Various monster skill additions and adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -867,8 +867,8 @@
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<!-- Monster weapon. -->
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<set name="icon" val="BranchSys3.Icon.g_beam_dualblunt" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="DAGGER" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="D" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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@@ -703,7 +703,10 @@
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</collision>
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</npc>
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<npc id="19568" level="85" type="Monster" name="Sacred Wizard">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="16356" level="1" />
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<param name="Skill01_Probablity" value="2000" />
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</parameters>
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<race>DIVINE</race>
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<sex>FEMALE</sex>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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@@ -717,6 +720,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="16356" level="1" /> <!-- Sacred Sphere -->
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<skill id="4416" level="8" /> <!-- Angels -->
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</skillList>
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<collision>
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@@ -725,7 +729,10 @@
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</collision>
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</npc>
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<npc id="19569" level="85" type="Monster" name="Sacred Soldier">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="16354" level="1" />
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<param name="Skill01_Probablity" value="2000" />
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</parameters>
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<race>DIVINE</race>
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<sex>FEMALE</sex>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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@@ -739,6 +746,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="16354" level="1" /> <!-- Sacred Assault -->
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<skill id="4416" level="8" /> <!-- Angels -->
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</skillList>
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<collision>
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@@ -747,7 +755,12 @@
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</collision>
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</npc>
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<npc id="19570" level="85" type="Monster" name="Sacred Slayer">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="16354" level="1" />
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<param name="Skill01_Probablity" value="2000" />
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<skill name="Sacred_Blow_Down" id="16355" level="1" />
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<param name="Sacred_Blow_Down_Probablity" value="2000" />
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</parameters>
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<race>DIVINE</race>
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<sex>FEMALE</sex>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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@@ -761,6 +774,8 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="16354" level="1" /> <!-- Sacred Assault -->
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<skill id="16355" level="1" /> <!-- Sacred Blow Down -->
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<skill id="4416" level="8" /> <!-- Angels -->
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</skillList>
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<collision>
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@@ -5972,7 +5972,10 @@
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</dropLists>
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</npc>
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<npc id="23292" level="98" type="Monster" name="Royal Guard">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="15485" level="1" />
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<param name="Skill01_Probablity" value="1000" />
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</parameters>
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<race>DIVINE</race>
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<sex>FEMALE</sex>
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<acquire exp="3480201" sp="3073" />
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@@ -5990,6 +5993,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="15485" level="1" />
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<skill id="4416" level="8" /> <!-- Angels -->
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<skill id="5466" level="1" /> <!-- Holy Attacks -->
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<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
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@@ -6080,7 +6084,10 @@
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</dropLists>
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</npc>
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<npc id="23294" level="98" type="Monster" name="Chief Magician">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="15487" level="1" />
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<param name="Skill01_Probablity" value="1000" />
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</parameters>
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<race>UNDEAD</race>
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<sex>FEMALE</sex>
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<acquire exp="3480201" sp="3073" />
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@@ -6098,6 +6105,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="15487" level="1" />
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<skill id="4416" level="1" /> <!-- Undead -->
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<skill id="5466" level="1" /> <!-- Holy Attacks -->
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<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
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@@ -6134,7 +6142,10 @@
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</dropLists>
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</npc>
