refactor: switch to wide string
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@@ -30,8 +30,8 @@ namespace Interlude
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ValueObjects::Vector3(item->pawn->Acceleration.x, item->pawn->Acceleration.y, item->pawn->Acceleration.z)
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),
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ValueObjects::FullName(
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ConvertFromWideChar(item->nickname),
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ConvertFromWideChar(item->title)
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std::wstring(item->nickname),
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std::wstring(item->title)
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),
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ValueObjects::VitalStats(
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item->maxHp, item->hp,
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