Minor timer improvements.
This commit is contained in:
parent
d16cc9290f
commit
014e6ddfdb
@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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*/
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public final class HillsOfGold extends AbstractNpcAI
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{
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// Npcs
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// NPCs
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private static final int GOLEM_OF_REPAIRS = 19309;
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private static final int EXCAVATOR_GOLEM = 19312;
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private static final int DRILL_GOLEM = 19310;
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@ -59,7 +59,7 @@ public final class HillsOfGold extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("SPICULA_AGGRO") && (npc != null) && !npc.isDead())
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if ((npc != null) && !npc.isDead())
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{
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L2World.getInstance().forEachVisibleObject(npc, L2MonsterInstance.class, npc.getAggroRange(), nearby ->
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{
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@ -73,7 +73,7 @@ public final class HillsOfGold extends AbstractNpcAI
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return;
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}
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});
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startQuestTimer("SPICULA_AGGRO", 10000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -98,7 +98,7 @@ public final class HillsOfGold extends AbstractNpcAI
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{
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if ((npc.getId() == SPICULA_1) || (npc.getId() == SPICULA_2))
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{
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startQuestTimer("SPICULA_AGGRO", 5000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 5000, npc, null);
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}
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else
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{
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@ -46,7 +46,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead() && !npc.isInCombat())
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if ((npc != null) && !npc.isDead() && !npc.isInCombat())
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{
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final List<L2MonsterInstance> nearbyMonsters = L2World.getInstance().getVisibleObjects(npc, L2MonsterInstance.class, 1000);
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if (!nearbyMonsters.isEmpty())
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@ -57,6 +57,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
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}
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}
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -65,7 +66,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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public String onSpawn(L2Npc npc)
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{
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npc.setIsInvul(true);
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, true);
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 5000, npc, null);
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return super.onSpawn(npc);
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}
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@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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*/
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public final class HillsOfGold extends AbstractNpcAI
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{
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// Npcs
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// NPCs
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private static final int GOLEM_OF_REPAIRS = 19309;
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private static final int EXCAVATOR_GOLEM = 19312;
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private static final int DRILL_GOLEM = 19310;
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@ -59,7 +59,7 @@ public final class HillsOfGold extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("SPICULA_AGGRO") && (npc != null) && !npc.isDead())
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if ((npc != null) && !npc.isDead())
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{
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L2World.getInstance().forEachVisibleObject(npc, L2MonsterInstance.class, npc.getAggroRange(), nearby ->
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{
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@ -73,7 +73,7 @@ public final class HillsOfGold extends AbstractNpcAI
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return;
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}
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});
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startQuestTimer("SPICULA_AGGRO", 10000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -98,7 +98,7 @@ public final class HillsOfGold extends AbstractNpcAI
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{
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if ((npc.getId() == SPICULA_1) || (npc.getId() == SPICULA_2))
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{
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startQuestTimer("SPICULA_AGGRO", 5000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 5000, npc, null);
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}
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else
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{
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@ -46,7 +46,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead() && !npc.isInCombat())
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if ((npc != null) && !npc.isDead() && !npc.isInCombat())
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{
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final List<L2MonsterInstance> nearbyMonsters = L2World.getInstance().getVisibleObjects(npc, L2MonsterInstance.class, 1000);
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if (!nearbyMonsters.isEmpty())
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@ -57,6 +57,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
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}
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}
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -65,7 +66,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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public String onSpawn(L2Npc npc)
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{
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npc.setIsInvul(true);
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, true);
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 5000, npc, null);
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return super.onSpawn(npc);
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}
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@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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*/
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public final class HillsOfGold extends AbstractNpcAI
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{
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// Npcs
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// NPCs
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private static final int GOLEM_OF_REPAIRS = 19309;
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private static final int EXCAVATOR_GOLEM = 19312;
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private static final int DRILL_GOLEM = 19310;
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@ -59,7 +59,7 @@ public final class HillsOfGold extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("SPICULA_AGGRO") && (npc != null) && !npc.isDead())
