refactor: switch to wide string

This commit is contained in:
k0t9i
2023-01-25 19:53:02 +04:00
parent f7198a13ef
commit eb7bfc779b
46 changed files with 284 additions and 293 deletions

View File

@@ -43,14 +43,14 @@ namespace L2Bot::Domain::Entities
{
std::vector<Serializers::Node> result;
result.push_back({ "skillId", std::to_string(m_SkillId) });
result.push_back({ "level", std::to_string(m_Level) });
result.push_back({ L"skillId", std::to_wstring(m_SkillId) });
result.push_back({ L"level", std::to_wstring(m_Level) });
if (m_IsNewState)
{
result.push_back({ "name", m_Name });
result.push_back({ "iconName", m_IconName });
result.push_back({ "description", m_Description });
result.push_back({ L"name", m_Name });
result.push_back({ L"iconName", m_IconName });
result.push_back({ L"description", m_Description });
}
return result;
@@ -59,9 +59,9 @@ namespace L2Bot::Domain::Entities
AbnormalEffect(
const uint32_t skillId,
const uint8_t level,
const std::string& name,
const std::string& description,
const std::string& iconName
const std::wstring& name,
const std::wstring& description,
const std::wstring& iconName
) :
m_SkillId(skillId),
m_Level(level),
@@ -87,9 +87,9 @@ namespace L2Bot::Domain::Entities
private:
uint32_t m_SkillId = 0;
uint8_t m_Level = 0;
std::string m_Name = "";
std::string m_Description = "";
std::string m_IconName = "";
std::wstring m_Name = L"";
std::wstring m_Description = L"";
std::wstring m_IconName = L"";
bool m_IsNewState = true;
};
}