refactor: add simple c# client
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@@ -29,8 +29,8 @@ public:
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PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED,
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PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
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PIPE_UNLIMITED_INSTANCES,
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BUFFER_SIZE * sizeof(char),
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BUFFER_SIZE * sizeof(char),
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BUFFER_SIZE * sizeof(wchar_t),
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BUFFER_SIZE * sizeof(wchar_t),
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NMPWAIT_USE_DEFAULT_WAIT,
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NULL
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);
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@@ -65,6 +65,8 @@ public:
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return;
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}
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const std::wstring preparedMessage = message + L"\n";
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DWORD written;
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const auto result = WriteFile(m_Pipe, message.c_str(), (message.size() + 1) * sizeof(wchar_t), &written, &m_WritingOverlapped);
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@@ -21,7 +21,7 @@ public:
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const auto mainPipeName = GenerateUUID();
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m_ConnectionPipe.Send(L"\\\\.\\pipe\\" + mainPipeName);
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m_ConnectionPipe.Send(mainPipeName);
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OutputDebugStringA("Name of main pipe sended");
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