feat: add creatures and drops on the map
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@@ -1,4 +1,5 @@
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using Client.Domain.ValueObjects;
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using Client.Domain.Enums;
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using Client.Domain.ValueObjects;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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@@ -15,6 +16,8 @@ namespace Client.Domain.Entities
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Transform Transform { get; set; }
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string Name { get; }
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string BriefInfo { get; }
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CreatureTypeEnum Type { get; }
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uint AggroRadius { get; set; }
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}
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}
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