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<npc id="23295" level="98" type="Monster" name="Operations Manager">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="15488" level="1" />
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<param name="Skill01_Probablity" value="1000" />
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</parameters>
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<race>HUMANOID</race>
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<sex>FEMALE</sex>
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<acquire exp="4634986" sp="4129" />
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@@ -6152,6 +6163,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="15488" level="1" />
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<skill id="4416" level="6" /> <!-- Humanoids -->
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<skill id="5466" level="1" /> <!-- Holy Attacks -->
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<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
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@@ -6303,7 +6315,10 @@
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</dropLists>
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</npc>
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<npc id="23298" level="98" type="Monster" name="Royal Quartermaster">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="15491" level="1" />
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<param name="Skill01_Probablity" value="1000" />
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</parameters>
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<race>UNDEAD</race>
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<sex>FEMALE</sex>
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<acquire exp="3481834" sp="3073" />
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@@ -6321,6 +6336,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="15491" level="1" />
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<skill id="4416" level="1" /> <!-- Undead -->
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<skill id="5466" level="1" /> <!-- Holy Attacks -->
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<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
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@@ -6358,7 +6374,10 @@
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</dropLists>
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</npc>
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<npc id="23299" level="99" type="Monster" name="Operations Chief of the 7th Division">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="15492" level="1" />
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<param name="Skill01_Probablity" value="2000" />
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</parameters>
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<race>DIVINE</race>
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<sex>FEMALE</sex>
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<acquire exp="8278218" sp="7448" />
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@@ -6376,6 +6395,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="15492" level="1" />
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<skill id="4416" level="8" /> <!-- Angels -->
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<skill id="5466" level="1" /> <!-- Holy Attacks -->
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<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
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@@ -1,7 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
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<npc id="23300" level="98" type="Monster" name="Commander of Operations">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="15494" level="1" />
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<param name="Skill01_Probablity" value="1000" />
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</parameters>
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<race>DIVINE</race>
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<sex>FEMALE</sex>
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<acquire exp="8111250" sp="7299" />
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@@ -19,6 +22,7 @@
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="15494" level="1" />
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<skill id="4416" level="8" /> <!-- Angels -->
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<skill id="5466" level="1" /> <!-- Holy Attacks -->
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<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
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@@ -3374,7 +3374,7 @@
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</spoil>
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</dropLists>
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</npc>
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<npc id="23487" level="98" type="Monster" name="Magma Ailith">
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<npc id="23487" level="99" type="Monster" name="Magma Ailith">
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<race>DEMONIC</race>
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<sex>FEMALE</sex>
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<acquire exp="20387947" sp="18343" />
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@@ -3540,7 +3540,11 @@
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</lucky>
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</dropLists>
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</npc>
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<npc id="23490" level="98" type="Monster" name="Lava Drake">
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<npc id="23490" level="99" type="Monster" name="Lava Drake">
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<parameters>
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<skill name="Skill01_ID" id="18217" level="1" />
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<param name="Skill01_Probablity" value="1000" />
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</parameters>
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<race>DRAGON</race>
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<sex>FEMALE</sex>
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<acquire exp="18422873" sp="16518" />
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@@ -3558,6 +3562,7 @@
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</attribute>
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</stats>
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<skillList>
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<skill id="18217" level="1" />
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<skill id="4416" level="10" /> <!-- Dragons -->
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<skill id="5465" level="1" /> <!-- Earth Attack -->
