feat: add creatures and drops on the map
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@@ -60,6 +60,8 @@ namespace Client.Domain.Entities
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}
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public VitalStats VitalStats { get => vitalStats; set => vitalStats = value; }
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public CreatureTypeEnum Type { get => CreatureTypeEnum.Player; }
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public uint AggroRadius { get; set; } = 0;
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public Player(uint id, Transform transform, FullName fullName, Phenotype phenotype)
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{
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