1481 lines
50 KiB
Java
1481 lines
50 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package instances.FinalEmperialTomb;
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import instances.AbstractInstance;
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import java.io.File;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import javax.xml.parsers.DocumentBuilderFactory;
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import javolution.util.FastList;
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import javolution.util.FastMap;
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import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.enums.InstanceType;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.L2CommandChannel;
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import com.l2jserver.gameserver.model.L2Party;
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import com.l2jserver.gameserver.model.L2Territory;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.PcCondOverride;
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import com.l2jserver.gameserver.model.actor.L2Attackable;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.effects.L2EffectType;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.Earthquake;
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import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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import com.l2jserver.gameserver.network.serverpackets.MagicSkillCanceld;
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import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
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import com.l2jserver.gameserver.network.serverpackets.NpcInfo;
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import com.l2jserver.gameserver.network.serverpackets.SocialAction;
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import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jserver.gameserver.util.Util;
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/**
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* Final Emperial Tomb instance zone. TODO:<br>
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* Test when Frintezza song use 5008 effect skill.<br>
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* Test deeply Scarlet van Halisha's AI.<br>
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* Use proper zone spawn system.
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* @author Gigiikun
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*/
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public final class FinalEmperialTomb extends AbstractInstance
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{
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private class FETWorld extends InstanceWorld
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{
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protected Lock lock = new ReentrantLock();
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protected FastList<L2Npc> npcList = new FastList<>();
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protected int darkChoirPlayerCount = 0;
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protected FrintezzaSong OnSong = null;
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protected ScheduledFuture<?> songTask = null;
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protected ScheduledFuture<?> songEffectTask = null;
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protected boolean isVideo = false;
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protected L2Npc frintezzaDummy = null;
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protected L2Npc overheadDummy = null;
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protected L2Npc portraitDummy1 = null;
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protected L2Npc portraitDummy3 = null;
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protected L2Npc scarletDummy = null;
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protected L2GrandBossInstance frintezza = null;
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protected L2GrandBossInstance activeScarlet = null;
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protected List<L2MonsterInstance> demons = new FastList<>();
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protected Map<L2MonsterInstance, Integer> portraits = new FastMap<>();
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protected int scarlet_x = 0;
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protected int scarlet_y = 0;
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protected int scarlet_z = 0;
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protected int scarlet_h = 0;
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protected int scarlet_a = 0;
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protected FETWorld()
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{
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npcList.shared();
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}
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}
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protected static class FETSpawn
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{
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public boolean isZone = false;
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public boolean isNeededNextFlag = false;
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public int npcId;
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public int x = 0;
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public int y = 0;
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public int z = 0;
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public int h = 0;
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public int zone = 0;
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public int count = 0;
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}
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private static class FrintezzaSong
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{
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public SkillHolder skill;
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public SkillHolder effectSkill;
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public NpcStringId songName;
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public int chance;
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public FrintezzaSong(SkillHolder sk, SkillHolder esk, NpcStringId sn, int ch)
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{
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skill = sk;
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effectSkill = esk;
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songName = sn;
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chance = ch;
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}
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}
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// NPCs
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private static final int GUIDE = 32011;
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private static final int CUBE = 29061;
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private static final int SCARLET1 = 29046;
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private static final int SCARLET2 = 29047;
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private static final int FRINTEZZA = 29045;
