Files
l2j_mobius/trunk/dist/game/data/stats/items/05200-05299.xml
MobiusDev c72d27bc10 Item stats rework.
Contributed by Matts.
2015-12-09 16:21:57 +00:00

1486 lines
69 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5200" name="Chest Key - Grade 5" type="EtcItem">
<!-- Opens a level 30 treasure chest with a success rate of 60%. When opening a higher level treasure chest, the success rate will decrease. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2065-4" /> <!-- Box Key -->
<set name="material" val="LIQUID" />
<set name="price" val="1900" />
<set name="weight" val="10" />
</item>
<item id="5201" name="Chest Key - Grade 4" type="EtcItem">
<!-- Opens a level 40 treasure chest with a success rate of 60%. When opening a higher level treasure chest, the success rate will decrease. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2065-5" /> <!-- Box Key -->
<set name="material" val="LIQUID" />
<set name="price" val="3200" />
<set name="weight" val="10" />
</item>
<item id="5202" name="Chest Key - Grade 3" type="EtcItem">
<!-- Opens a level 50 treasure chest with a success rate of 60%. When opening a higher level treasure chest, the success rate will decrease. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2065-6" /> <!-- Box Key -->
<set name="material" val="LIQUID" />
<set name="price" val="5100" />
<set name="weight" val="10" />
</item>
<item id="5203" name="Chest Key - Grade 2" type="EtcItem">
<!-- Opens a level 60 treasure chest with a success rate of 60%. When opening a higher level treasure chest, the success rate will decrease. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2065-7" /> <!-- Box Key -->
<set name="material" val="LIQUID" />
<set name="price" val="7400" />
<set name="weight" val="10" />
</item>
<item id="5204" name="Chest Key - Grade 1" type="EtcItem">
<!-- Opens a level 70 treasure chest with a success rate of 60%. When opening a higher level treasure chest, the success rate will decrease. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2065-8" /> <!-- Box Key -->
<set name="material" val="LIQUID" />
<set name="price" val="10000" />
<set name="weight" val="10" />
</item>
<item id="5205" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<!-- Innadril/Sword/Stationary -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="50000" />
</item>
<item id="5206" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<!-- Innadril/Spear/Stationary -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="60000" />
</item>
<item id="5207" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<!-- Innadril/Bow/Stationary -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="70000" />
</item>
<item id="5208" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<!-- Innadril/Cleric/Stationary -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="170000" />
</item>
<item id="5209" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<!-- Innadril/Wizard/Stationary -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="170000" />
</item>
<item id="5210" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<!-- Innadril/Sword/Mobile -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="50000" />
</item>
<item id="5211" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<!-- Innadril/Spear/Mobile -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="60000" />
</item>
<item id="5212" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<!-- Innadril/Bow/Mobile -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="70000" />
</item>
<item id="5213" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<!-- Innadril/Cleric/Mobile -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="170000" />
</item>
<item id="5214" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<!-- Innadril/Wizard/Mobile -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="170000" />
</item>
<item id="5215" name="Mercenary Posting Ticket (Teleporter1)" type="EtcItem">
<!-- Innadril/Teleporter/Inner Castle, Guard -->
<set name="icon" val="icon.mticket_teleporter_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="100000" />
</item>
<item id="5216" name="Wolf's Lv. 75 Armor" type="Armor">
<set name="icon" val="icon.etc_pet_armor_i02" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="default_action" val="EQUIP" />
<set name="for_npc" val="true" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="4793000" />
<set name="weight" val="160" />
<cond msgId="1518">
<player categoryType="ALL_WOLF_GROUP" />
</cond>
<for>
<add stat="pDef" val="71" order="0" />
<add stat="mDef" val="58" order="0" />
</for>
</item>
<item id="5217" name="Wolf's Lv. 75 Weapon" type="Weapon">
<set name="icon" val="icon.etc_pet_arms_i02" />
<set name="attack_range" val="40" />
<set name="bodypart" val="rhand" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="damage_range" val="0;0;40;120" />
<set name="default_action" val="EQUIP" />
<set name="for_npc" val="true" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="price" val="30542" />
<set name="random_damage" val="10" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="100" />
<cond msgId="1518">
<player categoryType="ALL_WOLF_GROUP" />
</cond>
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="277" />
<set stat="mAtk" val="136" />
<set stat="pAtk" val="194" />
</for>
</item>
<item id="5218" name="Mercenary Posting Ticket (Teleporter2)" type="EtcItem">
<!-- Innadril/Teleporter/Outer Castle, Guardian -->
<set name="icon" val="icon.mticket_teleporter_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="100000" />
</item>
<item id="5219" name="Mercenary Posting Ticket (Teleporter3)" type="EtcItem">
<!-- Innadril/Teleporter/Inner Castle, Outer Castle -->
