27 lines
691 B
C#
27 lines
691 B
C#
using Client.Domain.Enums;
|
|
using Client.Domain.ValueObjects;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Client.Domain.Entities
|
|
{
|
|
public class Player : EntityInterface
|
|
{
|
|
public uint Id { get; set; }
|
|
public Transform Transform { get; set; }
|
|
public FullName FullName { get; set; }
|
|
public Phenotype Phenotype { get; set; }
|
|
|
|
public Player(uint id, Transform transform, FullName fullName, Phenotype phenotype)
|
|
{
|
|
Id = id;
|
|
Transform = transform;
|
|
FullName = fullName;
|
|
Phenotype = phenotype;
|
|
}
|
|
}
|
|
}
|