56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
#include "stdafx.h"
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#include "Logger.h"
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#include "L2Client.h"
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/** Server: Len 23 [ValidateLocation]
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17 00
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79
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B2 16 00 10 // mob/npc objectID
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91 AC 00 00 // x
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C5 A4 00 00 // y
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5D F2 FF FF // z
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FA C5 00 00 // heading **/
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void L2Client::ph_ValidateLocation( class L2Client *pcls, L2GamePacket *p )
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{
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p->getPacketType();
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unsigned int objectID = p->readUInt();
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int x = p->readInt();
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int y = p->readInt();
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int z = p->readInt();
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//
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if( pcls->usr.objectID == objectID )
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{
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pcls->usr.x = x;
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pcls->usr.y = y;
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pcls->usr.z = z;
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pcls->usr.lastMoveTickTime = GetTickCount();
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}
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else
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{
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WorldObjectTreeNode wotNode;
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if( pcls->world_tree.GetInfoByObjectID( objectID, &wotNode ) )
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{
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int idx = wotNode.getArrayIdx();
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switch( wotNode.getObjectType() )
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{
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case L2OT_PC:
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{
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pcls->world_chars.chars_array[idx]->x = x;
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pcls->world_chars.chars_array[idx]->y = y;
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pcls->world_chars.chars_array[idx]->z = z;
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pcls->world_chars.chars_array[idx]->lastMoveTickTime = GetTickCount();
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} break;
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case L2OT_NPC:
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{
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//
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pcls->world_npcs.npcs_array[idx]->x = x;
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pcls->world_npcs.npcs_array[idx]->y = y;
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pcls->world_npcs.npcs_array[idx]->z = z;
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pcls->world_npcs.npcs_array[idx]->lastMoveTickTime = GetTickCount();
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} break;
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}
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}
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else log_error( LOG_ERROR, "WOT cannot find objectID while ValidateLocation\n" );
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}
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}
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