Addition of ExRequestActivateAutoShortcut packet.
Author: JoeAlisson
Source: 0b2fe08347
This commit is contained in:
parent
921b24bdb4
commit
01a75d72a5
@ -278,7 +278,6 @@ import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.ExAbnormalStatusUpdateFromTarget;
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import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
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import org.l2jmobius.gameserver.network.serverpackets.ExAlterSkillRequest;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoPlayDoMacro;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.ExBrPremiumState;
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import org.l2jmobius.gameserver.network.serverpackets.ExDuelUpdateUserInfo;
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@ -336,6 +335,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeOtherDone;
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import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
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import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
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import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
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import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlayDoMacro;
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import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
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import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
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import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
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@ -45,6 +45,8 @@ import org.l2jmobius.gameserver.network.clientpackets.attendance.RequestVipAtten
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import org.l2jmobius.gameserver.network.clientpackets.attributechange.RequestChangeAttributeCancel;
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import org.l2jmobius.gameserver.network.clientpackets.attributechange.RequestChangeAttributeItem;
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import org.l2jmobius.gameserver.network.clientpackets.attributechange.SendChangeAttributeTargetItem;
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import org.l2jmobius.gameserver.network.clientpackets.autoplay.ExAutoPlaySetting;
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import org.l2jmobius.gameserver.network.clientpackets.autoplay.ExRequestActivateAutoShortcut;
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import org.l2jmobius.gameserver.network.clientpackets.awakening.RequestCallToChangeClass;
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import org.l2jmobius.gameserver.network.clientpackets.ceremonyofchaos.RequestCancelCuriousHouse;
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import org.l2jmobius.gameserver.network.clientpackets.ceremonyofchaos.RequestCuriousHouseHtml;
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@ -476,7 +478,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
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UNK_16E(0x16E, null, ConnectionState.IN_GAME), // 228
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UNK_16F(0x16F, null, ConnectionState.IN_GAME), // 228
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UNK_170(0x170, null, ConnectionState.IN_GAME), // 228
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EX_REQUEST_AUTO_SUPPLY_SETTING(0x171, null, ConnectionState.IN_GAME), // 228
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EX_ACTIVATE_AUTO_SHORTCUT(0x171, ExRequestActivateAutoShortcut::new, ConnectionState.IN_GAME), // 228
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UNK_172(0x172, null, ConnectionState.IN_GAME), // 228
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UNK_173(0x173, null, ConnectionState.IN_GAME), // 228
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UNK_174(0x174, null, ConnectionState.IN_GAME), // 228
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@ -14,12 +14,13 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.clientpackets;
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package org.l2jmobius.gameserver.network.clientpackets.autoplay;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoPlaySettingSend;
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import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlaySettingSend;
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/**
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* @author Mobius
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@ -0,0 +1,85 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.clientpackets.autoplay;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.model.Shortcut;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExActivateAutoShortcut;
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/**
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* @author JoeAlisson
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*/
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public class ExRequestActivateAutoShortcut implements IClientIncomingPacket
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{
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private boolean _activate;
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private int _room;
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@Override
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public boolean read(GameClient client, PacketReader packet)
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{
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_room = packet.readH();
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_activate = packet.readC() == 1;
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return true;
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}
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@Override
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public void run(GameClient client)
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{
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final PlayerInstance player = client.getPlayer();
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if (player == null)
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{
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return;
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}
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if (!_activate)
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{
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client.sendPacket(new ExActivateAutoShortcut(_room, _activate));
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return;
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}
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if (_room == -1)
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{
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// TODO: auto supply
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client.sendPacket(new ExActivateAutoShortcut(_room, _activate));
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}
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else
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{
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final int slot = _room % 12;
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final int page = _room / 12;
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final Shortcut shortcut = player.getShortCut(slot, page);
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if (shortcut != null)
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{
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if ((page == 23) && (slot == 1))
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{
