feat: add creatures and drops on the map
This commit is contained in:
parent
d03f37fbf7
commit
2480563914
@ -5,6 +5,7 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:Client.Application.Components"
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xmlns:services="clr-namespace:Client.Application.Services"
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xmlns:components="clr-namespace:Client.Application.Components"
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mc:Ignorable="d"
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services:SizeObserver.Observe="True"
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services:SizeObserver.ObservedWidth="{Binding ViewportWidth, Mode=OneWayToSource}"
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@ -35,6 +36,125 @@
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</DataTemplate>
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</ItemsControl.ItemTemplate>
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</ItemsControl>
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<ItemsControl ItemsSource="{Binding Path=Creatures}">
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<ItemsControl.ItemsPanel>
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<ItemsPanelTemplate>
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<Canvas ClipToBounds="True" />
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</ItemsPanelTemplate>
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</ItemsControl.ItemsPanel>
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<ItemsControl.ItemTemplate>
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<DataTemplate>
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<Grid>
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<Path x:Name="CreatureAggroRadius" StrokeThickness="2" Visibility="Hidden" Fill="#11ff0000" Stroke="#33ff0000">
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<Path.Data>
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<EllipseGeometry
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RadiusX="{Binding AggroRadius,Mode=OneWay}"
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RadiusY="{Binding AggroRadius,Mode=OneWay}" />
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</Path.Data>
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<Path.RenderTransform>
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<TranslateTransform X="{Binding Position.X,Mode=OneWay}" Y="{Binding Position.Y,Mode=OneWay}"/>
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</Path.RenderTransform>
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</Path>
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<Path x:Name="CreatureBody" StrokeThickness="2">
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<Path.Data>
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<EllipseGeometry
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RadiusX="{Binding Radius,Mode=OneWay}"
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RadiusY="{Binding Radius,Mode=OneWay}" />
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</Path.Data>
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<Path.RenderTransform>
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<TranslateTransform X="{Binding Position.X,Mode=OneWay}" Y="{Binding Position.Y,Mode=OneWay}"/>
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</Path.RenderTransform>
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</Path>
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<Line x:Name="CreatureDirection" X1="0" Y1="0" X2="{Binding Direction.X,Mode=OneWay}" Y2="{Binding Direction.Y,Mode=OneWay}" StrokeThickness="2">
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<Line.RenderTransform>
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<TranslateTransform X="{Binding Position.X,Mode=OneWay}" Y="{Binding Position.Y,Mode=OneWay}"/>
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</Line.RenderTransform>
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</Line>
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<Grid x:Name="CreatureName" Visibility="Hidden" VerticalAlignment="Top" HorizontalAlignment="Left">
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<Grid.RenderTransform>
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<TransformGroup>
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<ScaleTransform ScaleX="-2" ScaleY="-1" />
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<TranslateTransform
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X="{Binding Path=ActualWidth,RelativeSource={RelativeSource AncestorType=Grid}}"
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Y="{Binding Path=ActualHeight,RelativeSource={RelativeSource AncestorType=Grid}}"
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/>
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<ScaleTransform ScaleX="-0.5" ScaleY="-1" />
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<ScaleTransform ScaleY="-0.5" />
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<TranslateTransform Y="{Binding Radius}" />
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<ScaleTransform ScaleY="-2" />
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<TranslateTransform X="{Binding Position.X,Mode=OneWay}" Y="{Binding Position.Y,Mode=OneWay}"/>
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</TransformGroup>
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</Grid.RenderTransform>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto"></RowDefinition>
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<RowDefinition Height="Auto"></RowDefinition>
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</Grid.RowDefinitions>
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<TextBlock Text="{Binding Name,Mode=OneWay}" Foreground="Black">
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<TextBlock.Effect>
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<BlurEffect
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Radius="2"
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KernelType="Box"/>
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</TextBlock.Effect>
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</TextBlock>
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<TextBlock Text="{Binding Name,Mode=OneWay}" Foreground="White" />
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<components:StatsBar
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Grid.Row="1"
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BackgroundSource="/Assets/icons/ps_hpbar_back.png"
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ForegroundSource="/Assets/icons/ps_hpbar.png"
