l2j_mobius/trunk/dist/game/data/scripts/ai/group/DenOfEvil.java
2016-06-12 01:34:09 +00:00

236 lines
7.1 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.group;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.zone.type.L2EffectZone;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import ai.AbstractNpcAI;
/**
* Dummy AI for spawns/respawns only for testing.
* @author Gnacik
*/
public final class DenOfEvil extends AbstractNpcAI
{
// private static final int _buffer_id = 32656;
protected static final int[] EYE_IDS =
{
18812,
18813,
18814
};
private static final int SKILL_ID = 6150; // others +2
private static final Location[] EYE_SPAWNS =
{
new Location(71544, -129400, -3360, 16472),
new Location(70954, -128854, -3360, 16),
new Location(72145, -128847, -3368, 32832),
new Location(76147, -128372, -3144, 16152),
new Location(71573, -128309, -3360, 49152),
new Location(75211, -127441, -3152, 0),
new Location(77005, -127406, -3144, 32784),
new Location(75965, -126486, -3144, 49120),
new Location(70972, -126429, -3016, 19208),
new Location(69916, -125838, -3024, 2840),
new Location(71658, -125459, -3016, 35136),
new Location(70605, -124646, -3040, 52104),
new Location(67283, -123237, -2912, 12376),
new Location(68383, -122754, -2912, 27904),
new Location(74137, -122733, -3024, 13272),
new Location(66736, -122007, -2896, 60576),
new Location(73289, -121769, -3024, 1024),
new Location(67894, -121491, -2912, 43872),
new Location(75530, -121477, -3008, 34424),
new Location(74117, -120459, -3024, 52344),
new Location(69608, -119855, -2534, 17251),
new Location(71014, -119027, -2520, 31904),
new Location(68944, -118964, -2527, 59874),
new Location(62261, -118263, -3072, 12888),
new Location(70300, -117942, -2528, 46208),
new Location(74312, -117583, -2272, 15280),
new Location(63276, -117409, -3064, 24760),
new Location(68104, -117192, -2168, 15888),
new Location(73758, -116945, -2216, 0),
new Location(74944, -116858, -2220, 30892),
new Location(61715, -116623, -3064, 59888),
new Location(69140, -116464, -2168, 28952),
new Location(67311, -116374, -2152, 1280),
new Location(62459, -116370, -3064, 48624),
new Location(74475, -116260, -2216, 47456),
new Location(68333, -115015, -2168, 45136),
new Location(68280, -108129, -1160, 17992),
new Location(62983, -107259, -2384, 12552),
new Location(67062, -107125, -1144, 64008),
new Location(68893, -106954, -1160, 36704),
new Location(63848, -106771, -2384, 32784),
new Location(62372, -106514, -2384, 0),
new Location(67838, -106143, -1160, 51232),
new Location(62905, -106109, -2384, 51288)
};
private DenOfEvil()
{
addKillId(EYE_IDS);
addSpawnId(EYE_IDS);
for (Location loc : EYE_SPAWNS)
{
addSpawn(EYE_IDS[getRandom(EYE_IDS.length)], loc, false, 0);
}
}
private int getSkillIdByNpcId(int npcId)
{
int diff = npcId - EYE_IDS[0];
diff *= 2;
return SKILL_ID + diff;
}
@Override
public String onSpawn(L2Npc npc)
{
npc.disableCoreAI(true);
npc.setIsImmobilized(true);
final L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class);
if (zone == null)
{
_log.warning("NPC " + npc + " spawned outside of L2EffectZone, check your zone coords! X:" + npc.getX() + " Y:" + npc.getY() + " Z:" + npc.getZ());
return null;
}
final int skillId = getSkillIdByNpcId(npc.getId());
final int skillLevel = zone.getSkillLevel(skillId);
zone.addSkill(skillId, skillLevel + 1);
if (skillLevel == 3) // 3+1=4
{
ThreadPoolManager.getInstance().scheduleAi(new KashaDestruction(zone), 2 * 60 * 1000l);
zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.DEFEAT_KASHA_S_EYES_TO_LIFT_THE_GREAT_CURSE));
}
else if (skillLevel == 2)
{
zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.A_GREAT_CURSE_CAN_BE_FELT_FROM_KASHA_S_EYES));
}
return super.onSpawn(npc);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getLocation()), 15000);
final L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class);
if (zone == null)
{
_log.warning("NPC " + npc + " killed outside of L2EffectZone, check your zone coords! X:" + npc.getX() + " Y:" + npc.getY() + " Z:" + npc.getZ());
return null;
}
final int skillId = getSkillIdByNpcId(npc.getId());
final int skillLevel = zone.getSkillLevel(skillId);
zone.addSkill(skillId, skillLevel - 1);
return super.onKill(npc, killer, isSummon);
}
private class RespawnNewEye implements Runnable
{
private final Location _loc;
public RespawnNewEye(Location loc)
{
_loc = loc;
}
@Override
public void run()
{
addSpawn(EYE_IDS[getRandom(EYE_IDS.length)], _loc, false, 0);
}
}
private class KashaDestruction implements Runnable
{
L2EffectZone _zone;
public KashaDestruction(L2EffectZone zone)
{
_zone = zone;
}
@Override
public void run()
{
for (int i = SKILL_ID; i <= (SKILL_ID + 4); i = i + 2)
{
// test 3 skills if some is lvl 4
if (_zone.getSkillLevel(i) > 3)
{
destroyZone();
break;
}
}
}
private void destroyZone()
{
for (L2Character character : _zone.getCharactersInside())
{
if (character == null)
{
continue;
}
if (character.isPlayable())
{
final Skill skill = SkillData.getInstance().getSkill(6149, 1);
skill.applyEffects(character, character);
}
else
{
if (character.doDie(null)) // mobs die
{
if (character.isNpc())
{
// respawn eye
final L2Npc npc = (L2Npc) character;
if (CommonUtil.contains(EYE_IDS, npc.getId()))
{
ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getLocation()), 15000);
}
}
}
}
}
for (int i = SKILL_ID; i <= (SKILL_ID + 4); i = i + 2)
{
_zone.removeSkill(i);
}
}
}
public static void main(String[] args)
{
new DenOfEvil();
}
}