l2j_mobius/trunk/dist/game/data/xsd/hellboundSpawns.xsd
2015-01-01 20:02:50 +00:00

47 lines
1.8 KiB
XML

<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="npc" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="location">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:integer" name="x" use="required" />
<xs:attribute type="xs:integer" name="y" use="required" />
<xs:attribute type="xs:integer" name="z" use="required" />
<xs:attribute type="xs:integer" name="heading" use="optional" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
<xs:element name="respawn">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:integer" name="delay" use="required" />
<xs:attribute type="xs:integer" name="randomInterval" use="optional" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
<xs:element name="hellboundLevel" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="min" use="optional" />
<xs:attribute type="xs:byte" name="max" use="optional" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:integer" name="id" use="required" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>