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private static final int[] PORTRAITS =
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{
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29048,
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29049
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};
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private static final int[] DEMONS =
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{
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29050,
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29051
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};
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private static final int HALL_ALARM = 18328;
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private static final int HALL_KEEPER_CAPTAIN = 18329;
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// Items
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private static final int HALL_KEEPER_SUICIDAL_SOLDIER = 18333;
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private static final int DARK_CHOIR_PLAYER = 18339;
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private static final int[] AI_DISABLED_MOBS =
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{
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18328
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};
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private static final int DEWDROP_OF_DESTRUCTION_ITEM_ID = 8556;
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private static final int FIRST_SCARLET_WEAPON = 8204;
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private static final int SECOND_SCARLET_WEAPON = 7903;
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// Skills
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private static final int DEWDROP_OF_DESTRUCTION_SKILL_ID = 2276;
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private static final int SOUL_BREAKING_ARROW_SKILL_ID = 2234;
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protected static final SkillHolder INTRO_SKILL = new SkillHolder(5004, 1);
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private static final SkillHolder FIRST_MORPH_SKILL = new SkillHolder(5017, 1);
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protected static final FrintezzaSong[] FRINTEZZASONGLIST =
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{
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new FrintezzaSong(new SkillHolder(5007, 1), new SkillHolder(5008, 1), NpcStringId.REQUIEM_OF_HATRED, 5),
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new FrintezzaSong(new SkillHolder(5007, 2), new SkillHolder(5008, 2), NpcStringId.RONDO_OF_SOLITUDE, 50),
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new FrintezzaSong(new SkillHolder(5007, 3), new SkillHolder(5008, 3), NpcStringId.FRENETIC_TOCCATA, 70),
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new FrintezzaSong(new SkillHolder(5007, 4), new SkillHolder(5008, 4), NpcStringId.FUGUE_OF_JUBILATION, 90),
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new FrintezzaSong(new SkillHolder(5007, 5), new SkillHolder(5008, 5), NpcStringId.HYPNOTIC_MAZURKA, 100),
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};
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// Locations
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private static final Location ENTER_TELEPORT = new Location(-88015, -141153, -9168);
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protected static final Location MOVE_TO_CENTER = new Location(-87904, -141296, -9168, 0);
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// Misc
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private static final int TEMPLATE_ID = 136; // this is the client number
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private static final int MIN_PLAYERS = 36;
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private static final int MAX_PLAYERS = 45;
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private static final int TIME_BETWEEN_DEMON_SPAWNS = 20000;
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private static final int MAX_DEMONS = 24;
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private static final boolean debug = false;
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private final Map<Integer, L2Territory> _spawnZoneList = new HashMap<>();
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private final Map<Integer, List<FETSpawn>> _spawnList = new HashMap<>();
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private final List<Integer> _mustKillMobsId = new FastList<>();
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protected static final int[] FIRST_ROOM_DOORS =
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{
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17130051,
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17130052,
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17130053,
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17130054,
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17130055,
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17130056,
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17130057,
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17130058
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};
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protected static final int[] SECOND_ROOM_DOORS =
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{
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17130061,
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17130062,
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17130063,
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17130064,
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17130065,
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17130066,
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17130067,
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17130068,
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17130069,
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17130070
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};
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protected static final int[] FIRST_ROUTE_DOORS =
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{
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17130042,
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17130043
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};
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protected static final int[] SECOND_ROUTE_DOORS =
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{
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17130045,
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17130046
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};
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// @formatter:off
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protected static final int[][] PORTRAIT_SPAWNS =
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{
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{29048, -89381, -153981, -9168, 3368, -89378, -153968, -9168, 3368},
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{29048, -86234, -152467, -9168, 37656, -86261, -152492, -9168, 37656},
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{29049, -89342, -152479, -9168, -5152, -89311, -152491, -9168, -5152},
