +151,7 @@ public class AdminEffects implements IAdminCommandHandler
}
final L2Character target = (L2Character) activeChar.getTarget();
target.setInvisible(!target.isInvisible());
activeChar.sendMessage("You've made " + target.getName() + " " + (target.isInvisible() ? "invisible" : "visible") + ".");
BuilderUtil.sendSysMessage(activeChar, "You've made " + target.getName() + " " + (target.isInvisible() ? "invisible" : "visible") + ".");
if (target.isPlayer())
{

View File

@@ -19,6 +19,7 @@ package handlers.admincommandhandlers;
import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.util.BuilderUtil;
/**
* This class handles following admin commands: - invul = turns invulnerability on/off
@@ -64,13 +65,13 @@ public class AdminInvul implements IAdminCommandHandler
if (activeChar.isInvul())
{
activeChar.setIsInvul(false);
text = activeChar.getName() + " is now mortal";
text = activeChar.getName() + " is now mortal.";
}
else
{
activeChar.setIsInvul(true);
text = activeChar.getName() + " is now invulnerable";
text = activeChar.getName() + " is now invulnerable.";
}
activeChar.sendMessage(text);
BuilderUtil.sendSysMessage(activeChar, text);
}
}