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Current="{Binding VitalStats.Hp}"
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Total="{Binding VitalStats.MaxHp}"
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Height="{Binding Radius}"
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OnlyBar="True"
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Margin="0 2 0 0"
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/>
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</Grid>
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</Grid>
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<DataTemplate.Triggers>
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<DataTrigger Binding="{Binding Type,Mode=OneWay}" Value="NPC">
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<Setter TargetName="CreatureBody" Property="Stroke" Value="LimeGreen" />
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<Setter TargetName="CreatureDirection" Property="Stroke" Value="LimeGreen" />
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</DataTrigger>
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<DataTrigger Binding="{Binding Type,Mode=OneWay}" Value="Player">
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<Setter TargetName="CreatureBody" Property="Stroke" Value="Blue" />
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<Setter TargetName="CreatureDirection" Property="Stroke" Value="Blue" />
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</DataTrigger>
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<DataTrigger Binding="{Binding Type,Mode=OneWay}" Value="Hero">
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<Setter TargetName="CreatureBody" Property="Stroke" Value="Black" />
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<Setter TargetName="CreatureDirection" Property="Stroke" Value="Black" />
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</DataTrigger>
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<DataTrigger Binding="{Binding IsTarget,Mode=OneWay}" Value="True">
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<Setter TargetName="CreatureName" Property="Visibility" Value="Visible" />
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</DataTrigger>
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<DataTrigger Binding="{Binding IsAggressive,Mode=OneWay}" Value="True">
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<Setter TargetName="CreatureAggroRadius" Property="Visibility" Value="Visible" />
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</DataTrigger>
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</DataTemplate.Triggers>
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</DataTemplate>
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</ItemsControl.ItemTemplate>
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</ItemsControl>
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<ItemsControl ItemsSource="{Binding Path=Drops}">
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<ItemsControl.ItemsPanel>
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<ItemsPanelTemplate>
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<Canvas ClipToBounds="True" />
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</ItemsPanelTemplate>
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</ItemsControl.ItemsPanel>
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<ItemsControl.ItemTemplate>
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<DataTemplate>
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<Grid>
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<Path StrokeThickness="2" Stroke="Gold">
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<Path.Data>
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<EllipseGeometry
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RadiusX="{Binding Radius,Mode=OneWay}"
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RadiusY="{Binding Radius,Mode=OneWay}" />
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</Path.Data>
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<Path.RenderTransform>
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<TranslateTransform X="{Binding Position.X,Mode=OneWay}" Y="{Binding Position.Y,Mode=OneWay}"/>
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</Path.RenderTransform>
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</Path>
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</Grid>
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</DataTemplate>
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</ItemsControl.ItemTemplate>
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</ItemsControl>
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<Grid VerticalAlignment="Bottom" HorizontalAlignment="Right" Width="200" Height="20" Margin="0 0 5 5">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="30"></ColumnDefinition>
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@ -53,6 +173,5 @@
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VerticalAlignment="Center"
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/>
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</Grid>
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<Ellipse Width="10" Height="10" Fill="White" Stroke="Black" StrokeThickness="2" VerticalAlignment="Center" HorizontalAlignment="Center"></Ellipse>
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</Grid>
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</ContentControl>
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@ -30,6 +30,8 @@ namespace Client.Application.Components
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DependencyProperty.Register("ForegroundWidth", typeof(double), typeof(StatsBar), new PropertyMetadata(0.0, null, OnCoerceForegroundWidth));
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public static readonly DependencyProperty TextProperty =
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DependencyProperty.Register("Text", typeof(string), typeof(StatsBar), new PropertyMetadata("", null, OnCoerceText));
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public static readonly DependencyProperty OnlyBarProperty =
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DependencyProperty.Register("OnlyBar", typeof(bool), typeof(StatsBar), new PropertyMetadata(false, OnOnlyBarChanged));
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private static void OnDataChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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@ -37,7 +39,13 @@ namespace Client.Application.Components
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model.CoerceValue(ForegroundWidthProperty);