<set name="icon" val="icon.mticket_teleporter_fix_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="CASTLE_GUARD" />
<set name="handler" val="MercTicket" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="100000" />
</item>
<item id="5220" name="Corroded Metal Hardener" type="EtcItem">
<!-- Corroded ingredient. Sell it to a store or trade it in through the Aden Reconstruction Society for a new ingredient. -->
<set name="icon" val="icon.etc_plate_blue_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="5000" />
<set name="weight" val="2" />
</item>
<item id="5221" name="Seed: Chilly Cobol" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Chilly Cobol. For best results, a level 29- 39 character must plant it on a level 29- 39 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-2" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="25" />
<set name="weight" val="1" />
</item>
<item id="5222" name="Seed: Blue Cobol" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Blue Cobol. For best results, a level 32- 42 character must plant it on a level 32- 42 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-2" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="50" />
<set name="weight" val="1" />
</item>
<item id="5223" name="Seed: Thorn Cobol" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Thorn Cobol. For best results, a level 35- 45 character must plant it on a level 35- 45 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-2" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="50" />
<set name="weight" val="1" />
</item>
<item id="5224" name="Seed: Golden Cobol" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Golden Cobol. For best results, a level 38- 48 character must plant it on a level 38- 48 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-2" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="50" />
<set name="weight" val="1" />
</item>
<item id="5225" name="Seed: Great Cobol" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Great Cobol. For best results, a level 41- 51 character must plant it on a level 41- 51 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_cobol_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-2" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="50" />
<set name="weight" val="1" />
</item>
<item id="5226" name="Seed: Red Codran" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Red Codran. For best results, a level 44- 54 character must plant it on a level 44- 54 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_codran_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-3" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="40" />
<set name="weight" val="1" />
</item>
<item id="5227" name="Seed: Sea Codran" type="EtcItem">
<!-- Plant this seed onto a monster in the Innadril area and it will bear the fruit of the Sea Codran. For best results, a level 45- 55 character must plant it on a level 45- 55 monster. Cannot be transferred between servers. -->
<set name="icon" val="icon.etc_codran_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SEED" />
<set name="etcitem_type" val="SEED" />
<set name="handler" val="Seed" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-3" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="50" />
<set name="weight" val="1" />
</item>
<item id="5228" name="Trash" type="EtcItem">
<set name="icon" val="icon.etc_codran_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-3" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="price" val="250" />
<set name="weight" val="20" />
</item>
<item id="5229" name="Trash" type="EtcItem">
<set name="icon" val="icon.etc_codran_seed_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2097-3" /> <!-- Sowing -->
<set name="material" val="PAPER" />
<set name="weight" val="20" />
</item>
<item id="5230" name="Recipe: Mithril Arrow" type="EtcItem">
<!-- For Dwarves only. Recipe for a Mithril Arrow. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="commissionItemType" val="RECIPE" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="150000" />
<set name="recipe_id" val="496" />
<set name="weight" val="30" />
</item>
<item id="5231" name="Recipe: Corroded Metal Hardener" type="EtcItem">
<!-- For Dwarves only. Recipe for a Corroded Metal Hardener. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="commissionItemType" val="RECIPE" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="2800" />
<set name="recipe_id" val="497" />
<set name="weight" val="30" />
</item>
<item id="5232" name="White Cloth" type="EtcItem">
<!-- Large piece of white cloth given by Magister Hanellin. Kill Guardian Angels and Seal Angels and soak the cloth with their blood. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
</item>
<item id="5233" name="Keshanberk*Keshanberk" type="Weapon">
<!-- When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="attack_range" val="40" />
<set name="bodypart" val="lrhand" />
<set name="commissionItemType" val="DUALSWORD" />
<set name="crystal_count" val="751" />
<set name="crystal_type" val="A" />
<set name="damage_range" val="0;0;44;120" />
<set name="default_action" val="EQUIP" />
<set name="enchant4_skill" val="3045-17" /> <!-- Special Ability: Haste -->
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="price" val="14098000" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="2080" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="107" />
<set stat="pAtk" val="259" />
<enchant stat="mAtk" val="0" />
<enchant stat="pAtk" val="0" />
</for>
</item>
<item id="5234" name="Mysterious Potion" type="EtcItem">
<!-- Legend says that if you drink this potion your head will grow larger! Believe it if you will! -->
