Minor timer improvements.

This commit is contained in:
MobiusDev
2018-04-26 11:34:03 +00:00
parent d16cc9290f
commit 014e6ddfdb
15 changed files with 42 additions and 38 deletions

View File

@@ -122,7 +122,7 @@ public class SiegeGuards extends AbstractNpcAI
}
}
}
startQuestTimer("AGGRO_CHECK" + npc.getId(), 3000, npc, null);
startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), 3000, npc, null);
}
return super.onAdvEvent(event, npc, player);
}
@@ -149,7 +149,7 @@ public class SiegeGuards extends AbstractNpcAI
final Castle castle = npc.getCastle();
final Fort fortress = npc.getFort();
npc.setScriptValue(fortress != null ? fortress.getResidenceId() : (castle != null ? castle.getResidenceId() : 0));
startQuestTimer("AGGRO_CHECK" + npc.getId(), getRandom(1000, 10000), npc, null);
startQuestTimer("AGGRO_CHECK" + npc.getObjectId(), getRandom(1000, 10000), npc, null);
return super.onSpawn(npc);
}