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<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
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@@ -3591,7 +3596,7 @@
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</spoil>
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</dropLists>
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</npc>
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<npc id="23491" level="98" type="Monster" name="Lava Wendigo">
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<npc id="23491" level="99" type="Monster" name="Lava Wendigo">
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<race>BEAST</race>
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<sex>FEMALE</sex>
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<acquire exp="18422873" sp="16518" />
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@@ -3642,59 +3647,49 @@
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</spoil>
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</dropLists>
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</npc>
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<npc id="23492" level="78" type="Monster" name="Lava Stone Golem">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<npc id="23492" level="99" type="Monster" name="Lava Stone Golem">
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<parameters>
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<skill name="Skill01_ID" id="18217" level="1" />
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<param name="Skill01_Probablity" value="2000" />
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</parameters>
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<race>CONSTRUCT</race>
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<sex>FEMALE</sex>
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<acquire exp="87285" sp="20" />
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<acquire exp="225805239" sp="203175" />
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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<vitals hp="15761" hpRegen="10.5" mp="2317" mpRegen="3.6" />
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<vitals hp="83637.246975" hpRegen="8.5" mp="2922.844" mpRegen="3" />
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<attack physical="6745.743697" magical="1186.412163" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
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<defence physical="525.7003472" magical="304.7692712" />
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<speed>
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<walk ground="13" />
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<run ground="30" />
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<walk ground="50" />
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<run ground="70" />
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</speed>
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<attack physical="45027.610073614" magical="7933.4485848194" critical="4" attackSpeed="253" range="40" />
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<defence physical="515.49473544358" magical="297.50874247089" />
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<attribute>
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<defence fire="250" water="200" wind="250" earth="250" holy="250" dark="250" />
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<attack type="FIRE" value="330" />
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</attribute>
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</stats>
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<status attackable="false" />
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<status attackable="true" />
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<collision>
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<radius normal="26" />
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<height normal="31" />
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</collision>
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<skillList>
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<skill id="18217" level="1" />
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<skill id="5462" level="1" /> <!-- Fire Attack -->
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<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
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<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
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<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
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<skill id="4379" level="4" /> <!-- Spear Resistance -->
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<skill id="23568" level="1" /> <!-- Monster Dueling -->
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<skill id="16547" level="8" /> <!-- Danger Zone Attack Resistance -->
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<skill id="4416" level="2" /> <!-- Magic Creatures -->
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</skillList>
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<collision>
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<radius normal="38" />
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<height normal="45" />
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</collision>
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<dropLists>
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<drop>
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<item id="57" min="137" max="320" chance="70" /> <!-- Adena -->
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<item id="3036" min="1" max="1" chance="0.03" /> <!-- Recipe: Spiritshot (S-grade) -->
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<item id="3957" min="1" max="1" chance="0.03" /> <!-- Recipe: Blessed Spiritshot (S-grade) -->
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<item id="9551" min="1" max="1" chance="0.03" /> <!-- Holy Stone -->
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<item id="959" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (S-grade) -->
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<item id="57" min="819" max="1909" chance="70" /> <!-- Adena -->
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<item id="36518" min="1" max="1" chance="1.015" /> <!-- Durable Leather -->
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<item id="36519" min="1" max="1" chance="0.3" /> <!-- Quality Leather -->
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<item id="35346" min="1" max="1" chance="0.03" /> <!-- Eternal Leather Legging Ingredient -->
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<item id="17526" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant R-grade Weapon -->