<set name="icon" val="icon.etc_lesser_potion_clear_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2103-1" /> <!-- Mysterious Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="10000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5235" name="Facelifting Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type A. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2122-1" /> <!-- Facelifting Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5236" name="Facelifting Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type B. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2123-1" /> <!-- Facelifting Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5237" name="Facelifting Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type C. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2124-1" /> <!-- Facelifting Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5238" name="Dye Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type A. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2125-1" /> <!-- Dye Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5239" name="Dye Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type B. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2126-1" /> <!-- Dye Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5240" name="Dye Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type C. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2127-1" /> <!-- Dye Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5241" name="Dye Potion - D" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. Cannot be used by Kamaels or Ertheia. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2128-1" /> <!-- Dye Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5242" name="Hair Style Change Potion - A" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type A. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2129-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5243" name="Hair Style Change Potion - B" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type B. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2130-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5244" name="Hair Style Change Potion - C" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type C. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2131-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5245" name="Hair Style Change Potion - D" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type D. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2132-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5246" name="Hair Style Change Potion - E" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type E. May be used by either male or female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2133-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5247" name="Hair Style Change Potion - F" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type F. May be used only by female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2134-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5248" name="Hair Style Change Potion - G" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type G. May be used only by female characters. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2135-1" /> <!-- Hair Style Change Potion -->
<set name="material" val="LIQUID" />
<set name="price" val="20000" />
<set name="reuse_delay" val="500" />
<set name="weight" val="50" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
<item id="5249" name="Commemorative Item: First Anniversary of Lineage II Service" type="EtcItem">
<!-- After the conclusion of the event, this item is traded for an actual item through a drawing. -->
<set name="icon" val="icon.etc_l2_i00" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CLOTH" />
</item>
<item id="5250" name="Greater Soulshot Compressed Package (No-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 No-grade soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2104-1" /> <!-- Greater Soulshot Compressed Package (No-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="7700" />
<set name="weight" val="600" />
</item>
<item id="5251" name="Greater Soulshot Compressed Package (D-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 D-grade soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2105-1" /> <!-- Greater Soulshot Compressed Package (D-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="11000" />
<set name="weight" val="450" />
</item>
<item id="5252" name="Greater Soulshot Compressed Package (C-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 C-grade soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2106-1" /> <!-- Greater Soulshot Compressed Package (C-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="16500" />
<set name="weight" val="450" />
</item>
<item id="5253" name="Greater Soulshot Compressed Package (B-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 B-grade soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2107-1" /> <!-- Greater Soulshot Compressed Package (B-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="55000" />
<set name="weight" val="300" />
</item>
<item id="5254" name="Greater Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 A-grade soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2108-1" /> <!-- Greater Soulshot Compressed Package (A-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="88000" />
<set name="weight" val="300" />
</item>
<item id="5255" name="Greater Soulshot Compressed Package (S-grade)" type="EtcItem">
<!-- Small package of compressed soulshots. Upon use, changes into a 1,000 S-grade soulshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2109-1" /> <!-- Greater Soulshot Compressed Package (S-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="120000" />