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{29049, -86189, -153968, -9168, 29456, -86217, -153956, -9168, 29456},
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};
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// @formatter:on
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public FinalEmperialTomb()
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{
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super(FinalEmperialTomb.class.getSimpleName());
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load();
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addAttackId(SCARLET1, FRINTEZZA);
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addAttackId(PORTRAITS);
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addStartNpc(GUIDE, CUBE);
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addTalkId(GUIDE, CUBE);
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addKillId(HALL_ALARM, HALL_KEEPER_CAPTAIN, DARK_CHOIR_PLAYER, SCARLET2);
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addKillId(PORTRAITS);
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addKillId(DEMONS);
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addKillId(_mustKillMobsId);
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addSpellFinishedId(HALL_KEEPER_SUICIDAL_SOLDIER);
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}
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private void load()
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{
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@SuppressWarnings("unused")
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int spawnCount = 0;
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try
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{
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DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
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factory.setValidating(false);
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factory.setIgnoringComments(true);
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File file = new File(Config.DATAPACK_ROOT + "/data/spawnZones/final_emperial_tomb.xml");
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if (!file.exists())
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{
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_log.severe("[Final Emperial Tomb] Missing final_emperial_tomb.xml. The quest wont work without it!");
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return;
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}
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Document doc = factory.newDocumentBuilder().parse(file);
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Node first = doc.getFirstChild();
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if ((first != null) && "list".equalsIgnoreCase(first.getNodeName()))
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{
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for (Node n = first.getFirstChild(); n != null; n = n.getNextSibling())
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{
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if ("npc".equalsIgnoreCase(n.getNodeName()))
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{
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for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("spawn".equalsIgnoreCase(d.getNodeName()))
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{
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NamedNodeMap attrs = d.getAttributes();
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Node att = attrs.getNamedItem("npcId");
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if (att == null)
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{
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_log.severe("[Final Emperial Tomb] Missing npcId in npc List, skipping");
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continue;
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}
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int npcId = Integer.parseInt(attrs.getNamedItem("npcId").getNodeValue());
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att = attrs.getNamedItem("flag");
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if (att == null)
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{
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_log.severe("[Final Emperial Tomb] Missing flag in npc List npcId: " + npcId + ", skipping");
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continue;
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}
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int flag = Integer.parseInt(attrs.getNamedItem("flag").getNodeValue());
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if (!_spawnList.containsKey(flag))
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{
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_spawnList.put(flag, new FastList<FETSpawn>());
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}
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for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
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{
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if ("loc".equalsIgnoreCase(cd.getNodeName()))
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{
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attrs = cd.getAttributes();
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FETSpawn spw = new FETSpawn();
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spw.npcId = npcId;
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att = attrs.getNamedItem("x");
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if (att != null)
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{
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spw.x = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("y");
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if (att != null)
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{
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spw.y = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("z");
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if (att != null)
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{
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spw.z = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("heading");
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if (att != null)
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{
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spw.h = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("mustKill");
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if (att != null)
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{
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spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
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}
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if (spw.isNeededNextFlag)
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{
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_mustKillMobsId.add(npcId);
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}
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_spawnList.get(flag).add(spw);
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spawnCount++;
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}
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else if ("zone".equalsIgnoreCase(cd.getNodeName()))
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{
