feat: create window client app
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44
Client/Infrastructure/Factories/EntityHandlerFactory.cs
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44
Client/Infrastructure/Factories/EntityHandlerFactory.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Client.Domain.Entities;
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using Client.Domain.Enums;
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using Client.Domain.Factories;
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using Client.Domain.Service;
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namespace Client.Infrastructure.Factories
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{
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public class EntityHandlerFactory : EntityHandlerFactoryInterface
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{
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private readonly IServiceProvider serviceProvider;
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public HandlerInterface GetHandler(MessageTypeEnum type)
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{
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HandlerInterface? result = null;
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switch (type)
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{
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case MessageTypeEnum.Hero:
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result = (HandlerInterface?)serviceProvider.GetService(typeof(EntityHandler<Hero>));
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break;
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case MessageTypeEnum.Drop:
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result = (HandlerInterface?)serviceProvider.GetService(typeof(EntityHandler<Drop>));
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break;
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}
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if (result == null)
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{
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throw new ArgumentException("Handler not found " + type.ToString());
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}
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return result;
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}
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public EntityHandlerFactory(IServiceProvider serviceProvider)
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{
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this.serviceProvider = serviceProvider;
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}
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}
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}
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