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<item id="35470" min="1" max="1" chance="0.0009" /> <!-- Recipe: Eternal Leather Leggings (60%) -->
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</drop>
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<spoil>
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<item id="36532" min="1" max="1" chance="1.493" /> <!-- Thin Braid -->
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<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
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<item id="36882" min="1" max="1" chance="0.0075" /> <!-- Recipe: Thin Braid - Upgrade -->
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<item id="36881" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Downgrade -->
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<item id="36523" min="1" max="1" chance="3.251" /> <!-- Adamantite -->
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<item id="36524" min="1" max="1" chance="0.3" /> <!-- Orichalcum -->
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</spoil>
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<lucky>
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<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
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</lucky>
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</dropLists>
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</npc>
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<npc id="23493" level="98" type="Monster" name="Lava Leviah">
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<npc id="23493" level="99" type="Monster" name="Lava Leviah">
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<race>DEMONIC</race>
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<sex>FEMALE</sex>
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<acquire exp="18422873" sp="16518" />
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||||
|
@@ -53,6 +53,10 @@
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</dropLists>
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</npc>
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<npc id="23501" level="99" type="Monster" name="Flame Rael">
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<parameters>
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<skill name="Skill01_ID" id="18217" level="5" />
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<param name="Skill01_Probablity" value="2000" />
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</parameters>
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<race>HUMANOID</race>
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<sex>MALE</sex>
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||||
<acquire exp="17475183" sp="15681" />
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||||
@@ -71,6 +75,7 @@
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</attribute>
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||||
</stats>
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||||
<skillList>
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<skill id="18217" level="5" />
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<skill id="4416" level="6" /> <!-- Humanoids -->
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||||
<skill id="5465" level="1" /> <!-- Earth Attack -->
|
||||
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
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|
@@ -2059,6 +2059,12 @@
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</dropLists>
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||||
</npc>
|
||||
<npc id="23755" level="97" type="Monster" name="Wandering Dead of the Dimension">
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||||
<parameters>
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||||
<skill name="Skill01_ID" id="16103" level="6" />
|
||||
<skill name="Skill02_ID" id="16106" level="5" />
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||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<param name="Skill02_Probablity" value="2000" />
|
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</parameters>
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||||
<race>UNDEAD</race>
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||||
<acquire exp="67580236" sp="60782" />
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||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
@@ -2075,6 +2081,8 @@
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
|
||||
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
|
||||
<skill id="16103" level="6" /> <!-- Death Lift -->
|
||||
<skill id="16106" level="5" /> <!-- Chain Smash -->
|
||||
</skillList>
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||||
<collision>
|
||||
<radius normal="12" />
|
||||
@@ -2095,6 +2103,12 @@
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="23757" level="97" type="Monster" name="Lost Soul of the Dimension">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="16207" level="4" />
|
||||
<skill name="Skill02_ID" id="16213" level="4" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<param name="Skill02_Probablity" value="2000" />
|
||||
</parameters>
|
||||
<race>UNDEAD</race>
|
||||
<acquire exp="67580236" sp="60782" />
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
@@ -2111,6 +2125,8 @@
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
|
||||
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
|
||||
<skill id="16207" level="4" /> <!-- Dark Spike -->
|
||||
<skill id="16213" level="4" /> <!-- Dark Buster -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="12" />
|
||||
@@ -2131,23 +2147,32 @@
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="23759" level="97" type="Monster" name="Roaming Vengeance of the Dimension">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="16205" level="6" />
|
||||
<skill name="Skill02_ID" id="16775" level="1" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<param name="Skill02_Probablity" value="2000" />
|
||||
</parameters>
|
||||
<race>HUMANOID</race>
|
||||
<acquire exp="67580236" sp="60782" />
|
||||
<equipment rhand="10128" />
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="171203.201655" hpRegen="8.5" mp="2829.579" mpRegen="3" />
|
||||
<attack physical="42937.022246666" magical="7578.7049610443" critical="4" attackSpeed="253" range="40" />
|
||||
<attack physical="42937.022246666" magical="7578.7049610443" critical="4" attackSpeed="253" reuseDelay="1500" type="BOW" range="600" distance="80" width="120" />
|
||||
<defence physical="2830.1075268817" magical="2030.5901557898" />
|
||||
<speed>
|
||||
<walk ground="36" />
|
||||
<run ground="170" />
|
||||
</speed>
|
||||
<hitTime>800</hitTime>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="4416" level="6" /> <!-- Humanoids -->
|
||||
<skill id="5465" level="1" /> <!-- Earth Attack -->
|
||||
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
|
||||
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
