using Client.Domain.Enums; using Client.Domain.ValueObjects; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Client.Domain.Entities { public class Player : EntityInterface { public uint Id { get; set; } public Transform Transform { get; set; } public FullName FullName { get; set; } public Phenotype Phenotype { get; set; } public Player(uint id, Transform transform, FullName fullName, Phenotype phenotype) { Id = id; Transform = transform; FullName = fullName; Phenotype = phenotype; } } }