feat: add some low level error handling
This commit is contained in:
parent
641e20e82a
commit
2e025fd0cf
@ -40,7 +40,7 @@ public:
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if (m_Pipe == INVALID_HANDLE_VALUE)
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{
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throw RuntimeException(std::format(L"cannot create the pipe {}: {}", m_PipeName, GetLastError()));
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throw CriticalRuntimeException(std::format(L"cannot create the pipe {}: {}", m_PipeName, GetLastError()));
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}
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}
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else
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@ -83,13 +83,13 @@ public:
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if (!overlappedResult)
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{
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m_Connected = false;
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throw RuntimeException(std::format(L"cannot get overlapped result for the pipe {} when writing", m_PipeName));
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throw CriticalRuntimeException(std::format(L"cannot get overlapped result for the pipe {} when writing", m_PipeName));
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}
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}
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else
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{
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m_Connected = false;
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throw RuntimeException(std::format(L"cannot write to the pipe {}: {}", m_PipeName, lastError));
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throw CriticalRuntimeException(std::format(L"cannot write to the pipe {}: {}", m_PipeName, lastError));
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}
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}
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}
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@ -116,13 +116,13 @@ public:
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if (!overlappedResult)
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{
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m_Connected = false;
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throw RuntimeException(std::format(L"cannot get overlapped result for the pipe {} when reading", m_PipeName));
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throw CriticalRuntimeException(std::format(L"cannot get overlapped result for the pipe {} when reading", m_PipeName));
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}
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}
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else
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{
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m_Connected = false;
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throw RuntimeException(std::format(L"cannot read from the pipe {}: {}", m_PipeName, lastError));
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throw CriticalRuntimeException(std::format(L"cannot read from the pipe {}: {}", m_PipeName, lastError));
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}
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}
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@ -151,7 +151,7 @@ private:
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const bool connected = ConnectNamedPipe(m_Pipe, &m_ConntectingOverlapped) == 0;
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if (!connected)
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{
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throw RuntimeException(std::format(L"cannot connect the pipe {}: {}", m_PipeName, GetLastError()));
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throw CriticalRuntimeException(std::format(L"cannot connect the pipe {}: {}", m_PipeName, GetLastError()));
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}
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switch (GetLastError())
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@ -164,7 +164,7 @@ private:
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if (SetEvent(m_ConntectingOverlapped.hEvent))
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break;
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default:
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throw RuntimeException(std::format(L"an error has occurred when connecting to the pipe ""{}"": {}", m_PipeName, GetLastError()));
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throw CriticalRuntimeException(std::format(L"an error has occurred when connecting to the pipe ""{}"": {}", m_PipeName, GetLastError()));
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}
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}
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@ -175,7 +175,7 @@ private:
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overlapped.hEvent = CreateEvent(NULL, TRUE, TRUE, NULL);
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if (overlapped.hEvent == NULL)
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{
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throw RuntimeException(std::format(L"cannot create overlapped for the pipe {}: {}", m_PipeName, GetLastError()));
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throw CriticalRuntimeException(std::format(L"cannot create overlapped for the pipe {}: {}", m_PipeName, GetLastError()));
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}
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overlapped.Offset = 0;
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overlapped.OffsetHigh = 0;
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@ -1,17 +1,25 @@
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#include "pch.h"
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#include "FName.h"
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#include "Domain/Exceptions.h"
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using namespace L2Bot::Domain;
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namespace Interlude
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{
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FNameEntry* (__cdecl* FName::__GetEntry)(int) = 0;
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//todo exception(?)