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model.CoerceValue(TextProperty);
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}
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private static void OnOnlyBarChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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var model = (StatsBar)d;
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model.CoerceValue(TextProperty);
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}
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private static void OnFormatChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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var model = (StatsBar)d;
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@ -56,7 +64,7 @@ namespace Client.Application.Components
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{
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var model = (StatsBar)d;
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return string.Format(model.Format, model.Current, model.Total, model.GetPercent());
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return model.OnlyBar ? "" : string.Format(model.Format, model.Current, model.Total, model.GetPercent());
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}
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public StatsBar()
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@ -124,5 +132,10 @@ namespace Client.Application.Components
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get { return (string)GetValue(FormatProperty); }
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set { SetValue(FormatProperty, value); }
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}
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public bool OnlyBar
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{
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get { return (bool)GetValue(OnlyBarProperty); }
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set { SetValue(OnlyBarProperty, value); }
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}
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}
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}
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126
Client/Application/ViewModels/CreatureMapViewModel.cs
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126
Client/Application/ViewModels/CreatureMapViewModel.cs
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@ -0,0 +1,126 @@
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using Client.Domain.Common;
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using Client.Domain.Entities;
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using Client.Domain.Enums;
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using Client.Domain.ValueObjects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Client.Application.ViewModels
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{
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public class CreatureMapViewModel : ObservableObject
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{
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public uint Id => creature.Id;
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public string Name => creature.Name;
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public Vector3 Position => new Vector3(
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(creature.Transform.Position.X - hero.Transform.Position.X) / scale + (VieportSize.X / 2),
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(creature.Transform.Position.Y - hero.Transform.Position.Y) / scale + (VieportSize.Y / 2),
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0
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);
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public Vector3 Direction => new Vector3(
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creature.Transform.Direction.X * Radius * 2f,
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creature.Transform.Direction.Y * Radius * 2f,
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0
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);
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public VitalStats VitalStats => creature.VitalStats;
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public float Radius => MathF.Max(MAX_RADIUS / scale, MIN_RADIUS);
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public float Scale
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{
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get => scale;
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set
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{
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if (scale != value)
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{
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scale = value;
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OnPropertyChanged("Position");
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OnPropertyChanged("Direction");
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OnPropertyChanged("Radius");
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OnPropertyChanged("AggroRadius");
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}
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}
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}
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public Vector3 VieportSize
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{
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get => vieportSize;
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set
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{
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if (vieportSize != value)
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{
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vieportSize = value;
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OnPropertyChanged("Position");
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OnPropertyChanged("Direction");
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}
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}
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}
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public CreatureTypeEnum Type => creature.Type;
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public bool IsTarget => Id == hero.TargetId;
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public bool IsAggressive => creature.AggroRadius > 0;
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public float AggroRadius => creature.AggroRadius / scale;