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attrs = cd.getAttributes();
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FETSpawn spw = new FETSpawn();
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spw.npcId = npcId;
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spw.isZone = true;
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att = attrs.getNamedItem("id");
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if (att != null)
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{
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spw.zone = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("count");
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if (att != null)
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{
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spw.count = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("mustKill");
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if (att != null)
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{
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spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
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}
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if (spw.isNeededNextFlag)
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{
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_mustKillMobsId.add(npcId);
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}
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_spawnList.get(flag).add(spw);
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spawnCount++;
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}
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}
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}
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}
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}
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else if ("spawnZones".equalsIgnoreCase(n.getNodeName()))
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{
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for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("zone".equalsIgnoreCase(d.getNodeName()))
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{
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NamedNodeMap attrs = d.getAttributes();
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Node att = attrs.getNamedItem("id");
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if (att == null)
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{
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_log.severe("[Final Emperial Tomb] Missing id in spawnZones List, skipping");
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continue;
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}
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int id = Integer.parseInt(att.getNodeValue());
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att = attrs.getNamedItem("minZ");
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if (att == null)
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{
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_log.severe("[Final Emperial Tomb] Missing minZ in spawnZones List id: " + id + ", skipping");
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continue;
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}
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int minz = Integer.parseInt(att.getNodeValue());
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att = attrs.getNamedItem("maxZ");
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if (att == null)
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{
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_log.severe("[Final Emperial Tomb] Missing maxZ in spawnZones List id: " + id + ", skipping");
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continue;
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}
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int maxz = Integer.parseInt(att.getNodeValue());
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L2Territory ter = new L2Territory(id);
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for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
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{
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if ("point".equalsIgnoreCase(cd.getNodeName()))
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{
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attrs = cd.getAttributes();
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int x, y;
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att = attrs.getNamedItem("x");
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if (att != null)
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{
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x = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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att = attrs.getNamedItem("y");
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if (att != null)
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{
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y = Integer.parseInt(att.getNodeValue());
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}
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else
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{
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continue;
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}
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ter.add(x, y, minz, maxz, 0);
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}
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}
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_spawnZoneList.put(id, ter);
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}
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}
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}
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}
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}
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "[Final Emperial Tomb] Could not parse final_emperial_tomb.xml file: " + e.getMessage(), e);
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}
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if (debug)
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{
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_log.info("[Final Emperial Tomb] Loaded " + _spawnZoneList.size() + " spawn zones data.");
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_log.info("[Final Emperial Tomb] Loaded " + spawnCount + " spawns data.");
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}
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}
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@Override
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protected boolean checkConditions(L2PcInstance player)
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{
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if (debug || player.canOverrideCond(PcCondOverride.INSTANCE_CONDITIONS))
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{
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return true;
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}
|
|
|
|
final L2Party party = player.getParty();
|
|
if (party == null)
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
|
|
return false;
|
|
}
|
|
|
|
final L2CommandChannel channel = player.getParty().getCommandChannel();
|
|
if (channel == null)
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_CANNOT_ENTER_BECAUSE_YOU_ARE_NOT_ASSOCIATED_WITH_THE_CURRENT_COMMAND_CHANNEL);
