refactor: add AI description
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README.md
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README.md
@ -18,3 +18,14 @@ Communication between the client and the injected code occurs through a named pi
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Pathfinding is done using [L2jGeodataPathFinder](https://github.com/k0t9i/L2jGeodataPathFinder).
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Pathfinding is done using [L2jGeodataPathFinder](https://github.com/k0t9i/L2jGeodataPathFinder).
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## AI
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The bot client have two AI: combat and deleveling.
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Combat AI can attack and spoil mobs in any combination depending on the settings. It can also collect the selected drop and rest when it reaches a certain level of HP and MP.
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Deleveling AI can automatically attack guards in any town/village until it reaches a configured level.
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Both AIs use pathfinding to achieve desired goals.
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