<set name="weight" val="300" />
</item>
<item id="5256" name="Greater Spiritshot Compressed Package (No-grade)" type="EtcItem">
<!-- Small package of compressed spiritshots. Upon use, changes into a 1,000 No-grade spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2110-1" /> <!-- Greater Spiritshot Compressed Package (No-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="16500" />
<set name="weight" val="750" />
</item>
<item id="5257" name="Greater Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- Small package of compressed spiritshots. Upon use, changes into a 1,000 D-grade spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2111-1" /> <!-- Greater Spiritshot Compressed Package (D-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="19800" />
<set name="weight" val="750" />
</item>
<item id="5258" name="Greater Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- Small package of compressed spiritshots. Upon use, changes into a 1,000 C-grade spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2112-1" /> <!-- Greater Spiritshot Compressed Package (C-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="38500" />
<set name="weight" val="450" />
</item>
<item id="5259" name="Greater Spiritshot Compressed Package (B-grade)" type="EtcItem">
<!-- Small package of compressed spiritshots. Upon use, changes into a 1,000 B-grade spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2113-1" /> <!-- Greater Spiritshot Compressed Package (B-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="110000" />
<set name="weight" val="450" />
</item>
<item id="5260" name="Greater Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- Small package of compressed spiritshots. Upon use, changes into a 1,000 A-grade spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2114-1" /> <!-- Greater Spiritshot Compressed Package (A-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="132000" />
<set name="weight" val="300" />
</item>
<item id="5261" name="Greater Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- Small package of compressed spiritshots. Upon use, changes into a 1,000 S-grade spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2115-1" /> <!-- Greater Spiritshot Compressed Package (S-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="180000" />
<set name="weight" val="300" />
</item>
<item id="5262" name="Greater Blessed Spiritshot Compressed Package (No-grade)" type="EtcItem">
<!-- Small package of compressed blessed spiritshots. Upon use, changes into a 1,000 No-grade blessed spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2116-1" /> <!-- Greater Blessed Spiritshot Compressed Package (No-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="38500" />
<set name="weight" val="750" />
</item>
<item id="5263" name="Greater Blessed Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- Small package of compressed blessed spiritshots. Upon use, changes into a 1,000 D-grade blessed spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2117-1" /> <!-- Greater Blessed Spiritshot Compressed Package (D-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="49500" />
<set name="weight" val="750" />
</item>
<item id="5264" name="Greater Blessed Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- Small package of compressed blessed spiritshots. Upon use, changes into a 1,000 C-grade blessed spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2118-1" /> <!-- Greater Blessed Spiritshot Compressed Package (C-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="99000" />
<set name="weight" val="450" />
</item>
<item id="5265" name="Greater Blessed Spiritshot Compressed Package (B-grade)" type="EtcItem">
<!-- Small package of compressed blessed spiritshots. Upon use, changes into a 1,000 B-grade blessed spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2119-1" /> <!-- Greater Blessed Spiritshot Compressed Package (B-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="269500" />
<set name="weight" val="450" />
</item>
<item id="5266" name="Greater Blessed Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- Small package of compressed blessed spiritshots. Upon use, changes into a 1,000 A-grade blessed spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2120-1" /> <!-- Greater Blessed Spiritshot Compressed Package (A-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="319000" />
<set name="weight" val="300" />
</item>
<item id="5267" name="Greater Blessed Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- Small package of compressed blessed spiritshots. Upon use, changes into a 1,000 S-grade blessed spiritshots. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="CAPSULE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="2121-1" /> <!-- Greater Blessed Spiritshot Compressed Package (S-grade) -->
<set name="material" val="STEEL" />
<set name="price" val="419000" />
<set name="weight" val="300" />
</item>
<item id="5268" name="Recipe: Greater Soulshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="5000" />
<set name="recipe_id" val="498" />
<set name="weight" val="30" />
</item>
<item id="5269" name="Recipe: Greater Soulshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="60000" />
<set name="recipe_id" val="499" />
<set name="weight" val="30" />
</item>
<item id="5270" name="Recipe: Greater Soulshot Compressed Package (B-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (B-grade). Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="100000" />
<set name="recipe_id" val="500" />
<set name="weight" val="30" />
</item>
<item id="5271" name="Recipe: Greater Soulshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="150000" />