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FNameEntry* FName::GetEntry(int index) const
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{
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if (__GetEntry) {
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return(*__GetEntry)(index);
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__try {
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if (__GetEntry) {
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return(*__GetEntry)(index);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"FName::GetEntry failed");
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}
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return 0;
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}
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void FName::Init(HMODULE hModule)
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@ -78,6 +78,7 @@ namespace Interlude
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(FARPROC&)__OnDie = (FARPROC)splice(
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GetProcAddress(hModule, "?OnDie@UGameEngine@@UAEHPAUUser@@AAVL2ParamStack@@@Z"), __OnDie_hook
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);
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UGameEngine hooks initialized");
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}
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void GameEngineWrapper::Restore()
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@ -94,6 +95,7 @@ namespace Interlude
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restore((void*&)__GetMaxTickRate);
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restore((void*&)__OnDie);
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restore((void*&)__Tick);
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UGameEngine hooks restored");
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}
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void __fastcall GameEngineWrapper::__OnSkillListPacket_hook(GameEngine* This, uint32_t, L2ParamStack& stack)
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@ -181,7 +183,7 @@ namespace Interlude
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if (_target == 0)
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{
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_target = This;
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UGameEngine {:#010x} obtained", (int)_target);
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UGameEngine pointer {:#010x} obtained", (int)_target);
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}
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(*__Tick)(This, deltaTime);
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@ -3,6 +3,7 @@
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#include "L2GameDataWrapper.h"
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#include "ProcessManipulation.h"
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#include "Domain/Services/ServiceLocator.h"
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#include "Domain/Exceptions.h"
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using namespace L2Bot::Domain;
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@ -23,40 +24,53 @@ namespace Interlude
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(FARPROC&)__GetItemData = GetProcAddress(hModule, "?GetItemData@FL2GameData@@QAEPAVFL2ItemDataBase@@H@Z");
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(FARPROC&)__GetMSData = GetProcAddress(hModule, "?GetMSData@FL2GameData@@QAEPAUFL2MagicSkillData@@HH@Z");
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"FL2GameData hooks initialized");
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}
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void L2GameDataWrapper::Restore()
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{
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restore(originalInitAddress);
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"FL2GameData hooks restored");
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}
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//todo exception(?)
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FL2ItemDataBase* L2GameDataWrapper::GetItemData(int itemId) const
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{
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if (__GetItemData && _target) {
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return (*__GetItemData)(_target, itemId);
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__try {
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if (__GetItemData && _target) {
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return (*__GetItemData)(_target, itemId);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"FL2GameData::GetItemData failed");
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}
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return 0;
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}
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FL2MagicSkillData* L2GameDataWrapper::GetMSData(int skillId, int level) const
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{
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if (__GetMSData && _target) {
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return (*__GetMSData)(_target, skillId, level);
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__try {
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if (__GetMSData && _target) {
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return (*__GetMSData)(_target, skillId, level);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"FL2GameData::GetMSData failed");
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}
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return 0;
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}
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int __fastcall L2GameDataWrapper::__Init_hook(L2GameData* This, int, int unk, int unk1)
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{
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if (_target == 0) {
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_target = This;
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"FL2GameData pointer {:#010x} obtained", (int)_target);
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InjectLibrary::StopCurrentProcess();
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restore(originalInitAddress);
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InjectLibrary::StartCurrentProcess();
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Services::ServiceLocator::GetInstance().GetLogger()->Info(L"FL2GameData {:#010x} obtained", (int)_target);
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return (*__Init)(This, unk, unk1);
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}
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@ -1,5 +1,8 @@
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#include "pch.h"
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#include "L2ParamStack.h"
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#include "Domain/Exceptions.h"
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using namespace L2Bot::Domain;
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namespace Interlude
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{
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@ -15,50 +18,94 @@ namespace Interlude
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L2ParamStack::L2ParamStack(int size)
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{
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Init();
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(*__Ctor)(this, size);
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__try {
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(*__Ctor)(this, size);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::constructor failed");
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}
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}
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L2ParamStack::~L2ParamStack()
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{
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Init();
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(*__Dtor)(this);
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__try {
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(*__Dtor)(this);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::desctructor failed");
