Fixed NPE in CreatureStat class.
Contributed by Sahar.
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cdb887efae
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@ -22,6 +22,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.model.Elementals;
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import org.l2jmobius.gameserver.model.PlayerCondOverride;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.transform.Transform;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.model.skills.Skill;
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@ -92,9 +93,10 @@ public class CreatureStat
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}
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// Apply transformation stats.
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if (_creature.isPlayer() && _creature.isTransformed())
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final Transform transform = _creature.getTransformation();
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if (transform != null)
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{
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final double val = _creature.getTransformation().getStat(_creature.getActingPlayer(), stat);
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final double val = transform.getStat(_creature.getActingPlayer(), stat);
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if (val > 0)
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{
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value = val;
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@ -550,10 +552,12 @@ public class CreatureStat
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public int getPhysicalAttackRange()
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{
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final Weapon weapon = _creature.getActiveWeaponItem();
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final Transform transform = _creature.getTransformation();
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int baseAttackRange;
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if (_creature.isTransformed() && _creature.isPlayer())
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if (transform != null)
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{
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baseAttackRange = _creature.getTransformation().getBaseAttackRange(_creature.getActingPlayer());
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baseAttackRange = transform.getBaseAttackRange(_creature.getActingPlayer());
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}
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else if (weapon != null)
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{
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@ -22,6 +22,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.model.Elementals;
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import org.l2jmobius.gameserver.model.PlayerCondOverride;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.transform.Transform;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.model.skills.Skill;
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@ -92,9 +93,10 @@ public class CreatureStat
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}
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// Apply transformation stats.
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if (_creature.isPlayer() && _creature.isTransformed())
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final Transform transform = _creature.getTransformation();
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if (transform != null)
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{
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final double val = _creature.getTransformation().getStat(_creature.getActingPlayer(), stat);
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final double val = transform.getStat(_creature.getActingPlayer(), stat);
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if (val > 0)
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{
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value = val;
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@ -550,10 +552,12 @@ public class CreatureStat
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public int getPhysicalAttackRange()
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{
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final Weapon weapon = _creature.getActiveWeaponItem();
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final Transform transform = _creature.getTransformation();
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int baseAttackRange;
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if (_creature.isTransformed() && _creature.isPlayer())
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if (transform != null)
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{
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baseAttackRange = _creature.getTransformation().getBaseAttackRange(_creature.getActingPlayer());
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baseAttackRange = transform.getBaseAttackRange(_creature.getActingPlayer());
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}
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else if (weapon != null)
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{
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