|
|
return false;
|
|
}
|
|
else if (channel.getLeader() != player)
|
|
{
|
|
player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
|
|
return false;
|
|
}
|
|
else if (player.getInventory().getItemByItemId(8073) == null)
|
|
{
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_ITEM_REQUIREMENT_IS_NOT_SUFFICIENT_AND_CANNOT_BE_ENTERED);
|
|
sm.addPcName(player);
|
|
player.sendPacket(sm);
|
|
return false;
|
|
}
|
|
else if ((channel.getMemberCount() < MIN_PLAYERS) || (channel.getMemberCount() > MAX_PLAYERS))
|
|
{
|
|
player.sendPacket(SystemMessageId.YOU_CANNOT_ENTER_DUE_TO_THE_PARTY_HAVING_EXCEEDED_THE_LIMIT);
|
|
return false;
|
|
}
|
|
for (L2PcInstance channelMember : channel.getMembers())
|
|
{
|
|
if (channelMember.getLevel() < 80)
|
|
{
|
|
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY).addPcName(channelMember));
|
|
return false;
|
|
}
|
|
if (!Util.checkIfInRange(1000, player, channelMember, true))
|
|
{
|
|
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED).addPcName(channelMember));
|
|
return false;
|
|
}
|
|
final Long reentertime = InstanceManager.getInstance().getInstanceTime(channelMember.getObjectId(), TEMPLATE_ID);
|
|
if (System.currentTimeMillis() < reentertime)
|
|
{
|
|
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET).addPcName(channelMember));
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
|
|
{
|
|
if (firstEntrance)
|
|
{
|
|
controlStatus((FETWorld) world);
|
|
|
|
if ((player.getParty() == null) || (player.getParty().getCommandChannel() == null))
|
|
{
|
|
player.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, player.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true);
|
|
world.addAllowed(player.getObjectId());
|
|
teleportPlayer(player, ENTER_TELEPORT, world.getInstanceId(), false);
|
|
}
|
|
else
|
|
{
|
|
for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers())
|
|
{
|
|
channelMember.destroyItemByItemId(getName(), DEWDROP_OF_DESTRUCTION_ITEM_ID, channelMember.getInventory().getInventoryItemCount(DEWDROP_OF_DESTRUCTION_ITEM_ID, -1), null, true);
|
|
world.addAllowed(channelMember.getObjectId());
|
|
teleportPlayer(channelMember, ENTER_TELEPORT, world.getInstanceId(), false);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
teleportPlayer(player, ENTER_TELEPORT, world.getInstanceId(), false);
|
|
}
|
|
}
|
|
|
|
protected boolean checkKillProgress(L2Npc mob, FETWorld world)
|
|
{
|
|
if (world.npcList.contains(mob))
|
|
{
|
|
world.npcList.remove(mob);
|
|
}
|
|
return world.npcList.isEmpty();
|
|
}
|
|
|
|
private void spawnFlaggedNPCs(FETWorld world, int flag)
|
|
{
|
|
if (world.lock.tryLock())
|
|
{
|
|
try
|
|
{
|
|
for (FETSpawn spw : _spawnList.get(flag))
|
|
{
|
|
if (spw.isZone)
|
|
{
|
|
for (int i = 0; i < spw.count; i++)
|
|
{
|
|
if (_spawnZoneList.containsKey(spw.zone))
|
|
{
|
|
final Location location = _spawnZoneList.get(spw.zone).getRandomPoint();
|
|
if (location != null)
|
|
{
|
|
spawn(world, spw.npcId, location.getX(), location.getY(), GeoData.getInstance().getSpawnHeight(location), getRandom(65535), spw.isNeededNextFlag);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_log.info("[Final Emperial Tomb] Missing zone: " + spw.zone);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
spawn(world, spw.npcId, spw.x, spw.y, spw.z, spw.h, spw.isNeededNextFlag);
|
|
}
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
world.lock.unlock();
|
|
}
|
|
}
|
|
}
|
|
|
|
protected boolean controlStatus(FETWorld world)
|
|
{
|
|
if (world.lock.tryLock())
|
|
{
|
|
try
|
|
{
|
|
if (debug)
|
|
{
|
|
_log.info("[Final Emperial Tomb] Starting " + world.getStatus() + ". status.");
|
|
}
|
|
world.npcList.clear();
|
|
switch (world.getStatus())
|
|
{
|
|
case 0:
|
|
spawnFlaggedNPCs(world, 0);
|
|
break;
|
|
case 1:
|
|
for (int doorId : FIRST_ROUTE_DOORS)
|
|
{
|
|
openDoor(doorId, world.getInstanceId());
|
|
}
|
|
spawnFlaggedNPCs(world, world.getStatus());
|
|
break;
|
|
case 2:
|
|
for (int doorId : SECOND_ROUTE_DOORS)
|
|
{
|
|
openDoor(doorId, world.getInstanceId());
|
|
}
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 0), 600000);
|
|
break;
|
|
case 3: // first morph
|
|
if (world.songEffectTask != null)
|
|
{
|
|
world.songEffectTask.cancel(false);
|
|
}
|
|
world.songEffectTask = null;
|
|
world.activeScarlet.setIsInvul(true);
|
|
if (world.activeScarlet.isCastingNow())
|
|
{
|
|
world.activeScarlet.abortCast();
|
|
}
|
|
handleReenterTime(world);
|
|
world.activeScarlet.doCast(FIRST_MORPH_SKILL.getSkill());
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(world, 2), 1500);
|
|
break;
|
|
case 4: // second morph
|
|
world.isVideo = true;
|
|
broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId()));
|
|
if (world.songEffectTask != null)
|
|
{
|
|
world.songEffectTask.cancel(false);
|
|
}
|
|
world.songEffectTask = null;
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 23), 2000);
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 24), 2100);
|
|
break;
|
|
case 5: // raid success
|
|
world.isVideo = true;
|
|
broadCastPacket(world, new MagicSkillCanceld(world.frintezza.getObjectId()));
|
|
if (world.songTask != null)
|
|
{
|
|
world.songTask.cancel(true);
|
|
}
|
|
if (world.songEffectTask != null)
|
|
{
|
|
world.songEffectTask.cancel(false);
|
|
}
|
|
world.songTask = null;
|
|
world.songEffectTask = null;
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(world, 33), 500);
|
|
break;
|
|
case 6: // open doors
|
|
InstanceManager.getInstance().getInstance(world.getInstanceId()).setDuration(300000);
|
|
for (int doorId : FIRST_ROOM_DOORS)
|
|
{
|
|
openDoor(doorId, world.getInstanceId());
|
|
}
|
|
for (int doorId : FIRST_ROUTE_DOORS)
|
|
{
|
|
openDoor(doorId, world.getInstanceId());
|
|
}
|
|
for (int doorId : SECOND_ROUTE_DOORS)
|
|
{
|
|
openDoor(doorId, world.getInstanceId());
|
|
}
|
|
for (int doorId : SECOND_ROOM_DOORS)
|
|
{
|
|
closeDoor(doorId, world.getInstanceId());
|
|
}
|
|
break;
|
|
}
|
|
world.incStatus();
|
|
return true;
|
|
}
|
|
finally
|
|
{
|
|
world.lock.unlock();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
protected void spawn(FETWorld world, int npcId, int x, int y, int z, int h, boolean addToKillTable)
|
|
{
|
|
final L2Npc npc = addSpawn(npcId, x, y, z, h, false, 0, false, world.getInstanceId());
|
|
if (addToKillTable)
|
|
{
|
|
world.npcList.add(npc);
|
|
}
|
|
npc.setIsNoRndWalk(true);
|
|
if (npc.isInstanceTypes(InstanceType.L2Attackable))
|
|
{
|
|
((L2Attackable) npc).setSeeThroughSilentMove(true);
|
|
}
|
|
if (Util.contains(AI_DISABLED_MOBS, npcId))
|
|
{
|
|
npc.disableCoreAI(true);
|
|
}
|
|
if (npcId == DARK_CHOIR_PLAYER)
|
|
{
|
|
world.darkChoirPlayerCount++;
|
|
}
|
|
}
|
|
|
|
private class DemonSpawnTask implements Runnable
|
|
{
|
|
private final FETWorld _world;
|
|
|
|
DemonSpawnTask(FETWorld world)
|
|
{
|
|
_world = world;
|
|
}
|
|
|
|
@Override
|
|
public void run()
|
|
{
|
|
if ((InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world) || _world.portraits.isEmpty())
|
|
{
|
|
if (debug)
|
|
{
|
|
_log.info("[Final Emperial Tomb] Instance is deleted or all Portraits is killed.");
|
|
}
|
|
return;
|
|
}
|
|
for (int i : _world.portraits.values())
|
|
{
|
|
if (_world.demons.size() > MAX_DEMONS)
|
|
{
|
|
break;
|
|
}
|
|
L2MonsterInstance demon = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0] + 2, PORTRAIT_SPAWNS[i][5], PORTRAIT_SPAWNS[i][6], PORTRAIT_SPAWNS[i][7], PORTRAIT_SPAWNS[i][8], false, 0, false, _world.getInstanceId());
|
|
updateKnownList(_world, demon);
|
|
_world.demons.add(demon);
|
|
}