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}
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}
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int L2ParamStack::PushBack(void* val)
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{
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Init();
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return (*__PushBack)(this, val);
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__try {
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return (*__PushBack)(this, val);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::PushBack failed");
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}
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}
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void* L2ParamStack::Top()
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{
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Init();
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return (*__Top)(this);
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__try {
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return (*__Top)(this);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::Top failed");
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}
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}
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void** L2ParamStack::GetBuffer()
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{
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Init();
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return (__GetBuffer)(this);
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__try {
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return (__GetBuffer)(this);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::GetBuffer failed");
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}
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}
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int L2ParamStack::GetBufferSize()
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{
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Init();
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return (__GetBufferSize)(this);
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__try {
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return (__GetBufferSize)(this);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::GetBufferSize failed");
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}
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}
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int L2ParamStack::GetTotalBufferSize()
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{
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Init();
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return (__GetTotalBufferSize)(this);
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__try {
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return (__GetTotalBufferSize)(this);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"L2ParamStack::GetTotalBufferSize failed");
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}
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}
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void L2ParamStack::Init()
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{
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// todo exceptions
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if (_hModule == 0) {
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_hModule = GetModuleHandleA("Core.dll");
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if (!_hModule) {
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throw CriticalRuntimeException(L"cannot load Core.dll");
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}
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(FARPROC&)__Ctor = GetProcAddress(_hModule, "??0L2ParamStack@@QAE@H@Z");
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(FARPROC&)__Dtor = GetProcAddress(_hModule, "??1L2ParamStack@@QAE@XZ");
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(FARPROC&)__PushBack = GetProcAddress(_hModule, "?PushBack@L2ParamStack@@QAEHPAX@Z");
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@ -4,6 +4,7 @@
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#include "Domain/Events/SpoiledEvent.h"
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#include "ProcessManipulation.h"
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#include "Domain/Services/ServiceLocator.h"
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#include "Domain/Exceptions.h"
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using namespace L2Bot::Domain;
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@ -26,22 +27,32 @@ namespace Interlude
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void(__thiscall* NetworkHandlerWrapper::__RequestAutoSoulShot)(NetworkHandler*, L2ParamStack&) = 0;
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void(__thiscall* NetworkHandlerWrapper::__ChangeWaitType)(NetworkHandler*, int) = 0;
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//todo exception
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Item* NetworkHandlerWrapper::GetNextItem(float_t radius, int prevId) const
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{
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if (__GetNextItem && _target) {
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return (*__GetNextItem)(_target, radius, prevId);
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__try {
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if (__GetNextItem && _target) {
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return (*__GetNextItem)(_target, radius, prevId);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::GetNextItem failed");
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}
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return 0;
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}
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//todo exception
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User* NetworkHandlerWrapper::GetNextCreature(float_t radius, int prevId) const
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{
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if (__GetNextCreature && _target) {
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return (*__GetNextCreature)(_target, radius, prevId);
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__try {
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if (__GetNextCreature && _target) {
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return (*__GetNextCreature)(_target, radius, prevId);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::GetNextCreature failed");
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}
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return 0;
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}
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User* NetworkHandlerWrapper::GetHero() const
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@ -63,69 +74,123 @@ namespace Interlude
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User* NetworkHandlerWrapper::GetUser(int objectId) const
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{
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if (__GetUser && _target) {
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return (*__GetUser)(_target, objectId);
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__try {
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if (__GetUser && _target) {
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return (*__GetUser)(_target, objectId);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::GetUser failed");
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}
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return 0;
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}
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Item* NetworkHandlerWrapper::GetItem(int objectId) const
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{
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if (__GetItem && _target) {
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return (*__GetItem)(_target, objectId);
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__try {
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if (__GetItem && _target) {
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return (*__GetItem)(_target, objectId);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::GetItem failed");
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}
