Minor timer improvements.
This commit is contained in:
		| @@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 			startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null); | ||||
| 			startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null); | ||||
| 		} | ||||
| 		return super.onAdvEvent(event, npc, player); | ||||
| 	} | ||||
| @@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI | ||||
| 		final Castle castle = npc.getCastle(); | ||||
| 		final Fort fortress = npc.getFort(); | ||||
| 		npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0)); | ||||
| 		startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null); | ||||
| 		startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null); | ||||
| 		return super.onSpawn(npc); | ||||
| 	} | ||||
| 	 | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDev
					MobiusDev