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public CreatureMapViewModel(CreatureInterface creature, Hero hero)
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{
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this.creature = creature;
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this.hero = hero;
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creature.PropertyChanged += Creature_PropertyChanged;
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creature.Transform.PropertyChanged += Transform_PropertyChanged;
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creature.Transform.Position.PropertyChanged += Position_PropertyChanged;
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creature.VitalStats.PropertyChanged += VitalStats_PropertyChanged;
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hero.Transform.Position.PropertyChanged += HeroPosition_PropertyChanged;
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hero.PropertyChanged += Hero_PropertyChanged;
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}
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private void VitalStats_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Hp" || e.PropertyName == "MaxHp")
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{
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OnPropertyChanged("VitalStats");
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}
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}
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private void Hero_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "TargetId")
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{
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OnPropertyChanged("IsTarget");
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}
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}
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private void HeroPosition_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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OnPropertyChanged("Position");
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OnPropertyChanged("Direction");
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}
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private void Position_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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OnPropertyChanged("Position");
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OnPropertyChanged("Direction");
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}
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private void Transform_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Direction")
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{
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OnPropertyChanged("Direction");
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}
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}
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private void Creature_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Name")
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{
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OnPropertyChanged("Name");
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}
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}
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private readonly CreatureInterface creature;
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private readonly Hero hero;
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private float scale = 1;
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private static readonly float MAX_RADIUS = 10;
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private static readonly float MIN_RADIUS = 4;
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private Vector3 vieportSize = new Vector3(0, 0, 0);
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}
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}
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84
Client/Application/ViewModels/DropMapViewModel.cs
Normal file
84
Client/Application/ViewModels/DropMapViewModel.cs
Normal file
@ -0,0 +1,84 @@
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using Client.Domain.Common;
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using Client.Domain.Entities;
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using Client.Domain.Enums;
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using Client.Domain.ValueObjects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.ComponentModel;
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namespace Client.Application.ViewModels
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{
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public class DropMapViewModel : ObservableObject
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{
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public uint Id => drop.Id;
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public string Name => drop.Name;
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public Vector3 Position => new Vector3(
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(drop.Transform.Position.X - hero.Transform.Position.X) / scale + (VieportSize.X / 2),
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(drop.Transform.Position.Y - hero.Transform.Position.Y) / scale + (VieportSize.Y / 2),
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0
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);
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public float Radius => MathF.Max(MAX_RADIUS / scale, MIN_RADIUS);
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public float Scale
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{
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get => scale;
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set
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{
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if (scale != value)
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{
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scale = value;
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OnPropertyChanged("Position");
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OnPropertyChanged("Radius");
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}
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}
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}
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public Vector3 VieportSize
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{
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get => vieportSize;