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if ((npc != null) && !npc.isDead())
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{
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L2World.getInstance().forEachVisibleObject(npc, L2MonsterInstance.class, npc.getAggroRange(), nearby ->
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{
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@ -73,7 +73,7 @@ public final class HillsOfGold extends AbstractNpcAI
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return;
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}
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});
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startQuestTimer("SPICULA_AGGRO", 10000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -98,7 +98,7 @@ public final class HillsOfGold extends AbstractNpcAI
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{
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if ((npc.getId() == SPICULA_1) || (npc.getId() == SPICULA_2))
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{
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startQuestTimer("SPICULA_AGGRO", 5000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 5000, npc, null);
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}
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else
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{
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@ -46,7 +46,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead() && !npc.isInCombat())
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if ((npc != null) && !npc.isDead() && !npc.isInCombat())
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{
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final List<L2MonsterInstance> nearbyMonsters = L2World.getInstance().getVisibleObjects(npc, L2MonsterInstance.class, 1000);
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if (!nearbyMonsters.isEmpty())
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@ -57,6 +57,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
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}
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}
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -65,7 +66,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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public String onSpawn(L2Npc npc)
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{
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npc.setIsInvul(true);
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, true);
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 5000, npc, null);
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return super.onSpawn(npc);
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}
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@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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@ -29,7 +29,7 @@ import ai.AbstractNpcAI;
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*/
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public final class HillsOfGold extends AbstractNpcAI
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{
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// Npcs
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// NPCs
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private static final int GOLEM_OF_REPAIRS = 19309;
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private static final int EXCAVATOR_GOLEM = 19312;
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private static final int DRILL_GOLEM = 19310;
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@ -59,7 +59,7 @@ public final class HillsOfGold extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("SPICULA_AGGRO") && (npc != null) && !npc.isDead())
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if ((npc != null) && !npc.isDead())
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{
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L2World.getInstance().forEachVisibleObject(npc, L2MonsterInstance.class, npc.getAggroRange(), nearby ->
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{
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@ -73,7 +73,7 @@ public final class HillsOfGold extends AbstractNpcAI
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return;
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}
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});
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startQuestTimer("SPICULA_AGGRO", 10000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -98,7 +98,7 @@ public final class HillsOfGold extends AbstractNpcAI
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{
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if ((npc.getId() == SPICULA_1) || (npc.getId() == SPICULA_2))
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{
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startQuestTimer("SPICULA_AGGRO", 5000, npc, null);
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startQuestTimer("SPICULA_AGGRO" + npc.getObjectId(), 5000, npc, null);
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}
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else
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{
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@ -46,7 +46,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead() && !npc.isInCombat())
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if ((npc != null) && !npc.isDead() && !npc.isInCombat())
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{
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final List<L2MonsterInstance> nearbyMonsters = L2World.getInstance().getVisibleObjects(npc, L2MonsterInstance.class, 1000);
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if (!nearbyMonsters.isEmpty())
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@ -57,6 +57,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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npc.reduceCurrentHp(1, monster, null); // TODO: Find better way for attack
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}
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}
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 10000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -65,7 +66,7 @@ public final class YeSagiraGuards extends AbstractNpcAI
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public String onSpawn(L2Npc npc)
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{
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npc.setIsInvul(true);
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startQuestTimer("GUARD_AGGRO", 5000, npc, null, true);
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startQuestTimer("GUARD_AGGRO" + npc.getObjectId(), 5000, npc, null);
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return super.onSpawn(npc);
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}
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@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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@ -96,7 +96,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -123,7 +123,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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@ -96,7 +96,7 @@ public class SiegeGuards extends AbstractNpcAI
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}
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}
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}
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startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@ -123,7 +123,7 @@ public class SiegeGuards extends AbstractNpcAI
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final Castle castle = npc.getCastle();
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final Fort fortress = npc.getFort();
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npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
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startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
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startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
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return super.onSpawn(npc);
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}
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