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS);
|
|
}
|
|
}
|
|
|
|
private class SoulBreakingArrow implements Runnable
|
|
{
|
|
private final L2Npc _npc;
|
|
|
|
protected SoulBreakingArrow(L2Npc npc)
|
|
{
|
|
_npc = npc;
|
|
}
|
|
|
|
@Override
|
|
public void run()
|
|
{
|
|
_npc.setScriptValue(0);
|
|
}
|
|
}
|
|
|
|
private class SongTask implements Runnable
|
|
{
|
|
private final FETWorld _world;
|
|
private final int _status;
|
|
|
|
SongTask(FETWorld world, int status)
|
|
{
|
|
_world = world;
|
|
_status = status;
|
|
}
|
|
|
|
@Override
|
|
public void run()
|
|
{
|
|
if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world)
|
|
{
|
|
return;
|
|
}
|
|
switch (_status)
|
|
{
|
|
case 0: // new song play
|
|
if (_world.isVideo)
|
|
{
|
|
_world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 1000);
|
|
}
|
|
else if ((_world.frintezza != null) && !_world.frintezza.isDead())
|
|
{
|
|
if (_world.frintezza.getScriptValue() != 1)
|
|
{
|
|
int rnd = getRandom(100);
|
|
for (FrintezzaSong element : FRINTEZZASONGLIST)
|
|
{
|
|
if (rnd < element.chance)
|
|
{
|
|
_world.OnSong = element;
|
|
broadCastPacket(_world, new ExShowScreenMessage(2, -1, 2, 0, 0, 0, 0, true, 4000, false, null, element.songName, null));
|
|
broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, element.skill.getSkillId(), element.skill.getSkillLvl(), element.skill.getSkill().getHitTime(), 0));
|
|
_world.songEffectTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 1), element.skill.getSkill().getHitTime() - 10000);
|
|
_world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), element.skill.getSkill().getHitTime());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new SoulBreakingArrow(_world.frintezza), 35000);
|
|
}
|
|
}
|
|
break;
|
|
case 1: // Frintezza song effect
|
|
_world.songEffectTask = null;
|
|
Skill skill = _world.OnSong.effectSkill.getSkill();
|
|
if (skill == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ((_world.frintezza != null) && !_world.frintezza.isDead() && (_world.activeScarlet != null) && !_world.activeScarlet.isDead())
|
|
{
|
|
List<L2Character> targetList = new FastList<>();
|
|
if (skill.hasEffectType(L2EffectType.STUN) || skill.isDebuff())
|
|
{
|
|
for (int objId : _world.getAllowed())
|
|
{
|
|
L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
|
|
{
|
|
if (!player.isDead())
|
|
{
|
|
targetList.add(player);
|
|
}
|
|
final L2Summon pet = player.getPet();
|
|
if ((pet != null) && !pet.isDead())
|
|
{
|
|
targetList.add(pet);
|
|
}
|
|
player.getServitors().values().forEach(s ->
|
|
{
|
|
if (!s.isDead())
|
|
{
|
|
targetList.add(s);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
targetList.add(_world.activeScarlet);
|
|
}
|
|
if (targetList.size() > 0)
|
|
{
|
|
_world.frintezza.doCast(skill, targetList.get(0), targetList.toArray(new L2Character[targetList.size()]));
|
|
}
|
|
}
|
|
break;
|
|
case 2: // finish morph
|
|
_world.activeScarlet.setRHandId(SECOND_SCARLET_WEAPON);
|
|
_world.activeScarlet.setIsInvul(false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private class IntroTask implements Runnable
|
|
{
|
|
private final FETWorld _world;
|
|
private final int _status;
|
|
|
|
IntroTask(FETWorld world, int status)
|
|
{
|
|
_world = world;
|
|
_status = status;
|
|
}
|
|
|
|
@Override
|
|
public void run()
|
|
{
|
|
switch (_status)
|
|
{
|
|
case 0:
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 1), 27000);
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 2), 30000);
|
|
broadCastPacket(_world, new Earthquake(-87784, -155083, -9087, 45, 27));
|
|
break;
|
|
case 1:
|
|
for (int doorId : FIRST_ROOM_DOORS)
|
|
{
|
|
closeDoor(doorId, _world.getInstanceId());
|
|
}
|
|
for (int doorId : FIRST_ROUTE_DOORS)
|
|
{
|
|
closeDoor(doorId, _world.getInstanceId());
|
|
}
|
|
for (int doorId : SECOND_ROOM_DOORS)
|
|
{
|
|
closeDoor(doorId, _world.getInstanceId());
|
|
}
|
|
for (int doorId : SECOND_ROUTE_DOORS)
|
|
{
|
|
closeDoor(doorId, _world.getInstanceId());
|
|
}
|
|
addSpawn(29061, -87904, -141296, -9168, 0, false, 0, false, _world.getInstanceId());
|
|
break;
|
|
case 2:
|
|
_world.frintezzaDummy = addSpawn(29052, -87784, -155083, -9087, 16048, false, 0, false, _world.getInstanceId());
|
|
_world.frintezzaDummy.setIsInvul(true);
|
|
_world.frintezzaDummy.setIsImmobilized(true);
|
|
|
|
_world.overheadDummy = addSpawn(29052, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId());
|
|
_world.overheadDummy.setIsInvul(true);
|
|
_world.overheadDummy.setIsImmobilized(true);
|
|
_world.overheadDummy.setCollisionHeight(600);
|
|
broadCastPacket(_world, new NpcInfo(_world.overheadDummy));
|
|
|
|
_world.portraitDummy1 = addSpawn(29052, -89566, -153168, -9165, 16048, false, 0, false, _world.getInstanceId());
|
|
_world.portraitDummy1.setIsImmobilized(true);
|
|
_world.portraitDummy1.setIsInvul(true);
|
|
|
|
_world.portraitDummy3 = addSpawn(29052, -86004, -153168, -9165, 16048, false, 0, false, _world.getInstanceId());
|
|
_world.portraitDummy3.setIsImmobilized(true);
|
|
_world.portraitDummy3.setIsInvul(true);
|
|
|
|
_world.scarletDummy = addSpawn(29053, -87784, -153298, -9175, 16384, false, 0, false, _world.getInstanceId());
|
|
_world.scarletDummy.setIsInvul(true);
|
|
_world.scarletDummy.setIsImmobilized(true);
|
|
|
|
stopPc();
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 3), 1000);
|
|
break;
|
|
case 3:
|
|
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 0, 75, -89, 0, 100, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 0, 75, -89, 0, 100, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 300, 90, -10, 6500, 7000, 0, 0, 1, 0, 0));
|
|
|
|
_world.frintezza = (L2GrandBossInstance) addSpawn(FRINTEZZA, -87780, -155086, -9080, 16384, false, 0, false, _world.getInstanceId());
|
|
_world.frintezza.setIsImmobilized(true);
|
|
_world.frintezza.setIsInvul(true);
|
|
_world.frintezza.disableAllSkills();
|
|
updateKnownList(_world, _world.frintezza);
|
|
|
|
for (int[] element : PORTRAIT_SPAWNS)
|
|
{
|
|
L2MonsterInstance demon = (L2MonsterInstance) addSpawn(element[0] + 2, element[5], element[6], element[7], element[8], false, 0, false, _world.getInstanceId());
|
|
demon.setIsImmobilized(true);
|
|
demon.disableAllSkills();
|
|
updateKnownList(_world, demon);
|
|
_world.demons.add(demon);
|
|
}
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 4), 6500);
|
|
break;
|
|
case 4:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy, 1800, 90, 8, 6500, 7000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 5), 900);
|
|
break;
|
|
case 5:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezzaDummy, 140, 90, 10, 2500, 4500, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 6), 4000);
|
|
break;
|
|
case 6:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 40, 75, -10, 0, 1000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 40, 75, -10, 0, 12000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 7), 1350);
|
|
break;
|
|
case 7:
|
|
broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 2));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 8), 7000);
|
|
break;
|
|
case 8:
|
|
_world.frintezzaDummy.deleteMe();
|
|
_world.frintezzaDummy = null;
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 9), 1000);
|
|
break;
|
|
case 9:
|
|
broadCastPacket(_world, new SocialAction(_world.demons.get(1).getObjectId(), 1));
|
|
broadCastPacket(_world, new SocialAction(_world.demons.get(2).getObjectId(), 1));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 10), 400);
|
|
break;
|
|
case 10:
|
|
broadCastPacket(_world, new SocialAction(_world.demons.get(0).getObjectId(), 1));
|
