47 lines
1.4 KiB
Java
47 lines
1.4 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.EffectFlag;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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/**
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* An effect that blocks the player (NPC?) control. <br>
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* It prevents moving, casting, social actions, etc.
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* @author Nik
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*/
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public class BlockControl extends AbstractEffect
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{
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public BlockControl(StatsSet params)
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{
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}
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@Override
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public long getEffectFlags()
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{
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return EffectFlag.BLOCK_CONTROL.getMask();
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.BLOCK_CONTROL;
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}
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}
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