L2Bot2.0/L2BotDll/Versions/Interlude/GameStructs/FName.h
2023-01-16 15:33:32 +04:00

22 lines
372 B
C++

#pragma once
#include "pch.h"
#include "GameStructs.h"
#include "../../GameStructs/FNameInterface.h"
namespace Interlude
{
class FName : public FNameInterface
{
public:
FName() = default;
virtual ~FName() = default;
FNameEntry* GetEntry(int index) const;
void Init(HMODULE hModule) override;
private:
static FNameEntry* (__cdecl* __GetEntry)(int);
};
}