|
broadCastPacket(_world, new SocialAction(_world.demons.get(3).getObjectId(), 1));
|
|
sendPacketX(new SpecialCamera(_world.portraitDummy1, 1000, 118, 0, 0, 1000, 0, 0, 1, 0, 0), new SpecialCamera(_world.portraitDummy3, 1000, 62, 0, 0, 1000, 0, 0, 1, 0, 0), -87784);
|
|
sendPacketX(new SpecialCamera(_world.portraitDummy1, 1000, 118, 0, 0, 10000, 0, 0, 1, 0, 0), new SpecialCamera(_world.portraitDummy3, 1000, 62, 0, 0, 10000, 0, 0, 1, 0, 0), -87784);
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 11), 2000);
|
|
break;
|
|
case 11:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 240, 90, 0, 0, 1000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 240, 90, 25, 5500, 10000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 3));
|
|
_world.portraitDummy1.deleteMe();
|
|
_world.portraitDummy3.deleteMe();
|
|
_world.portraitDummy1 = null;
|
|
_world.portraitDummy3 = null;
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 12), 4500);
|
|
break;
|
|
case 12:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 195, 35, 0, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 13), 700);
|
|
break;
|
|
case 13:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 195, 35, 0, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 14), 1300);
|
|
break;
|
|
case 14:
|
|
broadCastPacket(_world, new ExShowScreenMessage(NpcStringId.MOURNFUL_CHORALE_PRELUDE, 2, 5000));
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 120, 180, 45, 1500, 10000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 15), 1500);
|
|
break;
|
|
case 15:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 520, 135, 45, 8000, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 16), 7500);
|
|
break;
|
|
case 16:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 1500, 110, 25, 10000, 13000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 17), 9500);
|
|
break;
|
|
case 17:
|
|
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 930, 160, -20, 0, 1000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.overheadDummy, 600, 180, -25, 0, 10000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new MagicSkillUse(_world.scarletDummy, _world.overheadDummy, 5004, 1, 5800, 0));
|
|
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 18), 5000);
|
|
break;
|
|
case 18:
|
|
_world.activeScarlet = (L2GrandBossInstance) addSpawn(29046, -87789, -153295, -9176, 16384, false, 0, false, _world.getInstanceId());
|
|
_world.activeScarlet.setRHandId(FIRST_SCARLET_WEAPON);
|
|
_world.activeScarlet.setIsInvul(true);
|
|
_world.activeScarlet.setIsImmobilized(true);
|
|
_world.activeScarlet.disableAllSkills();
|
|
updateKnownList(_world, _world.activeScarlet);
|
|
broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 3));
|
|
broadCastPacket(_world, new SpecialCamera(_world.scarletDummy, 800, 180, 10, 1000, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 19), 2100);
|
|
break;
|
|
case 19:
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 300, 60, 8, 0, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 20), 2000);
|
|
break;
|
|
case 20:
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 500, 90, 10, 3000, 5000, 0, 0, 1, 0, 0));
|
|
_world.songTask = ThreadPoolManager.getInstance().scheduleGeneral(new SongTask(_world, 0), 100);
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 21), 3000);
|
|
break;
|
|
case 21:
|
|
for (int i = 0; i < PORTRAIT_SPAWNS.length; i++)
|
|
{
|
|
L2MonsterInstance portrait = (L2MonsterInstance) addSpawn(PORTRAIT_SPAWNS[i][0], PORTRAIT_SPAWNS[i][1], PORTRAIT_SPAWNS[i][2], PORTRAIT_SPAWNS[i][3], PORTRAIT_SPAWNS[i][4], false, 0, false, _world.getInstanceId());
|
|
updateKnownList(_world, portrait);
|
|
_world.portraits.put(portrait, i);
|
|
}
|
|
|
|
_world.overheadDummy.deleteMe();
|
|
_world.scarletDummy.deleteMe();
|
|
_world.overheadDummy = null;
|
|
_world.scarletDummy = null;
|
|
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 22), 2000);
|
|
break;
|
|
case 22:
|
|
for (L2MonsterInstance demon : _world.demons)
|
|
{
|
|
demon.setIsImmobilized(false);
|
|
demon.enableAllSkills();
|
|
}
|
|
_world.activeScarlet.setIsInvul(false);
|
|
_world.activeScarlet.setIsImmobilized(false);
|
|
_world.activeScarlet.enableAllSkills();
|
|
_world.activeScarlet.setRunning();
|
|
_world.activeScarlet.doCast(INTRO_SKILL.getSkill());
|
|
_world.frintezza.enableAllSkills();
|
|
_world.frintezza.disableCoreAI(true);
|
|
_world.frintezza.setIsMortal(false);
|
|
startPc();
|
|
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new DemonSpawnTask(_world), TIME_BETWEEN_DEMON_SPAWNS);
|
|
break;
|
|
case 23:
|
|
broadCastPacket(_world, new SocialAction(_world.frintezza.getObjectId(), 4));
|
|
break;
|
|
case 24:
|
|
stopPc();
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 250, 120, 15, 0, 1000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 250, 120, 15, 0, 10000, 0, 0, 1, 0, 0));
|
|
_world.activeScarlet.abortAttack();
|
|
_world.activeScarlet.abortCast();
|
|
_world.activeScarlet.setIsInvul(true);
|
|
_world.activeScarlet.setIsImmobilized(true);
|
|
_world.activeScarlet.disableAllSkills();
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 25), 7000);
|
|
break;
|
|
case 25:
|
|
broadCastPacket(_world, new MagicSkillUse(_world.frintezza, _world.frintezza, 5006, 1, 34000, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 500, 70, 15, 3000, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 26), 3000);
|
|
break;
|
|
case 26:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 2500, 90, 12, 6000, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 27), 3000);
|
|
break;
|
|
case 27:
|
|
_world.scarlet_x = _world.activeScarlet.getX();
|
|
_world.scarlet_y = _world.activeScarlet.getY();
|
|
_world.scarlet_z = _world.activeScarlet.getZ();
|
|
_world.scarlet_h = _world.activeScarlet.getHeading();
|
|
if (_world.scarlet_h < 32768)
|
|
{
|
|
_world.scarlet_a = Math.abs(180 - (int) (_world.scarlet_h / 182.044444444));
|
|
}
|
|
else
|
|
{
|
|
_world.scarlet_a = Math.abs(540 - (int) (_world.scarlet_h / 182.044444444));
|
|
}
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 250, _world.scarlet_a, 12, 0, 1000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 250, _world.scarlet_a, 12, 0, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 28), 500);
|
|
break;
|
|
case 28:
|
|
_world.activeScarlet.doDie(_world.activeScarlet);
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 450, _world.scarlet_a, 14, 8000, 8000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 29), 6250);
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 30), 7200);
|
|
break;
|
|
case 29:
|
|
_world.activeScarlet.deleteMe();
|
|
_world.activeScarlet = null;
|
|
break;
|
|
case 30:
|
|
_world.activeScarlet = (L2GrandBossInstance) addSpawn(SCARLET2, _world.scarlet_x, _world.scarlet_y, _world.scarlet_z, _world.scarlet_h, false, 0, false, _world.getInstanceId());
|
|
_world.activeScarlet.setIsInvul(true);
|
|
_world.activeScarlet.setIsImmobilized(true);
|
|
_world.activeScarlet.disableAllSkills();
|
|
updateKnownList(_world, _world.activeScarlet);
|
|
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 450, _world.scarlet_a, 12, 500, 14000, 0, 0, 1, 0, 0));
|
|
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 31), 8100);
|
|
break;
|
|
case 31:
|
|
broadCastPacket(_world, new SocialAction(_world.activeScarlet.getObjectId(), 2));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 32), 9000);
|
|
break;
|
|
case 32:
|
|
startPc();
|
|
_world.activeScarlet.setIsInvul(false);
|
|
_world.activeScarlet.setIsImmobilized(false);
|
|
_world.activeScarlet.enableAllSkills();
|