<set name="recipe_id" val="501" />
<set name="weight" val="30" />
</item>
<item id="5272" name="Recipe: Greater Soulshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Soulshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="commissionItemType" val="SOULSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="450000" />
<set name="recipe_id" val="502" />
<set name="weight" val="30" />
</item>
<item id="5273" name="Recipe: Greater Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="5000" />
<set name="recipe_id" val="503" />
<set name="weight" val="30" />
</item>
<item id="5274" name="Recipe: Greater Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="60000" />
<set name="recipe_id" val="504" />
<set name="weight" val="30" />
</item>
<item id="5275" name="Recipe: Greater Spiritshot Compressed Package (B-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (B-grade). Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="100000" />
<set name="recipe_id" val="505" />
<set name="weight" val="30" />
</item>
<item id="5276" name="Recipe: Greater Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="150000" />
<set name="recipe_id" val="506" />
<set name="weight" val="30" />
</item>
<item id="5277" name="Recipe: Greater Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Spiritshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="450000" />
<set name="recipe_id" val="507" />
<set name="weight" val="30" />
</item>
<item id="5278" name="Recipe: Greater Blessed Spiritshot Compressed Package (D-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (D-grade) . Requires Create Item - Skill Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="5000" />
<set name="recipe_id" val="508" />
<set name="weight" val="30" />
</item>
<item id="5279" name="Recipe: Greater Blessed Spiritshot Compressed Package (C-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (C-grade) . Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="60000" />
<set name="recipe_id" val="509" />
<set name="weight" val="30" />
</item>
<item id="5280" name="Recipe: Greater Blessed Spiritshot Compressed Package (B-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (B-grade). Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="100000" />
<set name="recipe_id" val="510" />
<set name="weight" val="30" />
</item>
<item id="5281" name="Recipe: Greater Blessed Spiritshot Compressed Package (A-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (A-grade) . Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="commissionItemType" val="SPIRITSHOT" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="150000" />
<set name="recipe_id" val="511" />
<set name="weight" val="30" />
</item>
<item id="5282" name="Recipe: Greater Blessed Spiritshot Compressed Package (S-grade)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Greater Blessed Spiritshot Compressed Package (S-grade) . Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="commissionItemType" val="RECIPE" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="handler" val="Recipes" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="450000" />
<set name="recipe_id" val="512" />
<set name="weight" val="30" />
</item>
<item id="5283" name="Rice Cake" type="EtcItem">
<!-- Rice cake that restores one's HP and MP. -->
<set name="icon" val="icon.etc_mochi_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="2136-1" /> <!-- Rice Cake -->
<set name="material" val="LIQUID" />
</item>
<item id="5284" name="Zweihander" type="Weapon">
<set name="icon" val="icon.weapon_zweihander_i00" />
<set name="attack_range" val="40" />
<set name="bodypart" val="lrhand" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="damage_range" val="0;0;44;120" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="price" val="37600" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="1530" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="21" />
<set stat="pAtk" val="38" />
</for>
</item>
<item id="5285" name="Heavy Sword" type="Weapon">
<set name="icon" val="icon.weapon_heavy_sword_i00" />
<set name="attack_range" val="40" />
<set name="bodypart" val="lrhand" />
<set name="change_weaponId" val="9210" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
<set name="crystal_count" val="78" />
<set name="crystal_type" val="D" />
<set name="damage_range" val="0;0;44;120" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="price" val="63000" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="2" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="1520" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="26" />
<set stat="pAtk" val="49" />
<enchant stat="mAtk" val="0" />
<enchant stat="pAtk" val="0" />
</for>
</item>
<item id="5286" name="Berserker Blade" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 Special Soul Crystal. -->
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="attack_range" val="40" />
<set name="bodypart" val="lrhand" />
<set name="change_weaponId" val="9296" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<set name="crystal_count" val="252" />
<set name="crystal_type" val="C" />
<set name="damage_range" val="0;0;44;120" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="ORIHARUKON" />
<set name="price" val="942700" />
<set name="random_damage" val="10" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="3" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="1380" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="83" />
<set stat="pAtk" val="190" />
<enchant stat="mAtk" val="0" />
<enchant stat="pAtk" val="0" />
</for>
</item>
<item id="5287" name="Sealed Dark Crystal breastplate" type="Armor">