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// auto potion
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final ItemInstance item = player.getInventory().getItemByObjectId(shortcut.getId());
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if ((item == null) || !item.isPotion())
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{
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return;
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}
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}
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// TODO: auto skill
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client.sendPacket(new ExActivateAutoShortcut(_room, _activate));
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}
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}
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}
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}
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@ -0,0 +1,45 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.serverpackets.autoplay;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author JoeAlisson
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*/
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public class ExActivateAutoShortcut implements IClientOutgoingPacket
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{
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private final int _room;
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private final boolean _activate;
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public ExActivateAutoShortcut(int room, boolean activate)
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{
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_room = room;
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_activate = activate;
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}
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@Override
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.EX_ACTIVATE_AUTO_SHORTCUT.writeId(packet);
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packet.writeH(_room);
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packet.writeC(_activate ? 0x01 : 0x00);
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return true;
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}
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}
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@ -14,10 +14,11 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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package org.l2jmobius.gameserver.network.serverpackets.autoplay;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author Mobius
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@ -14,10 +14,11 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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package org.l2jmobius.gameserver.network.serverpackets.autoplay;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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* @author JoeAlisson
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@ -175,11 +175,18 @@
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<!-- Instantly recovers 50 HP. The remaining points are used to recover CP. -->
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<set name="icon" val="icon.etc_lesser_potion_red_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="immediate_effect" val="true"/>
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<set name="etcitem_type" val="POTION"/>
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<set name="commissionItemType" val="POTION"/>
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<set name="handler" val="ItemSkills"/>
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<set name="material" val="STEEL" />
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<set name="weight" val="1" />
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<set name="price" val="30" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<skills>
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<skill id="50151" level="1"/> <!-- HP Potion -->
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</skills>
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</item>
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<item id="91913" name="Aden Spellbook Chest" type="EtcItem">
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<!-- Double-click to obtain a spellbook for learning skills (for all races, except Orcs). <Spellbook List>. Spellbook: Empower, Spellbook: Focus, Spellbook: Wild Magic, Spellbook: Haste, Spellbook: Acumen, Spellbook: Death Whisper, Spellbook: Clarity, Spellbook: Berserker Spirit. -->
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@ -338,7 +338,17 @@
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<reuseDelay>60000</reuseDelay>
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</skill>
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<skill id="50151" toLevel="1" name="HP Potion">
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<isMagic>2</isMagic> <!-- Static Skill -->
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<magicLvl>1</magicLvl>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="HpCpHeal">
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<amount>50</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="50152" toLevel="1" name="Scroll of Escape: Effective Training">
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<operateType>A1</operateType>
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@ -278,7 +278,6 @@ import org.l2jmobius.gameserver.network.serverpackets.ConfirmDlg;
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import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.ExAbnormalStatusUpdateFromTarget;
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import org.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoPlayDoMacro;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.ExBrPremiumState;
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import org.l2jmobius.gameserver.network.serverpackets.ExDuelUpdateUserInfo;
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@ -336,6 +335,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeOtherDone;
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import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
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import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
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import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
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import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlayDoMacro;
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import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
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import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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@ -37,6 +37,8 @@ import org.l2jmobius.gameserver.network.clientpackets.attendance.RequestVipAtten
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import org.l2jmobius.gameserver.network.clientpackets.attributechange.RequestChangeAttributeCancel;
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import org.l2jmobius.gameserver.network.clientpackets.attributechange.RequestChangeAttributeItem;
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import org.l2jmobius.gameserver.network.clientpackets.attributechange.SendChangeAttributeTargetItem;
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import org.l2jmobius.gameserver.network.clientpackets.autoplay.ExAutoPlaySetting;
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import org.l2jmobius.gameserver.network.clientpackets.autoplay.ExRequestActivateAutoShortcut;
