87 lines
2.3 KiB
Java
87 lines
2.3 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.others;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Playable;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import ai.AbstractNpcAI;
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/**
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* Fairy Trees AI.
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* @author Charus
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*/
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public class FairyTrees extends AbstractNpcAI
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{
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// NPC
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private static final int SOUL_GUARDIAN = 27189; // Soul of Tree Guardian
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private static final int[] MOBS =
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{
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27185, // Fairy Tree of Wind
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27186, // Fairy Tree of Star
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27187, // Fairy Tree of Twilight
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27188, // Fairy Tree of Abyss
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};
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// Skill
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private static SkillHolder VENOMOUS_POISON = new SkillHolder(4243, 1); // Venomous Poison
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// Misc
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private static final int MIN_DISTANCE = 1500;
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private FairyTrees()
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{
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addKillId(MOBS);
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addSpawnId(MOBS);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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if (npc.calculateDistance(killer, true, false) <= MIN_DISTANCE)
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{
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for (int i = 0; i < 20; i++)
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{
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final L2Npc guardian = addSpawn(SOUL_GUARDIAN, npc, false, 30000);
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final L2Playable attacker = isSummon ? killer.getServitors().values().stream().findFirst().orElse(killer.getPet()) : killer;
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addAttackPlayerDesire(guardian, attacker);
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if (getRandomBoolean())
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{
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guardian.setTarget(attacker);
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guardian.doCast(VENOMOUS_POISON.getSkill());
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}
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}
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}
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return super.onKill(npc, killer, isSummon);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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npc.setRandomWalking(false);
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npc.setIsImmobilized(true);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new FairyTrees();
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}
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} |