refactor: switch to wide string

This commit is contained in:
k0t9i
2023-01-25 19:53:02 +04:00
parent f7198a13ef
commit eb7bfc779b
46 changed files with 284 additions and 293 deletions

View File

@@ -98,8 +98,8 @@ private:
{
if (m_Transport.IsConnected())
{
const std::string& response = m_Transport.Receive();
if (response == "invalidate")
const std::wstring& response = m_Transport.Receive();
if (response == L"invalidate")
{
Invalidate();
}
@@ -124,13 +124,13 @@ private:
{
std::vector<Serializers::SerializableStateContainer> items
{
Serializers::SerializableStateContainer{m_HeroService.GetEntities(), "hero"},
Serializers::SerializableStateContainer{m_DropService.GetEntities(), "drop"},
Serializers::SerializableStateContainer{m_NPCService.GetEntities(), "npc"},
Serializers::SerializableStateContainer{m_PlayerService.GetEntities(), "player"},
Serializers::SerializableStateContainer{m_SkillService.GetEntities(), "skill"},
Serializers::SerializableStateContainer{m_ItemService.GetEntities(), "item"},
Serializers::SerializableStateContainer{m_AbnormalEffectService.GetEntities(), "abnormalEffect"},
Serializers::SerializableStateContainer{m_HeroService.GetEntities(), L"hero"},
Serializers::SerializableStateContainer{m_DropService.GetEntities(), L"drop"},
Serializers::SerializableStateContainer{m_NPCService.GetEntities(), L"npc"},
Serializers::SerializableStateContainer{m_PlayerService.GetEntities(), L"player"},
Serializers::SerializableStateContainer{m_SkillService.GetEntities(), L"skill"},
Serializers::SerializableStateContainer{m_ItemService.GetEntities(), L"item"},
Serializers::SerializableStateContainer{m_AbnormalEffectService.GetEntities(), L"abnormalEffect"},
};
std::vector<Serializers::Node> result;
@@ -144,7 +144,7 @@ private:
for (const auto& message : m_ChatMessageService.GetMessages())
{
result.push_back(Serializers::Node{ "chat", message.BuildSerializationNodes() });
result.push_back(Serializers::Node{ L"chat", message.BuildSerializationNodes() });
}
return result;