<!-- Sealed Dark Crystal Breastplate. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t74_u_i02" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="crystal_count" val="189" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="3562000" />
<set name="weight" val="7700" />
<for>
<add stat="pDef" val="171" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5288" name="Sealed Dark Crystal Gaiters" type="Armor">
<!-- Sealed Dark Crystal Gaiters. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t74_l_i02" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="crystal_count" val="118" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="2226000" />
<set name="weight" val="3320" />
<for>
<add stat="pDef" val="107" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5289" name="Sealed Dark Crystal Helmet" type="Armor">
<!-- Sealed Dark Crystal Helmet. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_helmet_i02" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="crystal_count" val="71" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="1336000" />
<set name="weight" val="570" />
<for>
<add stat="pDef" val="69" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5290" name="Sealed Dark Crystal Gloves" type="Armor">
<!-- Sealed Dark Crystal Gloves. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t74_g_i02" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="crystal_count" val="47" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="890000" />
<set name="weight" val="580" />
<for>
<add stat="pDef" val="46" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5291" name="Sealed Dark Crystal Boots" type="Armor">
<!-- Sealed Dark Crystal Boots. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t74_b_i02" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="crystal_count" val="47" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="890000" />
<set name="weight" val="1110" />
<for>
<add stat="pDef" val="46" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5292" name="Sealed Dark Crystal Shield" type="Armor">
<!-- Sealed Dark Crystal Shield. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.shield_dark_crystal_shield_i02" />
<set name="bodypart" val="lhand" />
<set name="commissionItemType" val="SHIELD" />
<set name="crystal_count" val="49" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="935000" />
<set name="weight" val="1190" />
<for>
<set stat="rShld" val="20" />
<set stat="sDef" val="243" />
<sub stat="rEvas" val="8" />
<enchant stat="sDef" val="0" />
</for>
</item>
<item id="5293" name="Sealed Tallum Plate Armor" type="Armor">
<!-- Sealed Tallum Plate Armor. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t77_ul_i02" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="onepiece" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="crystal_count" val="308" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="5788000" />
<set name="weight" val="9780" />
<for>
<add stat="pDef" val="278" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5294" name="Sealed Tallum Helmet" type="Armor">
<!-- Sealed Tallum Helmet. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_helmet_i02" />
<set name="bodypart" val="head" />
<set name="commissionItemType" val="HELMET" />
<set name="crystal_count" val="71" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="price" val="1336000" />
<set name="weight" val="570" />
<for>
<add stat="pDef" val="69" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5295" name="Sealed Tallum Gloves" type="Armor">
<!-- Sealed Tallum Gloves. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t77_g_i02" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="crystal_count" val="47" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="890000" />
<set name="weight" val="580" />
<for>
<add stat="pDef" val="46" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5296" name="Sealed Tallum Boots" type="Armor">
<!-- Sealed Tallum Boots. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t77_b_i02" />
<set name="bodypart" val="feet" />
<set name="commissionItemType" val="FEET" />
<set name="crystal_count" val="47" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="BLOOD_STEEL" />
<set name="price" val="890000" />
<set name="weight" val="1130" />
<for>
<add stat="pDef" val="46" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5297" name="Sealed Dark Crystal Leather Armor" type="Armor">
<!-- Sealed Dark Crystal Leather Armor. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t75_u_i02" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="commissionItemType" val="ARMOR_TOP" />
<set name="crystal_count" val="142" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="2671000" />
<set name="weight" val="4300" />
<for>
<add stat="pDef" val="128" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5298" name="Sealed Dark Crystal Leggings" type="Armor">
<!-- Sealed Dark Crystal Leggings. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t75_l_i02" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="commissionItemType" val="ARMOR_PANTS" />
<set name="crystal_count" val="89" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="1670000" />
<set name="weight" val="1480" />
<for>
<add stat="pDef" val="80" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="5299" name="Sealed Gloves of Underworld" type="Armor">
<!-- Sealed Gloves of the Underworld. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.armor_t40_g_i00" />
<set name="bodypart" val="gloves" />
<set name="commissionItemType" val="GLOVES" />
<set name="crystal_count" val="47" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="price" val="890000" />
<set name="weight" val="580" />
<for>
<add stat="pDef" val="45" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
</list>