|
_world.isVideo = false;
|
|
break;
|
|
case 33:
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 300, _world.scarlet_a - 180, 5, 0, 7000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.activeScarlet, 200, _world.scarlet_a, 85, 4000, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 34), 7400);
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 35), 7500);
|
|
break;
|
|
case 34:
|
|
_world.frintezza.doDie(_world.frintezza);
|
|
break;
|
|
case 35:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 120, 5, 0, 7000, 0, 0, 1, 0, 0));
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 100, 90, 5, 5000, 15000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 36), 7000);
|
|
break;
|
|
case 36:
|
|
broadCastPacket(_world, new SpecialCamera(_world.frintezza, 900, 90, 25, 7000, 10000, 0, 0, 1, 0, 0));
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new IntroTask(_world, 37), 9000);
|
|
break;
|
|
case 37:
|
|
controlStatus(_world);
|
|
_world.isVideo = false;
|
|
startPc();
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void stopPc()
|
|
{
|
|
for (int objId : _world.getAllowed())
|
|
{
|
|
L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
|
|
{
|
|
player.abortAttack();
|
|
player.abortCast();
|
|
player.disableAllSkills();
|
|
player.setTarget(null);
|
|
player.stopMove(null);
|
|
player.setIsImmobilized(true);
|
|
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void startPc()
|
|
{
|
|
for (int objId : _world.getAllowed())
|
|
{
|
|
L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
|
|
{
|
|
player.enableAllSkills();
|
|
player.setIsImmobilized(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void sendPacketX(L2GameServerPacket packet1, L2GameServerPacket packet2, int x)
|
|
{
|
|
for (int objId : _world.getAllowed())
|
|
{
|
|
L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
if ((player != null) && player.isOnline() && (player.getInstanceId() == _world.getInstanceId()))
|
|
{
|
|
if (player.getX() < x)
|
|
{
|
|
player.sendPacket(packet1);
|
|
}
|
|
else
|
|
{
|
|
player.sendPacket(packet2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private class StatusTask implements Runnable
|
|
{
|
|
private final FETWorld _world;
|
|
private final int _status;
|
|
|
|
StatusTask(FETWorld world, int status)
|
|
{
|
|
_world = world;
|
|
_status = status;
|
|
}
|
|
|
|
@Override
|
|
public void run()
|
|
{
|
|
if (InstanceManager.getInstance().getWorld(_world.getInstanceId()) != _world)
|
|
{
|
|
return;
|
|
}
|
|
switch (_status)
|
|
{
|
|
case 0:
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 1), 2000);
|
|
for (int doorId : FIRST_ROOM_DOORS)
|
|
{
|
|
openDoor(doorId, _world.getInstanceId());
|
|
}
|
|
break;
|
|
case 1:
|
|
addAggroToMobs();
|
|
break;
|
|
case 2:
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(_world, 3), 100);
|
|
for (int doorId : SECOND_ROOM_DOORS)
|
|
{
|
|
openDoor(doorId, _world.getInstanceId());
|
|
}
|
|
break;
|
|
case 3:
|
|
addAggroToMobs();
|
|
break;
|
|
case 4:
|
|
controlStatus(_world);
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void addAggroToMobs()
|
|
{
|
|
L2PcInstance target = L2World.getInstance().getPlayer(_world.getAllowed().get(getRandom(_world.getAllowed().size())));
|
|
if ((target == null) || (target.getInstanceId() != _world.getInstanceId()) || target.isDead() || target.isFakeDeath())
|
|
{
|
|
for (int objId : _world.getAllowed())
|
|
{
|
|
target = L2World.getInstance().getPlayer(objId);
|
|
if ((target != null) && (target.getInstanceId() == _world.getInstanceId()) && !target.isDead() && !target.isFakeDeath())
|
|
{
|
|
break;
|
|
}
|
|
target = null;
|
|
}
|
|
}
|
|
for (L2Npc mob : _world.npcList)
|
|
{
|
|
mob.setRunning();
|
|
if (target != null)
|
|
{
|
|
((L2MonsterInstance) mob).addDamageHate(target, 0, 500);
|
|
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
|
|
}
|
|
else
|
|
{
|
|
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_CENTER);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void broadCastPacket(FETWorld world, L2GameServerPacket packet)
|
|
{
|
|
for (int objId : world.getAllowed())
|
|
{
|
|
L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId()))
|
|
{
|
|
player.sendPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void updateKnownList(FETWorld world, L2Npc npc)
|
|
{
|
|
Map<Integer, L2PcInstance> npcKnownPlayers = npc.getKnownList().getKnownPlayers();
|
|
for (int objId : world.getAllowed())
|
|
{
|
|
L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
if ((player != null) && player.isOnline() && (player.getInstanceId() == world.getInstanceId()))
|
|
{
|
|
npcKnownPlayers.put(player.getObjectId(), player);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
|
|
{
|
|
final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
|
|
if (tmpworld instanceof FETWorld)
|
|
{
|
|
final FETWorld world = (FETWorld) tmpworld;
|
|
if ((npc.getId() == SCARLET1) && (world.getStatus() == 3) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.80)))
|
|
{
|
|
controlStatus(world);
|
|
}
|
|
else if ((npc.getId() == SCARLET1) && (world.getStatus() == 4) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.20)))
|
|
{
|
|
controlStatus(world);
|
|
}
|
|
if (skill != null)
|
|
{
|
|
// When Dewdrop of Destruction is used on Portraits they suicide.
|
|
if (Util.contains(PORTRAITS, npc.getId()) && (skill.getId() == DEWDROP_OF_DESTRUCTION_SKILL_ID))
|
|
{
|
|
npc.doDie(attacker);
|
|
}
|
|
else if ((npc.getId() == FRINTEZZA) && (skill.getId() == SOUL_BREAKING_ARROW_SKILL_ID))
|
|
{
|
|
npc.setScriptValue(1);
|
|
npc.setTarget(null);
|
|
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
|
|
{
|
|
if (skill.isSuicideAttack())
|
|
{
|
|
return onKill(npc, null, false);
|
|
}
|
|
return super.onSpellFinished(npc, player, skill);
|
|
}
|
|
|
|
@Override
|
|
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
|
|
{
|
|
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
|
|
if (tmpworld instanceof FETWorld)
|
|
{
|
|
FETWorld world = (FETWorld) tmpworld;
|
|
if (npc.getId() == HALL_ALARM)
|
|
{
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 0), 2000);
|
|
if (debug)
|
|
{
|
|
_log.info("[Final Emperial Tomb] Hall alarm is disabled, doors will open!");
|
|
}
|
|
}
|
|
else if (npc.getId() == DARK_CHOIR_PLAYER)
|
|
{
|
|
world.darkChoirPlayerCount--;
|
|
if (world.darkChoirPlayerCount < 1)
|
|
{
|
|
ThreadPoolManager.getInstance().scheduleGeneral(new StatusTask(world, 2), 2000);
|
|
if (debug)
|
|
{
|
|
_log.info("[Final Emperial Tomb] All Dark Choir Players are killed, doors will open!");
|
|
}
|
|
}
|
|
}
|
|
else if (npc.getId() == SCARLET2)
|
|
{
|
|
controlStatus(world);
|
|
}
|
|
else if (world.getStatus() <= 2)
|
|
{
|
|
if (npc.getId() == HALL_KEEPER_CAPTAIN)
|
|
{
|
|
if (getRandom(100) < 5)
|
|
{
|
|
npc.dropItem(player, DEWDROP_OF_DESTRUCTION_ITEM_ID, 1);
|
|
}
|
|
}
|
|
|
|
if (checkKillProgress(npc, world))
|
|
{
|
|
controlStatus(world);
|
|
}
|
|
}
|
|
else if (world.demons.contains(npc))
|
|
{
|
|
world.demons.remove(npc);
|
|
}
|
|
else if (world.portraits.containsKey(npc))
|
|
{
|
|
world.portraits.remove(npc);
|
|
}
|
|
}
|
|
return "";
|
|
}
|
|
|
|
@Override
|
|
public String onTalk(L2Npc npc, L2PcInstance player)
|
|
{
|
|
int npcId = npc.getId();
|
|
getQuestState(player, true);
|
|
if (npcId == GUIDE)
|
|
{
|
|
enterInstance(player, new FETWorld(), "FinalEmperialTomb.xml", TEMPLATE_ID);
|
|
}
|
|
else if (npc.getId() == CUBE)
|
|
{
|
|
int x = -87534 + getRandom(500);
|
|
int y = -153048 + getRandom(500);
|
|
player.teleToLocation(x, y, -9165);
|
|
return null;
|
|
}
|
|
return "";
|
|
}
|
|
} |