feat: add creatures and drops on the map

This commit is contained in:
k0t9i
2023-02-07 22:21:15 +04:00
parent d03f37fbf7
commit 2480563914
13 changed files with 529 additions and 59 deletions

View File

@ -0,0 +1,84 @@
using Client.Domain.Common;
using Client.Domain.Entities;
using Client.Domain.Enums;
using Client.Domain.ValueObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
namespace Client.Application.ViewModels
{
public class DropMapViewModel : ObservableObject
{
public uint Id => drop.Id;
public string Name => drop.Name;
public Vector3 Position => new Vector3(
(drop.Transform.Position.X - hero.Transform.Position.X) / scale + (VieportSize.X / 2),
(drop.Transform.Position.Y - hero.Transform.Position.Y) / scale + (VieportSize.Y / 2),
0
);
public float Radius => MathF.Max(MAX_RADIUS / scale, MIN_RADIUS);
public float Scale
{
get => scale;
set
{
if (scale != value)
{
scale = value;
OnPropertyChanged("Position");
OnPropertyChanged("Radius");
}
}
}
public Vector3 VieportSize
{
get => vieportSize;
set
{
if (vieportSize != value)
{
vieportSize = value;
OnPropertyChanged("Position");
}
}
}
public DropMapViewModel(Drop drop, Hero hero)
{
this.drop = drop;
this.hero = hero;
drop.PropertyChanged += Creature_PropertyChanged;
drop.Transform.Position.PropertyChanged += Position_PropertyChanged;
hero.Transform.Position.PropertyChanged += HeroPosition_PropertyChanged;
}
private void HeroPosition_PropertyChanged(object? sender, PropertyChangedEventArgs e)
{
OnPropertyChanged("Position");
}
private void Position_PropertyChanged(object? sender, PropertyChangedEventArgs e)
{
OnPropertyChanged("Position");
}
private void Creature_PropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == "Name")
{
OnPropertyChanged("Name");
}
}
private readonly Drop drop;
private readonly Hero hero;
private float scale = 1;
private static readonly float MAX_RADIUS = 8;
private static readonly float MIN_RADIUS = 2;
private Vector3 vieportSize = new Vector3(0, 0, 0);
}
}