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set
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{
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if (vieportSize != value)
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{
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vieportSize = value;
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OnPropertyChanged("Position");
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}
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}
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}
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public DropMapViewModel(Drop drop, Hero hero)
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{
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this.drop = drop;
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this.hero = hero;
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drop.PropertyChanged += Creature_PropertyChanged;
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drop.Transform.Position.PropertyChanged += Position_PropertyChanged;
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hero.Transform.Position.PropertyChanged += HeroPosition_PropertyChanged;
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}
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private void HeroPosition_PropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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OnPropertyChanged("Position");
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}
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private void Position_PropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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OnPropertyChanged("Position");
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}
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private void Creature_PropertyChanged(object? sender, PropertyChangedEventArgs e)
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{
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if (e.PropertyName == "Name")
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{
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OnPropertyChanged("Name");
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}
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}
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private readonly Drop drop;
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private readonly Hero hero;
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private float scale = 1;
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private static readonly float MAX_RADIUS = 8;
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private static readonly float MIN_RADIUS = 2;
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private Vector3 vieportSize = new Vector3(0, 0, 0);
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}
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}
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@ -35,12 +35,17 @@ namespace Client.Application.ViewModels
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Hero = new HeroSummaryInfoViewModel(@event.Hero);
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hero = @event.Hero;
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Map.Hero = hero;
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AddCreature(hero);
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OnPropertyChanged("Hero");
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OnPropertyChanged("Map");
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}
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public void Handle(HeroDeletedEvent @event)
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{
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if (hero != null)
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{
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RemoveCreature(hero.Id);
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}
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Hero = null;
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hero = null;
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Map.Hero = null;
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@ -53,12 +58,14 @@ namespace Client.Application.ViewModels
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if (hero != null)
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{
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Creatures.Add(new CreatureListViewModel(@event.Creature, hero));
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AddCreature(@event.Creature);
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}
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}
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public void Handle(CreatureDeletedEvent @event)
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{
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Creatures.RemoveAll(x => x.Id == @event.Id);
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RemoveCreature(@event.Id);
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}
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public void Handle(DropCreatedEvent @event)
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@ -66,12 +73,14 @@ namespace Client.Application.ViewModels
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if (hero != null)
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{
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Drops.Add(new DropListViewModel(@event.Drop, hero));
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Map.Drops.Add(new DropMapViewModel(@event.Drop, hero));
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}
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}
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public void Handle(DropDeletedEvent @event)
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{
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Drops.RemoveAll(x => x.Id == @event.Id);
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Map.Drops.RemoveAll(x => x.Id == @event.Id);
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}
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public void Handle(ChatMessageCreatedEvent @event)
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@ -113,6 +122,19 @@ namespace Client.Application.ViewModels
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Items.RemoveAll(x => x.Id == @event.Id);
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}
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private void AddCreature(CreatureInterface creature)
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{
