feat: add resurrection
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@@ -31,6 +31,7 @@ namespace Interlude
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int RequestUseItem(L2ParamStack& stack) const;
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void RequestAutoSoulShot(L2ParamStack& stack) const;
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void ChangeWaitType(int type) const;
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void RequestRestartPoint(L2ParamStack& stack) const;
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private:
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static void __fastcall __Init_hook(NetworkHandler* This, int /*edx*/, float unk);
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@@ -52,6 +53,7 @@ namespace Interlude
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static void(__thiscall* __RequestAutoSoulShot)(NetworkHandler*, L2ParamStack&);
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//params objectId, unk
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static void(__thiscall* __ChangeWaitType)(NetworkHandler*, int);
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static void(__thiscall* __RequestRestartPoint)(NetworkHandler*, L2ParamStack&);
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private:
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static void* originalInitAddress;
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