|
||||
<skill id="16205" level="6" /> <!-- Burst Shot -->
|
||||
<skill id="16775" level="1" /> <!-- Power Shot -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="15" />
|
||||
|
@@ -3,7 +3,9 @@
|
||||
<npc id="24200" level="97" type="Monster" name="Silence Warrior">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="32381" level="1" />
|
||||
<skill name="Skill02_ID" id="32383" level="1" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<param name="Skill02_Probablity" value="2000" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>MALE</sex>
|
||||
@@ -24,6 +26,7 @@
|
||||
</collision>
|
||||
<skillList>
|
||||
<skill id="32381" level="1" /> <!-- Demonic Strike -->
|
||||
<skill id="32383" level="1" /> <!-- Demonic Spike -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
|
||||
@@ -50,6 +53,7 @@
|
||||
</npc>
|
||||
<npc id="24201" level="97" type="Monster" name="Silence Slave">
|
||||
<parameters>
|
||||
<skill name="Demonic_Strike" id="32381" level="1" />
|
||||
<skill name="Skill01_ID" id="32391" level="1" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
</parameters>
|
||||
@@ -71,6 +75,7 @@
|
||||
<height normal="32" />
|
||||
</collision>
|
||||
<skillList>
|
||||
<skill id="32381" level="1" /> <!-- Demonic Strike -->
|
||||
<skill id="32391" level="1" /> <!-- Demonic Savage -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
@@ -99,7 +104,8 @@
|
||||
<npc id="24202" level="97" type="Monster" name="Silence Claw">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="32383" level="1" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<skill name="Demonic_Buster" id="32385" level="1" />
|
||||
<skill name="Skill03_ID" id="32387" level="1" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>MALE</sex>
|
||||
@@ -119,11 +125,13 @@
|
||||
<height normal="39.5" />
|
||||
</collision>
|
||||
<skillList>
|
||||
<skill id="32383" level="1" /> <!-- Demonic Spike -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="4225" level="3" /> <!-- Stun Attack Resistance -->
|
||||
<skill id="16547" level="5" /> <!-- Danger Zone Attack Resistance -->
|
||||
<skill id="32383" level="1" /> <!-- Demonic Spike -->
|
||||
<skill id="32385" level="1" /> <!-- Demonic Buster -->
|
||||
<skill id="32387" level="1" /> <!-- Demonic Blast -->
|
||||
</skillList>
|
||||
<dropLists>
|
||||
<drop>
|
||||
@@ -142,11 +150,14 @@
|
||||
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
|
||||
</drop>
|
||||
</dropLists>
|
||||
<ai type="MAGE" />
|
||||
</npc>
|
||||
<npc id="24203" level="97" type="Monster" name="Silence Witch">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="32383" level="1" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<skill name="Skill02_ID" id="32389" level="1" />
|
||||
<param name="Skill01_Probablity" value="1000" />
|
||||
<param name="Skill02_Probablity" value="1000" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>MALE</sex>
|
||||
@@ -167,6 +178,7 @@
|
||||
</collision>
|
||||
<skillList>
|
||||
<skill id="32383" level="1" /> <!-- Demonic Spike -->
|
||||
<skill id="32389" level="1" /> <!-- Demonic Poison -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="4225" level="3" /> <!-- Stun Attack Resistance -->
|
||||
@@ -238,18 +250,25 @@
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="24205" level="97" type="Monster" name="Silence Preacle" title="Watcher">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="32382" level="1" />
|
||||
<skill name="Skill02_ID" id="32386" level="1" />
|
||||
<param name="Skill01_Probablity" value="2000" />
|
||||
<param name="Skill02_Probablity" value="2000" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="17330" />
|
||||
<acquire exp="26905600" sp="24181" />
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="68479.5141" hpRegen="8.5" mp="2829.579" mpRegen="3" />
|
||||
<attack physical="6133.849316" magical="1082.670361" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
|
||||
<attack physical="6133.849316" magical="1082.670361" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" reuseDelay="1500" type="BOW" range="600" distance="80" width="120" />
|
||||
<defence physical="505.286762" magical="290.0837799" />
|
||||
<speed>
|
||||
<walk ground="43" />
|
||||
<run ground="150" />
|
||||
</speed>
|
||||
<hitTime>800</hitTime>
|
||||
</stats>
|
||||
<status attackable="true" />
|
||||
<collision>
|
||||
@@ -257,6 +276,8 @@
|
||||
<height normal="47.4" />
|
||||
</collision>
|
||||
<skillList>
|
||||
<skill id="32382" level="1" />
|
||||
<skill id="32386" level="1" />
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="5467" level="1" /> <!-- Dark Attack -->
|
||||
<skill id="4225" level="3" /> <!-- Stun Attack Resistance -->
|
||||
|
@@ -1301,6 +1301,7 @@
|
||||
<hitCancelTime>1.5</hitCancelTime>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>CAST</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
|
@@ -1677,6 +1677,15 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15484" toLevel="1" name="Lightning">
|
||||
<!-- M. Atk. On a single enemy. -->
|
||||
@@ -1687,6 +1696,16 @@
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectRange>900</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>CAST</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15485" toLevel="1" name="Eliminate">
|
||||
<!-- P. Atk. On a single enemy. -->
|
||||
@@ -1696,6 +1715,15 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15486" toLevel="1" name="Straight Blow">
|
||||
<!-- Bleed on a single enemy. -->
|
||||
@@ -1708,6 +1736,22 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<activateRate>100</activateRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>1000</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15487" toLevel="1" name="Disarray">
|
||||
<!-- P. Atk. On a single enemy. -->
|
||||
@@ -1717,6 +1761,15 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15488" toLevel="1" name="Penetrate">
|
||||
<!-- P. Atk. On a single enemy. -->
|
||||
@@ -1726,6 +1779,15 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15489" toLevel="1" name="Vivacity">
|
||||
<!-- Increases P. Def. for 5 sec. -->
|
||||
@@ -1735,13 +1797,36 @@
|
||||
<hitTime>750</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15490" toLevel="1" name="Rush">
|
||||
<!-- Rush toward enemy. -->
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<castRange>600</castRange>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>800</hitTime>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCheckCastRange">
|
||||
<distance>200</distance>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="15491" toLevel="1" name="Deadly Weapon">
|
||||
<!-- P. Atk. On a single enemy. -->
|
||||
@@ -1751,6 +1836,15 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15492" toLevel="1" name="Immediate Response">
|
||||
<!-- Poison on a single enemy. -->
|
||||
@@ -1763,13 +1857,39 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<activateRate>100</activateRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>1000</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15493" toLevel="1" name="Forward March">