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return 0;
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}
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void NetworkHandlerWrapper::MTL(APawn* self, L2::FVector dst, L2::FVector src, void* terrainInfo, int unk1) const
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{
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if (__MTL && _target) {
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(*__MTL)(_target, self, dst, src, terrainInfo, unk1);
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__try {
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if (__MTL && _target) {
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(*__MTL)(_target, self, dst, src, terrainInfo, unk1);
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::MTL failed");
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}
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}
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void NetworkHandlerWrapper::Action(int objectId, L2::FVector objectLocation, int unk) const
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{
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if (__Action && _target) {
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(*__Action)(_target, objectId, objectLocation, unk);
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__try {
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if (__Action && _target) {
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(*__Action)(_target, objectId, objectLocation, unk);
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::Action failed");
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}
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}
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void NetworkHandlerWrapper::RequestMagicSkillUse(L2ParamStack& stack) const
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{
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if (__RequestMagicSkillUse && _target) {
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(*__RequestMagicSkillUse)(_target, stack);
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__try {
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if (__RequestMagicSkillUse && _target) {
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(*__RequestMagicSkillUse)(_target, stack);
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::RequestMagicSkillUse failed");
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}
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}
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int NetworkHandlerWrapper::RequestUseItem(L2ParamStack& stack) const
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{
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if (__RequestUseItem && _target) {
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return (*__RequestUseItem)(_target, stack);
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__try {
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if (__RequestUseItem && _target) {
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return (*__RequestUseItem)(_target, stack);
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}
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return 0;
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::RequestUseItem failed");
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}
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return 0;
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}
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void NetworkHandlerWrapper::RequestAutoSoulShot(L2ParamStack& stack) const
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{
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if (__RequestAutoSoulShot && _target) {
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(*__RequestAutoSoulShot)(_target, stack);
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__try {
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if (__RequestAutoSoulShot && _target) {
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(*__RequestAutoSoulShot)(_target, stack);
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::RequestAutoSoulShot failed");
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}
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}
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void NetworkHandlerWrapper::ChangeWaitType(int type) const
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{
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if (__ChangeWaitType && _target) {
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(*__ChangeWaitType)(_target, type);
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__try {
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if (__ChangeWaitType && _target) {
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(*__ChangeWaitType)(_target, type);
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}
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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throw CriticalRuntimeException(L"UNetworkHandler::ChangeWaitType failed");
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}
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}
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int NetworkHandlerWrapper::RequestItemList() const
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{
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if (__RequestItemList && _target) {
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return (*__RequestItemList)(_target);
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__try {
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if (__RequestItemList && _target) {
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return (*__RequestItemList)(_target);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
__except (EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
throw CriticalRuntimeException(L"UNetworkHandler::RequestItemList failed");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void NetworkHandlerWrapper::Init(HMODULE hModule)
|
||||
@ -149,24 +214,26 @@ namespace Interlude
|
||||
(FARPROC&)__AddNetworkQueue = (FARPROC)splice(
|
||||
GetProcAddress(hModule, "?AddNetworkQueue@UNetworkHandler@@UAEHPAUNetworkPacket@@@Z"), __AddNetworkQueue_hook
|
||||
);
|
||||
Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UNetworkHandler hooks initialized");
|
||||
}
|
||||
|
||||
void NetworkHandlerWrapper::Restore()
|
||||
{
|
||||
restore(originalInitAddress);
|
||||
restore((void*&)__AddNetworkQueue);
|
||||
Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UNetworkHandler hooks restored");
|
||||
}
|
||||
|
||||
void __fastcall NetworkHandlerWrapper::__Init_hook(NetworkHandler* This, int /*edx*/, float unk)
|
||||
{
|
||||
if (_target == 0) {
|
||||
_target = This;
|
||||
Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UNetworkHandler pointer {:#010x} obtained", (int)_target);
|
||||
|
||||
InjectLibrary::StopCurrentProcess();
|
||||
restore(originalInitAddress);
|
||||
InjectLibrary::StartCurrentProcess();
|
||||
|
||||
Services::ServiceLocator::GetInstance().GetLogger()->Info(L"UNetworkHandler {:#010x} obtained", (int)_target);
|
||||
(*__Init)(This, unk);
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,7 @@ namespace Interlude
|
||||
}
|
||||
|
||||
AbnormalEffectRepository() = delete;
|
||||
virtual ~AbnormalEffectRepository()
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
virtual ~AbnormalEffectRepository() = default;
|
||||
|
||||
void Init() override
|
||||
{
|
||||
|
@ -166,10 +166,7 @@ namespace Interlude
|
||||
}
|
||||
|
||||
ItemRepository() = delete;
|
||||
virtual ~ItemRepository()
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
virtual ~ItemRepository() = default;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
|
@ -38,14 +38,13 @@ namespace Interlude
|
||||
}
|
||||
|
||||
SkillRepository() = delete;
|
||||
virtual ~SkillRepository()
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
virtual ~SkillRepository() = default;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
std::shared_lock<std::shared_timed_mutex>(m_Mutex);
|
||||
m_CastingTimers.StopAll();
|
||||
m_ReloadingTimers.StopAll();
|
||||
m_Skills.clear();
|
||||
m_IsNewCycle = false;
|
||||
m_NewSkills.clear();
|
||||
@ -100,8 +99,6 @@ namespace Interlude
|
||||
if (evt.GetName() == Events::HeroDeletedEvent::name)
|
||||
{
|
||||
Reset();
|
||||
m_CastingTimers.StopAll();
|
||||
m_ReloadingTimers.StopAll();
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user