refactor: add simple c# client

This commit is contained in:
k0t9i 2023-01-26 01:36:49 +04:00
parent eb7bfc779b
commit 7ad3ff4081
9 changed files with 116 additions and 281 deletions

View File

@ -1,95 +0,0 @@
// Client.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <iostream>
#include <Windows.h>
HANDLE hPipe;
DWORD dwWritten;
BOOL fSuccess = FALSE;
DWORD cbRead, cbToWrite, cbWritten, dwMode;
int CreatePipe(std::wstring name)
{
while (1)
{
hPipe = CreateFileW(
name.c_str(), // pipe name
GENERIC_READ | // read and write access
GENERIC_WRITE,
0, // no sharing
NULL, // default security attributes
OPEN_EXISTING, // opens existing pipe
0, // default attributes
NULL); // no template file
// Break if the pipe handle is valid.
if (hPipe != INVALID_HANDLE_VALUE)
break;
// Exit if an error other than ERROR_PIPE_BUSY occurs.
if (GetLastError() != ERROR_PIPE_BUSY)
{
return -1;
}
}
dwMode = PIPE_READMODE_MESSAGE;
fSuccess = SetNamedPipeHandleState(
hPipe, // pipe handle
&dwMode, // new pipe mode
NULL, // don't set maximum bytes
NULL); // don't set maximum time
if (!fSuccess)
{
return -1;
}
return 0;
}
std::wstring ReadMessage()
{
wchar_t chBuf[10240];
do
{
// Read from the pipe.
fSuccess = ReadFile(
hPipe, // pipe handle
chBuf, // buffer to receive reply
10240 * sizeof(wchar_t), // size of buffer
&cbRead, // number of bytes read
NULL); // not overlapped
if (!fSuccess && GetLastError() != ERROR_MORE_DATA)
break;
} while (!fSuccess);
return std::wstring(chBuf);
}
int main()
{
CreatePipe(L"\\\\.\\pipe\\PipeL2Bot");
std::cout << "Connected to the connection pipe" << std::endl;
auto name = ReadMessage();
CloseHandle(hPipe);
std::wcout << L"Received main pipe name: " << name << std::endl;
std::cin.get();
CreatePipe(name);
const std::wstring message = L"invalidate";
DWORD written;
WriteFile(hPipe, message.c_str(), message.size() + 1, &written, NULL);
while (true) {
const auto msg = ReadMessage();
std::wcout << msg << std::endl;
}
std::cin.get();
}

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@ -1,151 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{d5e220d4-cba9-465c-8d1a-b97cc5e5e825}</ProjectGuid>
<RootNamespace>Client</RootNamespace>
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<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)\bin\</OutDir>
<IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)\bin\</OutDir>
<IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Client.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -1,22 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Client.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -15,58 +15,80 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "L2BotDll", "L2BotDll\L2BotD
{54FBE631-3F9B-458C-9DB2-43A868CDB806} = {54FBE631-3F9B-458C-9DB2-43A868CDB806}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client", "Client\Client.vcxproj", "{D5E220D4-CBA9-465C-8D1A-B97CC5E5E825}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InjectionLibrary", "InjectionLibrary\InjectionLibrary.vcxproj", "{54FBE631-3F9B-458C-9DB2-43A868CDB806}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestClient", "TestClient\TestClient.csproj", "{D3E7234A-C1B0-4CA8-B9D2-04BF9DD991D2}"
EndProject
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View File

@ -29,8 +29,8 @@ public:
PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED,
PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
PIPE_UNLIMITED_INSTANCES,
BUFFER_SIZE * sizeof(char),
BUFFER_SIZE * sizeof(char),
BUFFER_SIZE * sizeof(wchar_t),
BUFFER_SIZE * sizeof(wchar_t),
NMPWAIT_USE_DEFAULT_WAIT,
NULL
);
@ -65,6 +65,8 @@ public:
return;
}
const std::wstring preparedMessage = message + L"\n";
DWORD written;
const auto result = WriteFile(m_Pipe, message.c_str(), (message.size() + 1) * sizeof(wchar_t), &written, &m_WritingOverlapped);

View File

@ -21,7 +21,7 @@ public:
const auto mainPipeName = GenerateUUID();
m_ConnectionPipe.Send(L"\\\\.\\pipe\\" + mainPipeName);
m_ConnectionPipe.Send(mainPipeName);
OutputDebugStringA("Name of main pipe sended");

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@ -0,0 +1,12 @@
<Project>
<PropertyGroup>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<BaseOutputPath>$(SolutionDir)$(Configuration)\bin\</BaseOutputPath>
<BaseIntermediateOutputPath>$(SolutionDir)$(Configuration)\$(MSBuildProjectName)\obj\</BaseIntermediateOutputPath>
<MSBuildProjectExtensionsPath>$(SolutionDir)$(Configuration)\$(MSBuildProjectName)\ext\</MSBuildProjectExtensionsPath>
<PackageOutputPath>$(BaseOutputPath)</PackageOutputPath>
<OutputPath>$(BaseOutputPath)</OutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)</IntermediateOutputPath>
</PropertyGroup>
</Project>

57
TestClient/Program.cs Normal file
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@ -0,0 +1,57 @@
using System.IO;
using System.IO.Pipes;
using System.Text;
internal class Program
{
private static void Main(string[] args)
{
while (true)
{
var clientPipe = new NamedPipeClientStream("PipeL2Bot");
clientPipe.Connect();
clientPipe.ReadMode = PipeTransmissionMode.Message;
Console.WriteLine("Connected to connection pipe");
byte[] buffer = new byte[16384 * 2];
int read = clientPipe.Read(buffer, 0, buffer.Length);
if (clientPipe.IsConnected)
{
string pipeName = Encoding.Unicode.GetString(buffer).TrimEnd('\0');
Console.WriteLine("Received connection pipe name " + pipeName);
var mainPipe = new NamedPipeClientStream(pipeName);
mainPipe.Connect();
mainPipe.ReadMode = PipeTransmissionMode.Message;
Console.WriteLine("Connected to main pipe");
while (true)
{
byte[] buffer1 = new byte[16384 * 2];
int read1 = mainPipe.Read(buffer1, 0, buffer1.Length);
if (mainPipe.IsConnected)
{
string message = Encoding.Unicode.GetString(buffer1).TrimEnd('\0');
Console.WriteLine(message);
}
else
{
Console.WriteLine("Disconnected from main pipe");
Console.WriteLine("Disconnected from connection pipe");
mainPipe.Close();
mainPipe.Dispose();
clientPipe.Close();
clientPipe.Dispose();
break;
}
}
}
}
}
}

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@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>