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if (hero != null)
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{
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Map.Creatures.Add(new CreatureMapViewModel(creature, hero));
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}
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}
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private void RemoveCreature(uint id)
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{
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Map.Creatures.RemoveAll(x => x.Id == id);
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}
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public ObservableCollection<ChatMessageViewModel> ChatMessages { get; } = new ObservableCollection<ChatMessageViewModel>();
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public ObservableCollection<CreatureListViewModel> Creatures { get; } = new ObservableCollection<CreatureListViewModel>();
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public ObservableCollection<DropListViewModel> Drops { get; } = new ObservableCollection<DropListViewModel>();
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|
@ -8,7 +8,9 @@ using System.Collections.ObjectModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using System.Windows.Media.Animation;
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using System.Collections.Specialized;
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namespace Client.Application.ViewModels
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{
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@ -35,44 +37,6 @@ namespace Client.Application.ViewModels
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}
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}
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|
||||
private void HeroPosition_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
|
||||
{
|
||||
UpdateMap();
|
||||
}
|
||||
|
||||
private void UpdateMap()
|
||||
{
|
||||
foreach (var block in Blocks)
|
||||
{
|
||||
block.Visible = false;
|
||||
}
|
||||
|
||||
if (hero != null)
|
||||
{
|
||||
var blocks = selector.SelectImages((float)ViewportWidth, (float)ViewportHeight, hero.Transform.Position, Scale);
|
||||
|
||||
foreach (var block in blocks)
|
||||
{
|
||||
if (this.blocks.ContainsKey(block.Id))
|
||||
{
|
||||
this.blocks[block.Id].MapBlock.DeltaX = block.DeltaX;
|
||||
this.blocks[block.Id].MapBlock.DeltaY = block.DeltaY;
|
||||
this.blocks[block.Id].MapBlock.Size = block.Size;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
var model = new MapBlockViewModel(block);
|
||||
this.blocks.Add(block.Id, model);
|
||||
Blocks.Add(model);
|
||||
}
|
||||
|
||||
this.blocks[block.Id].Visible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollection<MapBlockViewModel> Blocks { get; } = new ObservableCollection<MapBlockViewModel>();
|
||||
public double ViewportWidth
|
||||
{
|
||||
get => viewportWidth;
|
||||
@ -112,11 +76,96 @@ namespace Client.Application.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
MapImageSelector selector = new MapImageSelector();
|
||||
Dictionary<uint, MapBlockViewModel> blocks = new Dictionary<uint, MapBlockViewModel>();
|
||||
private void HeroPosition_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
|
||||
{
|
||||
UpdateMap();
|
||||
}
|
||||
|
||||
private void UpdateMap()
|
||||
{
|
||||
foreach (var block in Blocks)
|
||||
{
|
||||
block.Visible = false;
|
||||
}
|
||||
|
||||
if (hero != null)
|
||||
{
|
||||
var blocks = selector.SelectImages((float)ViewportWidth, (float)ViewportHeight, hero.Transform.Position, Scale);
|
||||
|
||||
foreach (var block in blocks)
|
||||
{
|
||||
if (this.blocks.ContainsKey(block.Id))
|
||||
{
|
||||
this.blocks[block.Id].MapBlock.DeltaX = block.DeltaX;
|
||||
this.blocks[block.Id].MapBlock.DeltaY = block.DeltaY;
|
||||
this.blocks[block.Id].MapBlock.Size = block.Size;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
var model = new MapBlockViewModel(block);
|
||||
this.blocks.Add(block.Id, model);
|
||||
Blocks.Add(model);
|
||||
}
|
||||
|
||||
this.blocks[block.Id].Visible = true;
|
||||
}
|
||||
|
||||
foreach (var creature in Creatures)
|
||||
{
|
||||
creature.Scale = scale;
|
||||
creature.VieportSize = new Vector3((float)ViewportWidth, (float)ViewportHeight, 0);
|
||||
}
|
||||
|
||||
foreach (var drop in Drops)
|
||||
{
|
||||
drop.Scale = scale;
|
||||
drop.VieportSize = new Vector3((float)ViewportWidth, (float)ViewportHeight, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MapViewModel()
|
||||
{
|
||||
Creatures.CollectionChanged += Creatures_CollectionChanged;
|
||||
Drops.CollectionChanged += Drops_CollectionChanged;
|
||||
}
|
||||
|
||||
private void Drops_CollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
if (e.Action == NotifyCollectionChangedAction.Add && e.NewItems != null)
|
||||
{
|
||||
foreach (var item in e.NewItems)
|
||||
{
|
||||
var creature = (DropMapViewModel)item;
|
||||
creature.Scale = scale;
|
||||
creature.VieportSize = new Vector3((float)ViewportWidth, (float)ViewportHeight, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Creatures_CollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
if (e.Action == NotifyCollectionChangedAction.Add && e.NewItems != null)
|
||||
{
|
||||
foreach (var item in e.NewItems)
|
||||
{
|
||||
var creature = (CreatureMapViewModel)item;
|
||||
creature.Scale = scale;
|
||||
creature.VieportSize = new Vector3((float)ViewportWidth, (float)ViewportHeight, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ObservableCollection<MapBlockViewModel> Blocks { get; } = new ObservableCollection<MapBlockViewModel>();
|
||||
public ObservableCollection<CreatureMapViewModel> Creatures { get; } = new ObservableCollection<CreatureMapViewModel>();
|
||||
public ObservableCollection<DropMapViewModel> Drops { get; } = new ObservableCollection<DropMapViewModel>();
|
||||
|
||||
private MapImageSelector selector = new MapImageSelector();
|
||||
private Dictionary<uint, MapBlockViewModel> blocks = new Dictionary<uint, MapBlockViewModel>();
|
||||
private Hero? hero;
|
||||
private float scale = 8;
|
||||
private double viewportWidth = 50;
|
||||
private double viewportHeight = 50;
|
||||
private double viewportWidth = 0;
|
||||
private double viewportHeight = 0;
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Client.Domain.ValueObjects;
|
||||
using Client.Domain.Enums;
|
||||
using Client.Domain.ValueObjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
@ -15,6 +16,8 @@ namespace Client.Domain.Entities
|
||||
Transform Transform { get; set; }
|
||||
string Name { get; }
|
||||
string BriefInfo { get; }
|
||||
CreatureTypeEnum Type { get; }
