Expand Inventory items and skills.

Contributed by Liamxroy.
This commit is contained in:
MobiusDev 2018-09-04 03:17:15 +00:00
parent 8aae4f640d
commit 0802b1d821
9 changed files with 85 additions and 13 deletions

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@ -3204,6 +3204,7 @@
</skill>
<skill id="1372" toLevel="8" name="Expand Inventory">
<icon>icon.skill0332</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>

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@ -67,10 +67,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22603" toLevel="2" name="Expand Inventory Lv. 1">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">22900</value>
<value level="2">22901</value>
</itemConsumeId>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
@ -80,10 +84,20 @@
<conditions>
<condition name="OpSkill">
<skillId>1372</skillId>
<skillLevel>8</skillLevel>
<skillLevel>1</skillLevel>
<skillLevel>2</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1372</skillId>
<skillLvl>
<value level="1">1</value>
<value level="2">2</value>
</skillLvl>
</effect>
</effects>
</skill>
<skill id="22604" toLevel="2" name="Expand Warehouse Lv. 1">
<!-- AUTO GENERATED SKILL -->

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@ -525,7 +525,7 @@
</xs:element>
<xs:element minOccurs="0" name="classId" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="skillId" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="skillLevel" type="xs:unsignedByte" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="skillLevel" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="hasLearned" type="xs:boolean" />
<xs:element minOccurs="0" name="type" type="xs:string" />
<xs:element minOccurs="0" name="level">
@ -1237,8 +1237,6 @@
<xs:complexType>
<xs:attribute name="id" type="xs:unsignedShort" use="required" />
<xs:attribute name="count" type="xs:unsignedInt" use="required" />
<xs:attribute name="minEnchant" type="xs:unsignedInt" />
<xs:attribute name="maxEnchant" type="xs:unsignedInt" />
</xs:complexType>
</xs:element>
</xs:sequence>
@ -1854,7 +1852,21 @@
</xs:element>
<xs:element name="VALAKAS" type="xs:byte" />
<xs:element name="isItem" type="xs:boolean" />
<xs:element name="skillLvl" type="xs:unsignedByte" />
<xs:element name="skillLvl">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="instanceId" type="xs:string" />
<xs:element name="GUST" type="xs:unsignedByte" />
<xs:element name="id" type="xs:unsignedShort" />

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@ -3204,6 +3204,7 @@
</skill>
<skill id="1372" toLevel="8" name="Expand Inventory">
<icon>icon.skill0332</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>

View File

@ -67,10 +67,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22603" toLevel="2" name="Expand Inventory Lv. 1">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">22900</value>
<value level="2">22901</value>
</itemConsumeId>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
@ -80,10 +84,20 @@
<conditions>
<condition name="OpSkill">
<skillId>1372</skillId>
<skillLevel>8</skillLevel>
<skillLevel>1</skillLevel>
<skillLevel>2</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1372</skillId>
<skillLvl>
<value level="1">1</value>
<value level="2">2</value>
</skillLvl>
</effect>
</effects>
</skill>
<skill id="22604" toLevel="2" name="Expand Warehouse Lv. 1">
<!-- AUTO GENERATED SKILL -->

View File

@ -3204,6 +3204,7 @@
</skill>
<skill id="1372" toLevel="8" name="Expand Inventory">
<icon>icon.skill0332</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>

View File

@ -66,11 +66,15 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22603" toLevel="2" name="Expand Inventory Lv. 2">
<!-- AUTO GENERATED SKILL -->
<skill id="22603" toLevel="2" name="Expand Inventory Lv. 1">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">22900</value>
<value level="2">22901</value>
</itemConsumeId>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
@ -80,10 +84,20 @@
<conditions>
<condition name="OpSkill">
<skillId>1372</skillId>
<skillLevel>8</skillLevel>
<skillLevel>1</skillLevel>
<skillLevel>2</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1372</skillId>
<skillLvl>
<value level="1">1</value>
<value level="2">2</value>
</skillLvl>
</effect>
</effects>
</skill>
<skill id="22604" toLevel="2" name="Expand Warehouse Lv. 2">
<!-- AUTO GENERATED SKILL -->

View File

@ -3220,6 +3220,7 @@
</skill>
<skill id="1372" toLevel="8" name="Expand Inventory">
<icon>icon.skill0332</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>

View File

@ -67,10 +67,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22603" toLevel="2" name="Expand Inventory Lv. 1">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">22900</value>
<value level="2">22901</value>
</itemConsumeId>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
@ -80,10 +84,20 @@
<conditions>
<condition name="OpSkill">
<skillId>1372</skillId>
<skillLevel>8</skillLevel>
<skillLevel>1</skillLevel>
<skillLevel>2</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1372</skillId>
<skillLvl>
<value level="1">1</value>
<value level="2">2</value>
</skillLvl>
</effect>
</effects>
</skill>
<skill id="22604" toLevel="2" name="Expand Warehouse Lv. 1">
<!-- AUTO GENERATED SKILL -->