refactor: replace unique_ptr to shared_ptr
This commit is contained in:
@@ -22,14 +22,8 @@ namespace Interlude
|
||||
{
|
||||
std::unique_lock<std::shared_timed_mutex>(m_Mutex);
|
||||
|
||||
std::map<uint32_t, Entities::AbnormalEffect*> skillPtrs;
|
||||
for (const auto& kvp : m_Effects)
|
||||
{
|
||||
skillPtrs[kvp.first] = kvp.second.get();
|
||||
}
|
||||
|
||||
const auto objects = m_EntityFinder.FindEntities<Entities::AbnormalEffect*>(skillPtrs, [this](Entities::AbnormalEffect* item) {
|
||||
return std::make_unique<Entities::AbnormalEffect>(item);
|
||||
const auto objects = m_EntityFinder.FindEntities<std::shared_ptr<Entities::AbnormalEffect>>(m_Effects, [this](std::shared_ptr<Entities::AbnormalEffect> item) {
|
||||
return std::make_shared<Entities::AbnormalEffect>(item.get());
|
||||
});
|
||||
|
||||
auto result = std::vector<std::shared_ptr<DTO::EntityState>>();
|
||||
@@ -90,7 +84,7 @@ namespace Interlude
|
||||
const auto level = skillInfo[i + 1];
|
||||
|
||||
auto effect = m_Factory.Create(effectId, level);
|
||||
m_Effects.emplace(effect->GetId(), std::move(effect));
|
||||
m_Effects.emplace(effect->GetId(), effect);
|
||||
|
||||
ids[effectId] = effectId;
|
||||
}
|
||||
@@ -113,7 +107,7 @@ namespace Interlude
|
||||
|
||||
private:
|
||||
const AbnormalEffectFactory& m_Factory;
|
||||
std::map<uint32_t, std::unique_ptr<Entities::AbnormalEffect>> m_Effects;
|
||||
std::map<uint32_t, std::shared_ptr<Entities::AbnormalEffect>> m_Effects;
|
||||
std::shared_timed_mutex m_Mutex;
|
||||
EntityFinder& m_EntityFinder;
|
||||
};
|
||||
|
@@ -26,14 +26,8 @@ namespace Interlude
|
||||
{
|
||||
std::unique_lock<std::shared_timed_mutex>(m_Mutex);
|
||||
|
||||
std::map<uint32_t, Entities::BaseItem*> itemPtrs;
|
||||
for (const auto& kvp : m_Items)
|
||||
{
|
||||
itemPtrs[kvp.first] = kvp.second.get();
|
||||
}
|
||||
|
||||
const auto objects = m_EntityFinder.FindEntities<Entities::BaseItem*>(itemPtrs, [this](Entities::BaseItem* item) {
|
||||
return m_Factory.CreateFromPointer(item);
|
||||
const auto objects = m_EntityFinder.FindEntities<std::shared_ptr<Entities::BaseItem>>(m_Items, [this](std::shared_ptr<Entities::BaseItem> item) {
|
||||
return m_Factory.Copy(item);
|
||||
});
|
||||
|
||||
auto result = std::vector<std::shared_ptr<DTO::EntityState>>();
|
||||
@@ -152,7 +146,7 @@ namespace Interlude
|
||||
auto item = m_Factory.Create(data);
|
||||
if (m_Items.find(data.objectId) == m_Items.end())
|
||||
{
|
||||
m_Items.emplace(data.objectId, std::move(item));
|
||||
m_Items.emplace(data.objectId, item);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -211,7 +205,7 @@ namespace Interlude
|
||||
|
||||
private:
|
||||
const ItemFactory& m_Factory;
|
||||
std::map<uint32_t, std::unique_ptr<Entities::BaseItem>> m_Items;
|
||||
std::map<uint32_t, std::shared_ptr<Entities::BaseItem>> m_Items;
|
||||
std::map<uint32_t, uint32_t> m_NewItems;
|
||||
bool m_IsNewCycle = true;
|
||||
uint32_t m_UsedSkillId = 0;
|
||||
|
@@ -27,14 +27,8 @@ namespace Interlude
|
||||
{
|
||||
std::unique_lock<std::shared_timed_mutex>(m_Mutex);
|
||||
|
||||
std::map<uint32_t, Entities::Skill*> skillPtrs;
|
||||
for (const auto& kvp : m_Skills)
|
||||
{
|
||||
skillPtrs[kvp.first] = kvp.second.get();
|
||||
}
|
||||
|
||||
const auto objects = m_EntityFinder.FindEntities<Entities::Skill*>(skillPtrs, [this](Entities::Skill* item) {
|
||||
return std::make_unique<Entities::Skill>(item);
|
||||
const auto objects = m_EntityFinder.FindEntities<std::shared_ptr<Entities::Skill>>(m_Skills, [this](std::shared_ptr<Entities::Skill> item) {
|
||||
return std::make_shared<Entities::Skill>(item.get());
|
||||
});
|
||||
|
||||
auto result = std::vector<std::shared_ptr<DTO::EntityState>>();
|
||||
@@ -141,7 +135,7 @@ namespace Interlude
|
||||
);
|
||||
if (m_Skills.find(skillId) == m_Skills.end())
|
||||
{
|
||||
m_Skills.emplace(skill->GetId(), std::move(skill));
|
||||
m_Skills.emplace(skill->GetId(), skill);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -245,7 +239,7 @@ namespace Interlude
|
||||
|
||||
private:
|
||||
const SkillFactory& m_Factory;
|
||||
std::map<uint32_t, std::unique_ptr<Entities::Skill>> m_Skills;
|
||||
std::map<uint32_t, std::shared_ptr<Entities::Skill>> m_Skills;
|
||||
std::map<uint32_t, uint32_t> m_NewSkills;
|
||||
bool m_IsNewCycle = true;
|
||||
uint32_t m_UsedSkillId = 0;
|
||||
|
Reference in New Issue
Block a user