19 lines
360 B
C++
19 lines
360 B
C++
#pragma once
|
|
#include "GameCharacter.h"
|
|
|
|
class GameNpc: public GameCharacter
|
|
{
|
|
public:
|
|
GameNpc( unsigned int objectId, int npcTemplateId );
|
|
virtual ~GameNpc();
|
|
|
|
public:
|
|
int getNpcTemplateId() const { return m_npcTemplateId; }
|
|
|
|
public:
|
|
void setNpcTemplateId( int tmplId ) { m_npcTemplateId = tmplId; }
|
|
|
|
protected:
|
|
int m_npcTemplateId;
|
|
};
|