|
||||
uint AggroRadius { get; set; }
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Client.Domain.Common;
|
||||
using Client.Domain.Enums;
|
||||
using Client.Domain.ValueObjects;
|
||||
|
||||
namespace Client.Domain.Entities
|
||||
@ -13,11 +14,11 @@ namespace Client.Domain.Entities
|
||||
private string iconName;
|
||||
|
||||
public uint Id { get => id; set => id = value; }
|
||||
public Transform Transform { get => transform; set { if (value != transform) { transform = value; OnPropertyChanged("Transform"); } } }
|
||||
public uint ItemId { get => itemId; set { if (value != itemId) { itemId = value; OnPropertyChanged("ItemId"); } } }
|
||||
public uint Amount { get => amount; set { if (value != amount) { amount = value; OnPropertyChanged("Amount"); } } }
|
||||
public string Name { get => name; set { if (value != name) { name = value; OnPropertyChanged("Name"); } } }
|
||||
public string IconName { get => iconName; set { if (value != iconName) { iconName = value; OnPropertyChanged("IconName"); } } }
|
||||
public Transform Transform { get => transform; set { if (value != transform) { transform = value; OnPropertyChanged(); } } }
|
||||
public uint ItemId { get => itemId; set { if (value != itemId) { itemId = value; OnPropertyChanged(); } } }
|
||||
public uint Amount { get => amount; set { if (value != amount) { amount = value; OnPropertyChanged(); } } }
|
||||
public string Name { get => name; set { if (value != name) { name = value; OnPropertyChanged(); } } }
|
||||
public string IconName { get => iconName; set { if (value != iconName) { iconName = value; OnPropertyChanged(); } } }
|
||||
|
||||
public Drop(uint id, Transform transform, uint itemId, uint amount, string name, string iconName)
|
||||
{
|
||||
|
@ -1,4 +1,5 @@
|
||||
using Client.Domain.Common;
|
||||
using Client.Domain.Enums;
|
||||
using Client.Domain.ValueObjects;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
@ -18,6 +19,7 @@ namespace Client.Domain.Entities
|
||||
public uint TargetId { get => targetId; set { if (value != targetId) { targetId = value; OnPropertyChanged("TargetId"); } } }
|
||||
public CreatureInterface? Target { get => target; set { if (value != target) { target = value; OnPropertyChanged("Target"); } } }
|
||||
public bool IsStanding { get; set; }
|
||||
public CreatureTypeEnum Type { get => CreatureTypeEnum.Hero; }
|
||||
public FullName FullName
|
||||
{
|
||||
get => fullName;
|
||||
@ -59,6 +61,7 @@ namespace Client.Domain.Entities
|
||||
return Phenotype.Race.ToString() + ", " + Phenotype.Class.ToString();
|
||||
}
|
||||
}
|
||||
public uint AggroRadius { get; set; } = 0;
|
||||
|
||||
public Hero(uint id, Transform transform, FullName fullName, VitalStats vitalStats, Phenotype phenotype, ExperienceInfo experienceInfo, PermanentStats permanentStats, VariableStats variableStats, Reputation reputation, InventoryInfo inventoryInfo, uint targetId, bool isStanding)
|
||||
{
|
||||
|
@ -67,17 +67,17 @@ namespace Client.Domain.Entities
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get
|
||||
{
|
||||
string result = "";
|
||||
string result = FullName.Nickname;
|
||||
|
||||
if (IsDead())
|
||||
{
|
||||
result += "Dead ";
|
||||
result += " (dead)";
|
||||
}
|
||||
result += FullName.Nickname + "[" + NpcId + "]";
|
||||
|
||||
return result;
|
||||
}
|
||||
@ -97,11 +97,12 @@ namespace Client.Domain.Entities
|
||||
result += "*";
|
||||
}
|
||||
}
|
||||
result += "<" + NpcId + ">";
|
||||
result += " " + Level + "lvl";
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
public CreatureTypeEnum Type { get => CreatureTypeEnum.NPC; }
|
||||
public NPC(uint id, Transform transform, bool isHostile, uint npcId, SpoilStateEnum spoilState, FullName fullName, VitalStats vitalStats)
|
||||
{
|
||||
Id = id;
|
||||
|
@ -60,6 +60,8 @@ namespace Client.Domain.Entities
|
||||
}
|
||||
|
||||
public VitalStats VitalStats { get => vitalStats; set => vitalStats = value; }
|
||||
public CreatureTypeEnum Type { get => CreatureTypeEnum.Player; }
|
||||
public uint AggroRadius { get; set; } = 0;
|
||||
|
||||
public Player(uint id, Transform transform, FullName fullName, Phenotype phenotype)
|
||||
{
|
||||
|
15
Client/Domain/Enums/CreatureTypeEnum.cs
Normal file
15
Client/Domain/Enums/CreatureTypeEnum.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Client.Domain.Enums
|
||||
{
|
||||
public enum CreatureTypeEnum
|
||||
{
|
||||
NPC,
|
||||
Player,
|
||||
Hero
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using Client.Domain.Common;
|
||||
using System;
|
||||
|
||||
namespace Client.Domain.ValueObjects
|
||||
{
|
||||
@ -9,10 +10,40 @@ namespace Client.Domain.ValueObjects
|
||||
private Vector3 velocity;
|
||||
private Vector3 acceleration;
|
||||
|
||||
public Vector3 Position { get => position; set { if (value != position) { position = value; OnPropertyChanged("Position"); } } }
|
||||
public Vector3 Rotation { get => rotation; set { if (value != rotation) { rotation = value; OnPropertyChanged("Rotation"); } } }
|
||||
public Vector3 Velocity { get => velocity; set { if (value != velocity) { velocity = value; OnPropertyChanged("Velocity"); } } }
|
||||
public Vector3 Acceleration { get => acceleration; set { if (value != acceleration) { acceleration = value; OnPropertyChanged("Acceleration"); } } }
|
||||
public Vector3 Position { get => position; set { if (value != position) { position = value; OnPropertyChanged(); } } }
|
||||
public Vector3 Rotation {
|
||||
get => rotation;
|
||||
set
|
||||
{
|
||||
if (value != rotation)
|
||||
{
|
||||
rotation = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged("Direction");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Rotation_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
|
||||
{
|
||||
if (e.PropertyName == "Y")
|
||||
{
|
||||
OnPropertyChanged("Direction");
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 Velocity { get => velocity; set { if (value != velocity) { velocity = value; OnPropertyChanged(); } } }
|
||||
public Vector3 Acceleration { get => acceleration; set { if (value != acceleration) { acceleration = value; OnPropertyChanged(); } } }
|
||||
|
||||
public Vector3 Direction
|
||||
{
|
||||
get
|
||||
{
|
||||
float deg = Rotation.Y / 65535 * 2 * MathF.PI;
|
||||
|
||||
return new Vector3(MathF.Cos(deg), MathF.Sin(deg), 0);
|
||||
}
|
||||
}
|
||||
|
||||
public Transform(Vector3 position, Vector3 rotation, Vector3 velocity, Vector3 acceleration)
|
||||
{
|
||||
@ -20,6 +51,7 @@ namespace Client.Domain.ValueObjects
|
||||
this.rotation = rotation;
|
||||
this.velocity = velocity;
|
||||
this.acceleration = acceleration;
|
||||
rotation.PropertyChanged += Rotation_PropertyChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user