|
||||
<!-- Rush toward enemy. -->
|
||||
<operateType>A2</operateType>
|
||||
<operateType>DA1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<castRange>600</castRange>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>800</hitTime>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCheckCastRange">
|
||||
<distance>200</distance>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="15494" toLevel="1" name="Strategic Response">
|
||||
<!-- Increases Atk. Spd. for 5 sec. -->
|
||||
@@ -1780,6 +1900,19 @@
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15495" toLevel="1" name="Ingenious Response">
|
||||
<!-- Increases P. Def. for 5 sec. -->
|
||||
@@ -1789,6 +1922,19 @@
|
||||
<hitTime>750</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15496" toLevel="1" name="Travis' Authority">
|
||||
<!-- AoE M. Atk. On target's area. -->
|
||||
|
@@ -267,6 +267,24 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>-167</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>900</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">34070</value>
|
||||
<value level="2">47031</value>
|
||||
<value level="3">48135</value>
|
||||
<value level="4">48433</value>
|
||||
<value level="5">48691</value>
|
||||
<value level="6">48886</value>
|
||||
<value level="7">49012</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15621" toLevel="7" name="Stun Shot">
|
||||
<!-- Attacks and Stuns target for $s1. -->
|
||||
@@ -1170,6 +1188,15 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>500</coolTime>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15657" toLevel="1" name="Decrease P. Def.">
|
||||
<!-- P. Def. -30%. -->
|
||||
|
@@ -62,6 +62,26 @@
|
||||
<coolTime>1000</coolTime>
|
||||
<effectPoint>-150</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power> <!-- Fix: Retail Missed -->
|
||||
<value level="1">5000</value>
|
||||
<value level="2">10000</value>
|
||||
<value level="3">20000</value>
|
||||
<value level="4">30000</value>
|
||||
<value level="5">40000</value>
|
||||
<value level="6">50000</value>
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16104" toLevel="7" name="Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -116,6 +136,35 @@
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-150</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value level="1">3</value>
|
||||
<value level="2">4</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">5</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>900</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>PULL</trait>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="Bluff">
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16107" toLevel="3" name="Fatal Blow">
|
||||
<!-- Powerful blow on a vital spot. Possible to achieve Critical. -->
|
||||
@@ -126,6 +175,26 @@
|
||||
<coolTime>700</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="FatalBlow">
|
||||
<power>
|
||||
<value level="1">10000</value>
|
||||
<value level="2">20000</value>
|
||||
<value level="3">30000</value>
|
||||
</power>
|
||||
<criticalChance>60</criticalChance>
|
||||
<chanceBoost>365</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16108" toLevel="7" name="Bloody Blades">
|
||||
<operateType>A1</operateType>
|
||||
|
@@ -52,6 +52,17 @@
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<coolTime>1000</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16206" toLevel="4" name="Holy Spike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -80,6 +91,18 @@
|
||||
<value level="4">-115</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>300</attributeValue>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16208" toLevel="4" name="Fire Spike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -157,6 +180,19 @@
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>300</attributeValue>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16214" toLevel="4" name="Fire Buster">
|
||||
<operateType>A1</operateType>
|
||||
|
@@ -428,6 +428,17 @@
|
||||
<coolTime>800</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16355" toLevel="1" name="Sacred Blow Down">
|
||||
<icon>icon.skill10281</icon>
|
||||
@@ -438,6 +449,29 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>900</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>PULL</trait>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="Bluff">
|
||||
<chance>100</chance>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16356" toLevel="1" name="Sacred Sphere">
|
||||
<operateType>A1</operateType>
|
||||
@@ -447,6 +481,16 @@
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>CAST</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1000</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16357" toLevel="3" name="Dimensional Barrier">
|
||||
<!-- Monster's P./ M. Atk. and P./ M. Def. increase. -->
|
||||
|
@@ -1289,11 +1289,21 @@
|
||||
</skill>
|
||||
<skill id="16775" toLevel="1" name="Power Shot">
|
||||
<operateType>A1</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-350</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16776" toLevel="1" name="Sleep">
|
||||
<!-- Sleep has set in, and made movement temporarily impossible. -->
|
||||
|
@@ -441,6 +441,25 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<effectRange>1200</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
</effect>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<amount>200</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
<item>CROSSBOW</item>
|
||||
<item>TWOHANDCROSSBOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16951" toLevel="1" name="Quick Throw">
|
||||
<!-- Your Atk.Spd. has increased by 200%. -->
|
||||
|
@@ -134,6 +134,20 @@
|
||||
<value level="5">-115</value>
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">250</value>
|
||||
<value level="2">500</value>
|
||||
<value level="3">1000</value>
|
||||
<value level="4">1500</value>
|
||||
<value level="5">2000</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="18218" toLevel="5" name="Fire Stigma">
|
||||
<!-- A stigma placed on those who are a threat to the Blazing Swamp. An unexpected incident might occur while fighting in the Blazing Swamp. -->
|
||||
|
@@ -825,6 +825,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -846,6 +847,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -867,6 +869,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -884,11 +887,10 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -920,16 +922,16 @@
|
||||
<!-- Wizard-type Monsters' Close Range AoE Magic Attack Skill (Non-Attribute) -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>-1</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -950,6 +952,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -967,11 +970,10 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -1081,6 +1083,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
|
Reference in New Issue
Block a user