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import org.l2jmobius.gameserver.network.clientpackets.ceremonyofchaos.RequestCancelCuriousHouse;
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import org.l2jmobius.gameserver.network.clientpackets.ceremonyofchaos.RequestCuriousHouseHtml;
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import org.l2jmobius.gameserver.network.clientpackets.ceremonyofchaos.RequestJoinCuriousHouse;
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@ -467,7 +469,7 @@ public enum ExIncomingPackets implements IIncomingPackets<GameClient>
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UNK_16E(0x16E, null, ConnectionState.IN_GAME), // 228
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UNK_16F(0x16F, null, ConnectionState.IN_GAME), // 228
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UNK_170(0x170, null, ConnectionState.IN_GAME), // 228
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EX_REQUEST_AUTO_SUPPLY_SETTING(0x171, null, ConnectionState.IN_GAME), // 228
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EX_ACTIVATE_AUTO_SHORTCUT(0x171, ExRequestActivateAutoShortcut::new, ConnectionState.IN_GAME), // 228
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UNK_172(0x172, null, ConnectionState.IN_GAME), // 228
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UNK_173(0x173, null, ConnectionState.IN_GAME), // 228
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UNK_174(0x174, null, ConnectionState.IN_GAME), // 228
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@ -14,12 +14,13 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.clientpackets;
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package org.l2jmobius.gameserver.network.clientpackets.autoplay;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoPlaySettingSend;
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import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExAutoPlaySettingSend;
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/**
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* @author Mobius
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@ -0,0 +1,85 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* General Public License for more details.
|
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*
|
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* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver.network.clientpackets.autoplay;
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import org.l2jmobius.commons.network.PacketReader;
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import org.l2jmobius.gameserver.model.Shortcut;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.autoplay.ExActivateAutoShortcut;
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/**
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* @author JoeAlisson
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*/
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public class ExRequestActivateAutoShortcut implements IClientIncomingPacket
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{
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private boolean _activate;
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private int _room;
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@Override
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public boolean read(GameClient client, PacketReader packet)
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{
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_room = packet.readH();
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_activate = packet.readC() == 1;
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return true;
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}
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@Override
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public void run(GameClient client)
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{
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final PlayerInstance player = client.getPlayer();
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if (player == null)
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{
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return;
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}
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if (!_activate)
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{
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client.sendPacket(new ExActivateAutoShortcut(_room, _activate));
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return;
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}
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if (_room == -1)
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{
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// TODO: auto supply
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client.sendPacket(new ExActivateAutoShortcut(_room, _activate));
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}
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else
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{
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final int slot = _room % 12;
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final int page = _room / 12;
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final Shortcut shortcut = player.getShortCut(slot, page);
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if (shortcut != null)
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{
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if ((page == 23) && (slot == 1))
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{
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// auto potion
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final ItemInstance item = player.getInventory().getItemByObjectId(shortcut.getId());
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if ((item == null) || !item.isPotion())
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{
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return;
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}
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}
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// TODO: auto skill
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client.sendPacket(new ExActivateAutoShortcut(_room, _activate));
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}
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}
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}
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}
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@ -0,0 +1,45 @@
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/*
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* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets.autoplay;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
* @author JoeAlisson
|
||||
*/
|
||||
public class ExActivateAutoShortcut implements IClientOutgoingPacket
|
||||
{
|
||||
private final int _room;
|
||||
private final boolean _activate;
|
||||
|
||||
public ExActivateAutoShortcut(int room, boolean activate)
|
||||
{
|
||||
_room = room;
|
||||
_activate = activate;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean write(PacketWriter packet)
|
||||
{
|
||||
OutgoingPackets.EX_ACTIVATE_AUTO_SHORTCUT.writeId(packet);
|
||||
packet.writeH(_room);
|
||||
packet.writeC(_activate ? 0x01 : 0x00);
|
||||
return true;
|
||||
}
|
||||
}
|
@ -14,10 +14,11 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
package org.l2jmobius.gameserver.network.serverpackets.autoplay;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
* @author Mobius
|
@ -14,10 +14,11 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
package org.l2jmobius.gameserver.network.serverpackets.autoplay;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
* @author JoeAlisson
|
Loading…
Reference in New Issue
Block a user